658 lines
26 KiB
Diff
658 lines
26 KiB
Diff
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--- ../src-base/minecraft/net/minecraft/entity/EntityLivingBase.java
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+++ ../src-work/minecraft/net/minecraft/entity/EntityLivingBase.java
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@@ -50,14 +50,28 @@
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.ForgeHooks;
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+import net.minecraftforge.common.ISpecialArmor.ArmorProperties;
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+// CraftBukkit start
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+import net.minecraft.nbt.NBTTagInt;
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+import net.minecraft.network.play.server.S28PacketEffect;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.event.entity.EntityDamageEvent;
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+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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+import org.bukkit.event.entity.EntityRegainHealthEvent;
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+// CraftBukkit end
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+import org.bukkit.craftbukkit.SpigotTimings; // Spigot
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+import org.bukkit.craftbukkit.inventory.CraftItemStack; // Cauldron
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+
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+import com.google.common.base.Function;
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+
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public abstract class EntityLivingBase extends Entity
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{
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private static final UUID sprintingSpeedBoostModifierUUID = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
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private static final AttributeModifier sprintingSpeedBoostModifier = (new AttributeModifier(sprintingSpeedBoostModifierUUID, "Sprinting speed boost", 0.30000001192092896D, 2)).setSaved(false);
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private BaseAttributeMap attributeMap;
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- private final CombatTracker _combatTracker = new CombatTracker(this);
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- private final HashMap activePotionsMap = new HashMap();
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+ public CombatTracker _combatTracker = new CombatTracker(this); // CraftBukkit - private -> public, remove final
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+ public final HashMap activePotionsMap = new HashMap(); // CraftBukkit - protected -> public
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private final ItemStack[] previousEquipment = new ItemStack[5];
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public boolean isSwingInProgress;
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public int swingProgressInt;
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@@ -83,7 +97,7 @@
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public float rotationYawHead;
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public float prevRotationYawHead;
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public float jumpMovementFactor = 0.02F;
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- protected EntityPlayer attackingPlayer;
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+ public EntityPlayer attackingPlayer; // CraftBukkit - protected -> public
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protected int recentlyHit;
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protected boolean dead;
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protected int entityAge;
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@@ -93,7 +107,7 @@
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protected float field_70763_ax;
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protected float field_70741_aB;
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protected int scoreValue;
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- protected float lastDamage;
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+ public float lastDamage; // CraftBukkit - protected -> public
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protected boolean isJumping;
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public float moveStrafing;
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public float moveForward;
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@@ -104,21 +118,26 @@
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protected double newPosZ;
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protected double newRotationYaw;
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protected double newRotationPitch;
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- private boolean potionsNeedUpdate = true;
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- private EntityLivingBase entityLivingToAttack;
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+ public boolean potionsNeedUpdate = true; // CraftBukkit - private -> public
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+ public EntityLivingBase entityLivingToAttack; // CraftBukkit - private -> public
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private int revengeTimer;
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private EntityLivingBase lastAttacker;
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private int lastAttackerTime;
