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Commit Graph

53 Commits

Author SHA1 Message Date
bfe43ae465 模块化方块捕获还原动作 2017-07-04 14:29:35 +08:00
64a7507a12 增加高版本API方法 2017-06-28 08:27:25 +08:00
42e2581b53 修复Rcon发送命令可能报错的问题 2017-06-27 14:15:35 +08:00
Sergey Shatunov
5aaf6c5cbf ChunkManager implementation
ChunkManager optimize chunks handling in small and big worlds

Small worlds gets benefits with using int-object map instead long-object (in area -32768...32767 by x and z)

Large worlds gets benefits by using efficient map by Colt project, which a little (3-6%) slower in writing, but greatly faster
(400-500% from Java's HashMap and 150-180% from Trove's maps) on reading.
2016-02-10 19:17:47 +07:00
Sergey Shatunov
962807f835 Fix #343 2016-02-07 14:40:26 +07:00
Sergey Shatunov
0b251c5440 Implement ReverseClonner, which should fix all issues with teleportation/inventories/crashed after respawning 2016-02-06 04:30:12 +07:00
Sergey Shatunov
3926aa3878 Allow pseudo-real semi-infernal chunks for trees, fix #273 2016-02-04 22:35:14 +07:00
Sergey Shatunov
3b321e3116 Implement custom bukkit's entity for modded projectiles
Fix #150
2016-02-03 22:45:12 +07:00
Sergey Shatunov
412dab0029 Update references to inventory for CraftPlayer during cloning
Fix #321
2016-02-02 14:45:32 +07:00
Sergey Shatunov
0d3b4e763c Forward bukkit's CraftPlayer during cloning player
Fix #318
2016-02-01 22:45:16 +07:00
Sergey Shatunov
07698c433a Fix inventory erase when player respawns by mods or plugins
Close #301
2016-02-01 18:50:41 +07:00
Sergey Shatunov
097252b5bf Add expermintal feature: tileEnitity list recreation each tick 2016-01-17 17:15:55 +07:00
Prototik
be83aa26fc Fix broken commands.yml (close #276) 2016-01-07 21:12:06 +07:00
Sergey Shatunov
eb49ce845d Make light asynchronous (close #231) 2016-01-06 01:53:42 +07:00
Sergey Shatunov
99915acb8b Use player cache for skulls 2016-01-05 15:06:32 +07:00
Sergey Shatunov
6911f3485a Fix for map decoration 2016-01-05 14:48:56 +07:00
Sergey Shatunov
0011dd0d9a Limit TNT detonations per world per tick 2016-01-05 14:20:01 +07:00
Sergey Shatunov
0aad7977fc Make configurable messages, close #244 2016-01-05 13:54:34 +07:00
Sergey Shatunov
955af15697 Make Server.getOnlinePlayers returns immutable collection, like it said
in docs. This is also fix crash with /stop and /restart commands while
any players had been online.
2016-01-05 02:00:44 +07:00
Sergey Shatunov
f722fccdce Rollback to the state of .152 build with some critical fixes and updates 2016-01-04 12:38:37 +07:00
Prototik
1ec4cf134d Remove health scaling 2015-10-24 17:31:46 +07:00
Prototik
30960fd721 Fix #222 2015-10-23 20:04:48 +07:00
Prototik
7defe0bb29 Some portion of optimizations:
* Clear outgoing packet queue after player disconnect
* Disable sleep between chunk saving
* Put 2x4096 bytes instead 2048x4 bytes for region file aligment
* Using map to search player by name instead iterating over all players
* Some tweaks for decorations (item frames, maps)
2015-10-18 23:58:28 +07:00
Prototik
299cf0ed96 Fix broken commands.yml (close #97) 2015-10-16 02:16:24 +07:00
Prototik
98f4f02f55 Introduced World Save Thread and some refractoring 2015-10-14 20:31:35 +07:00
Prototik
9d56192606 Some improvements in spigot timings and fix #179 2015-09-05 23:31:58 +07:00
Prototik
923b9e81a0 First attempt to fix #141 2015-09-03 18:05:12 +07:00
Prototik
1e51ceeb31 Fix broken stop command, added /kc tps command, better integration bukkit worlds with forge worlds 2015-09-03 00:22:30 +07:00
Prototik
497d437a37 Add list wrapper for tileentities 2015-08-29 18:21:31 +07:00
Prototik
9ba84893f3 Use iterator for entities loop 2015-08-29 17:37:03 +07:00
Prototik
1488e0fdc4 Meh, #130 2015-08-14 03:34:11 +07:00
Prototik
ac8700f8a6 Reduce calls of System.currentTimeMillis() in TickLimiter, close #130 2015-08-14 03:15:53 +07:00
Prototik
043978c113 Fix for unschemed urls with using ip:port definition 2015-07-25 22:17:43 +07:00
Prototik
af42f4318d Allow unschemed URIs in chat (fix #110) 2015-07-13 15:57:15 +07:00
Prototik
664666ef68 Fix DragonAPI incompatibility (close #99) 2015-07-11 01:37:58 +07:00
Prototik
b9e50131e2 Revert "Spigot's 0098-Cap-Channel-Registrations.patch (close #82)" [ci skip]
This reverts commit 5dabc4e42e.
2015-07-01 01:50:52 +07:00
Prototik
5dabc4e42e Spigot's 0098-Cap-Channel-Registrations.patch (close #82) 2015-07-01 00:53:50 +07:00
Prototik
50bc729381 Fixed custom modded inventories not being synced on bukkit side after spawning in world. (fix #75) 2015-06-29 20:31:50 +07:00
Prototik
8c50b9899f Finally fix #67 2015-06-27 16:32:21 +07:00
Prototik
9fdf330495 Fix #67 2015-06-27 02:12:55 +07:00
Prototik
44020ecc25 Support to restart server after update 2015-06-14 19:50:18 +07:00
Prototik
75eb280f0e Use concurent list of chunks in chunkproviderserver (fix #34) 2015-06-08 22:59:49 +07:00
Prototik
9c2057bf68 Change CraftServer branding to KCauldron 2015-06-05 16:54:59 +07:00
Prototik
fb09fe93c4 Allow to specifly full checks rate 2015-05-17 10:16:04 +07:00
Prototik
4496eada0a Allowance to limit {Tile,}Entity max tick consume for keep higher tps 2015-05-15 09:08:55 +07:00
Prototik
a2e007c47a Correctly handle cross world entity teleportation
Spigot patch: 0124-Cross-World-Entity-Teleportation.patch
2015-05-14 22:43:19 +07:00
Prototik
3fceb97d3a Fetch player's UUID only in online mode
Spigot patch: 0141-Only-fetch-an-online-UUID-in-online-mode.patch
2015-05-14 22:31:09 +07:00
Prototik
73bd06891b 1403 2015-05-13 17:33:49 +07:00
Prototik
66f77f8314 Updated forge 2015-05-08 16:29:14 +07:00
gamerforEA
d5cf443039 Update to Forge 10.13.3.1388. Small fixes. 2015-04-24 15:40:52 +03:00