50 lines
1.0 KiB
Go
50 lines
1.0 KiB
Go
package game
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import (
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"context"
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"go-common/app/interface/main/app-card/model/card/operate"
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"go-common/app/interface/main/app-channel/conf"
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"go-common/library/database/sql"
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)
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const (
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_getSQL = "SELECT `id`,`title`,`desc`,`icon`,`cover`,`url_type`,`url_value`,`btn_txt`,`re_type`,`re_value`,`number`,`double_cover` FROM download_card"
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)
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type Dao struct {
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db *sql.DB
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}
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func New(c *conf.Config) (d *Dao) {
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d = &Dao{
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db: sql.NewMySQL(c.MySQL.Manager),
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}
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return
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}
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func (d *Dao) DownLoad(c context.Context) (dm map[int64]*operate.Download, err error) {
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rows, err := d.db.Query(c, _getSQL)
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if err != nil {
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return
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}
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defer rows.Close()
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dm = map[int64]*operate.Download{}
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for rows.Next() {
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d := &operate.Download{}
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if err = rows.Scan(&d.ID, &d.Title, &d.Desc, &d.Icon, &d.Cover, &d.URLType, &d.URLValue, &d.BtnTxt, &d.ReType, &d.ReValue, &d.Number, &d.DoubleCover); err != nil {
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return
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}
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d.Change()
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dm[d.ID] = d
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}
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return
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}
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// Close close memcache resource.
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func (d *Dao) Close() {
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if d.db != nil {
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d.db.Close()
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}
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}
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