1
0
forked from xjboss/KCauldronX
KCauldronX/patches/net/minecraft/entity/player/EntityPlayerMP.java.patch

862 lines
35 KiB
Diff

--- ../src-base/minecraft/net/minecraft/entity/player/EntityPlayerMP.java
+++ ../src-work/minecraft/net/minecraft/entity/player/EntityPlayerMP.java
@@ -2,6 +2,7 @@
import com.google.common.collect.Sets;
import com.mojang.authlib.GameProfile;
+
import io.netty.buffer.Unpooled;
import java.io.IOException;
import java.util.ArrayList;
@@ -83,6 +84,7 @@
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.tileentity.TileEntityHopper;
import net.minecraft.tileentity.TileEntitySign;
+import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSource;
@@ -106,24 +108,38 @@
import net.minecraftforge.event.entity.player.PlayerDropsEvent;
import net.minecraftforge.event.world.ChunkWatchEvent;
+// CraftBukkit start
+import net.minecraft.util.CombatTracker;
+import net.minecraft.util.FoodStats;
+import net.minecraft.world.World;
+import org.bukkit.Bukkit;
+import org.bukkit.WeatherType;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.event.inventory.InventoryType;
+import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
+// CraftBukkit end
+
public class EntityPlayerMP extends EntityPlayer implements ICrafting
{
private static final Logger logger = LogManager.getLogger();
- private String translator = "en_US";
+ public String translator = "en_US"; // CraftBukkit - private -> public
public NetHandlerPlayServer playerNetServerHandler;
public final MinecraftServer mcServer;
public final ItemInWorldManager theItemInWorldManager;
public double managedPosX;
public double managedPosZ;
public final List loadedChunks = new LinkedList();
- private final List destroyedItemsNetCache = new LinkedList();
+ public final List destroyedItemsNetCache = new LinkedList();
private final StatisticsFile field_147103_bO;
private float field_130068_bO = Float.MIN_VALUE;
private float lastHealth = -1.0E8F;
private int lastFoodLevel = -99999999;
private boolean wasHungry = true;
- private int lastExperience = -99999999;
- private int field_147101_bU = 60;
+ public int lastExperience = -99999999; // CraftBukkit - private -> public
+ public int field_147101_bU = 60; // CraftBukkit - private -> public
private EntityPlayer.EnumChatVisibility chatVisibility;
private boolean chatColours = true;
private long field_143005_bX = System.currentTimeMillis();
@@ -131,6 +147,39 @@
public boolean isChangingQuantityOnly;
public int ping;
public boolean playerConqueredTheEnd;
+ // CraftBukkit start
+ public String displayName;
+ public String listName;
+ public org.bukkit.Location compassTarget;
+ public int newExp = 0;
+ public int newLevel = 0;
+ public int newTotalExp = 0;
+ public boolean keepLevel = false;
+ public double maxHealthCache;
+ // CraftBukkit end
+ // Spigot start
+ public boolean collidesWithEntities = true;
+
+ @Override
+
+ /**
+ * Returns true if other Entities should be prevented from moving through this Entity.
+ */
+ public boolean canBeCollidedWith()
+ {
+ return this.collidesWithEntities && super.canBeCollidedWith();
+ }
+
+ @Override
+
+ /**
+ * Returns true if this entity should push and be pushed by other entities when colliding.
+ */
+ public boolean canBePushed()
+ {
+ return this.collidesWithEntities && super.canBePushed();
+ }
+ // Spigot end
private static final String __OBFID = "CL_00001440";
public EntityPlayerMP(MinecraftServer p_i45285_1_, WorldServer p_i45285_2_, GameProfile p_i45285_3_, ItemInWorldManager p_i45285_4_)
@@ -153,6 +202,13 @@
{
this.setPosition(this.posX, this.posY + 1.0D, this.posZ);
}
+
+ // CraftBukkit start
+ this.displayName = this.getCommandSenderName();
+ this.listName = this.getCommandSenderName();
+ // this.canPickUpLoot = true; TODO
+ this.maxHealthCache = this.getMaxHealth();
+ // CraftBukkit end
}
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
@@ -170,14 +226,57 @@
this.theItemInWorldManager.setGameType(WorldSettings.GameType.getByID(p_70037_1_.getInteger("playerGameType")));
}
}
+
+ this.getBukkitEntity().readExtraData(p_70037_1_); // CraftBukkit
}
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
{
super.writeEntityToNBT(p_70014_1_);
p_70014_1_.setInteger("playerGameType", this.theItemInWorldManager.getGameType().getID());
+ this.getBukkitEntity().setExtraData(p_70014_1_); // CraftBukkit
}
+ // CraftBukkit start - World fallback code, either respawn location or global spawn
+
+ /**
+ * Sets the reference to the World object.
