feat: 完善client相关功能 重构server部分

Signed-off-by: MiaoWoo <admin@yumc.pw>
backup
MiaoWoo 2021-08-14 12:43:20 +08:00
parent 774763be13
commit 53502e12cf
34 changed files with 2893 additions and 20 deletions

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@ -18,6 +18,10 @@
"build": "yarn clean && tsc",
"test": "echo \"Error: run tests from root\" && exit 1"
},
"dependencies": {
"backo2": "^1.0.2",
"parseuri": "^0.0.6"
},
"devDependencies": {
"@ccms/nashorn": "^0.16.0",
"@javatypes/tomcat-websocket-api": "^0.0.3",

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@ -46,22 +46,25 @@ export class WebSocket extends EventEmitter {
try {
let TransportImpl = require('./netty').NettyWebSocket
this.client = new TransportImpl(url, subProtocol, headers)
console.debug('create websocket from ' + this.client.constructor.name)
} catch (error) {
console.error('create websocket impl error: ' + error)
console.ex(error)
return
}
this.client.on('open', (event) => {
console.debug('client WebSocket call open', this.onopen)
this.onopen?.(event)
manager.add(this)
})
this.client.on('message', (event) => this.onmessage?.(event))
this.client.on('close', (event) => {
console.log('client WebSocket call close', this.onclose)
this.onclose?.(event)
manager.del(this)
})
this.client.on('error', (event) => this.onerror?.(event))
this.client.connect()
setTimeout(() => this.client.connect(), 20)
}
get id() {
return this.client.id

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@ -63,7 +63,7 @@ export class NettyWebSocket extends Transport {
this._port = 80
}
}
console.debug(`constructor NettyWebSocket url: ${url} scheme: ${this._schema} host: ${this._host} port: ${this._port}`)
console.debug(`constructor NettyWebSocket url: ${url} scheme: ${this._schema} host: ${this._host} port: ${this._port} header: ${JSON.stringify(headers)}`)
}
getId() {
return this.channel?.id() + ''

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@ -32,9 +32,11 @@ export abstract class Transport extends EventEmitter {
}
connect() {
console.debug(`client Transport connect`)
try {
this.doConnect()
} catch (error) {
console.ex(error)
this.onerror({ error })
}
}

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@ -0,0 +1 @@
export = (namepsace) => (...args) => { }//console.debug(namepsace, ...args)

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@ -0,0 +1,16 @@
import { Socket } from './socket'
export default (uri, opts) => new Socket(uri, opts)
/**
* Expose deps for legacy compatibility
* and standalone browser access.
*/
const protocol = Socket.protocol // this is an int
export { Socket, protocol }
// module.exports.Transport = require("./transport")
// module.exports.transports = require("./transports/index")
// module.exports.parser = require("../engine.io-parser")
export * from './transport'
export * from './transports/index'
export * from '../engine.io-parser'

