# Colors: # &0-9, &a-f # {0}, {1}, {2}, etc are variables. You can swap them around, but adding a new variable won't work. Removing them will work Version: 1.0 not-looking-at-shop: "&c没找到快捷商店. 你必须看着那个箱子." no-permission: "&4你没有此命令的权限." no-creative-break: "&c你不能在创造模式中打破其他玩家的商店,请使用生存模式." no-double-chests: "&c你没有权限创建一个大箱子商店,请使用一个箱子." shop-already-owned: "&c这已经是一个箱子了." chest-was-removed: "&c商店已被移除." price-too-cheap: "&c商品价格不能低于 &e¥0.01" no-price-change: "&c商店价格未改变!" you-cant-afford-a-new-shop: "&c创建一个新的商店需要花费 {0} 你没有足够的钱!." you-cant-afford-to-change-price: "&c改变商店的价格需要花费 {0} 你没有足够的钱!." success-created-shop: "&a成功创建商店." success-removed-shop: "&a成功移除商店." shops-arent-locked: "&c注意!商店还没有被保护! 请用木牌锁锁上箱子保护你的商店!" shop-creation-cancelled: "&c取消创建商店." shop-purchase-cancelled: "&c取消购买." shop-stock-too-low: "&c商店库存仅剩 {0} {1} " you-cant-afford-to-buy: "&c此商品需要 {0}, 但是你只有 {1}" negative-amount: "&c警告, 不能交易负数物品." player-bought-from-your-store: "&c{0} 购买了 {1} {2} 从你的商店." shop-out-of-stock: "&5你在 {0}, {1}, {2} 的商店, {3} 库存不足了" shop-has-no-space: "&c商店只能收购 {0} more {1}." you-dont-have-that-many-items: "&c你只有 {0} {1}." the-owner-cant-afford-to-buy-from-you: "&c此商品出售价格为 {0} 但是所有者只有 {1}" player-sold-to-your-store: "&a{0} 出售 {1} 个 {2} 到你的商店." shop-out-of-space: "&5你在 {0}, {1}, {2}, 的商店库存满了." fee-charged-for-price-change: "&a你只付了 &c{0}&a 改变了商品价格." price-is-now: "&a此商店目前的价格为 &e{0}" thats-not-a-number: "&4错误参数:请输入一个数字!" no-price-given: "&c请设置一个价格." average-price-nearby: "&a附近平均价格: &e{0}" shop-has-changed: "&c你点击的商店已经改变!" nearby-shop-this-way: "&a商店距离你 {0} 个方块." no-nearby-shop: "&c附近未找到 {0} 商店." buying-more-than-selling: "&4警告: 你购买的物品将比收购的物品多!" not-enough-space: "&c你没有足够的空间装{0}!" refill-success: "&a库存补充成功" empty-success: "&a库存清理成功" menu: successful-purchase: "&a商品购买成功:" successfully-sold: "&a商品出售成功:" item-name-and-price: "&a花费:&e{2} &a获得 &e{0} &a件 &e{1}&b(查看详情) &a商品" shop-information: "&a商店信息:" owner: "&a所有者: {0}" item: "&a物品: &e{0} &b(查看详情)" space: "&aSpace: &e{0}" stock: "&a库存: &e{0}" price-per: "&a单价: &e{1}元" total-value-of-chest: "&a所有存货总价格: &c{0}元" damage-percent-remaining: "&a耐久剩余: &e{0}% ." this-shop-is-buying: "&a此商店只 &d购买&a 物品." this-shop-is-selling: "&a此商店只 &b出售&a 商品." bypassing-lock: "&c无视快捷商店锁!" that-is-locked: "&c此商店已上锁." how-many-buy: "&a请输入 &b购买商品数量&a 在聊天栏." how-many-sell: "&a请输入 &d出售商品数量&a 在聊天栏. 你目前有 &e{0}&a 件物品" not-allowed-to-create: "&c你不能在这里创建商店." blacklisted-item: "&c此物品在快捷商店黑名单内. 你不能出售它" how-much-to-trade-for: "&a请输入物品 &e{0}&a 的价格在聊天栏开始&c出售商品." command: success-created-unlimited: "&a无限商店创建成功!" toggle-unlimited: "&a商店现在 {0}" no-owner-given: "&c此商店没有所有者. 请使用 &a/qs setowner <玩家>&c 设置!" new-owner: "&a新的所有者: &e{0}" now-buying: "&a当前商店已改为 &d收购模式 &e{0}" now-selling: "&a当前商店已改为 &b出售模式 &e{0}" cleaning: "&a正在清理0库存的商店..." reloading: "&a配置文件重新载入中..." cleaned: "&a清理 &e{0}&a 商店" no-type-given: "&c请使用: /qs find <物品> 查找商品" description: title: "&a快捷商店帮助" unlimited: "&e创建一个无限商店" setowner: "&e改变商店的所有者" buy: "&e改变商店模式为 &d购买" sell: "&e改变商店模式为 &b出售" clean: "&e清除所有0库存的商店" price: "&e更改商店 &b出售/收购 &e的价格" find: "&e查找附近的商店." reload: "&e从config.yml文件中重载快捷商店配置" refill: "&e给一个商店加入指定数量的物品" empty: "&e清空一个商店的所有货物" signs: #Line 1 is used as an identifier at the moment, so I kind of need it to work, thats why I won't let you change it #Line 3 is the item name... There really isnt anything to change. selling: "出售数量: {0}" buying: "收购数量: {0}" price: "每件价格: ${0}"