Autosave unmodified chunks only after 4 periods
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@ -261,6 +261,15 @@
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this.worldObj.unloadEntities(this.entityLists[i]);
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}
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MinecraftForge.EVENT_BUS.post(new ChunkEvent.Unload(this));
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@@ -1015,7 +1161,7 @@
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return true;
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}
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}
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- else if (this.hasEntities && this.worldObj.getTotalWorldTime() >= this.lastSaveTime + 600L)
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+ else if (this.hasEntities && this.worldObj.getTotalWorldTime() >= this.lastSaveTime + net.minecraft.server.MinecraftServer.getServer().autosavePeriod * 4) // PaperSpigot - Only save if we've passed 4 auto save intervals without modification
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{
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return true;
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}
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@@ -1025,7 +1171,7 @@
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public Random getRandomWithSeed(long p_76617_1_)
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