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@ -0,0 +1,688 @@
import transports from "./transports"
// const transports = require("./transports/index")
const Emitter = require("component-emitter")
const debug = (...args: any) => console.debug('engine.io-client:socket', ...args)//require("debug")("engine.io-client:socket")
import parser from "../engine.io-parser"
const parseuri = require("parseuri")
const parseqs = require("parseqs")
import { installTimerFunctions } from "./util"
export class Socket extends Emitter {
/**
* Socket constructor.
*
* @param {String|Object} uri or options
* @param {Object} options
* @api public
*/
constructor(uri, opts: any = {}) {
super()
if (uri && "object" === typeof uri) {
opts = uri
uri = null
}
if (uri) {
uri = parseuri(uri)
opts.hostname = uri.host
opts.secure = uri.protocol === "https" || uri.protocol === "wss"
opts.port = uri.port
if (uri.query) opts.query = uri.query
} else if (opts.host) {
opts.hostname = parseuri(opts.host).host
}
installTimerFunctions(this, opts)
this.secure =
null != opts.secure
? opts.secure
: typeof location !== "undefined" && "https:" === location.protocol
if (opts.hostname && !opts.port) {
// if no port is specified manually, use the protocol default
opts.port = this.secure ? "443" : "80"
}
this.hostname =
opts.hostname ||
(typeof location !== "undefined" ? location.hostname : "localhost")
this.port =
opts.port ||
(typeof location !== "undefined" && location.port
? location.port
: this.secure
? 443
: 80)
this.transports = ["websocket"]
this.readyState = ""
this.writeBuffer = []
this.prevBufferLen = 0
this.opts = Object.assign(
{
path: "/engine.io",
agent: false,
withCredentials: false,
upgrade: true,
jsonp: true,
timestampParam: "t",
rememberUpgrade: false,
rejectUnauthorized: true,
perMessageDeflate: {
threshold: 1024
},
transportOptions: {},
closeOnBeforeunload: true
},
opts
)
this.opts.path = this.opts.path.replace(/\/$/, "") + "/"
if (typeof this.opts.query === "string") {
this.opts.query = parseqs.decode(this.opts.query)
}
// set on handshake
this.id = null
this.upgrades = null
this.pingInterval = null
this.pingTimeout = null
// set on heartbeat
this.pingTimeoutTimer = null
if (typeof addEventListener === "function") {
if (this.opts.closeOnBeforeunload) {
// Firefox closes the connection when the "beforeunload" event is emitted but not Chrome. This event listener
// ensures every browser behaves the same (no "disconnect" event at the Socket.IO level when the page is
// closed/reloaded)
addEventListener(
"beforeunload",
() => {
if (this.transport) {
// silently close the transport
this.transport.removeAllListeners()
this.transport.close()
}
},
false
)
}
if (this.hostname !== "localhost") {
this.offlineEventListener = () => {
this.onClose("transport close")
}
addEventListener("offline", this.offlineEventListener, false)
}
}
this.open()
}
/**
* Creates transport of the given type.
*
* @param {String} transport name
* @return {Transport}
* @api private
*/
createTransport(name, opt?) {
if (name != 'websocket') {
throw new Error('Only Support WebSocket in MiaoScript!')
}
debug('creating transport "%s"', name)
const query: any = clone(this.opts.query)
// append engine.io protocol identifier
query.EIO = parser.protocol
// transport name
query.transport = name
// session id if we already have one
if (this.id) query.sid = this.id
const opts = Object.assign(
{},
this.opts.transportOptions[name],
this.opts,
{
query,
socket: this,
hostname: this.hostname,
secure: this.secure,
port: this.port
}
)
debug("options: %j", JSON.stringify(opts))
debug("new func", transports[name])
return new transports[name](opts)
}
/**
* Initializes transport to use and starts probe.
*
* @api private
*/
open() {
let transport
if (
this.opts.rememberUpgrade &&
Socket.priorWebsocketSuccess &&
this.transports.indexOf("websocket") !== -1
) {
transport = "websocket"
} else if (0 === this.transports.length) {
// Emit error on next tick so it can be listened to
this.setTimeoutFn(() => {
this.emit("error", "No transports available")
}, 0)
return
} else {
transport = this.transports[0]
}
this.readyState = "opening"
// Retry with the next transport if the transport is disabled (jsonp: false)
try {
transport = this.createTransport(transport)
} catch (e) {
debug("error while creating transport: %s", e)
this.transports.shift()
this.open()
return
}
transport.open()
this.setTransport(transport)
}
/**
* Sets the current transport. Disables the existing one (if any).
*
* @api private
*/
setTransport(transport) {
debug("setting transport %s", transport.name)
if (this.transport) {
debug("clearing existing transport %s", this.transport.name)
this.transport.removeAllListeners()
}
// set up transport
this.transport = transport
// set up transport listeners
transport
.on("drain", this.onDrain.bind(this))
.on("packet", this.onPacket.bind(this))
.on("error", this.onError.bind(this))
.on("close", () => {
this.onClose("transport close")
})
}
/**
* Probes a transport.
*
* @param {String} transport name
* @api private
*/
probe(name) {
debug('probing transport "%s"', name)
let transport = this.createTransport(name, { probe: 1 })
let failed = false
Socket.priorWebsocketSuccess = false
const onTransportOpen = () => {
if (failed) return
debug('probe transport "%s" opened', name)
transport.send([{ type: "ping", data: "probe" }])
transport.once("packet", msg => {
if (failed) return
if ("pong" === msg.type && "probe" === msg.data) {
debug('probe transport "%s" pong', name)
this.upgrading = true
this.emit("upgrading", transport)
if (!transport) return
Socket.priorWebsocketSuccess = "websocket" === transport.name
debug('pausing current transport "%s"', this.transport.name)
this.transport.pause(() => {
if (failed) return
if ("closed" === this.readyState) return
debug("changing transport and sending upgrade packet")
cleanup()
this.setTransport(transport)
transport.send([{ type: "upgrade" }])
this.emit("upgrade", transport)
transport = null
this.upgrading = false
this.flush()
})
} else {
debug('probe transport "%s" failed', name)
const err: any = new Error("probe error")
err.transport = transport.name
this.emit("upgradeError", err)
}
})
}
function freezeTransport() {
if (failed) return
// Any callback called by transport should be ignored since now
failed = true
cleanup()
transport.close()
transport = null
}
// Handle any error that happens while probing
const onerror = err => {
const error: any = new Error("probe error: " + err)
error.transport = transport.name
freezeTransport()
debug('probe transport "%s" failed because of error: %s', name, err)
this.emit("upgradeError", error)
}
function onTransportClose() {
onerror("transport closed")
}
// When the socket is closed while we're probing
function onclose() {
onerror("socket closed")
}
// When the socket is upgraded while we're probing
function onupgrade(to) {
if (transport && to.name !== transport.name) {
debug('"%s" works - aborting "%s"', to.name, transport.name)
freezeTransport()
}
}
// Remove all listeners on the transport and on self
const cleanup = () => {
transport.removeListener("open", onTransportOpen)
transport.removeListener("error", onerror)
transport.removeListener("close", onTransportClose)
this.removeListener("close", onclose)
this.removeListener("upgrading", onupgrade)
}
transport.once("open", onTransportOpen)
transport.once("error", onerror)
transport.once("close", onTransportClose)
this.once("close", onclose)
this.once("upgrading", onupgrade)
transport.open()
}
/**
* Called when connection is deemed open.
*
* @api public
*/
onOpen() {
debug("socket open")
this.readyState = "open"
Socket.priorWebsocketSuccess = "websocket" === this.transport.name
this.emit("open")
this.flush()
// we check for `readyState` in case an `open`
// listener already closed the socket
if (
"open" === this.readyState &&
this.opts.upgrade &&
this.transport.pause
) {
debug("starting upgrade probes")
let i = 0
const l = this.upgrades.length
for (; i < l; i++) {
this.probe(this.upgrades[i])
}
}
}
/**
* Handles a packet.
*
* @api private
*/
onPacket(packet) {
if (
"opening" === this.readyState ||
"open" === this.readyState ||
"closing" === this.readyState
) {
debug('socket receive: type "%s", data "%s"', packet.type, packet.data)
this.emit("packet", packet)
// Socket is live - any packet counts
this.emit("heartbeat")
switch (packet.type) {
case "open":
this.onHandshake(JSON.parse(packet.data))
break
case "ping":
this.resetPingTimeout()
this.sendPacket("pong")
this.emit("ping")
this.emit("pong")
break
case "error":
const err: any = new Error("server error")
err.code = packet.data
this.onError(err)
break
case "message":
this.emit("data", packet.data)
this.emit("message", packet.data)
break
}
} else {
debug('packet received with socket readyState "%s"', this.readyState)
}
}
/**
* Called upon handshake completion.
*
* @param {Object} handshake obj
* @api private
*/
onHandshake(data) {
this.emit("handshake", data)
this.id = data.sid
this.transport.query.sid = data.sid
this.upgrades = this.filterUpgrades(data.upgrades)
this.pingInterval = data.pingInterval
this.pingTimeout = data.pingTimeout
this.onOpen()
// In case open handler closes socket
if ("closed" === this.readyState) return
this.resetPingTimeout()
}
/**
* Sets and resets ping timeout timer based on server pings.
*
* @api private
*/
resetPingTimeout() {
this.clearTimeoutFn(this.pingTimeoutTimer)
this.pingTimeoutTimer = this.setTimeoutFn(() => {
this.onClose("ping timeout")
}, this.pingInterval + this.pingTimeout)
if (this.opts.autoUnref) {
this.pingTimeoutTimer.unref()
}
}
/**
* Called on `drain` event
*
* @api private
*/
onDrain() {
this.writeBuffer.splice(0, this.prevBufferLen)
// setting prevBufferLen = 0 is very important
// for example, when upgrading, upgrade packet is sent over,
// and a nonzero prevBufferLen could cause problems on `drain`
this.prevBufferLen = 0
if (0 === this.writeBuffer.length) {
this.emit("drain")
} else {
this.flush()
}
}
/**
* Flush write buffers.
*
* @api private
*/
flush() {
if (
"closed" !== this.readyState &&
this.transport.writable &&
!this.upgrading &&
this.writeBuffer.length
) {
debug("flushing %d packets in socket", this.writeBuffer.length)
this.transport.send(this.writeBuffer)
// keep track of current length of writeBuffer
// splice writeBuffer and callbackBuffer on `drain`
this.prevBufferLen = this.writeBuffer.length
this.emit("flush")
}
}
/**
* Sends a message.
*
* @param {String} message.
* @param {Function} callback function.
* @param {Object} options.
* @return {Socket} for chaining.
* @api public
*/
write(msg, options, fn) {
this.sendPacket("message", msg, options, fn)
return this
}
send(msg, options, fn) {
this.sendPacket("message", msg, options, fn)
return this
}
/**
* Sends a packet.
*
* @param {String} packet type.
* @param {String} data.
* @param {Object} options.
* @param {Function} callback function.
* @api private
*/
sendPacket(type, data?, options?, fn?) {
if ("function" === typeof data) {
fn = data
data = undefined
}
if ("function" === typeof options) {
fn = options
options = null
}
if ("closing" === this.readyState || "closed" === this.readyState) {
return
}
options = options || {}
options.compress = false !== options.compress
const packet = {
type: type,
data: data,
options: options
}
this.emit("packetCreate", packet)
this.writeBuffer.push(packet)
if (fn) this.once("flush", fn)
this.flush()
}
/**
* Closes the connection.
*
* @api private
*/
close() {
const close = () => {
this.onClose("forced close")
debug("socket closing - telling transport to close")
this.transport.close()
}
const cleanupAndClose = () => {
this.removeListener("upgrade", cleanupAndClose)
this.removeListener("upgradeError", cleanupAndClose)
close()
}
const waitForUpgrade = () => {
// wait for upgrade to finish since we can't send packets while pausing a transport
this.once("upgrade", cleanupAndClose)
this.once("upgradeError", cleanupAndClose)
}
if ("opening" === this.readyState || "open" === this.readyState) {
this.readyState = "closing"
if (this.writeBuffer.length) {
this.once("drain", () => {
if (this.upgrading) {
waitForUpgrade()
} else {
close()
}
})
} else if (this.upgrading) {
waitForUpgrade()
} else {
close()
}
}
return this
}
/**
* Called upon transport error
*
* @api private
*/
onError(err) {
debug("socket error %j", err)
Socket.priorWebsocketSuccess = false
this.emit("error", err)
this.onClose("transport error", err)
}
/**
* Called upon transport close.
*
* @api private
*/
onClose(reason, desc?) {
if (
"opening" === this.readyState ||
"open" === this.readyState ||
"closing" === this.readyState
) {
debug('socket close with reason: "%s"', reason)
// clear timers
this.clearTimeoutFn(this.pingIntervalTimer)
this.clearTimeoutFn(this.pingTimeoutTimer)
// stop event from firing again for transport
this.transport.removeAllListeners("close")
// ensure transport won't stay open
this.transport.close()
// ignore further transport communication
this.transport.removeAllListeners()
if (typeof removeEventListener === "function") {
removeEventListener("offline", this.offlineEventListener, false)
}
// set ready state
this.readyState = "closed"
// clear session id
this.id = null
// emit close event
this.emit("close", reason, desc)
// clean buffers after, so users can still
// grab the buffers on `close` event
this.writeBuffer = []
this.prevBufferLen = 0
}
}
/**
* Filters upgrades, returning only those matching client transports.
*
* @param {Array} server upgrades
* @api private
*
*/
filterUpgrades(upgrades) {
const filteredUpgrades = []
let i = 0
const j = upgrades.length
for (; i < j; i++) {
if (~this.transports.indexOf(upgrades[i]))
filteredUpgrades.push(upgrades[i])
}
return filteredUpgrades
}
}
Socket.priorWebsocketSuccess = false
/**
* Protocol version.
*
* @api public
*/
Socket.protocol = parser.protocol // this is an int
function clone(obj) {
const o = {}
for (let i in obj) {
if (obj.hasOwnProperty(i)) {
o[i] = obj[i]
}
}
return o
}

