Allow pseudo-real semi-infernal chunks for trees, fix #273
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@ -26,7 +26,7 @@ public class CraftChunk implements Chunk {
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this.weakChunk = new WeakReference<net.minecraft.world.chunk.Chunk>(chunk);
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}
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worldServer = (net.minecraft.world.WorldServer) getHandle().worldObj;
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worldServer = getHandle().worldObj instanceof net.minecraft.world.WorldServer ? (net.minecraft.world.WorldServer) getHandle().worldObj : null;
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x = getHandle().xPosition;
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z = getHandle().zPosition;
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}
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