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private float landMovementFactor;
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private int jumpTicks;
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private float field_110151_bq;
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+ // CraftBukkit start
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+ public int expToDrop;
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+ public int maxAirTicks = 300;
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+ // CraftBukkit end
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private static final String __OBFID = "CL_00001549";
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public EntityLivingBase(World p_i1594_1_)
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{
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super(p_i1594_1_);
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this.applyEntityAttributes();
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- this.setHealth(this.getMaxHealth());
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+ // CraftBukkit - this.setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
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+ this.dataWatcher.updateObject(6, (float) this.getEntityAttribute(SharedMonsterAttributes.maxHealth).getAttributeValue());
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this.preventEntitySpawning = true;
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this.field_70770_ap = (float)(Math.random() + 1.0D) * 0.01F;
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this.setPosition(this.posX, this.posY, this.posZ);
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@@ -173,7 +192,18 @@
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}
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else if (!this.worldObj.isRemote && this.fallDistance > 3.0F)
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{
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- this.worldObj.playAuxSFX(2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F));
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+ // CraftBukkit start - supply player as argument in particles for visibility API to work
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+ if (this instanceof EntityPlayerMP)
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+ {
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+ this.worldObj.playAuxSFXAtEntity((EntityPlayer) this, 2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F));
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+ ((EntityPlayerMP) this).playerNetServerHandler.sendPacket(new S28PacketEffect(2006, i, j, k, MathHelper
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+ .ceiling_float_int(this.fallDistance - 3.0F), false));
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+ }
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+ else
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+ {
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+ this.worldObj.playAuxSFX(2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F));
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+ }
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+ // CraftBukkit end
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}
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block.onFallenUpon(this.worldObj, i, j, k, this, this.fallDistance);
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@@ -234,7 +264,12 @@
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}
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else
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{
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- this.setAir(300);
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+ // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
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+ if (this.getAir() != 300)
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+ {
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+ this.setAir(maxAirTicks);
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+ }
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+ // CraftBukkit end
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}
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if (this.isEntityAlive() && this.isWet())
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@@ -299,6 +334,22 @@
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this.worldObj.theProfiler.endSection();
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}
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+ // CraftBukkit start
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+ public int getExpReward()
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+ {
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+ int exp = this.getExperiencePoints(this.attackingPlayer);
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+
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+ if (!this.worldObj.isRemote && (this.recentlyHit > 0 || this.isPlayer()) && this.func_146066_aG())
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+ {
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+ return exp;
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+ }
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+ else
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+ {
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+ return 0;
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+ }
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+ }
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+ // CraftBukkit end
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+