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@ -0,0 +1,119 @@
import parser from "../engine.io-parser"
const Emitter = require("component-emitter")
import { installTimerFunctions } from "./util"
const debug = (...args: any) => console.debug('engine.io-client:transport', ...args)//require("debug")("engine.io-client:transport")
export class Transport extends Emitter {
/**
* Transport abstract constructor.
*
* @param {Object} options.
* @api private
*/
constructor(opts) {
super()
installTimerFunctions(this, opts)
this.opts = opts
this.query = opts.query
this.readyState = ""
this.socket = opts.socket
}
/**
* Emits an error.
*
* @param {String} str
* @return {Transport} for chaining
* @api public
*/
onError(msg, desc) {
const err: any = new Error(msg)
err.type = "TransportError"
err.description = desc
this.emit("error", err)
return this
}
/**
* Opens the transport.
*
* @api public
*/
open() {
if ("closed" === this.readyState || "" === this.readyState) {
this.readyState = "opening"
this.doOpen()
}
return this
}
/**
* Closes the transport.
*
* @api private
*/
close() {
if ("opening" === this.readyState || "open" === this.readyState) {
this.doClose()
this.onClose()
}
return this
}
/**
* Sends multiple packets.
*
* @param {Array} packets
* @api private
*/
send(packets) {
if ("open" === this.readyState) {
this.write(packets)
} else {
// this might happen if the transport was silently closed in the beforeunload event handler
debug("transport is not open, discarding packets")
}
}
/**
* Called upon open
*
* @api private
*/
onOpen() {
this.readyState = "open"
this.writable = true
this.emit("open")
}
/**
* Called with data.
*
* @param {String} data
* @api private
*/
onData(data) {
const packet = parser.decodePacket(data, this.socket.binaryType)
this.onPacket(packet)
}
/**
* Called with a decoded packet.
*/
onPacket(packet) {
this.emit("packet", packet)
}
/**
* Called upon close.
*
* @api private
*/
onClose() {
this.readyState = "closed"
this.emit("close")
}
}

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@ -0,0 +1,4 @@
import { WS } from "./websocket"
export default {
'websocket': WS
}

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@ -0,0 +1,259 @@
import { Transport } from '../transport'
// const Transport = require("../transport")
import parser from '../../engine.io-parser'
// const parser = require("../engine.io-parser")
const parseqs = require("parseqs")
const yeast = require("yeast")
import { pick } from '../util'
// const { pick } = require("../util")
import { WebSocket } from '../../client'
const usingBrowserWebSocket = true
// const {
// WebSocket,
// usingBrowserWebSocket,
// defaultBinaryType,
// nextTick
// } = require("./websocket-constructor")
const debug = (...args: any) => console.debug('engine.io-client:websocket', ...args)//require("debug")("engine.io-client:websocket")
// detect ReactNative environment
const isReactNative =
typeof navigator !== "undefined" &&
typeof navigator.product === "string" &&
navigator.product.toLowerCase() === "reactnative"
export class WS extends Transport {
/**
* WebSocket transport constructor.
*
* @api {Object} connection options
* @api public
*/
constructor(opts) {
super(opts)
this.supportsBinary = !opts.forceBase64
}
/**
* Transport name.
*
* @api public
*/
get name() {
return "websocket"
}
/**
* Opens socket.
*
* @api private
*/
doOpen() {
if (!this.check()) {
// let probe timeout
return
}
const uri = this.uri()
const protocols = this.opts.protocols
// React Native only supports the 'headers' option, and will print a warning if anything else is passed
const opts = isReactNative
? {}
: pick(
this.opts,
"agent",
"perMessageDeflate",
"pfx",
"key",
"passphrase",
"cert",
"ca",
"ciphers",
"rejectUnauthorized",
"localAddress",
"protocolVersion",
"origin",
"maxPayload",
"family",
"checkServerIdentity"
)
if (this.opts.extraHeaders) {
opts.headers = this.opts.extraHeaders
}
try {
this.ws = new WebSocket(uri, protocols)
// usingBrowserWebSocket && !isReactNative
// ? protocols
// ? new WebSocket(uri, protocols)
// : new WebSocket(uri)
// : new WebSocket(uri, protocols, opts)
} catch (err) {
return this.emit("error", err)
}
this.ws.binaryType = this.socket.binaryType || 'arraybuffer'
this.addEventListeners()
}
/**
* Adds event listeners to the socket
*
* @api private
*/
addEventListeners() {
this.ws.onopen = () => {
if (this.opts.autoUnref) {
this.ws._socket.unref()
}
this.onOpen()
}
this.ws.onclose = this.onClose.bind(this)
this.ws.onmessage = ev => this.onData(ev.data)
this.ws.onerror = e => this.onError("websocket error", e)
}
/**
* Writes data to socket.
*
* @param {Array} array of packets.
* @api private
*/
write(packets) {
this.writable = false
// encodePacket efficient as it uses WS framing
// no need for encodePayload
for (let i = 0; i < packets.length; i++) {
const packet = packets[i]
const lastPacket = i === packets.length - 1
parser.encodePacket(packet, this.supportsBinary, data => {
// always create a new object (GH-437)
const opts: any = {}
if (!usingBrowserWebSocket) {
if (packet.options) {
opts.compress = packet.options.compress
}
if (this.opts.perMessageDeflate) {
const len =
"string" === typeof data ? Buffer.byteLength(data) : data.length
if (len < this.opts.perMessageDeflate.threshold) {
opts.compress = false
}
}
}
// Sometimes the websocket has already been closed but the browser didn't
// have a chance of informing us about it yet, in that case send will
// throw an error
try {
if (usingBrowserWebSocket) {
// TypeError is thrown when passing the second argument on Safari
this.ws.send(data)
} else {
this.ws.send(data, opts)
}
} catch (e) {
debug("websocket closed before onclose event")
}
if (lastPacket) {
// fake drain
// defer to next tick to allow Socket to clear writeBuffer
process.nextTick(() => {
this.writable = true
this.emit("drain")
}, this.setTimeoutFn)
}
})
}
}
/**
* Called upon close
*
* @api private
*/
onClose() {
Transport.prototype.onClose.call(this)
}
/**
* Closes socket.
*
* @api private
*/
doClose() {
if (typeof this.ws !== "undefined") {
this.ws.close()
this.ws = null
}
}
/**
* Generates uri for connection.
*
* @api private
*/
uri() {
let query = this.query || {}
const schema = this.opts.secure ? "wss" : "ws"
let port = ""
// avoid port if default for schema
if (
this.opts.port &&
(("wss" === schema && Number(this.opts.port) !== 443) ||
("ws" === schema && Number(this.opts.port) !== 80))
) {
port = ":" + this.opts.port
}
// append timestamp to URI
if (this.opts.timestampRequests) {
query[this.opts.timestampParam] = yeast()
}
// communicate binary support capabilities
if (!this.supportsBinary) {
query.b64 = 1
}
query = parseqs.encode(query)
// prepend ? to query
if (query.length) {
query = "?" + query
}
const ipv6 = this.opts.hostname.indexOf(":") !== -1
return (
schema +
"://" +
(ipv6 ? "[" + this.opts.hostname + "]" : this.opts.hostname) +
port +
this.opts.path +
query
)
}
/**
* Feature detection for WebSocket.
*
* @return {Boolean} whether this transport is available.
* @api public
*/
check() {
return (
!!WebSocket &&
!("__initialize" in WebSocket && this.name === WS.prototype.name)
)
}
}

View File

@ -0,0 +1,23 @@
const pick = (obj, ...attr) => {
return attr.reduce((acc, k) => {
if (obj.hasOwnProperty(k)) {
acc[k] = obj[k]
}
return acc
}, {})
}
// Keep a reference to the real timeout functions so they can be used when overridden
const NATIVE_SET_TIMEOUT = setTimeout
const NATIVE_CLEAR_TIMEOUT = clearTimeout
const installTimerFunctions = (obj, opts) => {
if (opts.useNativeTimers) {
obj.setTimeoutFn = NATIVE_SET_TIMEOUT.bind(globalThis)
obj.clearTimeoutFn = NATIVE_CLEAR_TIMEOUT.bind(globalThis)
} else {
obj.setTimeoutFn = setTimeout.bind(globalThis)
obj.clearTimeoutFn = clearTimeout.bind(globalThis)
}
}
export { pick, installTimerFunctions }

View File

@ -48,3 +48,4 @@ export * from './socket.io'
export * from './client'
export * from './server'
export * from './engine.io/transport'
export * as client from './socket.io-client'

