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12 Commits

Author SHA1 Message Date
Sergey Shatunov 6911f3485a Fix for map decoration 2016-01-05 14:48:56 +07:00
Sergey Shatunov 0011dd0d9a Limit TNT detonations per world per tick 2016-01-05 14:20:01 +07:00
Sergey Shatunov f722fccdce Rollback to the state of .152 build with some critical fixes and updates 2016-01-04 12:38:37 +07:00
Prototik 7defe0bb29 Some portion of optimizations:
* Clear outgoing packet queue after player disconnect
* Disable sleep between chunk saving
* Put 2x4096 bytes instead 2048x4 bytes for region file aligment
* Using map to search player by name instead iterating over all players
* Some tweaks for decorations (item frames, maps)
2015-10-18 23:58:28 +07:00
Prototik 33633471ca Normalize patches 2015-06-08 23:18:24 +07:00
Prototik 7f699c1473 Fix #29 2015-06-05 20:41:54 +07:00
Prototik c427f60e15 Normalize patches 2015-06-01 21:32:10 +07:00
Prototik bdbb1413cb Add some checks to entityitem :) 2015-05-27 18:44:16 +07:00
Prototik d24b372625 Even don't try to spawn invalid entityitem, fix for extrabiomes 2015-05-27 18:26:08 +07:00
Prototik 6c0e72dc35 Safely remove invalid entityitem 2015-05-25 21:28:17 +07:00
Prototik 56e30acac0 Forbid negative delayBeforePickup, fix #4 2015-05-15 00:43:52 +07:00
gamerforEA 16773ead6a Initial commit (Forge 1291). 2015-03-22 20:38:04 +03:00