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ChunkManager implementation

ChunkManager optimize chunks handling in small and big worlds

Small worlds gets benefits with using int-object map instead long-object (in area -32768...32767 by x and z)

Large worlds gets benefits by using efficient map by Colt project, which a little (3-6%) slower in writing, but greatly faster
(400-500% from Java's HashMap and 150-180% from Trove's maps) on reading.
This commit is contained in:
Sergey Shatunov
2016-02-10 19:17:47 +07:00
parent 6f447f2804
commit 5aaf6c5cbf
12 changed files with 202 additions and 111 deletions

View File

@ -1804,7 +1804,7 @@
{
packetbuffer = new PacketBuffer(Unpooled.wrappedBuffer(p_147349_1_.func_149558_e()));
@@ -1093,16 +2398,18 @@
{
if (itemstack.getItem() == Items.writable_book && itemstack.getItem() == itemstack1.getItem())
{
- itemstack1.setTagInfo("pages", itemstack.getTagCompound().getTagList("pages", 8));