View File

@ -49,9 +49,6 @@ export abstract class WebSocketServer extends EventEmitter {
this.execute(handler, (websocket) => websocket.emit(ServerEvent.disconnect, cause))
}
protected onerror(handler: any, error: Error) {
if (global.debug) {
console.ex(error)
}
this.execute(handler, (websocket) => websocket.emit(ServerEvent.error, error))
}
protected execute(handler: any, callback: (websocket: WebSocketClient) => void) {
@ -82,9 +79,9 @@ export const attach = (instance, options) => {
}, options)
let WebSocketServerImpl = undefined
if (instance.class.name.startsWith('io.netty.channel')) {
WebSocketServerImpl = require("../netty").NettyWebSocketServer
WebSocketServerImpl = require("./netty").NettyWebSocketServer
} else {
WebSocketServerImpl = require("../tomcat").TomcatWebSocketServer
WebSocketServerImpl = require("./tomcat").TomcatWebSocketServer
}
return new WebSocketServerImpl(instance, options)
}

View File

@ -1,4 +1,4 @@
import { WebSocketClient } from '../server/client'
import { WebSocketClient } from '../client'
const TextWebSocketFrame = Java.type('io.netty.handler.codec.http.websocketx.TextWebSocketFrame')

View File

@ -1,8 +1,8 @@
import { JavaServerOptions } from '../server'
import { HttpRequestHandlerAdapter } from './adapter'
import { AttributeKeys } from './constants'
import type { JavaServerOptions } from '../'
const DefaultHttpResponse = Java.type('io.netty.handler.codec.http.DefaultHttpResponse')
const DefaultFullHttpResponse = Java.type('io.netty.handler.codec.http.DefaultFullHttpResponse')
const HttpHeaders = Java.type('io.netty.handler.codec.http.HttpHeaders')

View File

@ -1,11 +1,13 @@
import { JavaServerOptions, ServerEvent, WebSocketServer } from '../server'
import { Request } from '../server/request'
import { ServerEvent, WebSocketServer } from '../'
import { Request } from '../request'
import { NettyClient } from './client'
import { AttributeKeys, Keys } from './constants'
import { WebSocketDetect } from './websocket_detect'
import { WebSocketHandler } from './websocket_handler'
import type { JavaServerOptions } from '../'
class NettyWebSocketServer extends WebSocketServer {
constructor(pipeline: any, options: JavaServerOptions) {
super(pipeline, options)

View File

@ -1,8 +1,10 @@
import { EventEmitter } from 'events'
import { JavaServerOptions, ServerEvent } from '../server'
import { ServerEvent } from '../'
import { TextWebSocketFrameHandlerAdapter } from './adapter'
import type { JavaServerOptions } from '../'
export class TextWebSocketFrameHandler extends TextWebSocketFrameHandlerAdapter {
private event: EventEmitter
constructor(options: JavaServerOptions) {

View File

@ -1,7 +1,7 @@
import { EventEmitter } from 'events'
import { WebSocketHandlerAdapter } from "./adapter"
import { ServerEvent } from '../server'
import { ServerEvent } from '../'
export class WebSocketDetect extends WebSocketHandlerAdapter {
private event: EventEmitter

View File

@ -1,10 +1,12 @@
import { JavaServerOptions, ServerEvent } from '../server'
import { ServerEvent } from '../'
import { Keys } from './constants'
import { HttpRequestHandler } from './httprequest'
import { WebSocketHandlerAdapter } from "./adapter"
import { TextWebSocketFrameHandler } from './text_websocket_frame'
import type { JavaServerOptions } from '../'
const CharsetUtil = Java.type('io.netty.util.CharsetUtil')
const HttpServerCodec = Java.type('io.netty.handler.codec.http.HttpServerCodec')
const ChunkedWriteHandler = Java.type('io.netty.handler.stream.ChunkedWriteHandler')

View File

@ -1,4 +1,4 @@
import { WebSocketClient } from '../server/client'
import { WebSocketClient } from '../client'
export class TomcatClient extends WebSocketClient {
private session: javax.websocket.Session

View File

@ -1,5 +1,5 @@
import { JavaServerOptions, WebSocketServer } from '../server'
import { Request } from '../server/request'
import { JavaServerOptions, WebSocketServer } from '../'
import { Request } from '../request'
import { TomcatClient } from './client'
import { ProxyBeanName } from './constants'

View File

@ -0,0 +1,105 @@
import { url } from "./url"
import { Manager, ManagerOptions } from "./manager"
import { Socket, SocketOptions } from "./socket"
const debug = require("../debug")("socket.io-client")
/**
* Module exports.
*/
module.exports = exports = lookup
/**
* Managers cache.
*/
const cache: Record<string, Manager> = (exports.managers = {})
/**
* Looks up an existing `Manager` for multiplexing.
* If the user summons:
*
* `io('http://localhost/a');`
* `io('http://localhost/b');`
*
* We reuse the existing instance based on same scheme/port/host,
* and we initialize sockets for each namespace.
*
* @public
*/
function lookup(opts?: Partial<ManagerOptions & SocketOptions>): Socket
function lookup(
uri: string,
opts?: Partial<ManagerOptions & SocketOptions>
): Socket
function lookup(
uri: string | Partial<ManagerOptions & SocketOptions>,
opts?: Partial<ManagerOptions & SocketOptions>
): Socket
function lookup(
uri: string | Partial<ManagerOptions & SocketOptions>,
opts?: Partial<ManagerOptions & SocketOptions>
): Socket {
if (typeof uri === "object") {
opts = uri
uri = undefined
}
opts = opts || {}
const parsed = url(uri as string, opts.path || "/socket.io")
const source = parsed.source
const id = parsed.id
const path = parsed.path
const sameNamespace = cache[id] && path in cache[id]["nsps"]
const newConnection =
opts.forceNew ||
opts["force new connection"] ||
false === opts.multiplex ||
sameNamespace
let io: Manager
if (newConnection) {
debug("ignoring socket cache for %s", source)
io = new Manager(source, opts)
} else {
if (!cache[id]) {
debug("new io instance for %s", source)
cache[id] = new Manager(source, opts)
}
io = cache[id]
}
if (parsed.query && !opts.query) {
opts.query = parsed.queryKey
}
return io.socket(parsed.path, opts)
}
/**
* Protocol version.
*
* @public
*/
export { protocol } from "../socket.io-parser"
/**
* `connect`.
*
* @param {String} uri
* @public
*/
exports.connect = lookup
/**
* Expose constructors for standalone build.
*
* @public
*/
export { Manager, ManagerOptions } from "./manager"
export { Socket } from "./socket"
export { lookup as io, SocketOptions }
export default lookup

