60 lines
2.3 KiB
Diff
60 lines
2.3 KiB
Diff
--- ../src-base/minecraft/cpw/mods/fml/common/FMLCommonHandler.java
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+++ ../src-work/minecraft/cpw/mods/fml/common/FMLCommonHandler.java
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@@ -37,6 +37,10 @@
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import org.apache.logging.log4j.Level;
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import org.apache.logging.log4j.Logger;
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+import org.bukkit.Bukkit;
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+import org.bukkit.craftbukkit.CraftWorld;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.player.PlayerChangedWorldEvent;
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import com.google.common.base.Joiner;
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import com.google.common.base.Strings;
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@@ -385,10 +389,11 @@
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{
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return;
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}
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- if (handlerSet.contains(handler))
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+ if (handlerSet.contains(handler) || worldInfo.getDimension() != 0) // Cauldron - Only check FML data in main world
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{
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return;
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}
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+ // Cauldron - logic below should only be run for overworld as Forge/Vanilla only use 1 SaveHandler
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handlerSet.add(handler);
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handlerToCheck = new WeakReference<SaveHandler>(handler); // for confirmBackupLevelDatUse
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Map<String,NBTBase> additionalProperties = Maps.newHashMap();
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@@ -496,7 +501,13 @@
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public String getModName()
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{
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- List<String> modNames = Lists.newArrayListWithExpectedSize(3);
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+ // Cauldron start
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+ List<String> modNames = Lists.newArrayListWithExpectedSize(6);
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+ modNames.add("kcauldron");
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+ modNames.add("cauldron");
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+ modNames.add("craftbukkit");
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+ modNames.add("mcpc");
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+ // Cauldron end
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modNames.add("fml");
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if (!noForge)
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{
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@@ -540,8 +551,17 @@
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bus().post(new InputEvent.KeyInputEvent());
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}
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+ // Cauldron start - wrapper to notify plugins for mods that bypass ServerConfigurationManager
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public void firePlayerChangedDimensionEvent(EntityPlayer player, int fromDim, int toDim)
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{
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+ this.firePlayerChangedDimensionEvent(player, fromDim, toDim, player.worldObj.getWorld());
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+ }
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+
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+ public void firePlayerChangedDimensionEvent(EntityPlayer player, int fromDim, int toDim, CraftWorld fromWorld)
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+ {
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+ PlayerChangedWorldEvent event = new PlayerChangedWorldEvent((Player) player.getBukkitEntity(), fromWorld);
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+ Bukkit.getServer().getPluginManager().callEvent(event);
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+ // Cauldron end
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bus().post(new PlayerEvent.PlayerChangedDimensionEvent(player, fromDim, toDim));
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}
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