Update to Forge 10.13.3.1388. Small fixes.
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@ -62,7 +62,7 @@
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public abstract class World implements IBlockAccess
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{
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/**
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@@ -83,10 +128,10 @@
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@@ -83,15 +128,14 @@
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public boolean scheduledUpdatesAreImmediate;
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public List loadedEntityList = new ArrayList();
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@ -75,11 +75,17 @@
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public List playerEntities = new ArrayList();
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public List weatherEffects = new ArrayList();
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private long cloudColour = 16777215L;
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@@ -100,26 +145,87 @@
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public int skylightSubtracted;
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- protected int updateLCG = (new Random()).nextInt();
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protected final int DIST_HASH_MAGIC = 1013904223;
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public float prevRainingStrength;
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public float rainingStrength;
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@@ -100,26 +144,88 @@
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public int lastLightningBolt;
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public EnumDifficulty difficultySetting;
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public Random rand = new Random();
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- public final WorldProvider provider;
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+ protected int updateLCG = this.rand.nextInt();
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+ public WorldProvider provider; // CraftBukkit - remove final
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protected List worldAccesses = new ArrayList();
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- protected IChunkProvider chunkProvider;
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