View File

@ -0,0 +1,816 @@
import eio from "../engine.io-client"
import { Socket, SocketOptions } from "./socket"
import * as parser from "../socket.io-parser"
import { Decoder, Encoder, Packet } from "../socket.io-parser"
import { on } from "./on"
import * as Backoff from "backo2"
import {
DefaultEventsMap,
EventsMap,
StrictEventEmitter,
} from "./typed-events"
const debug = require("../debug")("socket.io-client")
interface EngineOptions {
/**
* The host that we're connecting to. Set from the URI passed when connecting
*/
host: string
/**
* The hostname for our connection. Set from the URI passed when connecting
*/
hostname: string
/**
* If this is a secure connection. Set from the URI passed when connecting
*/
secure: boolean
/**
* The port for our connection. Set from the URI passed when connecting
*/
port: string
/**
* Any query parameters in our uri. Set from the URI passed when connecting
*/
query: { [key: string]: string }
/**
* `http.Agent` to use, defaults to `false` (NodeJS only)
*/
agent: string | boolean
/**
* Whether the client should try to upgrade the transport from
* long-polling to something better.
* @default true
*/
upgrade: boolean
/**
* Forces JSONP for polling transport.
*/
forceJSONP: boolean
/**
* Determines whether to use JSONP when necessary for polling. If
* disabled (by settings to false) an error will be emitted (saying
* "No transports available") if no other transports are available.
* If another transport is available for opening a connection (e.g.
* WebSocket) that transport will be used instead.
* @default true
*/
jsonp: boolean
/**
* Forces base 64 encoding for polling transport even when XHR2
* responseType is available and WebSocket even if the used standard
* supports binary.
*/
forceBase64: boolean
/**
* Enables XDomainRequest for IE8 to avoid loading bar flashing with
* click sound. default to `false` because XDomainRequest has a flaw
* of not sending cookie.
* @default false
*/
enablesXDR: boolean
/**
* The param name to use as our timestamp key
* @default 't'
*/
timestampParam: string
/**
* Whether to add the timestamp with each transport request. Note: this
* is ignored if the browser is IE or Android, in which case requests
* are always stamped
* @default false
*/
timestampRequests: boolean
/**
* A list of transports to try (in order). Engine.io always attempts to
* connect directly with the first one, provided the feature detection test
* for it passes.
* @default ['polling','websocket']
*/
transports: string[]
/**
* The port the policy server listens on
* @default 843
*/
policyPost: number
/**
* If true and if the previous websocket connection to the server succeeded,
* the connection attempt will bypass the normal upgrade process and will
* initially try websocket. A connection attempt following a transport error
* will use the normal upgrade process. It is recommended you turn this on
* only when using SSL/TLS connections, or if you know that your network does
* not block websockets.
* @default false
*/
rememberUpgrade: boolean
/**
* Are we only interested in transports that support binary?
*/
onlyBinaryUpgrades: boolean
/**
* Timeout for xhr-polling requests in milliseconds (0) (only for polling transport)
*/
requestTimeout: number
/**
* Transport options for Node.js client (headers etc)
*/
transportOptions: Object
/**
* (SSL) Certificate, Private key and CA certificates to use for SSL.
* Can be used in Node.js client environment to manually specify
* certificate information.
*/
pfx: string
/**
* (SSL) Private key to use for SSL. Can be used in Node.js client
* environment to manually specify certificate information.
*/
key: string
/**
* (SSL) A string or passphrase for the private key or pfx. Can be
* used in Node.js client environment to manually specify certificate
* information.
*/
passphrase: string
/**
* (SSL) Public x509 certificate to use. Can be used in Node.js client
* environment to manually specify certificate information.
*/
cert: string
/**
* (SSL) An authority certificate or array of authority certificates to
* check the remote host against.. Can be used in Node.js client
* environment to manually specify certificate information.
*/
ca: string | string[]
/**
* (SSL) A string describing the ciphers to use or exclude. Consult the
* [cipher format list]
* (http://www.openssl.org/docs/apps/ciphers.html#CIPHER_LIST_FORMAT) for
* details on the format.. Can be used in Node.js client environment to
* manually specify certificate information.
*/
ciphers: string
/**
* (SSL) If true, the server certificate is verified against the list of
* supplied CAs. An 'error' event is emitted if verification fails.
* Verification happens at the connection level, before the HTTP request
* is sent. Can be used in Node.js client environment to manually specify
* certificate information.
*/
rejectUnauthorized: boolean
/**
* Headers that will be passed for each request to the server (via xhr-polling and via websockets).
* These values then can be used during handshake or for special proxies.
*/
extraHeaders?: { [header: string]: string }
/**
* Whether to include credentials (cookies, authorization headers, TLS
* client certificates, etc.) with cross-origin XHR polling requests
* @default false
*/
withCredentials: boolean
/**
* Whether to automatically close the connection whenever the beforeunload event is received.
* @default true
*/
closeOnBeforeunload: boolean
}
export interface ManagerOptions extends EngineOptions {
/**
* Should we force a new Manager for this connection?
* @default false
*/
forceNew: boolean
/**
* Should we multiplex our connection (reuse existing Manager) ?
* @default true
*/
multiplex: boolean
/**
* The path to get our client file from, in the case of the server
* serving it
* @default '/socket.io'
*/
path: string
/**
* Should we allow reconnections?
* @default true
*/
reconnection: boolean
/**
* How many reconnection attempts should we try?
* @default Infinity
*/
reconnectionAttempts: number
/**
* The time delay in milliseconds between reconnection attempts
* @default 1000
*/
reconnectionDelay: number
/**
* The max time delay in milliseconds between reconnection attempts
* @default 5000
*/
reconnectionDelayMax: number
/**
* Used in the exponential backoff jitter when reconnecting
* @default 0.5
*/
randomizationFactor: number
/**
* The timeout in milliseconds for our connection attempt
* @default 20000
*/
timeout: number
/**
* Should we automatically connect?
* @default true
*/
autoConnect: boolean
/**
* weather we should unref the reconnect timer when it is
* create automatically
* @default false
*/
autoUnref: boolean
/**
* the parser to use. Defaults to an instance of the Parser that ships with socket.io.
*/
parser: any
}
interface ManagerReservedEvents {
open: () => void
error: (err: Error) => void
ping: () => void
packet: (packet: Packet) => void
close: (reason: string) => void
reconnect_failed: () => void
reconnect_attempt: (attempt: number) => void
reconnect_error: (err: Error) => void
reconnect: (attempt: number) => void
}
export class Manager<
ListenEvents extends EventsMap = DefaultEventsMap,
EmitEvents extends EventsMap = ListenEvents
> extends StrictEventEmitter<{}, {}, ManagerReservedEvents> {
/**
* The Engine.IO client instance
*
* @public
*/
public engine: any
/**
* @private
*/
_autoConnect: boolean
/**
* @private
*/
_readyState: "opening" | "open" | "closed"
/**
* @private
*/
_reconnecting: boolean
private readonly uri: string
public opts: Partial<ManagerOptions>
private nsps: Record<string, Socket> = {};
private subs: Array<ReturnType<typeof on>> = [];
private backoff: Backoff
private _reconnection: boolean
private _reconnectionAttempts: number
private _reconnectionDelay: number
private _randomizationFactor: number
private _reconnectionDelayMax: number
private _timeout: any
private encoder: Encoder
private decoder: Decoder
private skipReconnect: boolean
/**
* `Manager` constructor.
*
* @param uri - engine instance or engine uri/opts
* @param opts - options
* @public
*/
constructor(opts: Partial<ManagerOptions>)
constructor(uri?: string, opts?: Partial<ManagerOptions>)
constructor(
uri?: string | Partial<ManagerOptions>,
opts?: Partial<ManagerOptions>
)
constructor(
uri?: string | Partial<ManagerOptions>,
opts?: Partial<ManagerOptions>
) {
super()
if (uri && "object" === typeof uri) {
opts = uri
uri = undefined
}
opts = opts || {}
opts.path = opts.path || "/socket.io"
this.opts = opts
this.reconnection(opts.reconnection !== false)
this.reconnectionAttempts(opts.reconnectionAttempts || Infinity)
this.reconnectionDelay(opts.reconnectionDelay || 1000)
this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000)
this.randomizationFactor(opts.randomizationFactor ?? 0.5)
this.backoff = new Backoff({
min: this.reconnectionDelay(),
max: this.reconnectionDelayMax(),
