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KCauldronX/patches/net/minecraft/server/network/NetHandlerLoginServer.java....

270 lines
12 KiB
Diff

--- ../src-base/minecraft/net/minecraft/server/network/NetHandlerLoginServer.java
+++ ../src-work/minecraft/net/minecraft/server/network/NetHandlerLoginServer.java
@@ -2,17 +2,17 @@
import com.google.common.base.Charsets;
import com.mojang.authlib.GameProfile;
-import com.mojang.authlib.exceptions.AuthenticationUnavailableException;
-
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import io.netty.util.concurrent.GenericFutureListener;
-import java.math.BigInteger;
+
import java.security.PrivateKey;
import java.util.Arrays;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicInteger;
+
import javax.crypto.SecretKey;
+
import net.minecraft.network.EnumConnectionState;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.login.INetHandlerLoginServer;
@@ -23,12 +23,17 @@
import net.minecraft.network.login.server.S02PacketLoginSuccess;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.ChatComponentText;
-import net.minecraft.util.CryptManager;
import net.minecraft.util.IChatComponent;
+
import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
+// CraftBukkit start
+import net.minecraft.entity.player.EntityPlayerMP;
+// CraftBukkit end
+import com.mojang.authlib.properties.Property;
+
public class NetHandlerLoginServer implements INetHandlerLoginServer
{
private static final AtomicInteger field_147331_b = new AtomicInteger(0);
@@ -37,25 +42,28 @@
private final byte[] field_147330_e = new byte[4];
private final MinecraftServer field_147327_f;
public final NetworkManager field_147333_a;
- private NetHandlerLoginServer.LoginState field_147328_g;
+ private LoginState field_147328_g;
private int field_147336_h;
private GameProfile field_147337_i;
private String field_147334_j;
private SecretKey field_147335_k;
+ public String hostname = ""; // CraftBukkit - add field
private static final String __OBFID = "CL_00001458";
+ private final boolean debug;
public NetHandlerLoginServer(MinecraftServer p_i45298_1_, NetworkManager p_i45298_2_)
{
- this.field_147328_g = NetHandlerLoginServer.LoginState.HELLO;
+ this.field_147328_g = LoginState.HELLO;
this.field_147334_j = "";
this.field_147327_f = p_i45298_1_;
this.field_147333_a = p_i45298_2_;
+ this.debug = p_i45298_1_.cauldronConfig.userLogin.getValue();
field_147329_d.nextBytes(this.field_147330_e);
}
public void onNetworkTick()
{
- if (this.field_147328_g == NetHandlerLoginServer.LoginState.READY_TO_ACCEPT)
+ if (this.field_147328_g == LoginState.READY_TO_ACCEPT)
{
this.func_147326_c();
}
@@ -81,24 +89,54 @@
}
}
+ // Spigot start
+ public void initUUID()
+ {
+ UUID uuid;
+ if ( field_147333_a.spoofedUUID != null )
+ {
+ uuid = field_147333_a.spoofedUUID;
+ } else
+ {
+ uuid = UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + this.field_147337_i.getName() ).getBytes( Charsets.UTF_8 ) );
+ }
+
+ this.field_147337_i = new GameProfile( uuid, this.field_147337_i.getName() );
+
+ if (field_147333_a.spoofedProfile != null)
+ {
+ for ( Property property : field_147333_a.spoofedProfile )
+ {
+ this.field_147337_i.getProperties().put( property.getName(), property );
+ }
+ }
+ }
+ // Spigot end
+
public void func_147326_c()
{
+ // Spigot start - Moved to initUUID
+ /*
if (!this.field_147337_i.isComplete())
{
this.field_147337_i = this.func_152506_a(this.field_147337_i);
}
+ */
+ // Spigot end
- String s = this.field_147327_f.getConfigurationManager().allowUserToConnect(this.field_147333_a.getSocketAddress(), this.field_147337_i);