+ */
+ public void setWorld(World world)
+ {
+ super.setWorld(world);
+
+ if (world == null)
+ {
+ this.isDead = false;
+ ChunkCoordinates position = null;
+
+ if (this.spawnWorld != null && !this.spawnWorld.equals(""))
+ {
+ CraftWorld cworld = (CraftWorld) Bukkit.getServer().getWorld(this.spawnWorld);
+
+ if (cworld != null && this.getBedLocation() != null)
+ {
+ world = cworld.getHandle();
+ position = EntityPlayer.verifyRespawnCoordinates(cworld.getHandle(), this.getBedLocation(), false);
+ }
+ }
+
+ if (world == null || position == null)
+ {
+ world = ((CraftWorld) Bukkit.getServer().getWorlds().get(0)).getHandle();
+ position = world.getSpawnPoint();
+ }
+
+ this.worldObj = world;
+ this.setPosition(position.posX + 0.5, position.posY, position.posZ + 0.5);
+ }
+
+ this.dimension = ((WorldServer) this.worldObj).provider.dimensionId;
+ this.theItemInWorldManager.setWorld((WorldServer) world);
+ }
+ // CraftBukkit end
+
public void addExperienceLevel(int p_82242_1_)
{
super.addExperienceLevel(p_82242_1_);
@@ -240,7 +339,7 @@
ArrayList arraylist1 = new ArrayList();
Chunk chunk;
- while (iterator1.hasNext() && arraylist.size() < S26PacketMapChunkBulk.func_149258_c())
+ while (iterator1.hasNext() && arraylist.size() < this.worldObj.getSpigotConfig().maxBulkChunk) // Spigot // Cauldron
{
ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair)iterator1.next();
@@ -253,8 +352,7 @@
if (chunk.func_150802_k())
{
arraylist.add(chunk);
- arraylist1.addAll(((WorldServer)this.worldObj).func_147486_a(chunkcoordintpair.chunkXPos * 16, 0, chunkcoordintpair.chunkZPos * 16, chunkcoordintpair.chunkXPos * 16 + 15, 256, chunkcoordintpair.chunkZPos * 16 + 15));
- //BugFix: 16 makes it load an extra chunk, which isn't associated with a player, which makes it not unload unless a player walks near it.
+ arraylist1.addAll(chunk.chunkTileEntityMap.values()); // CraftBukkit - Get tile entities directly from the chunk instead of the world
iterator1.remove();
}
}
@@ -286,6 +384,38 @@
}
}
}
+ // KCauldron start
+ if (this.isPlayerSleeping())
+ {
+ ++this.sleepTimer;
+
+ if (this.sleepTimer > 100)
+ {
+ this.sleepTimer = 100;
+ }
+
+ if (!this.worldObj.isRemote)
+ {
+ if (!this.isInBed())
+ {
+ this.wakeUpPlayer(true, true, false);
+ }
+ else if (this.worldObj.isDaytime())
+ {
+ this.wakeUpPlayer(false, true, true);
+ }
+ }
+ }
+ else if (this.sleepTimer > 0)
+ {
+ ++this.sleepTimer;
+
+ if (this.sleepTimer >= 110)
+ {
+ this.sleepTimer = 0;
+ }
+ }
+ // KCauldron end
}
public void onUpdateEntity()
@@ -309,9 +439,10 @@
}
}
+ // CraftBukkit - Optionally scale health
if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry)
{
- this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
+ this.playerNetServerHandler.sendPacket(new S06PacketUpdateHealth(this.getBukkitEntity().getScaledHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel()));
this.lastHealth = this.getHealth();
this.lastFoodLevel = this.foodStats.getFoodLevel();
this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F;
@@ -320,16 +451,18 @@
if (this.getHealth() + this.getAbsorptionAmount() != this.field_130068_bO)
{
this.field_130068_bO = this.getHealth() + this.getAbsorptionAmount();
- Collection collection = this.getWorldScoreboard().func_96520_a(IScoreObjectiveCriteria.health);
- Iterator iterator = collection.iterator();
+ // CraftBukkit - Update ALL the scores!