jitter: this.randomizationFactor(),
})
this.timeout(null == opts.timeout ? 20000 : opts.timeout)
this._readyState = "closed"
this.uri = uri as string
const _parser = opts.parser || parser
this.encoder = new _parser.Encoder()
this.decoder = new _parser.Decoder()
this._autoConnect = opts.autoConnect !== false
if (this._autoConnect) this.open()
}
/**
* Sets the `reconnection` config.
*
* @param {Boolean} v - true/false if it should automatically reconnect
* @return {Manager} self or value
* @public
*/
public reconnection(v: boolean): this
public reconnection(): boolean
public reconnection(v?: boolean): this | boolean
public reconnection(v?: boolean): this | boolean {
if (!arguments.length) return this._reconnection
this._reconnection = !!v
return this
}
/**
* Sets the reconnection attempts config.
*
* @param {Number} v - max reconnection attempts before giving up
* @return {Manager} self or value
* @public
*/
public reconnectionAttempts(v: number): this
public reconnectionAttempts(): number
public reconnectionAttempts(v?: number): this | number
public reconnectionAttempts(v?: number): this | number {
if (v === undefined) return this._reconnectionAttempts
this._reconnectionAttempts = v
return this
}
/**
* Sets the delay between reconnections.
*
* @param {Number} v - delay
* @return {Manager} self or value
* @public
*/
public reconnectionDelay(v: number): this
public reconnectionDelay(): number
public reconnectionDelay(v?: number): this | number
public reconnectionDelay(v?: number): this | number {
if (v === undefined) return this._reconnectionDelay
this._reconnectionDelay = v
this.backoff?.setMin(v)
return this
}
/**
* Sets the randomization factor
*
* @param v - the randomization factor
* @return self or value
* @public
*/
public randomizationFactor(v: number): this
public randomizationFactor(): number
public randomizationFactor(v?: number): this | number
public randomizationFactor(v?: number): this | number {
if (v === undefined) return this._randomizationFactor
this._randomizationFactor = v
this.backoff?.setJitter(v)
return this
}
/**
* Sets the maximum delay between reconnections.
*
* @param v - delay
* @return self or value
* @public
*/
public reconnectionDelayMax(v: number): this
public reconnectionDelayMax(): number
public reconnectionDelayMax(v?: number): this | number
public reconnectionDelayMax(v?: number): this | number {
if (v === undefined) return this._reconnectionDelayMax
this._reconnectionDelayMax = v
this.backoff?.setMax(v)
return this
}
/**
* Sets the connection timeout. `false` to disable
*
* @param v - connection timeout
* @return self or value
* @public
*/
public timeout(v: number | boolean): this
public timeout(): number | boolean
public timeout(v?: number | boolean): this | number | boolean
public timeout(v?: number | boolean): this | number | boolean {
if (!arguments.length) return this._timeout
this._timeout = v
return this
}
/**
* Starts trying to reconnect if reconnection is enabled and we have not
* started reconnecting yet
*
* @private
*/
private maybeReconnectOnOpen() {
// Only try to reconnect if it's the first time we're connecting
if (
!this._reconnecting &&
this._reconnection &&
this.backoff.attempts === 0
) {
// keeps reconnection from firing twice for the same reconnection loop
this.reconnect()
}
}
/**
* Sets the current transport `socket`.
*
* @param {Function} fn - optional, callback
* @return self
* @public
*/
public open(fn?: (err?: Error) => void): this {
debug("readyState %s", this._readyState)
if (~this._readyState.indexOf("open")) return this
debug("opening %s", this.uri)
// @ts-ignore
this.engine = eio(this.uri, this.opts)
const socket = this.engine
const self = this
this._readyState = "opening"
this.skipReconnect = false
// emit `open`
const openSubDestroy = on(socket, "open", function () {
self.onopen()
fn && fn()
})
// emit `error`
const errorSub = on(socket, "error", (err) => {
debug("error")
self.cleanup()
self._readyState = "closed"
this.emitReserved("error", err)
if (fn) {
fn(err)
} else {
// Only do this if there is no fn to handle the error
self.maybeReconnectOnOpen()
}
})
if (false !== this._timeout) {
const timeout = this._timeout
debug("connect attempt will timeout after %d", timeout)
if (timeout === 0) {
openSubDestroy() // prevents a race condition with the 'open' event
}
// set timer
const timer = setTimeout(() => {
debug("connect attempt timed out after %d", timeout)
openSubDestroy()
socket.close()
socket.emit("error", new Error("timeout"))
}, timeout)
if (this.opts.autoUnref) {
timer.unref()
}
this.subs.push(function subDestroy(): void {
clearTimeout(timer)
})
}
this.subs.push(openSubDestroy)
this.subs.push(errorSub)
return this
}
/**
* Alias for open()
*
* @return self
* @public
*/
public connect(fn?: (err?: Error) => void): this {
return this.open(fn)
}
/**
* Called upon transport open.
*
* @private
*/
private onopen(): void {
debug("open")
// clear old subs
this.cleanup()
// mark as open
this._readyState = "open"
this.emitReserved("open")
// add new subs
const socket = this.engine
this.subs.push(
on(socket, "ping", this.onping.bind(this)),
on(socket, "data", this.ondata.bind(this)),
on(socket, "error", this.onerror.bind(this)),
on(socket, "close", this.onclose.bind(this)),
on(this.decoder, "decoded", this.ondecoded.bind(this))
)
}
/**
* Called upon a ping.
*
* @private
*/
private onping(): void {
this.emitReserved("ping")
}
/**
* Called with data.
*
* @private
*/
private ondata(data): void {
this.decoder.add(data)
}
/**
* Called when parser fully decodes a packet.
*
* @private
*/
private ondecoded(packet): void {
this.emitReserved("packet", packet)
}
/**
* Called upon socket error.
*
* @private
*/
private onerror(err): void {
debug("error", err)
this.emitReserved("error", err)
}
/**
* Creates a new socket for the given `nsp`.
*
* @return {Socket}
* @public
*/
public socket(nsp: string, opts?: Partial<SocketOptions>): Socket {
let socket = this.nsps[nsp]
if (!socket) {
socket = new Socket(this, nsp, opts)
this.nsps[nsp] = socket
}
return socket
}
/**
* Called upon a socket close.
*
* @param socket
* @private
*/
_destroy(socket: Socket): void {
const nsps = Object.keys(this.nsps)
for (const nsp of nsps) {
const socket = this.nsps[nsp]
if (socket.active) {
debug("socket %s is still active, skipping close", nsp)
return
}
}
this._close()
}
/**
* Writes a packet.
*
* @param packet
* @private
*/
_packet(packet: Partial<Packet & { query: string; options: any }>): void {
debug("writing packet %j", packet)
const encodedPackets = this.encoder.encode(packet as Packet)
for (let i = 0; i < encodedPackets.length; i++) {
this.engine.write(encodedPackets[i], packet.options)
}
}
/**
* Clean up transport subscriptions and packet buffer.
*
* @private
*/
private cleanup(): void {
debug("cleanup")
this.subs.forEach((subDestroy) => subDestroy())
this.subs.length = 0
this.decoder.destroy()
}
/**
* Close the current socket.
*
* @private
*/
_close(): void {
debug("disconnect")
this.skipReconnect = true
this._reconnecting = false
if ("opening" === this._readyState) {
// `onclose` will not fire because
// an open event never happened
this.cleanup()
}
this.backoff.reset()
this._readyState = "closed"
if (this.engine) this.engine.close()
}
/**
* Alias for close()
*
* @private
*/
private disconnect(): void {
return this._close()
}
/**
* Called upon engine close.
*
* @private
*/
private onclose(reason: string): void {
debug("onclose")
this.cleanup()
this.backoff.reset()
this._readyState = "closed"
this.emitReserved("close", reason)
if (this._reconnection && !this.skipReconnect) {
this.reconnect()
}
}
/**
* Attempt a reconnection.
*
* @private
*/
private reconnect(): this | void {
if (this._reconnecting || this.skipReconnect) return this
const self = this
if (this.backoff.attempts >= this._reconnectionAttempts) {
debug("reconnect failed")
this.backoff.reset()
this.emitReserved("reconnect_failed")
this._reconnecting = false
} else {
const delay = this.backoff.duration()
debug("will wait %dms before reconnect attempt", delay)
this._reconnecting = true
const timer = setTimeout(() => {
if (self.skipReconnect) return
debug("attempting reconnect")
this.emitReserved("reconnect_attempt", self.backoff.attempts)
// check again for the case socket closed in above events
if (self.skipReconnect) return
self.open((err) => {
if (err) {
debug("reconnect attempt error")
self._reconnecting = false
self.reconnect()
this.emitReserved("reconnect_error", err)
} else {
debug("reconnect success")
self.onreconnect()
}
})
}, delay)
if (this.opts.autoUnref) {
timer.unref()
}
this.subs.push(function subDestroy() {
clearTimeout(timer)
})
}
}
/**
* Called upon successful reconnect.
*
* @private
*/
private onreconnect(): void {
const attempt = this.backoff.attempts
this._reconnecting = false
this.backoff.reset()
this.emitReserved("reconnect", attempt)
}
}

