060d7a1bc2
修复mod的防护类功能失效并且导致护甲直接失效的bug
2017-08-10 13:27:43 +08:00
7072589e28
忽视亮度计算,直接卸载区块
2017-08-03 08:30:13 +08:00
d099177983
移除配置项
2017-08-03 08:29:25 +08:00
e72d7cb2fb
修复判断区块是否激活调用方法参数错误的问题
2017-08-01 01:21:48 +08:00
6f42a00406
remove chunkManager
2017-07-31 23:30:07 +08:00
823599a9ec
move statistics class to kcauldronx package
2017-07-30 10:21:01 +08:00
089f13c18c
修复压力板可能无限递归的问题
2017-07-28 18:49:16 +08:00
e1de1d9b0a
Add removeErroringBlocks to prevent block ontick make server crash.
2017-07-24 12:55:21 +08:00
e5dae008ef
move yumc statistics to DedicatedServer
2017-07-23 13:20:29 +08:00
1038198442
升级依赖版本
2017-07-23 06:48:28 +08:00
24324b91df
修复刷铁轨BUG
2017-07-20 14:59:26 +08:00
5fcbe3c63a
修复部分因为大小写名字造成的问题,例如Ban
2017-07-20 13:38:35 +08:00
d06c424b1f
增加配置文件自定义路径功能
2017-07-18 18:17:26 +08:00
7bbc071d49
修复的可能造成负数物品的一些问题代码
2017-07-17 07:20:24 +08:00
dfb695724b
修复书与笔签名时任可以刷NBT的bug
2017-07-15 22:12:10 +08:00
15861edb0d
增加null检查
2017-07-13 22:47:42 +08:00
4954c37706
取消报错,直接返回
2017-07-13 22:47:05 +08:00
b98b47864d
调整getEntity以及类似函数获取不到死亡的实体
2017-07-07 02:12:24 +08:00
9dc4f12762
修复方块不更新的bug
2017-07-04 22:30:53 +08:00
4600900a0f
清理捕获记录,防止在捕获期间发生异常造成捕获未关闭,导致一直在进行捕获的问题
2017-07-04 16:45:20 +08:00
34b83733e5
Merge branch 'kcx-1614' of https://git.xjboss.net/KC-RELOADED/KCauldronX
2017-07-04 15:29:14 +08:00
f1db52bb04
增加对mod消息与物品左右键的方块放置监听
2017-07-04 14:30:21 +08:00
bfe43ae465
模块化方块捕获还原动作
2017-07-04 14:29:35 +08:00
ad3dd74bd8
Add fake player do login
2017-07-02 19:55:18 +08:00
0e0f8a1dc2
Fix fake player problem with some plugins.
2017-07-02 16:53:57 +08:00
62ebe6c4e9
在放置事件取消时,对添加到玩家背包的物品进行还原
2017-06-30 16:37:49 +08:00
1811737e6a
修复方块事件中部分参数错误的问题
2017-06-30 14:14:20 +08:00
043313ffb8
add method
2017-06-30 14:12:33 +08:00
2347608151
增加对OptionalForce的检查来确定是否跳过实体tick
2017-06-29 00:50:34 +08:00
9b4631ba9f
Apply spigot ping patch
2017-06-28 21:13:29 +08:00
5d619b8f7e
Revert "增加对OptionalForce的检查来确定是否跳过实体tick"
...
This reverts commit 1f7f67c56d
.
2017-06-28 20:19:55 +08:00
1f7f67c56d
增加对OptionalForce的检查来确定是否跳过实体tick
2017-06-28 09:03:10 +08:00
05b874f281
增加对entity tick的拦截与判定
2017-06-28 08:26:41 +08:00
467c637ca6
补丁自动格式化
2017-06-27 14:32:54 +08:00
20c5060e12
移动null判断位置
2017-06-27 14:30:01 +08:00
256f099706
修复代码错误
2017-06-27 14:26:59 +08:00
a9e1137c30
fix block snapshot restore bug,add entity restore
2017-06-25 19:10:06 +08:00
597d028218
remove repeat code,add Entity snapshot code
2017-06-25 19:09:23 +08:00
93dbb7cca5
the key of UserList use a lower case playername
2017-06-25 19:08:37 +08:00
a80d0e32f8
fix the item 'Books and pens' update bug
2017-06-25 19:07:31 +08:00
baa004ce49
ignore already track error
2017-06-25 19:06:45 +08:00
Sergey Shatunov
8d2ba00f70
Cap chunk generation to 1 chunk per tick (configurable)
2016-03-16 12:01:28 +07:00
Sergey Shatunov
7eba5f9dee
Fix crash with indirect damage when indirect entity == null, for example
...
thrower is not entity.
Fix #361
2016-02-11 12:45:35 +07:00
Sergey Shatunov
5aaf6c5cbf
ChunkManager implementation
...
ChunkManager optimize chunks handling in small and big worlds
Small worlds gets benefits with using int-object map instead long-object (in area -32768...32767 by x and z)
Large worlds gets benefits by using efficient map by Colt project, which a little (3-6%) slower in writing, but greatly faster
(400-500% from Java's HashMap and 150-180% from Trove's maps) on reading.
2016-02-10 19:17:47 +07:00
Sergey Shatunov
0dd6c7efdf
Jline's ConsoleReader reads empty string instead of null in stdin-less
...
environment, like exec() from many languages. Add empty check.
2016-02-09 21:19:36 +07:00
Sergey Shatunov
3b244893d9
Fix #346
2016-02-07 14:50:00 +07:00
Sergey Shatunov
962807f835
Fix #343
2016-02-07 14:40:26 +07:00
Sergey Shatunov
d09dc71f62
Fix #106
2016-02-06 19:12:12 +07:00
Sergey Shatunov
84276822ea
Fix inventory wiping on keepInventory=true
2016-02-06 15:19:45 +07:00
Sergey Shatunov
0b251c5440
Implement ReverseClonner, which should fix all issues with teleportation/inventories/crashed after respawning
2016-02-06 04:30:12 +07:00