xjboss
823599a9ec
move statistics class to kcauldronx package
2017-07-30 10:21:01 +08:00
聪聪
db01a8bd0b
Merge branch 'kcx-1614' of https://git.xjboss.net/KC-RELOADED/KCauldronX
2017-07-23 06:48:38 +08:00
聪聪
25059860e9
设置KC的检查更新功能为关闭
2017-07-23 06:43:18 +08:00
xjboss
1a8c4700aa
Change version start at 1 and change mainfast KCauldron to KCauldronX and using the jenkins's build ID
2017-07-22 23:49:54 +08:00
xjboss
96fc873f32
Temporary remove KCauldron auto update
2017-07-22 19:55:46 +08:00
聪聪
e5f30f532d
修复可能造成Mod附属数据错误的问题,涉及到例如TC背包会出现处理包失败的错误,AM2的等级跨世界无法同步
2017-07-18 17:58:19 +08:00
Sergey Shatunov
8d2ba00f70
Cap chunk generation to 1 chunk per tick (configurable)
2016-03-16 12:01:28 +07:00
Sergey Shatunov
232bc98881
Implement deprecated get/set shooter bukkit's methods
...
fix #368
2016-02-14 22:46:12 +07:00
Sergey Shatunov
ff7d6f4137
Whoops, chunk coords stored in other order ( fix #360 )
2016-02-11 16:52:32 +07:00
Sergey Shatunov
cdc6bcae21
Fix command crash when world has no tps info (meh? plugins? broken
...
mods?) [ci skip]
2016-02-10 22:38:05 +07:00
Sergey Shatunov
5aaf6c5cbf
ChunkManager implementation
...
ChunkManager optimize chunks handling in small and big worlds
Small worlds gets benefits with using int-object map instead long-object (in area -32768...32767 by x and z)
Large worlds gets benefits by using efficient map by Colt project, which a little (3-6%) slower in writing, but greatly faster
(400-500% from Java's HashMap and 150-180% from Trove's maps) on reading.
2016-02-10 19:17:47 +07:00
Sergey Shatunov
962807f835
Fix #343
2016-02-07 14:40:26 +07:00
Sergey Shatunov
db3a8c3045
Pass net handler during reverse cloning due to some mods could transmit some packets in cloning
2016-02-06 23:21:56 +07:00
Sergey Shatunov
84276822ea
Fix inventory wiping on keepInventory=true
2016-02-06 15:19:45 +07:00
Sergey Shatunov
0b251c5440
Implement ReverseClonner, which should fix all issues with teleportation/inventories/crashed after respawning
2016-02-06 04:30:12 +07:00
Sergey Shatunov
7b03a5c0d1
Add out-of-box fast leaves decay
2016-02-04 22:55:51 +07:00
Sergey Shatunov
3b321e3116
Implement custom bukkit's entity for modded projectiles
...
Fix #150
2016-02-03 22:45:12 +07:00
Sergey Shatunov
7114a28fc6
Implement thread-safe, async-like and not buggy BlockUpdatesTracker
...
close #320
2016-02-03 10:55:26 +07:00
Sergey Shatunov
6c2be10dc9
Implement Bukkit's inventory for modded inventories, fix #257
2016-02-01 04:54:40 +07:00
Sergey Shatunov
097252b5bf
Add expermintal feature: tileEnitity list recreation each tick
2016-01-17 17:15:55 +07:00
Sergey Shatunov
f722fccdce
Rollback to the state of .152 build with some critical fixes and updates
2016-01-04 12:38:37 +07:00
Prototik
d3c359b26d
Fix #218 , fix #217
2015-10-23 01:33:13 +07:00
Prototik
4cfa07d415
Fix #214
2015-10-22 14:25:47 +07:00
Prototik
ad909f2788
Return empty chunk in case of null and come back indent for ProcessingQueue, sorry! :)
2015-10-22 01:45:44 +07:00
Prototik
6458549af6
Fix #211
2015-10-21 23:40:50 +07:00
Prototik
7defe0bb29
Some portion of optimizations:
...
* Clear outgoing packet queue after player disconnect
* Disable sleep between chunk saving
* Put 2x4096 bytes instead 2048x4 bytes for region file aligment
* Using map to search player by name instead iterating over all players
* Some tweaks for decorations (item frames, maps)
2015-10-18 23:58:28 +07:00
Prototik
98f4f02f55
Introduced World Save Thread and some refractoring
2015-10-14 20:31:35 +07:00
Prototik
a5b10b36ab
Added /kc dump command for some debug reports
2015-10-06 21:00:35 +07:00
ChrisLane
8cda6fb6c4
Small spelling fix quite -> quiet
2015-09-10 00:21:43 +02:00
Prototik
b2e14cb247
Return loop iterating over entites on overloaded server
2015-09-06 18:54:03 +07:00
Prototik
9d56192606
Some improvements in spigot timings and fix #179
2015-09-05 23:31:58 +07:00
Prototik
923b9e81a0
First attempt to fix #141
2015-09-03 18:05:12 +07:00
Prototik
1e51ceeb31
Fix broken stop command, added /kc tps command, better integration bukkit worlds with forge worlds
2015-09-03 00:22:30 +07:00
Prototik
9ba84893f3
Use iterator for entities loop
2015-08-29 17:37:03 +07:00
Prototik
ac8700f8a6
Reduce calls of System.currentTimeMillis() in TickLimiter, close #130
2015-08-14 03:15:53 +07:00
Prototik
fbdf884b96
Add option to disable printing client's mod list ( close #98 )
2015-07-12 13:54:58 +07:00
Prototik
c2c4cc3c83
Fix compatibility with jre7 ( #73 )
2015-06-29 19:29:00 +07:00
Prototik
712aab7c57
Add option to allow nether portals in non overworld ( close #58 )
2015-06-28 00:29:43 +07:00
Prototik
eedf6789a0
Update forge to 1481
2015-06-27 19:49:05 +07:00
Prototik
8c50b9899f
Finally fix #67
2015-06-27 16:32:21 +07:00
Prototik
997543753e
Fix updater
2015-06-22 02:16:23 +07:00
Prototik
01acbd4779
Deprecate installer & use KBootstrap for updating
2015-06-16 23:30:52 +07:00
Prototik
44020ecc25
Support to restart server after update
2015-06-14 19:50:18 +07:00
Prototik
995a11ceb9
Fix #35
2015-06-09 12:21:50 +07:00
Prototik
1353177f65
Mute errors during update in quite mode
2015-06-09 12:12:46 +07:00
Prototik
fafcc58eef
Fix for backport updating
2015-06-05 14:13:46 +07:00
Prototik
c755e7f9a4
Disable dumb material injection logging
2015-06-03 23:39:56 +07:00
Prototik
27d13cce59
Add support for updating backports correctly
2015-06-03 21:50:46 +07:00
Prototik
0edf4ecfae
some tweaks for updater
2015-05-31 20:25:54 +07:00
Prototik
3defbbe725
Fix symlink recreation
2015-05-31 19:04:51 +07:00