bfe43ae465
模块化方块捕获还原动作
2017-07-04 14:29:35 +08:00
64a7507a12
增加高版本API方法
2017-06-28 08:27:25 +08:00
42e2581b53
修复Rcon发送命令可能报错的问题
2017-06-27 14:15:35 +08:00
Sergey Shatunov
5aaf6c5cbf
ChunkManager implementation
...
ChunkManager optimize chunks handling in small and big worlds
Small worlds gets benefits with using int-object map instead long-object (in area -32768...32767 by x and z)
Large worlds gets benefits by using efficient map by Colt project, which a little (3-6%) slower in writing, but greatly faster
(400-500% from Java's HashMap and 150-180% from Trove's maps) on reading.
2016-02-10 19:17:47 +07:00
Sergey Shatunov
962807f835
Fix #343
2016-02-07 14:40:26 +07:00
Sergey Shatunov
0b251c5440
Implement ReverseClonner, which should fix all issues with teleportation/inventories/crashed after respawning
2016-02-06 04:30:12 +07:00
Sergey Shatunov
3926aa3878
Allow pseudo-real semi-infernal chunks for trees, fix #273
2016-02-04 22:35:14 +07:00
Sergey Shatunov
3b321e3116
Implement custom bukkit's entity for modded projectiles
...
Fix #150
2016-02-03 22:45:12 +07:00
Sergey Shatunov
412dab0029
Update references to inventory for CraftPlayer during cloning
...
Fix #321
2016-02-02 14:45:32 +07:00
Sergey Shatunov
0d3b4e763c
Forward bukkit's CraftPlayer during cloning player
...
Fix #318
2016-02-01 22:45:16 +07:00
Sergey Shatunov
07698c433a
Fix inventory erase when player respawns by mods or plugins
...
Close #301
2016-02-01 18:50:41 +07:00
Sergey Shatunov
097252b5bf
Add expermintal feature: tileEnitity list recreation each tick
2016-01-17 17:15:55 +07:00
Prototik
be83aa26fc
Fix broken commands.yml ( close #276 )
2016-01-07 21:12:06 +07:00
Sergey Shatunov
eb49ce845d
Make light asynchronous ( close #231 )
2016-01-06 01:53:42 +07:00
Sergey Shatunov
99915acb8b
Use player cache for skulls
2016-01-05 15:06:32 +07:00
Sergey Shatunov
6911f3485a
Fix for map decoration
2016-01-05 14:48:56 +07:00
Sergey Shatunov
0011dd0d9a
Limit TNT detonations per world per tick
2016-01-05 14:20:01 +07:00
Sergey Shatunov
0aad7977fc
Make configurable messages, close #244
2016-01-05 13:54:34 +07:00
Sergey Shatunov
955af15697
Make Server.getOnlinePlayers returns immutable collection, like it said
...
in docs. This is also fix crash with /stop and /restart commands while
any players had been online.
2016-01-05 02:00:44 +07:00
Sergey Shatunov
f722fccdce
Rollback to the state of .152 build with some critical fixes and updates
2016-01-04 12:38:37 +07:00
Prototik
1ec4cf134d
Remove health scaling
2015-10-24 17:31:46 +07:00
Prototik
30960fd721
Fix #222
2015-10-23 20:04:48 +07:00
Prototik
7defe0bb29
Some portion of optimizations:
...
* Clear outgoing packet queue after player disconnect
* Disable sleep between chunk saving
* Put 2x4096 bytes instead 2048x4 bytes for region file aligment
* Using map to search player by name instead iterating over all players
* Some tweaks for decorations (item frames, maps)
2015-10-18 23:58:28 +07:00
Prototik
299cf0ed96
Fix broken commands.yml ( close #97 )
2015-10-16 02:16:24 +07:00
Prototik
98f4f02f55
Introduced World Save Thread and some refractoring
2015-10-14 20:31:35 +07:00
Prototik
9d56192606
Some improvements in spigot timings and fix #179
2015-09-05 23:31:58 +07:00
Prototik
923b9e81a0
First attempt to fix #141
2015-09-03 18:05:12 +07:00
Prototik
1e51ceeb31
Fix broken stop command, added /kc tps command, better integration bukkit worlds with forge worlds
2015-09-03 00:22:30 +07:00
Prototik
497d437a37
Add list wrapper for tileentities
2015-08-29 18:21:31 +07:00
Prototik
9ba84893f3
Use iterator for entities loop
2015-08-29 17:37:03 +07:00
Prototik
1488e0fdc4
Meh, #130
2015-08-14 03:34:11 +07:00
Prototik
ac8700f8a6
Reduce calls of System.currentTimeMillis() in TickLimiter, close #130
2015-08-14 03:15:53 +07:00
Prototik
043978c113
Fix for unschemed urls with using ip:port definition
2015-07-25 22:17:43 +07:00
Prototik
af42f4318d
Allow unschemed URIs in chat ( fix #110 )
2015-07-13 15:57:15 +07:00
Prototik
664666ef68
Fix DragonAPI incompatibility ( close #99 )
2015-07-11 01:37:58 +07:00
Prototik
b9e50131e2
Revert "Spigot's 0098-Cap-Channel-Registrations.patch ( close #82 )" [ci skip]
...
This reverts commit 5dabc4e42e
.
2015-07-01 01:50:52 +07:00
Prototik
5dabc4e42e
Spigot's 0098-Cap-Channel-Registrations.patch ( close #82 )
2015-07-01 00:53:50 +07:00
Prototik
50bc729381
Fixed custom modded inventories not being synced on bukkit side after spawning in world. ( fix #75 )
2015-06-29 20:31:50 +07:00
Prototik
8c50b9899f
Finally fix #67
2015-06-27 16:32:21 +07:00
Prototik
9fdf330495
Fix #67
2015-06-27 02:12:55 +07:00
Prototik
44020ecc25
Support to restart server after update
2015-06-14 19:50:18 +07:00
Prototik
75eb280f0e
Use concurent list of chunks in chunkproviderserver ( fix #34 )
2015-06-08 22:59:49 +07:00
Prototik
9c2057bf68
Change CraftServer branding to KCauldron
2015-06-05 16:54:59 +07:00
Prototik
fb09fe93c4
Allow to specifly full checks rate
2015-05-17 10:16:04 +07:00
Prototik
4496eada0a
Allowance to limit {Tile,}Entity max tick consume for keep higher tps
2015-05-15 09:08:55 +07:00
Prototik
a2e007c47a
Correctly handle cross world entity teleportation
...
Spigot patch: 0124-Cross-World-Entity-Teleportation.patch
2015-05-14 22:43:19 +07:00
Prototik
3fceb97d3a
Fetch player's UUID only in online mode
...
Spigot patch: 0141-Only-fetch-an-online-UUID-in-online-mode.patch
2015-05-14 22:31:09 +07:00
Prototik
73bd06891b
1403
2015-05-13 17:33:49 +07:00
Prototik
66f77f8314
Updated forge
2015-05-08 16:29:14 +07:00
gamerforEA
d5cf443039
Update to Forge 10.13.3.1388. Small fixes.
2015-04-24 15:40:52 +03:00