67 lines
2.5 KiB
Diff
67 lines
2.5 KiB
Diff
--- ../src-base/minecraft/org/bukkit/event/player/PlayerLoginEvent.java
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+++ ../src-work/minecraft/org/bukkit/event/player/PlayerLoginEvent.java
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@@ -14,6 +14,7 @@
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private final String hostname;
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private Result result = Result.ALLOWED;
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private String message = "";
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+ private final InetAddress realAddress; // Spigot
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/**
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* @deprecated Address should be provided in other constructor
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@@ -40,19 +41,26 @@
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* @param address The address the player used to connect, provided for
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* timing issues
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*/
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- public PlayerLoginEvent(final Player player, final String hostname, final InetAddress address) {
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+ public PlayerLoginEvent(final Player player, final String hostname, final InetAddress address, final InetAddress realAddress) { // Spigot
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super(player);
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this.hostname = hostname;
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this.address = address;
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+ // Spigot start
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+ this.realAddress = address;
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}
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+ public PlayerLoginEvent(final Player player, final String hostname, final InetAddress address) {
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+ this(player, hostname, address, address);
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+ // Spigot end
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+ }
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+
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/**
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* @deprecated Address and hostname should be provided in other
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* constructor
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*/
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@Deprecated
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public PlayerLoginEvent(final Player player, final Result result, final String message) {
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- this(player, "", null, result, message);
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+ this(player, "", null, result, message, null); // Spigot
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}
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/**
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@@ -65,13 +73,24 @@
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* @param result The result status for this event
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* @param message The message to be displayed if result denies login
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*/
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- public PlayerLoginEvent(final Player player, String hostname, final InetAddress address, final Result result, final String message) {
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- this(player, hostname, address);
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+ public PlayerLoginEvent(final Player player, String hostname, final InetAddress address, final Result result, final String message, final InetAddress realAddress) { // Spigot
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+ this(player, hostname, address, realAddress); // Spigot
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this.result = result;
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this.message = message;
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}
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+ // Spigot start
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/**
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+ * Gets the connection address of this player, regardless of whether it has been spoofed or not.
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+ *
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+ * @return the player's connection address
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+ */
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+ public InetAddress getRealAddress() {
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+ return realAddress;
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+ }
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+ // Spigot end
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+
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+ /**
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* Gets the current result of the login, as an enum
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*
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* @return Current Result of the login
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