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public boolean isChild()
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{
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return false;
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@@ -308,22 +359,21 @@
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{
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++this.deathTime;
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- if (this.deathTime == 20)
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+ if (this.deathTime >= 20 && !this.isDead) // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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{
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int i;
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+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
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+ i = this.expToDrop;
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- if (!this.worldObj.isRemote && (this.recentlyHit > 0 || this.isPlayer()) && this.func_146066_aG() && this.worldObj.getGameRules().getGameRuleBooleanValue("doMobLoot"))
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+ while (i > 0)
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{
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- i = this.getExperiencePoints(this.attackingPlayer);
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-
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- while (i > 0)
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- {
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- int j = EntityXPOrb.getXPSplit(i);
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- i -= j;
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- this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY, this.posZ, j));
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- }
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+ int j = EntityXPOrb.getXPSplit(i);
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+ i -= j;
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+ this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY, this.posZ, j));
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}
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+ this.expToDrop = 0;
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+ // CraftBukkit end
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this.setDead();
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for (i = 0; i < 20; ++i)
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@@ -485,6 +535,22 @@
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}
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}
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+ // CraftBukkit start
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+ if (p_70037_1_.hasKey("Bukkit.MaxHealth"))
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+ {
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+ NBTBase nbtbase = p_70037_1_.getTag("Bukkit.MaxHealth");
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+
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+ if (nbtbase.getId() == 5)
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+ {
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+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue((double) ((NBTTagFloat) nbtbase).func_150291_c());
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+ }
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+ else if (nbtbase.getId() == 3)
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+ {
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+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue((double) ((NBTTagInt) nbtbase).func_150287_d());
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+ }
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+ }
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+ // CraftBukkit end
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+
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if (p_70037_1_.hasKey("HealF", 99))
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{
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this.setHealth(p_70037_1_.getFloat("HealF"));
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@@ -614,12 +680,14 @@
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public boolean isPotionActive(int p_82165_1_)
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{
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- return this.activePotionsMap.containsKey(Integer.valueOf(p_82165_1_));
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+ // CraftBukkit - Add size check for efficiency
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+ return this.activePotionsMap.size() != 0 && this.activePotionsMap.containsKey(Integer.valueOf(p_82165_1_));
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}
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public boolean isPotionActive(Potion p_70644_1_)
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{
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- return this.activePotionsMap.containsKey(Integer.valueOf(p_70644_1_.id));
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+ // CraftBukkit - Add size check for efficiency
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+ return this.activePotionsMap.size() != 0 && this.activePotionsMap.containsKey(Integer.valueOf(p_70644_1_.id));
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}
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public PotionEffect getActivePotionEffect(Potion p_70660_1_)
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@@ -710,25 +778,66 @@
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}