+ this.worldObj.getServer().getScoreboardManager().updateAllScoresForList(IScoreObjectiveCriteria.health, this.getCommandSenderName(), com.google.common.collect.ImmutableList.of(this));
+ }
- while (iterator.hasNext())
- {
- ScoreObjective scoreobjective = (ScoreObjective)iterator.next();
- this.getWorldScoreboard().func_96529_a(this.getCommandSenderName(), scoreobjective).func_96651_a(Arrays.asList(new EntityPlayer[] {this}));
- }
+ // CraftBukkit start - Force max health updates
+ if (this.maxHealthCache != this.getMaxHealth())
+ {
+ this.getBukkitEntity().updateScaledHealth();
}
+ // CraftBukkit end
+
if (this.experienceTotal != this.lastExperience)
{
this.lastExperience = this.experienceTotal;
@@ -340,6 +473,20 @@
{
this.func_147098_j();
}
+
+ // CraftBukkit start
+ if (this.oldLevel == -1)
+ {
+ this.oldLevel = this.experienceLevel;
+ }
+
+ if (this.oldLevel != this.experienceLevel)
+ {
+ CraftEventFactory.callPlayerLevelChangeEvent(this.worldObj.getServer().getPlayer((EntityPlayerMP) this), this.oldLevel, this.experienceLevel);
+ this.oldLevel = this.experienceLevel;
+ }
+
+ // CraftBukkit end
}
catch (Throwable throwable)
{
@@ -402,34 +549,74 @@
public void onDeath(DamageSource p_70645_1_)
{
- if (ForgeHooks.onLivingDeath(this, p_70645_1_)) return;
- this.mcServer.getConfigurationManager().sendChatMsg(this.func_110142_aN().func_151521_b());
+ // CraftBukkit start
+ if (this.isDead || ForgeHooks.onLivingDeath(this, p_70645_1_)) // Cauldron - call Forge hook
+ {
+ return;
+ }
- if (!this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory"))
+ java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
+ boolean keepInventory = this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory");
+
+ if (!keepInventory)
{
+ // Cauldron start - rework CraftBukkit logic to support Forge better
captureDrops = true;
capturedDrops.clear();
-
this.inventory.dropAllItems();
+ for (int i = 0; i < capturedDrops.size(); ++i)
+ {
+ if (capturedDrops.get(i) != null)
+ {
+ loot.add(CraftItemStack.asCraftMirror(capturedDrops.get(i).getEntityItem()));
+ }
+ }
+ // Cauldron end
+ }
+ IChatComponent chatmessage = this.func_110142_aN().func_151521_b();
+ String deathmessage = chatmessage.getUnformattedText();
+ org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, deathmessage, keepInventory);
+ String deathMessage = event.getDeathMessage();
+
+ if (deathMessage != null && deathMessage.length() > 0)
+ {
+ if (deathMessage.equals(deathmessage))
+ {
+ this.mcServer.getConfigurationManager().sendChatMsg(chatmessage);
+ }
+ else
+ {
+ this.mcServer.getConfigurationManager().sendMessage(org.bukkit.craftbukkit.util.CraftChatMessage.fromString(deathMessage));
+ }
+ }
+
+ if (!event.getKeepInventory())
+ {
+ // Cauldron start - rework CraftBukkit logic to support Forge better
+ this.inventory.clearInventory(null, -1); // CraftBukkit - we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
captureDrops = false;