+ // CraftBukkit start - fire PlayerLoginEvent
+ EntityPlayerMP s = this.field_147327_f.getConfigurationManager().attemptLogin(this, this.field_147337_i, this.hostname);
- if (s != null)
+ if (s == null)
{
- this.func_147322_a(s);
+ // this.func_147322_a(s);
+ // CraftBukkit end
}
else
{
this.field_147328_g = NetHandlerLoginServer.LoginState.ACCEPTED;
this.field_147333_a.scheduleOutboundPacket(new S02PacketLoginSuccess(this.field_147337_i), new GenericFutureListener[0]);
- FMLNetworkHandler.fmlServerHandshake(this.field_147327_f.getConfigurationManager(), this.field_147333_a, this.field_147327_f.getConfigurationManager().createPlayerForUser(this.field_147337_i));
+ FMLNetworkHandler.fmlServerHandshake(this.field_147327_f.getConfigurationManager(), this.field_147333_a, this.field_147327_f.getConfigurationManager().processLogin(this.field_147337_i, s)); // CraftBukkit - add player reference
}
}
@@ -114,29 +152,33 @@
public void onConnectionStateTransition(EnumConnectionState p_147232_1_, EnumConnectionState p_147232_2_)
{
- Validate.validState(this.field_147328_g == NetHandlerLoginServer.LoginState.ACCEPTED || this.field_147328_g == NetHandlerLoginServer.LoginState.HELLO, "Unexpected change in protocol", new Object[0]);
+ Validate.validState(this.field_147328_g == LoginState.ACCEPTED || this.field_147328_g == LoginState.HELLO, "Unexpected change in protocol", new Object[0]);
Validate.validState(p_147232_2_ == EnumConnectionState.PLAY || p_147232_2_ == EnumConnectionState.LOGIN, "Unexpected protocol " + p_147232_2_, new Object[0]);
}
public void processLoginStart(C00PacketLoginStart p_147316_1_)
{
- Validate.validState(this.field_147328_g == NetHandlerLoginServer.LoginState.HELLO, "Unexpected hello packet", new Object[0]);
+ if (debug) logger.info("Login attempt");
+ Validate.validState(this.field_147328_g == LoginState.HELLO, "Unexpected hello packet", new Object[0]);
this.field_147337_i = p_147316_1_.func_149304_c();
+ if (debug) logger.info("Received profile: " + this.field_147337_i.getName());
if (this.field_147327_f.isServerInOnlineMode() && !this.field_147333_a.isLocalChannel())
{
- this.field_147328_g = NetHandlerLoginServer.LoginState.KEY;
+ if (debug) logger.info("Send encryption request to " + this.field_147337_i.getName());
+ this.field_147328_g = LoginState.KEY;
this.field_147333_a.scheduleOutboundPacket(new S01PacketEncryptionRequest(this.field_147334_j, this.field_147327_f.getKeyPair().getPublic(), this.field_147330_e), new GenericFutureListener[0]);
}
else
{
- this.field_147328_g = NetHandlerLoginServer.LoginState.READY_TO_ACCEPT;
+ if (debug) logger.info("Lookup offline UUID for " + this.field_147337_i.getName());
+ (new ThreadPlayerLookupUUID(this, "User Authenticator #" + field_147331_b.incrementAndGet())).start(); // Spigot
}
}
public void processEncryptionResponse(C01PacketEncryptionResponse p_147315_1_)
{
- Validate.validState(this.field_147328_g == NetHandlerLoginServer.LoginState.KEY, "Unexpected key packet", new Object[0]);
+ Validate.validState(this.field_147328_g == LoginState.KEY, "Unexpected key packet", new Object[0]);
PrivateKey privatekey = this.field_147327_f.getKeyPair().getPrivate();
if (!Arrays.equals(this.field_147330_e, p_147315_1_.func_149299_b(privatekey)))
@@ -145,54 +187,12 @@
}
else
{
+ if (debug) logger.info("Enabling encryption for " + this.field_147337_i.getName());
this.field_147335_k = p_147315_1_.func_149300_a(privatekey);
this.field_147328_g = NetHandlerLoginServer.LoginState.AUTHENTICATING;
this.field_147333_a.enableEncryption(this.field_147335_k);
