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KCauldronX/patches/net/minecraft/server
Sergey Shatunov 5aaf6c5cbf ChunkManager implementation
ChunkManager optimize chunks handling in small and big worlds

Small worlds gets benefits with using int-object map instead long-object (in area -32768...32767 by x and z)

Large worlds gets benefits by using efficient map by Colt project, which a little (3-6%) slower in writing, but greatly faster
(400-500% from Java's HashMap and 150-180% from Trove's maps) on reading.
2016-02-10 19:17:47 +07:00
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dedicated Jline's ConsoleReader reads empty string instead of null in stdin-less 2016-02-09 21:19:36 +07:00
integrated Initial commit (Forge 1291). 2015-03-22 20:38:04 +03:00
management ChunkManager implementation 2016-02-10 19:17:47 +07:00
network Make configurable messages, close #244 2016-01-05 13:54:34 +07:00
MinecraftServer.java.patch Rollback to the state of .152 build with some critical fixes and updates 2016-01-04 12:38:37 +07:00
ServerEula.java.patch Disable eula, because... hm... No real reason, just for fun. 2015-05-14 20:35:14 +07:00