- PlayerDropsEvent event = new PlayerDropsEvent(this, p_70645_1_, capturedDrops, recentlyHit > 0);
- if (!MinecraftForge.EVENT_BUS.post(event))
+ PlayerDropsEvent forgeEvent = new PlayerDropsEvent(this, p_70645_1_, capturedDrops, recentlyHit > 0);
+
+ if (!MinecraftForge.EVENT_BUS.post(forgeEvent))
{
for (EntityItem item : capturedDrops)
{
joinEntityItemWithWorld(item);
}
}
+ // Cauldron end
}
- Collection collection = this.worldObj.getScoreboard().func_96520_a(IScoreObjectiveCriteria.deathCount);
+ this.closeScreen();
+ // CraftBukkit end
+ // CraftBukkit - Get our scores instead
+ Collection<Score> collection = this.worldObj.getServer().getScoreboardManager().getScoreboardScores(IScoreObjectiveCriteria.deathCount, this.getCommandSenderName(), new java.util.ArrayList<Score>());
Iterator iterator = collection.iterator();
while (iterator.hasNext())
{
- ScoreObjective scoreobjective = (ScoreObjective)iterator.next();
- Score score = this.getWorldScoreboard().func_96529_a(this.getCommandSenderName(), scoreobjective);
+ Score score = (Score) iterator.next(); // CraftBukkit - Use our scores instead
score.func_96648_a();
}
@@ -495,7 +682,8 @@
public boolean canAttackPlayer(EntityPlayer p_96122_1_)
{
- return !this.mcServer.isPVPEnabled() ? false : super.canAttackPlayer(p_96122_1_);
+ // CraftBukkit - this.mcServer.isPVPEnabled() -> this.world.pvpMode
+ return !this.worldObj.pvpMode ? false : super.canAttackPlayer(p_96122_1_);
}
public void travelToDimension(int p_71027_1_)
@@ -526,7 +714,10 @@
this.triggerAchievement(AchievementList.portal);
}
- this.mcServer.getConfigurationManager().transferPlayerToDimension(this, p_71027_1_);
+ // CraftBukkit start
+ TeleportCause cause = (this.dimension == 1 || p_71027_1_ == 1) ? TeleportCause.END_PORTAL : TeleportCause.NETHER_PORTAL;
+ this.mcServer.getConfigurationManager().transferPlayerToDimension(this, p_71027_1_, cause); // Cauldron
+ // CraftBukkit end
this.lastExperience = -1;
this.lastHealth = -1.0F;
this.lastFoodLevel = -1;
@@ -569,6 +760,11 @@
public void wakeUpPlayer(boolean p_70999_1_, boolean p_70999_2_, boolean p_70999_3_)
{
+ if (this.fauxSleeping && !this.sleeping)
+ {
+ return; // CraftBukkit - Can't leave bed if not in one!
+ }
+
if (this.isPlayerSleeping())
{
this.getServerForPlayer().getEntityTracker().func_151248_b(this, new S0BPacketAnimation(this, 2));
@@ -584,11 +780,27 @@
public void mountEntity(Entity p_70078_1_)
{
- super.mountEntity(p_70078_1_);
- this.playerNetServerHandler.sendPacket(new S1BPacketEntityAttach(0, this, this.ridingEntity));
- this.playerNetServerHandler.setPlayerLocation(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
+ // CraftBukkit start
+ this.setPassengerOf(p_70078_1_);
}
+ public void setPassengerOf(Entity entity)
+ {
+ // mount(null) doesn't really fly for overloaded methods,
+ // so this method is needed
+ Entity currentVehicle = this.ridingEntity;
+ super.setPassengerOf(entity);
+
+ // Check if the vehicle actually changed.
