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QuickShop/src/main/resources/messages.yml

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# Colors:
# &0-9, &a-f
# {0}, {1}, {2}, etc are variables. You can swap them around, but adding a new variable won't work. Removing them will work
Version: 1.0
not-looking-at-shop: "&c没找到快捷商店. 你必须看着那个箱子."
no-permission: "&4你没有此命令的权限."
no-creative-break: "&c你不能在创造模式中打破其他玩家的商店,请使用生存模式."
no-double-chests: "&c你没有权限创建一个大箱子商店请使用一个箱子."
shop-already-owned: "&c这已经是一个箱子了."
chest-was-removed: "&c商店已被移除."
price-too-cheap: "&c商品价格不能低于 &e¥0.01"
no-price-change: "&c商店价格未改变!"
you-cant-afford-a-new-shop: "&c创建一个新的商店需要花费 {0} 你没有足够的钱!."
you-cant-afford-to-change-price: "&c改变商店的价格需要花费 {0} 你没有足够的钱!."
success-created-shop: "&a成功创建商店."
success-removed-shop: "&a成功移除商店."
shops-arent-locked: "&c注意商店还没有被保护! 请用木牌锁锁上箱子保护你的商店!"
shop-creation-cancelled: "&c取消创建商店."
shop-purchase-cancelled: "&c取消购买."
shop-stock-too-low: "&c商店库存仅剩 {0} {1} "
you-cant-afford-to-buy: "&c此商品需要 {0}, 但是你只有 {1}"
negative-amount: "&c警告, 不能交易负数物品."
player-bought-from-your-store: "&c{0} 购买了 {1} {2} 从你的商店."
shop-out-of-stock: "&5你在 {0}, {1}, {2} 的商店, {3} 库存不足了"
shop-has-no-space: "&c商店只能收购 {0} more {1}."
you-dont-have-that-many-items: "&c你只有 {0} {1}."
the-owner-cant-afford-to-buy-from-you: "&c此商品出售价格为 {0} 但是所有者只有 {1}"
player-sold-to-your-store: "&a{0} 出售 {1} 个 {2} 到你的商店."
shop-out-of-space: "&5你在 {0}, {1}, {2}, 的商店库存满了."
fee-charged-for-price-change: "&a你只付了 &c{0}&a 改变了商品价格."
price-is-now: "&a此商店目前的价格为 &e{0}"
thats-not-a-number: "&4错误参数:请输入一个数字!"
no-price-given: "&c请设置一个价格."
average-price-nearby: "&a附近平均价格: &e{0}"
shop-has-changed: "&c你点击的商店已经改变!"
nearby-shop-this-way: "&a商店距离你 {0} 个方块."
no-nearby-shop: "&c附近未找到 {0} 商店."
buying-more-than-selling: "&4警告: 你购买的物品将比收购的物品多!"
not-enough-space: "&c你没有足够的空间装{0}!"
refill-success: "&a库存补充成功"
empty-success: "&a库存清理成功"
menu:
successful-purchase: "&a商品购买成功:"
successfully-sold: "&a商品出售成功:"
item-name-and-price: "&a花费&e{2} &a获得 &e{0} &a件 &e{1}&b(查看详情) &a商品"
shop-information: "&a商店信息:"
owner: "&a所有者: {0}"
item: "&a物品: &e{0} &b(查看详情)"
space: "&aSpace: &e{0}"
stock: "&a库存: &e{0}"
price-per: "&a单价: &e{1}元"
total-value-of-chest: "&a所有存货总价格: &c{0}元"
damage-percent-remaining: "&a耐久剩余: &e{0}% ."
this-shop-is-buying: "&a此商店只 &d购买&a 物品."
this-shop-is-selling: "&a此商店只 &b出售&a 商品."
bypassing-lock: "&c无视快捷商店锁!"
that-is-locked: "&c此商店已上锁."
how-many-buy: "&a请输入 &b购买商品数量&a 在聊天栏."
how-many-sell: "&a请输入 &d出售商品数量&a 在聊天栏. 你目前有 &e{0}&a 件物品"
not-allowed-to-create: "&c你不能在这里创建商店."
blacklisted-item: "&c此物品在快捷商店黑名单内. 你不能出售它"
how-much-to-trade-for: "&a请输入物品 &e{0}&a 的价格在聊天栏开始&c出售商品."
command:
success-created-unlimited: "&a无限商店创建成功!"
toggle-unlimited: "&a商店现在 {0}"
no-owner-given: "&c此商店没有所有者. 请使用 &a/qs setowner <玩家>&c 设置!"
new-owner: "&a新的所有者: &e{0}"
now-buying: "&a当前商店已改为 &d收购模式 &e{0}"
now-selling: "&a当前商店已改为 &b出售模式 &e{0}"
cleaning: "&a正在清理0库存的商店..."
reloading: "&a配置文件重新载入中..."
cleaned: "&a清理 &e{0}&a 商店"
no-type-given: "&c请使用: /qs find <物品> 查找商品"
description:
title: "&a快捷商店帮助"
unlimited: "&e创建一个无限商店"
setowner: "&e改变商店的所有者"
buy: "&e改变商店模式为 &d购买"
sell: "&e改变商店模式为 &b出售"
clean: "&e清除所有0库存的商店"
price: "&e更改商店 &b出售/收购 &e的价格"
find: "&e查找附近的商店."
reload: "&e从config.yml文件中重载快捷商店配置"
refill: "&e给一个商店加入指定数量的物品"
empty: "&e清空一个商店的所有货物"
signs:
#Line 1 is used as an identifier at the moment, so I kind of need it to work, thats why I won't let you change it
#Line 3 is the item name... There really isnt anything to change.
selling: "出售数量: {0}"
buying: "收购数量: {0}"
price: "每件价格: ${0}"