修复mod的防护类功能失效并且导致护甲直接失效的bug
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		@@ -420,10 +420,10 @@
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-            p_70665_2_ = Math.max(p_70665_2_ - this.getAbsorptionAmount(), 0.0F);
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-            this.setAbsorptionAmount(this.getAbsorptionAmount() - (f1 - p_70665_2_));
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+            final boolean human = this instanceof EntityPlayer;
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+            float originalDamage = f;
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+            // Cauldron start - apply forge damage hook
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+            f = ForgeHooks.onLivingHurt(this, damagesource, f);
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+            if (f < 0) return true;
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+            float originalDamage = f;
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+            // Cauldron end
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+            Function<Double, Double> hardHat = new Function<Double, Double>() {
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+                @Override
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