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KCauldronX/src/main/java/org/spigotmc/ActivationRange.java

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Java

package org.spigotmc;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntityAmbientCreature;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.entity.boss.EntityDragonPart;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.item.EntityEnderCrystal;
import net.minecraft.entity.boss.EntityDragon;
import net.minecraft.entity.projectile.EntityFireball;
import net.minecraft.entity.item.EntityFireworkRocket;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.entity.item.EntityTNTPrimed;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.effect.EntityWeatherEffect;
import net.minecraft.entity.boss.EntityWither;
import net.minecraft.util.MathHelper;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import org.bukkit.craftbukkit.SpigotTimings;
// Cauldron start
import net.minecraft.entity.EnumCreatureType;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.util.FakePlayer;
// Cauldron end
public class ActivationRange
{
static AxisAlignedBB maxBB = AxisAlignedBB.getBoundingBox( 0, 0, 0, 0, 0, 0 );
static AxisAlignedBB miscBB = AxisAlignedBB.getBoundingBox( 0, 0, 0, 0, 0, 0 );
static AxisAlignedBB animalBB = AxisAlignedBB.getBoundingBox( 0, 0, 0, 0, 0, 0 );
static AxisAlignedBB monsterBB = AxisAlignedBB.getBoundingBox( 0, 0, 0, 0, 0, 0 );
/**
* Initializes an entities type on construction to specify what group this
* entity is in for activation ranges.
*
* @param entity
* @return group id
*/
public static byte initializeEntityActivationType(Entity entity)
{
Chunk chunk = null;
// Cauldron start - account for entities that dont extend EntityMob, EntityAmbientCreature, EntityCreature
if ( entity instanceof EntityMob || entity instanceof EntitySlime || entity.isCreatureType(EnumCreatureType.monster, false)) // Cauldron - account for entities that dont extend EntityMob
{
return 1; // Monster
} else if ( entity instanceof EntityCreature || entity instanceof EntityAmbientCreature || entity.isCreatureType(EnumCreatureType.creature, false)
|| entity.isCreatureType(EnumCreatureType.waterCreature, false) || entity.isCreatureType(EnumCreatureType.ambient, false))
{
return 2; // Animal
// Cauldron end
} else
{
return 3; // Misc
}
}
/**
* These entities are excluded from Activation range checks.
*
* @param entity
* @param world
* @return boolean If it should always tick.
*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
// Cauldron start - another fix for Proxy Worlds
if (config == null && DimensionManager.getWorld(0) != null)
{
config = DimensionManager.getWorld(0).spigotConfig;
}
else
{
return true;
}
// Cauldron end
if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
|| ( entity.activationType == 2 && config.animalActivationRange == 0 )
|| ( entity.activationType == 1 && config.monsterActivationRange == 0 )
|| (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron
|| entity instanceof EntityThrowable
|| entity instanceof EntityDragon
|| entity instanceof EntityDragonPart
|| entity instanceof EntityWither
|| entity instanceof EntityFireball
|| entity instanceof EntityWeatherEffect
|| entity instanceof EntityTNTPrimed
|| entity instanceof EntityEnderCrystal
|| entity instanceof EntityFireworkRocket
|| entity instanceof EntityVillager
// Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster
|| (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false)
&& !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false)
&& !entity.isCreatureType(EnumCreatureType.waterCreature, false)))
{
return true;
}
return false;
}
/**
* Utility method to grow an AABB without creating a new AABB or touching
* the pool, so we can re-use ones we have.
*
* @param target
* @param source
* @param x
* @param y
* @param z
*/
public static void growBB(AxisAlignedBB target, AxisAlignedBB source, int x, int y, int z)
{
target.minX = source.minX - x;
target.minY = source.minY - y;
target.minZ = source.minZ - z;
target.maxX = source.maxX + x;
target.maxY = source.maxY + y;
target.maxZ = source.maxZ + z;
}
/**
* Find what entities are in range of the players in the world and set
* active if in range.