+ if (currentVehicle != this.ridingEntity)
+ {
+ this.playerNetServerHandler.sendPacket(new S1BPacketEntityAttach(0, this, this.ridingEntity));
+ this.playerNetServerHandler.setPlayerLocation(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
+ }
+
+ // CraftBukkit end
+ }
+
protected void updateFallState(double p_70064_1_, boolean p_70064_3_) {}
public void handleFalling(double p_71122_1_, boolean p_71122_3_)
@@ -610,29 +822,64 @@
this.currentWindowId = this.currentWindowId % 100 + 1;
}
+ // CraftBukkit start - change signature from void to int
+ public int nextContainerCounter()
+ {
+ this.currentWindowId = this.currentWindowId % 100 + 1;
+ return this.currentWindowId;
+ }
+ // CraftBukkit end
+
public void displayGUIWorkbench(int p_71058_1_, int p_71058_2_, int p_71058_3_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerWorkbench(this.inventory, this.worldObj, p_71058_1_, p_71058_2_, p_71058_3_));
+
+ if (container == null)
+ {
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 1, "Crafting", 9, true));
- this.openContainer = new ContainerWorkbench(this.inventory, this.worldObj, p_71058_1_, p_71058_2_, p_71058_3_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void displayGUIEnchantment(int p_71002_1_, int p_71002_2_, int p_71002_3_, String p_71002_4_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerEnchantment(this.inventory, this.worldObj, p_71002_1_, p_71002_2_, p_71002_3_));
+
+ if (container == null)
+ {
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 4, p_71002_4_ == null ? "" : p_71002_4_, 9, p_71002_4_ != null));
- this.openContainer = new ContainerEnchantment(this.inventory, this.worldObj, p_71002_1_, p_71002_2_, p_71002_3_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void displayGUIAnvil(int p_82244_1_, int p_82244_2_, int p_82244_3_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerRepair(this.inventory, this.worldObj, p_82244_1_, p_82244_2_, p_82244_3_, this));
+
+ if (container == null)
+ {
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 8, "Repairing", 9, true));
- this.openContainer = new ContainerRepair(this.inventory, this.worldObj, p_82244_1_, p_82244_2_, p_82244_3_, this);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
@@ -644,71 +891,150 @@
this.closeScreen();
}
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerChest(this.inventory, p_71007_1_));
+
+ if (container == null)
+ {
+ p_71007_1_.closeInventory(); // Cauldron - prevent chest from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 0, p_71007_1_.getInventoryName(), p_71007_1_.getSizeInventory(), p_71007_1_.hasCustomInventoryName()));
- this.openContainer = new ContainerChest(this.inventory, p_71007_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void func_146093_a(TileEntityHopper p_146093_1_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerHopper(this.inventory, p_146093_1_));
+
+ if (container == null)
+ {
+ p_146093_1_.closeInventory(); // Cauldron - prevent chest from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 9, p_146093_1_.getInventoryName(), p_146093_1_.getSizeInventory(), p_146093_1_.hasCustomInventoryName()));
- this.openContainer = new ContainerHopper(this.inventory, p_146093_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void displayGUIHopperMinecart(EntityMinecartHopper p_96125_1_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerHopper(this.inventory, p_96125_1_));
+
+ if (container == null)
+ {
+ p_96125_1_.closeInventory(); // Cauldron - prevent chest from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 9, p_96125_1_.getInventoryName(), p_96125_1_.getSizeInventory(), p_96125_1_.hasCustomInventoryName()));
- this.openContainer = new ContainerHopper(this.inventory, p_96125_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void func_146101_a(TileEntityFurnace p_146101_1_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerFurnace(this.inventory, p_146101_1_));
+
+ if (container == null)
+ {
+ p_146101_1_.closeInventory(); // Cauldron - prevent chests from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 2, p_146101_1_.getInventoryName(), p_146101_1_.getSizeInventory(), p_146101_1_.hasCustomInventoryName()));
- this.openContainer = new ContainerFurnace(this.inventory, p_146101_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void func_146102_a(TileEntityDispenser p_146102_1_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerDispenser(this.inventory, p_146102_1_));
+
+ if (container == null)
+ {
+ p_146102_1_.closeInventory(); // Cauldron - prevent chests from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, p_146102_1_ instanceof TileEntityDropper ? 10 : 3, p_146102_1_.getInventoryName(), p_146102_1_.getSizeInventory(), p_146102_1_.hasCustomInventoryName()));
