调整getEntity以及类似函数获取不到死亡的实体
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@ -776,7 +776,14 @@
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if (chunkposition != null)
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{
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i = chunkposition.chunkPosX;
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@@ -876,6 +1083,20 @@
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@@ -871,11 +1078,26 @@
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public Entity getEntityByID(int p_73045_1_)
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{
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- return (Entity)this.entityIdMap.lookup(p_73045_1_);
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+ Entity entity = (Entity)this.entityIdMap.lookup(p_73045_1_);
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+ return entity == null || entity.isDead ? null : entity;
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}
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public boolean addWeatherEffect(Entity p_72942_1_)
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{
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@ -797,7 +804,7 @@
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if (super.addWeatherEffect(p_72942_1_))
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{
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this.mcServer.getConfigurationManager().sendToAllNear(p_72942_1_.posX, p_72942_1_.posY, p_72942_1_.posZ, 512.0D, this.provider.dimensionId, new S2CPacketSpawnGlobalEntity(p_72942_1_));
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@@ -894,13 +1115,23 @@
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@@ -894,13 +1116,23 @@
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public Explosion newExplosion(Entity p_72885_1_, double p_72885_2_, double p_72885_4_, double p_72885_6_, float p_72885_8_, boolean p_72885_9_, boolean p_72885_10_)
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{
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@ -822,7 +829,7 @@
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if (!p_72885_10_)
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{
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explosion.affectedBlockPositions.clear();
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@@ -977,7 +1208,7 @@
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@@ -977,7 +1209,7 @@
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{
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boolean flag = this.isRaining();
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super.updateWeather();
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@ -831,7 +838,7 @@
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if (this.prevRainingStrength != this.rainingStrength)
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{
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this.mcServer.getConfigurationManager().sendPacketToAllPlayersInDimension(new S2BPacketChangeGameState(7, this.rainingStrength), this.provider.dimensionId);
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@@ -988,10 +1219,6 @@
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@@ -988,10 +1220,6 @@
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this.mcServer.getConfigurationManager().sendPacketToAllPlayersInDimension(new S2BPacketChangeGameState(8, this.thunderingStrength), this.provider.dimensionId);
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}
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@ -842,7 +849,7 @@
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if (flag != this.isRaining())
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{
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if (flag)
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@@ -1006,6 +1233,33 @@
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@@ -1006,6 +1234,33 @@
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this.mcServer.getConfigurationManager().sendPacketToAllPlayersInDimension(new S2BPacketChangeGameState(7, this.rainingStrength), this.provider.dimensionId);
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this.mcServer.getConfigurationManager().sendPacketToAllPlayersInDimension(new S2BPacketChangeGameState(8, this.thunderingStrength), this.provider.dimensionId);
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}
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@ -876,7 +883,7 @@
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}
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protected int func_152379_p()
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@@ -1069,4 +1323,54 @@
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@@ -1069,4 +1324,54 @@
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this();
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}
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}
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@ -261,6 +261,24 @@
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this.worldObj.unloadEntities(this.entityLists[i]);
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}
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MinecraftForge.EVENT_BUS.post(new ChunkEvent.Unload(this));
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@@ -961,7 +1107,7 @@
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{
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Entity entity1 = (Entity)list1.get(l);
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- if (entity1 != p_76588_1_ && entity1.boundingBox.intersectsWith(p_76588_2_) && (p_76588_4_ == null || p_76588_4_.isEntityApplicable(entity1)))
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+ if (!entity1.isDead && entity1 != p_76588_1_ && entity1.boundingBox.intersectsWith(p_76588_2_) && (p_76588_4_ == null || p_76588_4_.isEntityApplicable(entity1)))
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{
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p_76588_3_.add(entity1);
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Entity[] aentity = entity1.getParts();
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@@ -998,7 +1144,7 @@
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{
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Entity entity = (Entity)list1.get(l);
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- if (p_76618_1_.isAssignableFrom(entity.getClass()) && entity.boundingBox.intersectsWith(p_76618_2_) && (p_76618_4_ == null || p_76618_4_.isEntityApplicable(entity)))
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+ if (!entity.isDead && p_76618_1_.isAssignableFrom(entity.getClass()) && entity.boundingBox.intersectsWith(p_76618_2_) && (p_76618_4_ == null || p_76618_4_.isEntityApplicable(entity)))
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{
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p_76618_3_.add(entity);
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}
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@@ -1015,7 +1161,7 @@
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return true;
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}
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