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}
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+ // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
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public void heal(float p_70691_1_)
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{
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+ heal(p_70691_1_, EntityRegainHealthEvent.RegainReason.CUSTOM);
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+ }
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+
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+ public void heal(float p_70691_1_, EntityRegainHealthEvent.RegainReason regainReason)
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+ {
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p_70691_1_ = net.minecraftforge.event.ForgeEventFactory.onLivingHeal(this, p_70691_1_);
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if (p_70691_1_ <= 0) return;
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float f1 = this.getHealth();
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if (f1 > 0.0F)
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{
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- this.setHealth(f1 + p_70691_1_);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), p_70691_1_, regainReason);
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+ this.worldObj.getServer().getPluginManager().callEvent(event);
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+
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+ if (!event.isCancelled())
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+ {
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+ this.setHealth((float) (this.getHealth() + event.getAmount()));
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+ }
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}
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}
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public final float getHealth()
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{
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+ // CraftBukkit start - Use unscaled health
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+ if (this instanceof EntityPlayerMP)
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+ {
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+ return (float) ((EntityPlayerMP) this).getBukkitEntity().getHealth();
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+ }
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+ // CraftBukkit end
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return this.dataWatcher.getWatchableObjectFloat(6);
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}
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public void setHealth(float p_70606_1_)
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{
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+ // CraftBukkit start - Handle scaled health
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+ if (this instanceof EntityPlayerMP)
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+ {
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+ org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayerMP) this).getBukkitEntity();
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+
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+ // Squeeze
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+ if (p_70606_1_ < 0.0F)
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+ {
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+ player.setRealHealth(0.0D);
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+ }
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+ else if (p_70606_1_ > player.getMaxHealth())
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+ {
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+ player.setRealHealth(player.getMaxHealth());
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+ }
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+ else
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+ {
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+ player.setRealHealth(p_70606_1_);
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+ }
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+
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+ this.dataWatcher.updateObject(6, Float.valueOf(player.getScaledHealth()));
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+ return;
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+ }
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+ // CraftBukkit end
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this.dataWatcher.updateObject(6, Float.valueOf(MathHelper.clamp_float(p_70606_1_, 0.0F, this.getMaxHealth())));
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}
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@@ -757,7 +866,8 @@
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}
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else
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{
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- if ((p_70097_1_ == DamageSource.anvil || p_70097_1_ == DamageSource.fallingBlock) && this.getEquipmentInSlot(4) != null)
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+ // CraftBukkit - Moved into damageEntity_CB(DamageSource, float)
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+ if (false && (p_70097_1_ == DamageSource.anvil || p_70097_1_ == DamageSource.fallingBlock) && this.getEquipmentInSlot(4) != null)
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{
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this.getEquipmentInSlot(4).damageItem((int)(p_70097_2_ * 4.0F + this.rand.nextFloat() * p_70097_2_ * 2.0F), this);