- this.openContainer = new ContainerDispenser(this.inventory, p_146102_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void func_146098_a(TileEntityBrewingStand p_146098_1_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerBrewingStand(this.inventory, p_146098_1_));
+
+ if (container == null)
+ {
+ p_146098_1_.closeInventory(); // Cauldron - prevent chests from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 5, p_146098_1_.getInventoryName(), p_146098_1_.getSizeInventory(), p_146098_1_.hasCustomInventoryName()));
- this.openContainer = new ContainerBrewingStand(this.inventory, p_146098_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void func_146104_a(TileEntityBeacon p_146104_1_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerBeacon(this.inventory, p_146104_1_));
+
+ if (container == null)
+ {
+ p_146104_1_.closeInventory(); // Cauldron - prevent chests from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 7, p_146104_1_.getInventoryName(), p_146104_1_.getSizeInventory(), p_146104_1_.hasCustomInventoryName()));
- this.openContainer = new ContainerBeacon(this.inventory, p_146104_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
public void displayGUIMerchant(IMerchant p_71030_1_, String p_71030_2_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerMerchant(this.inventory, p_71030_1_, this.worldObj));
+
+ if (container == null)
+ {
+ return;
+ }
+
+ // CraftBukkit end
this.getNextWindowId();
- this.openContainer = new ContainerMerchant(this.inventory, p_71030_1_, this.worldObj);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
InventoryMerchant inventorymerchant = ((ContainerMerchant)this.openContainer).getMerchantInventory();
@@ -725,7 +1051,7 @@
merchantrecipelist.func_151391_a(packetbuffer);
this.playerNetServerHandler.sendPacket(new S3FPacketCustomPayload("MC|TrList", packetbuffer));
}
- catch (IOException ioexception)
+ catch (Exception ioexception) // CraftBukkit - IOException -> Exception
{
logger.error("Couldn\'t send trade list", ioexception);
}
@@ -738,6 +1064,17 @@
public void displayGUIHorse(EntityHorse p_110298_1_, IInventory p_110298_2_)
{
+ // CraftBukkit start - Inventory open hook
+ Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerHorseInventory(this.inventory, p_110298_2_, p_110298_1_));
+
+ if (container == null)
+ {
+ p_110298_2_.closeInventory(); // Cauldron - prevent chests from being stuck in open state on clients
+ return;
+ }
+
+ // CraftBukkit end
+
if (this.openContainer != this.inventoryContainer)
{
this.closeScreen();
@@ -745,7 +1082,7 @@
this.getNextWindowId();
this.playerNetServerHandler.sendPacket(new S2DPacketOpenWindow(this.currentWindowId, 11, p_110298_2_.getInventoryName(), p_110298_2_.getSizeInventory(), p_110298_2_.hasCustomInventoryName(), p_110298_1_.getEntityId()));
- this.openContainer = new ContainerHorseInventory(this.inventory, p_110298_2_, p_110298_1_);
+ this.openContainer = container; // CraftBukkit - Use container we passed to event
this.openContainer.windowId = this.currentWindowId;
this.openContainer.addCraftingToCrafters(this);
}
@@ -770,6 +1107,15 @@
{
this.playerNetServerHandler.sendPacket(new S30PacketWindowItems(p_71110_1_.windowId, p_71110_2_));
this.playerNetServerHandler.sendPacket(new S2FPacketSetSlot(-1, -1, this.inventory.getItemStack()));
+
+ if (p_71110_1_.getBukkitView() == null) return; // Cauldron - allow vanilla mods to bypass
+ // CraftBukkit start - Send a Set Slot to update the crafting result slot
+ if (java.util.EnumSet.of(InventoryType.CRAFTING, InventoryType.WORKBENCH).contains(p_71110_1_.getBukkitView().getType()))
+ {
+ this.playerNetServerHandler.sendPacket(new S2FPacketSetSlot(p_71110_1_.windowId, 0, p_71110_1_.getSlot(0).getStack()));
+ }
+
+ // CraftBukkit end
}
public void sendProgressBarUpdate(Container p_71112_1_, int p_71112_2_, int p_71112_3_)
@@ -779,6 +1125,7 @@
public void closeScreen()
{
+ CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
this.playerNetServerHandler.sendPacket(new S2EPacketCloseWindow(this.openContainer.windowId));
this.closeContainer();
}
@@ -853,8 +1200,19 @@
public void setPlayerHealthUpdated()
{
this.lastHealth = -1.0E8F;
+ this.lastExperience = -1; // CraftBukkit - Added to reset
}
+ // CraftBukkit start - Support multi-line messages
+ public void sendMessage(IChatComponent[] ichatcomponent)
+ {
+ for (IChatComponent component : ichatcomponent)
+ {
+ this.addChatComponentMessage(component);
+ }
+ }
+ // CraftBukkit end
+
public void addChatComponentMessage(IChatComponent p_146105_1_)
{
this.playerNetServerHandler.sendPacket(new S02PacketChat(p_146105_1_));
@@ -1037,6 +1395,114 @@
return this.field_143005_bX;
}
+ // CraftBukkit start
+ public long timeOffset = 0;
+ public boolean relativeTime = true;
+
+ public long getPlayerTime()
+ {
+ if (this.relativeTime)
+ {
+ // Adds timeOffset to the current server time.
