forked from xjboss/KCauldronX
161 lines
5.1 KiB
Diff
161 lines
5.1 KiB
Diff
--- ../src-base/minecraft/net/minecraft/entity/player/InventoryPlayer.java
|
|
+++ ../src-work/minecraft/net/minecraft/entity/player/InventoryPlayer.java
|
|
@@ -2,7 +2,9 @@
|
|
|
|
import cpw.mods.fml.relauncher.Side;
|
|
import cpw.mods.fml.relauncher.SideOnly;
|
|
+
|
|
import java.util.concurrent.Callable;
|
|
+
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.crash.CrashReport;
|
|
import net.minecraft.crash.CrashReportCategory;
|
|
@@ -13,7 +15,13 @@
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.nbt.NBTTagList;
|
|
import net.minecraft.util.ReportedException;
|
|
+// CraftBukkit start
|
|
+import java.util.List;
|
|
|
|
+import org.bukkit.craftbukkit.entity.CraftHumanEntity;
|
|
+import org.bukkit.entity.HumanEntity;
|
|
+// CraftBukkit end
|
|
+
|
|
public class InventoryPlayer implements IInventory
|
|
{
|
|
public ItemStack[] mainInventory = new ItemStack[36];
|
|
@@ -25,7 +33,46 @@
|
|
private ItemStack itemStack;
|
|
public boolean inventoryChanged;
|
|
private static final String __OBFID = "CL_00001709";
|
|
+ // CraftBukkit start
|
|
+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
|
|
+ private int maxStack = MAX_STACK;
|
|
|
|
+ public ItemStack[] getContents()
|
|
+ {
|
|
+ return this.mainInventory;
|
|
+ }
|
|
+
|
|
+ public ItemStack[] getArmorContents()
|
|
+ {
|
|
+ return this.armorInventory;
|
|
+ }
|
|
+
|
|
+ public void onOpen(CraftHumanEntity who)
|
|
+ {
|
|
+ transaction.add(who);
|
|
+ }
|
|
+
|
|
+ public void onClose(CraftHumanEntity who)
|
|
+ {
|
|
+ transaction.remove(who);
|
|
+ }
|
|
+
|
|
+ public List<HumanEntity> getViewers()
|
|
+ {
|
|
+ return transaction;
|
|
+ }
|
|
+
|
|
+ public org.bukkit.inventory.InventoryHolder getOwner()
|
|
+ {
|
|
+ return this.player.getBukkitEntity();
|
|
+ }
|
|
+
|
|
+ public void setMaxStackSize(int size)
|
|
+ {
|
|
+ maxStack = size;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
public InventoryPlayer(EntityPlayer p_i1750_1_)
|
|
{
|
|
this.player = p_i1750_1_;
|
|
@@ -81,6 +128,34 @@
|
|
return -1;
|
|
}
|
|
|
|
+ // CraftBukkit start - Watch method above! :D
|
|
+ public int canHold(ItemStack itemstack)
|
|
+ {
|
|
+ int remains = itemstack.stackSize;
|
|
+
|
|
+ for (int i = 0; i < this.mainInventory.length; ++i)
|
|
+ {
|
|
+ if (this.mainInventory[i] == null)
|
|
+ {
|
|
+ return itemstack.stackSize;
|
|
+ }
|
|
+
|
|
+ // Taken from firstPartial(ItemStack)
|
|
+ if (this.mainInventory[i] != null && this.mainInventory[i].getItem() == itemstack.getItem() && this.mainInventory[i].isStackable() && this.mainInventory[i].stackSize < this.mainInventory[i].getMaxStackSize() && this.mainInventory[i].stackSize < this.getInventoryStackLimit() && (!this.mainInventory[i].getHasSubtypes() || this.mainInventory[i].getItemDamage() == itemstack.getItemDamage()) && ItemStack.areItemStackTagsEqual(this.mainInventory[i], itemstack))
|
|
+ {
|
|
+ remains -= (this.mainInventory[i].getMaxStackSize() < this.getInventoryStackLimit() ? this.mainInventory[i].getMaxStackSize() : this.getInventoryStackLimit()) - this.mainInventory[i].stackSize;
|
|
+ }
|
|
+
|
|
+ if (remains <= 0)
|
|
+ {
|
|
+ return itemstack.stackSize;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return itemstack.stackSize - remains;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
public int getFirstEmptyStack()
|
|
{
|
|
for (int i = 0; i < this.mainInventory.length; ++i)
|
|
@@ -430,25 +505,24 @@
|
|
|
|
if (aitemstack[p_70298_1_] != null)
|
|
{
|
|
- ItemStack itemstack;
|
|
+ ItemStack itemstack = aitemstack[p_70298_1_], result;
|
|
|
|
- if (aitemstack[p_70298_1_].stackSize <= p_70298_2_)
|
|
+ if (itemstack.stackSize <= p_70298_2_)
|
|
{
|
|
- itemstack = aitemstack[p_70298_1_];
|
|
+ result = itemstack.copy();
|
|
+ itemstack.stackSize = 0;
|
|
aitemstack[p_70298_1_] = null;
|
|
- return itemstack;
|
|
}
|
|
else
|
|
{
|
|
- itemstack = aitemstack[p_70298_1_].splitStack(p_70298_2_);
|
|
+ result = itemstack.splitStack(p_70298_2_);
|
|
|
|
- if (aitemstack[p_70298_1_].stackSize == 0)
|
|
+ if (itemstack.stackSize == 0)
|
|
{
|
|
- aitemstack[p_70298_1_] = null;
|
|
+ itemstack = null;
|
|
}
|
|
-
|
|
- return itemstack;
|
|
}
|
|
+ return result;
|
|
}
|
|
else
|
|
{
|
|
@@ -658,7 +732,7 @@
|
|
if (this.mainInventory[i] != null)
|
|
{
|
|
this.player.func_146097_a(this.mainInventory[i], true, false);
|
|
- this.mainInventory[i] = null;
|
|
+ //this.mainInventory[i] = null; // Cauldron - we clear this in EntityPlayerMP.onDeath after PlayerDeathEvent
|
|
}
|
|
}
|
|
|
|
@@ -667,7 +741,7 @@
|
|
if (this.armorInventory[i] != null)
|
|
{
|
|
this.player.func_146097_a(this.armorInventory[i], true, false);
|
|
- this.armorInventory[i] = null;
|
|
+ //this.armorInventory[i] = null; // Cauldron - we clear this in EntityPlayerMP.onDeath after PlayerDeathEvent
|
|
}
|
|
}
|
|
}
|