Make Server.getOnlinePlayers returns immutable collection, like it said
in docs. This is also fix crash with /stop and /restart commands while any players had been online.
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@ -452,7 +452,7 @@ public final class CraftServer implements Server {
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@Override
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@Override
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public List<CraftPlayer> getOnlinePlayers() {
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public List<CraftPlayer> getOnlinePlayers() {
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return this.playerView;
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return ImmutableList.copyOf(this.playerView);
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}
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}
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@Override
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@Override
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