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p_70097_2_ *= 0.75F;
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@@ -773,16 +883,27 @@
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return false;
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}
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- this.damageEntity(p_70097_1_, p_70097_2_ - this.lastDamage);
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+ // CraftBukkit start
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+ if (!this.damageEntity_CB(p_70097_1_, p_70097_2_ - this.lastDamage))
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+ {
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+ return false;
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+ }
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+ // CraftBukkit end
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this.lastDamage = p_70097_2_;
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flag = false;
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}
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else
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{
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+ // CraftBukkit start
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+ float previousHealth = this.getHealth();
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+ if (!this.damageEntity_CB(p_70097_1_, p_70097_2_))
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+ {
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+ return false;
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+ }
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this.lastDamage = p_70097_2_;
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- this.prevHealth = this.getHealth();
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+ this.prevHealth = previousHealth;
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this.hurtResistantTime = this.maxHurtResistantTime;
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- this.damageEntity(p_70097_1_, p_70097_2_);
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+ // CraftBukkit end
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this.hurtTime = this.maxHurtTime = 10;
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}
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@@ -938,6 +1059,22 @@
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if (!ForgeHooks.onLivingDrops(this, p_70645_1_, capturedDrops, i, recentlyHit > 0, j))
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{
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+ // Cauldron start - capture drops for plugins then fire event
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+ if (this.capturedDrops.size() > 0)
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+ {
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+ java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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+ for (EntityItem item : capturedDrops)
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+ {
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+ loot.add(CraftItemStack.asCraftMirror(item.getEntityItem()));
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+ }
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+ CraftEventFactory.callEntityDeathEvent(this, loot);
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+ }
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+ else
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+ {
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+ CraftEventFactory.callEntityDeathEvent(this);
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+ }
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+ // Cauldron end
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+
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for (EntityItem item : capturedDrops)
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{
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worldObj.spawnEntityInWorld(item);
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@@ -1010,8 +1147,17 @@
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if (i > 0)
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{
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+ // CraftBukkit start
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+ if (!this.attackEntityFrom(DamageSource.fall, (float) i))
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+ {
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+ return;
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+ }
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+ }
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+ // CraftBukkit end
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+ if (i > 0)
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+ {
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this.playSound(this.func_146067_o(i), 1.0F, 1.0F);
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- this.attackEntityFrom(DamageSource.fall, (float)i);
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+ // this.attackEntityFrom(DamageSource.fall, (float)i); // CraftBukkit - moved up
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int j = MathHelper.floor_double(this.posX);
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int k = MathHelper.floor_double(this.posY - 0.20000000298023224D - (double)this.yOffset);
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int l = MathHelper.floor_double(this.posZ);
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@@ -1065,7 +1211,7 @@
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{