+ return this.worldObj.getWorldTime() + this.timeOffset;
+ }
+ else
+ {
+ // Adds timeOffset to the beginning of this day.
+ return this.worldObj.getWorldTime() - (this.worldObj.getWorldTime() % 24000) + this.timeOffset;
+ }
+ }
+
+ public WeatherType weather = null;
+
+ public WeatherType getPlayerWeather()
+ {
+ return this.weather;
+ }
+
+ public void setPlayerWeather(WeatherType type, boolean plugin)
+ {
+ if (!plugin && this.weather != null)
+ {
+ return;
+ }
+
+ if (plugin)
+ {
+ this.weather = type;
+ }
+
+ if (type == WeatherType.DOWNFALL)
+ {
+ this.playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(2, 0));
+ // this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, this.world.j(1.0F)));
+ // this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, this.world.h(1.0F)));
+ }
+ else
+ {
+ this.playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(1, 0));
+ }
+ }
+
+ public void resetPlayerWeather()
+ {
+ this.weather = null;
+ this.setPlayerWeather(this.worldObj.getWorldInfo().isRaining() ? WeatherType.DOWNFALL : WeatherType.CLEAR, false);
+ }
+
+ @Override
+ public String toString()
+ {
+ return super.toString() + "(" + this.getCommandSenderName() + " at " + this.posX + "," + this.posY + "," + this.posZ + ")";
+ }
+
+ public void reset()
+ {
+ float exp = 0;
+ boolean keepInventory = this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory");
+
+ if (this.keepLevel || keepInventory)
+ {
+ exp = this.experience;
+ this.newTotalExp = this.experienceTotal;
+ this.newLevel = this.experienceLevel;
+ }
+
+ this.setHealth(this.getMaxHealth());
+ this.fire = 0;
+ this.fallDistance = 0;
+ this.foodStats = new FoodStats(this);
+ this.experienceLevel = this.newLevel;
+ this.experienceTotal = this.newTotalExp;
+ this.experience = 0;
+ this.deathTime = 0;
+ this.clearActivePotions(); // Should be remapped: removeAllEffects should be remapped to this.
+ super.potionsNeedUpdate = true; // Cauldron - change to super to temporarily workaround remapping bug with SpecialSource
+ this.openContainer = this.inventoryContainer;
+ this.attackingPlayer = null;
+ this.entityLivingToAttack = null;
+ this._combatTracker = new CombatTracker(this);
+ this.lastExperience = -1;
+
+ if (this.keepLevel || keepInventory)
+ {
+ this.experience = exp;
+ }
+ else
+ {
+ this.addExperience(this.newExp);
+ }
+
+ this.keepLevel = false;
+ }
+
+ @Override
+ public CraftPlayer getBukkitEntity()
+ {
+ return (CraftPlayer) super.getBukkitEntity();
+ }
+ // CraftBukkit end
+
/* ===================================== FORGE START =====================================*/
/**
* Returns the default eye height of the player