Files
ms/packages/bukkit/src/typings/org.bukkit.Particle.ts
2019-09-12 17:54:17 +08:00

77 lines
4.1 KiB
TypeScript

declare namespace org {
namespace bukkit {
class Particle {
public static EXPLOSION_NORMAL: org.bukkit.Particle;
public static EXPLOSION_LARGE: org.bukkit.Particle;
public static EXPLOSION_HUGE: org.bukkit.Particle;
public static FIREWORKS_SPARK: org.bukkit.Particle;
public static WATER_BUBBLE: org.bukkit.Particle;
public static WATER_SPLASH: org.bukkit.Particle;
public static WATER_WAKE: org.bukkit.Particle;
public static SUSPENDED: org.bukkit.Particle;
public static SUSPENDED_DEPTH: org.bukkit.Particle;
public static CRIT: org.bukkit.Particle;
public static CRIT_MAGIC: org.bukkit.Particle;
public static SMOKE_NORMAL: org.bukkit.Particle;
public static SMOKE_LARGE: org.bukkit.Particle;
public static SPELL: org.bukkit.Particle;
public static SPELL_INSTANT: org.bukkit.Particle;
public static SPELL_MOB: org.bukkit.Particle;
public static SPELL_MOB_AMBIENT: org.bukkit.Particle;
public static SPELL_WITCH: org.bukkit.Particle;
public static DRIP_WATER: org.bukkit.Particle;
public static DRIP_LAVA: org.bukkit.Particle;
public static VILLAGER_ANGRY: org.bukkit.Particle;
public static VILLAGER_HAPPY: org.bukkit.Particle;
public static TOWN_AURA: org.bukkit.Particle;
public static NOTE: org.bukkit.Particle;
public static PORTAL: org.bukkit.Particle;
public static ENCHANTMENT_TABLE: org.bukkit.Particle;
public static FLAME: org.bukkit.Particle;
public static LAVA: org.bukkit.Particle;
public static CLOUD: org.bukkit.Particle;
public static REDSTONE: org.bukkit.Particle;
public static SNOWBALL: org.bukkit.Particle;
public static SNOW_SHOVEL: org.bukkit.Particle;
public static SLIME: org.bukkit.Particle;
public static HEART: org.bukkit.Particle;
public static BARRIER: org.bukkit.Particle;
public static ITEM_CRACK: org.bukkit.Particle;
public static BLOCK_CRACK: org.bukkit.Particle;
public static BLOCK_DUST: org.bukkit.Particle;
public static WATER_DROP: org.bukkit.Particle;
public static MOB_APPEARANCE: org.bukkit.Particle;
public static DRAGON_BREATH: org.bukkit.Particle;
public static END_ROD: org.bukkit.Particle;
public static DAMAGE_INDICATOR: org.bukkit.Particle;
public static SWEEP_ATTACK: org.bukkit.Particle;
public static FALLING_DUST: org.bukkit.Particle;
public static TOTEM: org.bukkit.Particle;
public static SPIT: org.bukkit.Particle;
public static SQUID_INK: org.bukkit.Particle;
public static BUBBLE_POP: org.bukkit.Particle;
public static CURRENT_DOWN: org.bukkit.Particle;
public static BUBBLE_COLUMN_UP: org.bukkit.Particle;
public static NAUTILUS: org.bukkit.Particle;
public static DOLPHIN: org.bukkit.Particle;
public static SNEEZE: org.bukkit.Particle;
public static CAMPFIRE_COSY_SMOKE: org.bukkit.Particle;
public static CAMPFIRE_SIGNAL_SMOKE: org.bukkit.Particle;
public static COMPOSTER: org.bukkit.Particle;
public static FLASH: org.bukkit.Particle;
public static FALLING_LAVA: org.bukkit.Particle;
public static LANDING_LAVA: org.bukkit.Particle;
public static FALLING_WATER: org.bukkit.Particle;
public static LEGACY_BLOCK_CRACK: org.bukkit.Particle;
public static LEGACY_BLOCK_DUST: org.bukkit.Particle;
public static LEGACY_FALLING_DUST: org.bukkit.Particle;
public static values(): org.bukkit.Particle[];
public static valueOf(name: string): org.bukkit.Particle;
/**
* Returns the required data type for the particle
*/
public getDataType(): any;
}
}
}