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int i = 25 - this.getTotalArmorValue();
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float f1 = p_70655_2_ * (float)i;
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- this.damageArmor(p_70655_2_);
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+ // this.damageArmor(p_70655_2_); // CraftBukkit - Moved into damageEntity_CB(DamageSource, float)
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p_70655_2_ = f1 / 25.0F;
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}
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@@ -1089,7 +1235,8 @@
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int j;
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float f1;
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- if (this.isPotionActive(Potion.resistance) && p_70672_1_ != DamageSource.outOfWorld)
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+ // CraftBukkit - Moved to damageEntity_CB(DamageSource, float)
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+ if (false && this.isPotionActive(Potion.resistance) && p_70672_1_ != DamageSource.outOfWorld)
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{
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i = (this.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
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j = 25 - i;
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||
|
@@ -1122,26 +1269,156 @@
|
||
|
}
|
||
|
}
|
||
|
|
||
|
+ // Cauldron start - vanilla compatibility
|
||
|
protected void damageEntity(DamageSource p_70665_1_, float p_70665_2_)
|
||
|
{
|
||
|
+ this.damageEntity_CB(p_70665_1_, p_70665_2_);
|
||
|
+ }
|
||
|
+
|
||
|
+ // Cauldron end
|
||
|
+
|
||
|
+ // CraftBukkit start
|
||
|
+ protected boolean damageEntity_CB(final DamageSource damagesource, float f)
|
||
|
+ { // void -> boolean, add final
|
||
|
if (!this.isEntityInvulnerable())
|
||
|
{
|
||
|
- p_70665_2_ = ForgeHooks.onLivingHurt(this, p_70665_1_, p_70665_2_);
|
||
|
- if (p_70665_2_ <= 0) return;
|
||
|
- p_70665_2_ = this.applyArmorCalculations(p_70665_1_, p_70665_2_);
|
||
|
- p_70665_2_ = this.applyPotionDamageCalculations(p_70665_1_, p_70665_2_);
|
||
|
- float f1 = p_70665_2_;
|
||
|
- p_70665_2_ = Math.max(p_70665_2_ - this.getAbsorptionAmount(), 0.0F);
|
||
|
- this.setAbsorptionAmount(this.getAbsorptionAmount() - (f1 - p_70665_2_));
|
||
|
+ final boolean human = this instanceof EntityPlayer;
|
||
|
+ float originalDamage = f;
|
||
|
+ // Cauldron start - apply forge damage hook
|
||
|
+ f = ForgeHooks.onLivingHurt(this, damagesource, f);
|
||
|
+ if (f <= 0) return false;
|
||
|
+ // Cauldron end
|
||
|
+ Function<Double, Double> hardHat = new Function<Double, Double>() {
|
||
|
+ @Override
|
||
|
+ public Double apply(Double f)
|
||
|
+ {
|
||
|
+ if ((damagesource == DamageSource.anvil || damagesource == DamageSource.fallingBlock)
|
||
|
+ && EntityLivingBase.this.getEquipmentInSlot(4) != null)
|
||
|
+ {
|
||
|
+ return -(f - (f * 0.75F));
|
||
|
+ }
|
||
|
+ return -0.0;
|
||
|
+ }
|
||
|
+ };
|
||
|
|
||
|
- if (p_70665_2_ != 0.0F)
|
||
|
+ float hardHatModifier = hardHat.apply((double) f).floatValue();
|
||
|
+ f += hardHatModifier;
|
||
|
+
|
||
|
+ Function<Double, Double> blocking = new Function<Double, Double>() {
|
||
|
+ @Override
|
||
|
+ public Double apply(Double f)
|
||
|
+ {
|
||
|
+ if (human)
|
||
|
+ {
|
||
|
+ if (!damagesource.isUnblockable() && ((EntityPlayer) EntityLivingBase.this).isBlocking() && f > 0.0F)
|
||
|
+ {
|
||
|
+ return -(f - ((1.0F + f) * 0.5F));
|
||
|
+ }
|
||
|
+ }
|
||
|
+ return -0.0;
|
||
|
+ }
|
||
|
+ };
|
||
|
+ float blockingModifier = blocking.apply((double) f).floatValue();
|
||
|
+ f += blockingModifier;
|
||
|
+
|
||
|
+ Function<Double, Double> armor = new Function<Double, Double>() {
|
||
|
+ @Override
|
||
|
+ public Double apply(Double f)
|
||
|
+ {
|
||
|
+ // Cauldron start - apply forge armor hook
|
||
|
+ if (human)
|
||
|
+ {
|
||
|
+ return -(f - ArmorProperties.ApplyArmor(EntityLivingBase.this, ((EntityPlayer) EntityLivingBase.this).inventory.armorInventory,
|
||
|
+ damagesource, f.floatValue()));
|
||
|
+ }
|
||
|
+ // Cauldron end
|
||
|
+ return -(f - EntityLivingBase.this.applyArmorCalculations(damagesource, f.floatValue()));
|
||
|
+ }
|
||
|
+ };
|
||
|
+ float armorModifier = armor.apply((double) f).floatValue();
|
||
|
+ f += armorModifier;
|
||
|
+
|
||
|
+ Function<Double, Double> resistance = new Function<Double, Double>() {
|
||
|
+ @Override
|
||
|
+ public Double apply(Double f)
|
||
|
+ {
|
||
|
+ if (!damagesource.isDamageAbsolute() && EntityLivingBase.this.isPotionActive(Potion.resistance) && damagesource != DamageSource.outOfWorld)
|
||
|
+ {
|
||
|
+ int i = (EntityLivingBase.this.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
|
||
|
+ int j = 25 - i;
|
||
|
+ float f1 = f.floatValue() * (float) j;
|
||
|
+ return -(f - (f1 / 25.0F));
|
||
|
+ }
|
||
|
+ return -0.0;
|
||
|
+ }
|
||
|
+ };
|
||
|
+ float resistanceModifier = resistance.apply((double) f).floatValue();
|
||
|
+ f += resistanceModifier;
|
||
|
+
|
||
|
+ Function<Double, Double> magic = new Function<Double, Double>() {
|
||
|
+ @Override
|
||
|
+ public Double apply(Double f)
|
||
|
+ {
|
||
|
+ return -(f - EntityLivingBase.this.applyPotionDamageCalculations(damagesource, f.floatValue()));
|
||
|
+ }
|
||
|
+ };
|
||
|
+ float magicModifier = magic.apply((double) f).floatValue();
|
||
|
+ f += magicModifier;
|
||
|
+
|
||
|
+ Function<Double, Double> absorption = new Function<Double, Double>() {
|
||
|
+ @Override
|
||
|
+ public Double apply(Double f)
|
||
|
+ {
|
||
|
+ return -(Math.max(f - Math.max(f - EntityLivingBase.this.getAbsorptionAmount(), 0.0F), 0.0F));
