go-common/app/job/main/passport-game-cloud/dao/notify.go

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2019-04-22 10:49:16 +00:00
package dao
import (
"context"
"net/url"
"strconv"
"go-common/library/ecode"
"go-common/library/log"
)
// NotifyGame to notify game.
func (d *Dao) NotifyGame(c context.Context, mid int64, accessToken, action string) (err error) {
params := url.Values{}
params.Set("modifiedAttr", action)
params.Set("mid", strconv.FormatInt(mid, 10))
if accessToken != "" {
params.Set("access_token", accessToken)
}
params.Set("from", "passport-game-cloud-job")
var res struct {
Code int `json:"code"`
}
if err = d.gameClient.Get(c, d.delGameCacheURI, "127.0.0.1", params, &res); err != nil {
log.Error("failed to notify game, d.gameClient.Get(%s) error(%v)", d.delGameCacheURI+"?"+params.Encode(), err)
return
}
if res.Code != 0 {
err = ecode.Int(res.Code)
log.Error("failed to notify game, url(%s) err(%v)", d.delGameCacheURI+"?"+params.Encode(), err)
}
return
}