Fix PlayerCloneEvent.wasDeath (close #335)
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@ -506,7 +506,7 @@
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+ // CraftBukkit start
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+ // CraftBukkit start
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+ EntityPlayerMP entityplayermp1 = par1EntityPlayerMP;
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+ EntityPlayerMP entityplayermp1 = par1EntityPlayerMP;
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+ entityplayermp1.setWorld(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); // make sure to update reference for bed spawn logic
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+ entityplayermp1.setWorld(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); // make sure to update reference for bed spawn logic
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+ MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.entity.player.PlayerEvent.Clone(entityplayermp1, entityplayermp1, !returnFromEnd));
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+ MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.entity.player.PlayerEvent.Clone(entityplayermp1, entityplayermp1, cause == TeleportCause.DEATH));
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+ entityplayermp1.playerConqueredTheEnd = false;
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+ entityplayermp1.playerConqueredTheEnd = false;
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ChunkCoordinates chunkcoordinates1;
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ChunkCoordinates chunkcoordinates1;
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+ boolean isBedSpawn = false;
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+ boolean isBedSpawn = false;
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