Add ability to configure max tab player list (#10)
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26adcb6f17
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@ -87,6 +87,7 @@
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ChunkCoordinates chunkcoordinates = worldserver.getSpawnPoint();
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ChunkCoordinates chunkcoordinates = worldserver.getSpawnPoint();
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this.func_72381_a(p_72355_2_, (EntityPlayerMP)null, worldserver);
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this.func_72381_a(p_72355_2_, (EntityPlayerMP)null, worldserver);
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p_72355_2_.playerNetServerHandler = nethandlerplayserver;
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p_72355_2_.playerNetServerHandler = nethandlerplayserver;
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- nethandlerplayserver.sendPacket(new S01PacketJoinGame(p_72355_2_.getEntityId(), p_72355_2_.theItemInWorldManager.getGameType(), worldserver.getWorldInfo().isHardcoreModeEnabled(), worldserver.provider.dimensionId, worldserver.difficultySetting, this.getMaxPlayers(), worldserver.getWorldInfo().getTerrainType()));
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+ // CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly.
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+ // CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly.
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+ int maxPlayers = this.getMaxPlayers();
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+ int maxPlayers = this.getMaxPlayers();
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+
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+
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@ -105,7 +106,7 @@
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+ serverChannel.writeOutbound(new ForgeMessage.DimensionRegisterMessage(p_72355_2_.dimension, worldserver.getWorld().getEnvironment().getId()));
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+ serverChannel.writeOutbound(new ForgeMessage.DimensionRegisterMessage(p_72355_2_.dimension, worldserver.getWorld().getEnvironment().getId()));
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+ }
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+ }
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+ // Cauldron end
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+ // Cauldron end
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nethandlerplayserver.sendPacket(new S01PacketJoinGame(p_72355_2_.getEntityId(), p_72355_2_.theItemInWorldManager.getGameType(), worldserver.getWorldInfo().isHardcoreModeEnabled(), worldserver.provider.dimensionId, worldserver.difficultySetting, this.getMaxPlayers(), worldserver.getWorldInfo().getTerrainType()));
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+ nethandlerplayserver.sendPacket(new S01PacketJoinGame(p_72355_2_.getEntityId(), p_72355_2_.theItemInWorldManager.getGameType(), worldserver.getWorldInfo().isHardcoreModeEnabled(), worldserver.provider.dimensionId, worldserver.difficultySetting, this.getMaxVisiblePlayers(), worldserver.getWorldInfo().getTerrainType()));
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+ p_72355_2_.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
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+ p_72355_2_.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
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nethandlerplayserver.sendPacket(new S3FPacketCustomPayload("MC|Brand", this.getServerInstance().getServerModName().getBytes(Charsets.UTF_8)));
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nethandlerplayserver.sendPacket(new S3FPacketCustomPayload("MC|Brand", this.getServerInstance().getServerModName().getBytes(Charsets.UTF_8)));
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nethandlerplayserver.sendPacket(new S05PacketSpawnPosition(chunkcoordinates.posX, chunkcoordinates.posY, chunkcoordinates.posZ));
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nethandlerplayserver.sendPacket(new S05PacketSpawnPosition(chunkcoordinates.posX, chunkcoordinates.posY, chunkcoordinates.posZ));
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@ -905,8 +906,15 @@
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p_72385_1_.playerNetServerHandler.sendPacket(new S09PacketHeldItemChange(p_72385_1_.inventory.currentItem));
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p_72385_1_.playerNetServerHandler.sendPacket(new S09PacketHeldItemChange(p_72385_1_.inventory.currentItem));
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}
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}
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@@ -963,7 +1487,10 @@
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@@ -961,9 +1485,17 @@
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return this.maxPlayers;
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}
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+ public int getMaxVisiblePlayers() {
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+ int max = mcServer.cauldronConfig.maxPlayersVisible.getValue();
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+ return max > 0 ? max : maxPlayers;
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+ }
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+
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public String[] getAvailablePlayerDat()
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public String[] getAvailablePlayerDat()
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{
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{
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- return this.mcServer.worldServers[0].getSaveHandler().getSaveHandler().getAvailablePlayerDat();
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- return this.mcServer.worldServers[0].getSaveHandler().getSaveHandler().getAvailablePlayerDat();
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@ -917,7 +925,7 @@
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}
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}
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public void setWhiteListEnabled(boolean p_72371_1_)
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public void setWhiteListEnabled(boolean p_72371_1_)
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@@ -1032,12 +1559,30 @@
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@@ -1032,12 +1564,30 @@
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public void removeAllPlayers()
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public void removeAllPlayers()
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{
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{
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@ -53,6 +53,7 @@ public class CauldronConfig extends ConfigBase
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public final BoolSetting flowingLavaDecay = new BoolSetting(this, "world-settings.default.flowing-lava-decay", false, "Lava behaves like vanilla water when source block is removed");
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public final BoolSetting flowingLavaDecay = new BoolSetting(this, "world-settings.default.flowing-lava-decay", false, "Lava behaves like vanilla water when source block is removed");
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public final BoolSetting allowTntPunishment = new BoolSetting(this, "world-settings.default.allow-tnt-punishment", true, "TNT ability to push other entities (including other TNTs)");
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public final BoolSetting allowTntPunishment = new BoolSetting(this, "world-settings.default.allow-tnt-punishment", true, "TNT ability to push other entities (including other TNTs)");
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public final BoolSetting fakePlayerLogin = new BoolSetting(this, "fake-players.do-login", false, "Raise login events for fake players");
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public final BoolSetting fakePlayerLogin = new BoolSetting(this, "fake-players.do-login", false, "Raise login events for fake players");
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public final IntSetting maxPlayersVisible = new IntSetting(this, "world-settings.max-players-visible", -1, "How many players will visible in the tab list");
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// Plug-in options
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// Plug-in options
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public final BoolSetting remapPluginFile = new BoolSetting(this, "plugin-settings.default.remap-plugin-file", false, "Remap the plugin file (dev)");
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public final BoolSetting remapPluginFile = new BoolSetting(this, "plugin-settings.default.remap-plugin-file", false, "Remap the plugin file (dev)");
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