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@ -0,0 +1,14 @@
// import type * as Emitter from "component-emitter";
import { EventEmitter } from "events"
import { StrictEventEmitter } from "./typed-events"
export function on(
obj: EventEmitter | StrictEventEmitter<any, any>,
ev: string,
fn: (err?: any) => any
): VoidFunction {
obj.on(ev, fn)
return function subDestroy(): void {
obj.off(ev, fn)
}
}

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@ -0,0 +1,558 @@
import { Packet, PacketType } from "../socket.io-parser"
import { on } from "./on"
import { Manager } from "./manager"
import {
DefaultEventsMap,
EventNames,
EventParams,
EventsMap,
StrictEventEmitter,
} from "./typed-events"
const debug = require("../debug")("socket.io-client")
export interface SocketOptions {
/**
* the authentication payload sent when connecting to the Namespace
*/
auth: { [key: string]: any } | ((cb: (data: object) => void) => void)
}
/**
* Internal events.
* These events can't be emitted by the user.
*/
const RESERVED_EVENTS = Object.freeze({
connect: 1,
connect_error: 1,
disconnect: 1,
disconnecting: 1,
// EventEmitter reserved events: https://nodejs.org/api/events.html#events_event_newlistener
newListener: 1,
removeListener: 1,
})
interface Flags {
compress?: boolean
volatile?: boolean
}
interface SocketReservedEvents {
connect: () => void
connect_error: (err: Error) => void
disconnect: (reason: Socket.DisconnectReason) => void
}
export class Socket<
ListenEvents extends EventsMap = DefaultEventsMap,
EmitEvents extends EventsMap = ListenEvents
> extends StrictEventEmitter<ListenEvents, EmitEvents, SocketReservedEvents> {
public readonly io: Manager<ListenEvents, EmitEvents>
public id: string
public connected: boolean
public disconnected: boolean
public auth: { [key: string]: any } | ((cb: (data: object) => void) => void)
public receiveBuffer: Array<ReadonlyArray<any>> = [];
public sendBuffer: Array<Packet> = [];
private readonly nsp: string
private ids: number = 0;
private acks: object = {};
private flags: Flags = {};
private subs?: Array<VoidFunction>
private _anyListeners: Array<(...args: any[]) => void>
/**
* `Socket` constructor.
*
* @public
*/
constructor(io: Manager, nsp: string, opts?: Partial<SocketOptions>) {
super()
this.io = io
this.nsp = nsp
this.ids = 0
this.acks = {}
this.receiveBuffer = []
this.sendBuffer = []
this.connected = false
this.disconnected = true
this.flags = {}
if (opts && opts.auth) {
this.auth = opts.auth
}
if (this.io._autoConnect) this.open()
}
/**
* Subscribe to open, close and packet events
*
* @private
*/
private subEvents(): void {
if (this.subs) return
const io = this.io
this.subs = [
on(io, "open", this.onopen.bind(this)),
on(io, "packet", this.onpacket.bind(this)),
on(io, "error", this.onerror.bind(this)),
on(io, "close", this.onclose.bind(this)),
]
}
/**
* Whether the Socket will try to reconnect when its Manager connects or reconnects
*/
public get active(): boolean {
return !!this.subs
}
/**
* "Opens" the socket.
*
* @public
*/
public connect(): this {
if (this.connected) return this
this.subEvents()
if (!this.io["_reconnecting"]) this.io.open() // ensure open
if ("open" === this.io._readyState) this.onopen()
return this
}
/**
* Alias for connect()
*/
public open(): this {
return this.connect()
}
/**
* Sends a `message` event.
*
* @return self
* @public
*/
public send(...args: any[]): this {
args.unshift("message")
// @ts-ignore
this.emit.apply(this, args)
return this
}
/**
* Override `emit`.
* If the event is in `events`, it's emitted normally.
*
* @return self
* @public
*/
public emit<Ev extends EventNames<EmitEvents>>(
ev: Ev,
...args: EventParams<EmitEvents, Ev>
): this {
if (RESERVED_EVENTS.hasOwnProperty(ev)) {
throw new Error('"' + ev + '" is a reserved event name')
}
args.unshift(ev)
const packet: any = {
type: PacketType.EVENT,
data: args,
}
packet.options = {}
packet.options.compress = this.flags.compress !== false
// event ack callback
if ("function" === typeof args[args.length - 1]) {
debug("emitting packet with ack id %d", this.ids)
this.acks[this.ids] = args.pop()
packet.id = this.ids++
}
const isTransportWritable =
this.io.engine &&
this.io.engine.transport &&
this.io.engine.transport.writable
const discardPacket =
this.flags.volatile && (!isTransportWritable || !this.connected)
if (discardPacket) {
debug("discard packet as the transport is not currently writable")
} else if (this.connected) {
this.packet(packet)
} else {
this.sendBuffer.push(packet)
}
this.flags = {}
return this
}
/**
* Sends a packet.
*
* @param packet
* @private
*/
private packet(packet: Partial<Packet>): void {
packet.nsp = this.nsp
this.io._packet(packet)
}
/**
* Called upon engine `open`.
*
* @private
*/
private onopen(): void {
debug("transport is open - connecting")
if (typeof this.auth == "function") {
this.auth((data) => {
this.packet({ type: PacketType.CONNECT, data })
})
} else {
this.packet({ type: PacketType.CONNECT, data: this.auth })
}
}
/**
* Called upon engine or manager `error`.
*
* @param err
* @private
*/
private onerror(err: Error): void {
if (!this.connected) {
this.emitReserved("connect_error", err)
}
}
/**
* Called upon engine `close`.
*
* @param reason
* @private
*/
private onclose(reason: Socket.DisconnectReason): void {
debug("close (%s)", reason)
this.connected = false
this.disconnected = true
delete this.id
this.emitReserved("disconnect", reason)
}
/**
* Called with socket packet.
*
* @param packet
* @private
*/
private onpacket(packet: Packet): void {
const sameNamespace = packet.nsp === this.nsp
if (!sameNamespace) return
switch (packet.type) {
case PacketType.CONNECT:
if (packet.data && packet.data.sid) {
const id = packet.data.sid
this.onconnect(id)
} else {
this.emitReserved(
"connect_error",
new Error(
"It seems you are trying to reach a Socket.IO server in v2.x with a v3.x client, but they are not compatible (more information here: https://socket.io/docs/v3/migrating-from-2-x-to-3-0/)"
)
)
}
break
case PacketType.EVENT:
this.onevent(packet)
break
case PacketType.BINARY_EVENT:
this.onevent(packet)
break
case PacketType.ACK:
this.onack(packet)
break
case PacketType.BINARY_ACK:
this.onack(packet)
break
case PacketType.DISCONNECT:
this.ondisconnect()
break
case PacketType.CONNECT_ERROR:
const err = new Error(packet.data.message)
// @ts-ignore
err.data = packet.data.data
this.emitReserved("connect_error", err)
break
}
}
/**
* Called upon a server event.
*
* @param packet
* @private
*/
private onevent(packet: Packet): void {
const args: Array<any> = packet.data || []
debug("emitting event %j", args)
if (null != packet.id) {
debug("attaching ack callback to event")
args.push(this.ack(packet.id))
}
if (this.connected) {
this.emitEvent(args)
} else {
this.receiveBuffer.push(Object.freeze(args))
}
}
private emitEvent(args: ReadonlyArray<any>): void {
if (this._anyListeners && this._anyListeners.length) {
const listeners = this._anyListeners.slice()
for (const listener of listeners) {
// @ts-ignore
listener.apply(this, args)
}
}
// @ts-ignore
super.emit.apply(this, args)
}
/**
* Produces an ack callback to emit with an event.
*
* @private
*/
private ack(id: number): (...args: any[]) => void {
const self = this
let sent = false
return function (...args: any[]) {
// prevent double callbacks
if (sent) return
sent = true
debug("sending ack %j", args)
self.packet({
type: PacketType.ACK,
id: id,
data: args,
})
}
}
/**
* Called upon a server acknowlegement.
*
* @param packet
* @private
*/
private onack(packet: Packet): void {
const ack = this.acks[packet.id]
if ("function" === typeof ack) {
debug("calling ack %s with %j", packet.id, packet.data)
ack.apply(this, packet.data)
delete this.acks[packet.id]
} else {
debug("bad ack %s", packet.id)
}
}
/**
* Called upon server connect.
*
* @private
*/
private onconnect(id: string): void {
debug("socket connected with id %s", id)
this.id = id
this.connected = true
this.disconnected = false
this.emitBuffered()
this.emitReserved("connect")
}
/**
* Emit buffered events (received and emitted).
*
* @private
*/
private emitBuffered(): void {
this.receiveBuffer.forEach((args) => this.emitEvent(args))
this.receiveBuffer = []
this.sendBuffer.forEach((packet) => this.packet(packet))
this.sendBuffer = []
}
/**
* Called upon server disconnect.
*
* @private
*/
private ondisconnect(): void {
debug("server disconnect (%s)", this.nsp)
this.destroy()
this.onclose("io server disconnect")
}
/**
* Called upon forced client/server side disconnections,
* this method ensures the manager stops tracking us and
* that reconnections don't get triggered for this.
*
* @private
*/
private destroy(): void {
if (this.subs) {
// clean subscriptions to avoid reconnections
this.subs.forEach((subDestroy) => subDestroy())
this.subs = undefined
}
this.io["_destroy"](this)
}
/**
* Disconnects the socket manually.
*
* @return self
* @public
*/
public disconnect(): this {
if (this.connected) {
debug("performing disconnect (%s)", this.nsp)
this.packet({ type: PacketType.DISCONNECT })
}
// remove socket from pool
this.destroy()
if (this.connected) {
// fire events
this.onclose("io client disconnect")
}
return this
}
/**
* Alias for disconnect()
*
* @return self
* @public
*/
public close(): this {
return this.disconnect()
}
/**
* Sets the compress flag.
*
* @param compress - if `true`, compresses the sending data
* @return self
* @public
*/
public compress(compress: boolean): this {
this.flags.compress = compress
return this
}
/**
* Sets a modifier for a subsequent event emission that the event message will be dropped when this socket is not
* ready to send messages.
*
* @returns self
* @public
*/
public get volatile(): this {
this.flags.volatile = true
return this
}
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback.
*
* @param listener
* @public
*/
public onAny(listener: (...args: any[]) => void): this {
this._anyListeners = this._anyListeners || []
this._anyListeners.push(listener)
return this
}
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback. The listener is added to the beginning of the listeners array.
*
* @param listener
* @public
*/
public prependAny(listener: (...args: any[]) => void): this {
this._anyListeners = this._anyListeners || []
this._anyListeners.unshift(listener)
return this
}
/**
* Removes the listener that will be fired when any event is emitted.
*
* @param listener
* @public
*/
public offAny(listener?: (...args: any[]) => void): this {
if (!this._anyListeners) {
return this
}
if (listener) {
const listeners = this._anyListeners
for (let i = 0; i < listeners.length; i++) {
if (listener === listeners[i]) {
listeners.splice(i, 1)
return this
}
}
} else {
this._anyListeners = []
}
return this
}
/**
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
* e.g. to remove listeners.
*
* @public
*/
public listenersAny() {
return this._anyListeners || []
}
}
export namespace Socket {
export type DisconnectReason =
| "io server disconnect"
| "io client disconnect"
| "ping timeout"
| "transport close"
| "transport error"
}