*
* @param world
*/
public static void activateEntities(World world)
{
SpigotTimings.entityActivationCheckTimer.startTiming();
// Cauldron start - proxy world support
final int miscActivationRange = world.getSpigotConfig().miscActivationRange;
final int animalActivationRange = world.getSpigotConfig().animalActivationRange;
final int monsterActivationRange = world.getSpigotConfig().monsterActivationRange;
// Cauldron end
int maxRange = Math.max( monsterActivationRange, animalActivationRange );
maxRange = Math.max( maxRange, miscActivationRange );
maxRange = Math.min( ( world.getSpigotConfig().viewDistance << 4 ) - 8, maxRange ); // Cauldron
for ( Entity player : new ArrayList<Entity>( world.playerEntities ) )
{
player.activatedTick = MinecraftServer.currentTick;
growBB( maxBB, player.boundingBox, maxRange, 256, maxRange );
growBB( miscBB, player.boundingBox, miscActivationRange, 256, miscActivationRange );
growBB( animalBB, player.boundingBox, animalActivationRange, 256, animalActivationRange );
growBB( monsterBB, player.boundingBox, monsterActivationRange, 256, monsterActivationRange );
int i = MathHelper.floor_double( maxBB.minX / 16.0D );
int j = MathHelper.floor_double( maxBB.maxX / 16.0D );
int k = MathHelper.floor_double( maxBB.minZ / 16.0D );
int l = MathHelper.floor_double( maxBB.maxZ / 16.0D );
for ( int i1 = i; i1 <= j; ++i1 )
{
for ( int j1 = k; j1 <= l; ++j1 )
{
if ( world.getWorld().isChunkLoaded( i1, j1 ) )
{
activateChunkEntities( world.getChunkFromChunkCoords( i1, j1 ) );
}
}
}
}
SpigotTimings.entityActivationCheckTimer.stopTiming();
}
/**
* Checks for the activation state of all entities in this chunk.
*
* @param chunk
*/
private static void activateChunkEntities(Chunk chunk)
{
for ( List<Entity> slice : chunk.entityLists )
{
for ( Entity entity : slice )
{
if ( MinecraftServer.currentTick > entity.activatedTick )
{
if ( entity.defaultActivationState )
{
entity.activatedTick = MinecraftServer.currentTick;
continue;
}
switch ( entity.activationType )
{
case 1:
if ( monsterBB.intersectsWith( entity.boundingBox ) )
{
entity.activatedTick = MinecraftServer.currentTick;
}
break;
case 2:
if ( animalBB.intersectsWith( entity.boundingBox ) )
{
entity.activatedTick = MinecraftServer.currentTick;
}
break;
case 3:
default:
if ( miscBB.intersectsWith( entity.boundingBox ) )
{
entity.activatedTick = MinecraftServer.currentTick;
}
}
}
}
}
}
/**
* If an entity is not in range, do some more checks to see if we should
* give it a shot.
*
* @param entity
* @return
*/
public static boolean checkEntityImmunities(Entity entity)
{
// quick checks.
if ( entity.inWater /* isInWater */ || entity.fire > 0 )
{
return true;
}
if ( !( entity instanceof EntityArrow ) )
{
if ( !entity.onGround || entity.riddenByEntity != null
|| entity.ridingEntity != null )
{
return true;
}
} else if ( !( (EntityArrow) entity ).inGround )
{
return true;
}
// special cases.
if ( entity instanceof EntityLiving )
{
EntityLiving living = (EntityLiving) entity;
if ( living.attackTime > 0 || living.hurtTime > 0 || living.activePotionsMap.size() > 0 )
{
return true;
}
if ( entity instanceof EntityCreature && ( (EntityCreature) entity ).entityToAttack != null )
{
return true;
}
if ( entity instanceof EntityVillager && ( (EntityVillager) entity ).isMating() /* Getter for first boolean */ )
{
return true;
}
if ( entity instanceof EntityAnimal )
{
EntityAnimal animal = (EntityAnimal) entity;
if ( animal.isChild() || animal.isInLove() /*love*/ )
{
return true;
}
if ( entity instanceof EntitySheep && ( (EntitySheep) entity ).getSheared() )
{
return true;
}
}
}
return false;
}
/**
* Checks if the entity is active for this tick.
*
* @param entity
* @return
*/
public static boolean checkIfActive(Entity entity)
{
SpigotTimings.checkIfActiveTimer.startTiming();
boolean isActive = entity.activatedTick >= MinecraftServer.currentTick || entity.defaultActivationState;
// Should this entity tick?
if ( !isActive )
{
if ( ( MinecraftServer.currentTick - entity.activatedTick - 1 ) % 20 == 0 )
{
// Check immunities every 20 ticks.
if ( checkEntityImmunities( entity ) )
{
// Triggered some sort of immunity, give 20 full ticks before we check again.
entity.activatedTick = MinecraftServer.currentTick + 20;
}
isActive = true;
}
// Add a little performance juice to active entities. Skip 1/4 if not immune.
} else if ( !entity.defaultActivationState && entity.ticksExisted % 4 == 0 && !checkEntityImmunities( entity ) )
{
isActive = false;
}
// Cauldron - we check for entities in forced chunks in World.updateEntityWithOptionalForce
// Make sure not on edge of unloaded chunk
int x = net.minecraft.util.MathHelper.floor_double( entity.posX );
int z = net.minecraft.util.MathHelper.floor_double( entity.posZ );
if ( isActive && !entity.worldObj.doChunksNearChunkExist( x, 0, z, 16 ) ) {
isActive = false;
}
SpigotTimings.checkIfActiveTimer.stopTiming();
return isActive;
}
}