1. 先取消时间,避免后续抛异常导致事件未被取消 2. AsyncPlayerChatEvent是异步的,在这个事件中的所有操作也是异步执行的,如果不切回同步线程,会导致抛“Entity async add”异常;并且在设置牌子的方法(setSignText)内,会有异步加载区块的风险,导致不可预知的后果
#QuickShop QuickShop is a shop plugin, that allows players to sell items from a chest with no commands. It allows players to purchase any number of items easily. In fact, this plugin doesn't even have any commands that a player would ever need!
##Support Open a new issue here: https://github.com/KaiKikuchi/QuickShop/issues
##Features
##Bukkit page You can find the project page here: http://dev.bukkit.org/bukkit-plugins/quickshop-notlikeme/