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@ -0,0 +1,157 @@
import { EventEmitter } from "events"
/**
* An events map is an interface that maps event names to their value, which
* represents the type of the `on` listener.
*/
export interface EventsMap {
[event: string]: any
}
/**
* The default events map, used if no EventsMap is given. Using this EventsMap
* is equivalent to accepting all event names, and any data.
*/
export interface DefaultEventsMap {
[event: string]: (...args: any[]) => void
}
/**
* Returns a union type containing all the keys of an event map.
*/
export type EventNames<Map extends EventsMap> = keyof Map & (string | symbol)
/** The tuple type representing the parameters of an event listener */
export type EventParams<
Map extends EventsMap,
Ev extends EventNames<Map>
> = Parameters<Map[Ev]>
/**
* The event names that are either in ReservedEvents or in UserEvents
*/
export type ReservedOrUserEventNames<
ReservedEventsMap extends EventsMap,
UserEvents extends EventsMap
> = EventNames<ReservedEventsMap> | EventNames<UserEvents>
/**
* Type of a listener of a user event or a reserved event. If `Ev` is in
* `ReservedEvents`, the reserved event listener is returned.
*/
export type ReservedOrUserListener<
ReservedEvents extends EventsMap,
UserEvents extends EventsMap,
Ev extends ReservedOrUserEventNames<ReservedEvents, UserEvents>
> = FallbackToUntypedListener<
Ev extends EventNames<ReservedEvents>
? ReservedEvents[Ev]
: Ev extends EventNames<UserEvents>
? UserEvents[Ev]
: never
>
/**
* Returns an untyped listener type if `T` is `never`; otherwise, returns `T`.
*
* This is a hack to mitigate https://github.com/socketio/socket.io/issues/3833.
* Needed because of https://github.com/microsoft/TypeScript/issues/41778
*/
type FallbackToUntypedListener<T> = [T] extends [never]
? (...args: any[]) => void
: T
/**
* Strictly typed version of an `EventEmitter`. A `TypedEventEmitter` takes type
* parameters for mappings of event names to event data types, and strictly
* types method calls to the `EventEmitter` according to these event maps.
*
* @typeParam ListenEvents - `EventsMap` of user-defined events that can be
* listened to with `on` or `once`
* @typeParam EmitEvents - `EventsMap` of user-defined events that can be
* emitted with `emit`
* @typeParam ReservedEvents - `EventsMap` of reserved events, that can be
* emitted by socket.io with `emitReserved`, and can be listened to with
* `listen`.
*/
export abstract class StrictEventEmitter<
ListenEvents extends EventsMap,
EmitEvents extends EventsMap,
ReservedEvents extends EventsMap = {}
> extends EventEmitter {
/**
* Adds the `listener` function as an event listener for `ev`.
*
* @param ev Name of the event
* @param listener Callback function
*/
on<Ev extends ReservedOrUserEventNames<ReservedEvents, ListenEvents>>(
ev: Ev,
listener: ReservedOrUserListener<ReservedEvents, ListenEvents, Ev>
): this {
super.on(ev as string, listener)
return this
}
/**
* Adds a one-time `listener` function as an event listener for `ev`.
*
* @param ev Name of the event
* @param listener Callback function
*/
once<Ev extends ReservedOrUserEventNames<ReservedEvents, ListenEvents>>(
ev: Ev,
listener: ReservedOrUserListener<ReservedEvents, ListenEvents, Ev>
): this {
super.once(ev as string, listener)
return this
}
/**
* Emits an event.
*
* @param ev Name of the event
* @param args Values to send to listeners of this event
*/
// @ts-ignore
emit<Ev extends EventNames<EmitEvents>>(
ev: Ev,
...args: EventParams<EmitEvents, Ev>
): this {
super.emit(ev as string, ...args)
return this
}
/**
* Emits a reserved event.
*
* This method is `protected`, so that only a class extending
* `StrictEventEmitter` can emit its own reserved events.
*
* @param ev Reserved event name
* @param args Arguments to emit along with the event
*/
protected emitReserved<Ev extends EventNames<ReservedEvents>>(
ev: Ev,
...args: EventParams<ReservedEvents, Ev>
): this {
super.emit(ev as string, ...args)
return this
}
/**
* Returns the listeners listening to an event.
*
* @param event Event name
* @returns Array of listeners subscribed to `event`
*/
listeners<Ev extends ReservedOrUserEventNames<ReservedEvents, ListenEvents>>(
event: Ev
): ReservedOrUserListener<ReservedEvents, ListenEvents, Ev>[] {
return super.listeners(event as string) as ReservedOrUserListener<
ReservedEvents,
ListenEvents,
Ev
>[]
}
}

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@ -0,0 +1,97 @@
import * as parseuri from "parseuri"
const debug = require("../debug")("socket.io-client")
type ParsedUrl = {
source: string
protocol: string
authority: string
userInfo: string
user: string
password: string
host: string
port: string
relative: string
path: string
directory: string
file: string
query: string
anchor: string
pathNames: Array<string>
queryKey: { [key: string]: string }
// Custom properties (not native to parseuri):
id: string
href: string
}
/**
* URL parser.
*
* @param uri - url
* @param path - the request path of the connection
* @param loc - An object meant to mimic window.location.
* Defaults to window.location.
* @public
*/
export function url(
uri: string | ParsedUrl,
path: string = "",
loc?: Location
): ParsedUrl {
let obj = uri as ParsedUrl
// default to window.location
loc = loc || (typeof location !== "undefined" && location)
if (null == uri) uri = loc.protocol + "//" + loc.host
// relative path support
if (typeof uri === "string") {
if ("/" === uri.charAt(0)) {
if ("/" === uri.charAt(1)) {
uri = loc.protocol + uri
} else {
uri = loc.host + uri
}
}
if (!/^(https?|wss?):\/\//.test(uri)) {
debug("protocol-less url %s", uri)
if ("undefined" !== typeof loc) {
uri = loc.protocol + "//" + uri
} else {
uri = "https://" + uri
}
}
// parse
debug("parse %s", uri)
obj = parseuri(uri) as ParsedUrl
}
// make sure we treat `localhost:80` and `localhost` equally
if (!obj.port) {
if (/^(http|ws)$/.test(obj.protocol)) {
obj.port = "80"
} else if (/^(http|ws)s$/.test(obj.protocol)) {
obj.port = "443"
}
}
obj.path = obj.path || "/"
const ipv6 = obj.host.indexOf(":") !== -1
const host = ipv6 ? "[" + obj.host + "]" : obj.host
// define unique id
obj.id = obj.protocol + "://" + host + ":" + obj.port + path
// define href
obj.href =
obj.protocol +
"://" +
host +
(loc && loc.port === obj.port ? "" : ":" + obj.port)
return obj
}

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@ -2,6 +2,9 @@
"extends": "../../tsconfig.json",
"compilerOptions": {
"baseUrl": "src",
"outDir": "dist"
"outDir": "dist",
"lib": [
"dom"
]
}
}
}