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修复方块事件中部分参数错误的问题

This commit is contained in:
聪聪 2017-06-30 14:14:20 +08:00
parent 043313ffb8
commit 1811737e6a

View File

@ -1,18 +1,23 @@
--- ../src-base/minecraft/net/minecraftforge/event/world/BlockEvent.java --- ../src-base/minecraft/net/minecraftforge/event/world/BlockEvent.java
+++ ../src-work/minecraft/net/minecraftforge/event/world/BlockEvent.java +++ ../src-work/minecraft/net/minecraftforge/event/world/BlockEvent.java
@@ -16,6 +16,11 @@ @@ -16,6 +16,16 @@
import net.minecraftforge.common.ForgeHooks; import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.util.BlockSnapshot; import net.minecraftforge.common.util.BlockSnapshot;
+import org.bukkit.block.BlockState;
+import org.bukkit.craftbukkit.block.CraftBlockState;
+// Cauldron start +// Cauldron start
+import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.block.BlockBreakEvent;
+import org.bukkit.event.block.BlockMultiPlaceEvent;
+
+import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.entity.player.EntityPlayerMP;
+// Cauldron end +// Cauldron end
+ +
public class BlockEvent extends Event { public class BlockEvent extends Event {
private static final boolean DEBUG = Boolean.parseBoolean(System.getProperty("forge.debugBlockEvent", "false")); private static final boolean DEBUG = Boolean.parseBoolean(System.getProperty("forge.debugBlockEvent", "false"));
@@ -80,17 +85,18 @@ @@ -80,17 +90,18 @@
super(x, y, z, world, block, blockMetadata); super(x, y, z, world, block, blockMetadata);
this.player = player; this.player = player;
@ -37,20 +42,38 @@
} }
public EntityPlayer getPlayer() public EntityPlayer getPlayer()
@@ -140,6 +146,16 @@ @@ -140,6 +151,16 @@
this.blockSnapshot = blockSnapshot; this.blockSnapshot = blockSnapshot;
this.placedBlock = blockSnapshot.getCurrentBlock(); this.placedBlock = blockSnapshot.getCurrentBlock();
this.placedAgainst = placedAgainst; this.placedAgainst = placedAgainst;
+ // Cauldron start - handle event on bukkit side + // Cauldron start - handle event on bukkit side
+ org.bukkit.craftbukkit.block.CraftBlockState blockstate = org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(super.world, super.x, super.y, + if(!(this instanceof MultiPlaceEvent)){
+ org.bukkit.craftbukkit.block.CraftBlockState blockstate=new org.bukkit.craftbukkit.block.CraftBlockState(blockSnapshot);
+ org.bukkit.event.block.BlockPlaceEvent bukkitEvent=CraftEventFactory.callBlockPlaceEvent(super.world,player,blockstate,super.x,super.y,
+ super.z); + super.z);
+ org.bukkit.event.block.BlockPlaceEvent bukkitEvent = CraftEventFactory.callBlockPlaceEvent(super.world, player, blockstate, super.x, super.y, + if(bukkitEvent.isCancelled()||!bukkitEvent.canBuild()){
+ super.z);
+ if (bukkitEvent.isCancelled() || !bukkitEvent.canBuild())
+ {
+ this.setCanceled(true); + this.setCanceled(true);
+ } + }
+ }
+ // Cauldron end + // Cauldron end
if (DEBUG) if (DEBUG)
{ {
System.out.printf("Created PlaceEvent - [PlacedBlock: %s ][PlacedAgainst: %s ][ItemStack: %s ][Player: %s ]\n", placedBlock, placedAgainst, player.getCurrentEquippedItem(), player); System.out.printf("Created PlaceEvent - [PlacedBlock: %s ][PlacedAgainst: %s ][ItemStack: %s ][Player: %s ]\n", placedBlock, placedAgainst, player.getCurrentEquippedItem(), player);
@@ -160,7 +181,17 @@
public MultiPlaceEvent(List<BlockSnapshot> blockSnapshots, Block placedAgainst, EntityPlayer player) {
super(blockSnapshots.get(0), placedAgainst, player);
+
this.blockSnapshots = ImmutableList.copyOf(blockSnapshots);
+
+ //bukkit start
+ ArrayList<BlockState> tStates=new ArrayList<BlockState>(blockSnapshots.size());
+ for(BlockSnapshot sSnapshot : this.blockSnapshots){
+ tStates.add(new CraftBlockState(sSnapshot));
+ }
+ BlockMultiPlaceEvent tEvent=CraftEventFactory.callBlockMultiPlaceEvent(super.world,player,tStates,super.x,super.y,super.z);
+ this.setCanceled(tEvent.isCancelled()||!tEvent.canBuild());
+
if (DEBUG)
{
System.out.printf("Created MultiPlaceEvent - [PlacedAgainst: %s ][ItemInHand: %s ][Player: %s ]\n", placedAgainst, this.itemInHand, player);