Apply spigot ping patch
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parent
6a05406ed1
commit
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@ -3,11 +3,11 @@
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@@ -1,5 +1,6 @@
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package net.minecraft.server.network;
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+
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+import io.netty.channel.ChannelFutureListener;
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import io.netty.util.concurrent.GenericFutureListener;
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import net.minecraft.network.EnumConnectionState;
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import net.minecraft.network.NetworkManager;
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@@ -11,6 +12,13 @@
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@@ -11,8 +12,21 @@
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.IChatComponent;
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@ -20,17 +20,33 @@
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+
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public class NetHandlerStatusServer implements INetHandlerStatusServer
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{
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+ //CraftBukkit start
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+ private static final int WAITING = 0;
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+ private static final int PING = 1;
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+ private static final int DONE = 2;
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+ private int state = WAITING;
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+ //Craftbukkit end
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private final MinecraftServer field_147314_a;
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@@ -37,7 +45,36 @@
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private final NetworkManager field_147313_b;
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private static final String __OBFID = "CL_00001464";
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@@ -37,7 +51,46 @@
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public void processServerQuery(C00PacketServerQuery p_147312_1_)
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{
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- this.field_147313_b.scheduleOutboundPacket(new S00PacketServerInfo(this.field_147314_a.func_147134_at()), new GenericFutureListener[0]);
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+ this.field_147313_b.scheduleOutboundPacket(new S00PacketServerInfo(this.field_147314_a.func_147134_at()));
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+
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+ if (state != WAITING) {
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+ this.field_147313_b.closeChannel(null);
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+ return;
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+ }
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+ state = PING;
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+ // CraftBukkit start - fire ping event
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+ class ServerListPingEvent extends org.bukkit.event.server.ServerListPingEvent
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+ {
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+ CraftIconCache icon = field_147314_a.server.getServerIcon();
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+
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+
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+ ServerListPingEvent()
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+ {
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+ super(((InetSocketAddress) field_147313_b.getSocketAddress()).getAddress(), field_147314_a.getMOTD(), field_147314_a.getConfigurationManager().getCurrentPlayerCount(), field_147314_a.getConfigurationManager().getMaxPlayers());
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@ -47,6 +63,7 @@
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+ this.icon = (CraftIconCache) icon;
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+ }
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+ }
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+
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+ ServerListPingEvent event = new ServerListPingEvent();
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+ this.field_147314_a.server.getPluginManager().callEvent(event);
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+ ServerStatusResponse ping = new ServerStatusResponse();
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@ -55,6 +72,7 @@
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+ ping.func_151319_a(new ServerStatusResponse.PlayerCountData(event.getMaxPlayers(), field_147314_a.getConfigurationManager().getCurrentPlayerCount()));
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+ ping.func_151321_a(new ServerStatusResponse.MinecraftProtocolVersionIdentifier(field_147314_a.getServerModName() + " " + field_147314_a.getMinecraftVersion(), 5)); // TODO: Update when protocol changes
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+ this.field_147313_b.scheduleOutboundPacket(new S00PacketServerInfo(ping), new GenericFutureListener[0]);
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+
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+ // CraftBukkit end
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}
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