Update to Forge 10.13.3.1388. Small fixes.
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@ -27,7 +27,7 @@
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+ // Cauldron start - mod id's are not available during generateWorld so we must capture them here
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+ String modId = Loader.instance().activeModContainer().getModId();
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+ modId = modId.replaceAll("[^A-Za-z0-9]", ""); // remove all non-digits/alphanumeric
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+ modId.replace(" ", "_");
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+ modId = modId.replace(" ", "_");
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worldGenerators.add(generator);
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worldGeneratorIndex.put(generator, modGenerationWeight);
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if (sortedGeneratorList != null)
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