- (new Thread("User Authenticator #" + field_147331_b.incrementAndGet())
- {
- private static final String __OBFID = "CL_00001459";
- public void run()
- {
- GameProfile gameprofile = NetHandlerLoginServer.this.field_147337_i;
-
- try
- {
- String s = (new BigInteger(CryptManager.getServerIdHash(NetHandlerLoginServer.this.field_147334_j, NetHandlerLoginServer.this.field_147327_f.getKeyPair().getPublic(), NetHandlerLoginServer.this.field_147335_k))).toString(16);
- NetHandlerLoginServer.this.field_147337_i = NetHandlerLoginServer.this.field_147327_f.func_147130_as().hasJoinedServer(new GameProfile((UUID)null, gameprofile.getName()), s);
-
- if (NetHandlerLoginServer.this.field_147337_i != null)
- {
- NetHandlerLoginServer.logger.info("UUID of player " + NetHandlerLoginServer.this.field_147337_i.getName() + " is " + NetHandlerLoginServer.this.field_147337_i.getId());
- NetHandlerLoginServer.this.field_147328_g = NetHandlerLoginServer.LoginState.READY_TO_ACCEPT;
- }
- else if (NetHandlerLoginServer.this.field_147327_f.isSinglePlayer())
- {
- NetHandlerLoginServer.logger.warn("Failed to verify username but will let them in anyway!");
- NetHandlerLoginServer.this.field_147337_i = NetHandlerLoginServer.this.func_152506_a(gameprofile);
- NetHandlerLoginServer.this.field_147328_g = NetHandlerLoginServer.LoginState.READY_TO_ACCEPT;
- }
- else
- {
- NetHandlerLoginServer.this.func_147322_a("Failed to verify username!");
- NetHandlerLoginServer.logger.error("Username \'" + NetHandlerLoginServer.this.field_147337_i.getName() + "\' tried to join with an invalid session");
- }
- }
- catch (AuthenticationUnavailableException authenticationunavailableexception)
- {
- if (NetHandlerLoginServer.this.field_147327_f.isSinglePlayer())
- {
- NetHandlerLoginServer.logger.warn("Authentication servers are down but will let them in anyway!");
- NetHandlerLoginServer.this.field_147337_i = NetHandlerLoginServer.this.func_152506_a(gameprofile);
- NetHandlerLoginServer.this.field_147328_g = NetHandlerLoginServer.LoginState.READY_TO_ACCEPT;
- }
- else
- {
- NetHandlerLoginServer.this.func_147322_a("Authentication servers are down. Please try again later, sorry!");
- NetHandlerLoginServer.logger.error("Couldn\'t verify username because servers are unavailable");
- }
- }
- }
- }).start();
+ if (debug) logger.info("Lookup online UUID for " + this.field_147337_i.getName());
+ (new ThreadPlayerLookupUUID(this, "User Authenticator #" + field_147331_b.incrementAndGet())).start();
}
}
@@ -202,6 +202,38 @@
return new GameProfile(uuid, p_152506_1_.getName());
}
+ // Cauldron start - access methods for ThreadPlayerLookupUUID
+ static String getLoginServerId(NetHandlerLoginServer loginServer) {
+ return loginServer.field_147334_j;
+ }
+
+ static MinecraftServer getMinecraftServer(NetHandlerLoginServer loginServer) {
+ return loginServer.field_147327_f;
+ }
+
+ static SecretKey getSecretKey(NetHandlerLoginServer loginServer) {
+ return loginServer.field_147335_k;
+ }
+
+ static GameProfile processPlayerLoginGameProfile(NetHandlerLoginServer loginServer, GameProfile gameprofile) {
+ if (loginServer.debug) logger.info("Player logged in: " + gameprofile);
+ return loginServer.field_147337_i = gameprofile;
+ }
+
+ static GameProfile getGameProfile(NetHandlerLoginServer loginServer) {
+ return loginServer.field_147337_i;
+ }
+
+ static Logger getLogger() {
+ return logger;
+ }
+
+ static void setLoginState(NetHandlerLoginServer loginServer, LoginState state)
+ {
+ loginServer.field_147328_g = state;
+ }
+ // Cauldron end
+
static enum LoginState
{
HELLO,