|
||
|
+ }
|
||
|
+ };
|
||
|
+ float absorptionModifier = absorption.apply((double) f).floatValue();
|
||
|
+
|
||
|
+ EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier,
|
||
|
+ armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
|
||
|
+ if (event.isCancelled())
|
||
|
{
|
||
|
+ return false;
|
||
|
+ }
|
||
|
+
|
||
|
+ f = (float) event.getFinalDamage();
|
||
|
+
|
||
|
+ // Apply damage to helmet
|
||
|
+ if ((damagesource == DamageSource.anvil || damagesource == DamageSource.fallingBlock) && this.getEquipmentInSlot(4) != null)
|
||
|
+ {
|
||
|
+ this.getEquipmentInSlot(4).damageItem((int) (event.getDamage() * 4.0F + this.rand.nextFloat() * event.getDamage() * 2.0F), this);
|
||
|
+ }
|
||
|
+
|
||
|
+ // Apply damage to armor
|
||
|
+ if (!damagesource.isUnblockable())
|
||
|
+ {
|
||
|
+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
|
||
|
+ this.damageArmor(armorDamage);
|
||
|
+ }
|
||
|
+
|
||
|
+ absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
|
||
|
+ this.setAbsorptionAmount(Math.max(this.getAbsorptionAmount() - absorptionModifier, 0.0F));
|
||
|
+ if (f != 0.0F)
|
||
|
+ {
|
||
|
+ if (human)
|
||
|
+ {
|
||
|
+ ((EntityPlayer) this).addExhaustion(damagesource.getHungerDamage());
|
||
|
+ }
|
||
|
+ // CraftBukkit end
|
||
|
float f2 = this.getHealth();
|
||
|
- this.setHealth(f2 - p_70665_2_);
|
||
|
- this.func_110142_aN().func_94547_a(p_70665_1_, f2, p_70665_2_);
|
||
|
- this.setAbsorptionAmount(this.getAbsorptionAmount() - p_70665_2_);
|
||
|
+ this.setHealth(f2 - f);
|
||
|
+ this.func_110142_aN().func_94547_a(damagesource, f2, f);
|
||
|
+ // CraftBukkit start
|
||
|
+ if (human)
|
||
|
+ {
|
||
|
+ return true;
|
||
|
+ }
|
||
|
+ // CraftBukkit end
|
||
|
+ this.setAbsorptionAmount(this.getAbsorptionAmount() - f);
|
||
|
}
|
||
|
+ return true; // CraftBukkit
|
||
|
}
|
||
|
+ return false; // CraftBukkit
|
||
|
}
|
||
|
|
||
|
public CombatTracker func_110142_aN()
|
||
|
@@ -1558,6 +1835,7 @@
|
||
|
public void onUpdate()
|
||
|
{
|
||
|
if (ForgeHooks.onLivingUpdate(this)) return;
|
||
|
+ SpigotTimings.timerEntityBaseTick.startTiming(); // Spigot
|
||
|
super.onUpdate();
|
||
|
|
||
|
if (!this.worldObj.isRemote)
|
||
|
@@ -1608,7 +1886,9 @@
|
||
|
}
|
||
|
}
|
||
|
|
||
|
+ SpigotTimings.timerEntityBaseTick.stopTiming(); // Spigot
|
||
|
this.onLivingUpdate();
|
||
|
+ SpigotTimings.timerEntityTickRest.startTiming(); // Spigot
|
||
|
double d0 = this.posX - this.prevPosX;
|
||
|
double d1 = this.posZ - this.prevPosZ;
|
||
|
float f = (float)(d0 * d0 + d1 * d1);
|
||
|
@@ -1621,7 +1901,8 @@
|
||
|
{
|
||
|
f3 = 1.0F;
|
||
|
f2 = (float)Math.sqrt((double)f) * 3.0F;
|
||
|
- f1 = (float)Math.atan2(d1, d0) * 180.0F / (float)Math.PI - 90.0F;
|
||
|
+ // CraftBukkit - Math -> TrigMath
|
||
|
+ f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / (float)Math.PI - 90.0F;
|
||
|
}
|
||
|
|
||
|
if (this.swingProgress > 0.0F)
|
||
|
@@ -1682,6 +1963,7 @@
|
||
|
|
||
|
this.worldObj.theProfiler.endSection();
|
||
|
this.field_70764_aw += f2;
|
||
|
+ SpigotTimings.timerEntityTickRest.stopTiming(); // Spigot
|
||
|
}
|
||
|
|
||
|
protected float func_110146_f(float p_110146_1_, float p_110146_2_)
|
||
|
@@ -1757,6 +2039,7 @@
|
||
|
this.motionZ = 0.0D;
|
||
|
}
|
||
|
|
||
|
+ SpigotTimings.timerEntityAI.startTiming(); // Spigot
|
||
|
this.worldObj.theProfiler.startSection("ai");
|
||
|
|
||
|
if (this.isMovementBlocked())
|
||
|
@@ -1783,6 +2066,7 @@
|
||
|
}
|
||
|
}
|
||
|
|
||
|
+ SpigotTimings.timerEntityAI.stopTiming(); // Spigot
|
||
|
this.worldObj.theProfiler.endSection();
|
||
|
this.worldObj.theProfiler.startSection("jump");
|
||
|
|
||
|
@@ -1811,13 +2095,17 @@
|
||
|
this.moveStrafing *= 0.98F;
|
||
|
this.moveForward *= 0.98F;
|
||
|
this.randomYawVelocity *= 0.9F;
|
||
|
+ SpigotTimings.timerEntityAIMove.startTiming(); // Spigot
|
||
|
this.moveEntityWithHeading(this.moveStrafing, this.moveForward);
|
||
|
+ SpigotTimings.timerEntityAIMove.stopTiming(); // Spigot
|
||
|
this.worldObj.theProfiler.endSection();
|
||
|
this.worldObj.theProfiler.startSection("push");
|
||
|
|
||
|
if (!this.worldObj.isRemote)
|
||
|
{
|
||
|
+ SpigotTimings.timerEntityAICollision.startTiming(); // Spigot
|
||
|
this.collideWithNearbyEntities();
|
||
|
+ SpigotTimings.timerEntityAICollision.stopTiming(); // Spigot
|
||
|
}
|
||
|
|
||
|
this.worldObj.theProfiler.endSection();
|
||
|
@@ -1829,17 +2117,36 @@
|
||
|
{
|
||
|
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.expand(0.20000000298023224D, 0.0D, 0.20000000298023224D));
|
||
|
|
||
|
- if (list != null && !list.isEmpty())
|
||
|
+ if (this.canBeCollidedWith() && list != null && !list.isEmpty()) // Spigot: Add this.canBeCollidedWith() condition
|
||
|
{
|
||
|
+ numCollisions -= worldObj.getSpigotConfig().maxCollisionsPerEntity; // Spigot // Cauldron
|
||
|
+
|
||
|
for (int i = 0; i < list.size(); ++i)
|
||
|
{
|
||
|
- Entity entity = (Entity)list.get(i);
|
||
|
+ if (numCollisions > worldObj.getSpigotConfig().maxCollisionsPerEntity) // Cauldron
|
||
|
+ {
|
||
|
+ break; // Spigot
|
||
|
+ }
|
||
|
|
||
|
+ Entity entity = (Entity) list.get(i);
|
||
|
+
|
||
|
+ // TODO better check now?
|
||
|
+ // CraftBukkit start - Only handle mob (non-player) collisions
|
||
|
+ // every other tick
|
||
|
+ if (entity instanceof EntityLivingBase && !(this instanceof EntityPlayerMP) && this.ticksExisted % 2 == 0)
|
||
|
+ {
|
||
|
+ continue;
|
||
|
+ }
|
||
|
+ // CraftBukkit end
|
||
|
+
|
||
|
if (entity.canBePushed())
|
||
|
{
|
||
|
+ entity.numCollisions++; // Spigot
|
||
|
+ numCollisions++; // Spigot
|
||
|
this.collideWithEntity(entity);
|
||
|
}
|
||
|
}
|
||
|
+ numCollisions = 0; // Spigot
|
||
|
}
|
||
|
}
|
||
|
|