feat: 新增MiaoChat插件
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src/main/resources/plugins/MiaoChat.js
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358
src/main/resources/plugins/MiaoChat.js
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'use strict';
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/**
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* MiaoChat 喵式聊天插件
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*/
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/*global Java, base, module, exports, require*/
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var event = require('api/event');
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var wrapper = require('api/wrapper');
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var command = require('api/command');
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var server = require('api/server');
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var fs = require('fs');
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var chat = require('api/chat');
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var utils = require('utils')
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var description = {
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name: 'MiaoChat',
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version: '1.0',
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author: '喵呜',
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commands: {
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'mchat': {
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description: 'MiaoChat登录命令'
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}
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},
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config: {
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"Version":"1.8.5",
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"BungeeCord":true,
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"Server":"生存服",
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"ChatFormats":{
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"default":{
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"index":50,
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"permission":"MiaoChat.default",
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"range":0,
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"format":"[world][player]: ",
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"item":true,
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"itemformat":"&6[&b%s&6]&r"
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},
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"admin":{
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"index":49,
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"permission":"MiaoChat.admin",
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"format":"[admin][world][player][help]: ",
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"range":0,
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"item":true,
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"itemformat":"&6[&b%s&6]&r"
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}
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},
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StyleFormats: {
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"world":{
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"text":"&6[&a%player_world%&6]",
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"hover":[
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"&6当前所在位置:",
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"&6世界: &d%player_world%",
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"&6坐标: &aX:%player_x% Y: %player_y% Z: %player_z%",
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"",
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"&c点击即可TP我!"
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],
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"click":{
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"type":"COMMAND",
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"command":"/tpa %player_name%"
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}
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},
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"player":{
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"text":"&b%player_name%",
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"hover":[
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"&6玩家名称: &b%player_name%",
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"&6玩家等级: &a%player_level%",
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"&6玩家血量: &c%player_health%",
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"&6玩家饥饿: &d%player_food_level%",
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"&6游戏模式: &4%player_gamemode%",
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"",
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"&c点击与我聊天"
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],
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"click":{
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"type":"SUGGEST",
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"command":"/tell %player_name%"
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}
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},
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"admin":{
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"text":"&6[&c管理员&6]"
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},
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"help":{
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"text":"&4[求助]",
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"hover":[
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"点击求助OP"
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],
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"click":{
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"type":"COMMAND",
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"command":"管理员@%player_name% 我需要你的帮助!"
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}
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}
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}
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}
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};
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var chat_formats;
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var style_formats;
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function load() {
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chat_formats = Object.values(self.config.ChatFormats);
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chat_formats.sort(utils.compare('index'));
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initFormat(chat_formats);
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style_formats = self.config.StyleFormats;
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}
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// 用于匹配 '[xx]' 聊天格式
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var FORMAT_PATTERN = /[\[]([^\[\]]+)[\]]/ig;
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function initFormat(chat_formats) {
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chat_formats.forEach(function (chat_format) {
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var chat_format_str = chat_format.format;
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var temp = [];
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var r = [];
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while(r = FORMAT_PATTERN.exec(chat_format_str)) {
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temp.push(r[1]);
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}
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var format_list = []
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temp.forEach(function splitStyle(t) {
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var arr = chat_format_str.split('[' + t + ']', 2);
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if (arr[0]) {
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format_list.push(arr[0]);
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}
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format_list.push(t);
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chat_format_str = arr[1];
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});
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if (chat_format_str) {
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format_list.push(chat_format_str);
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}
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chat_format.format_list = format_list;
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})
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}
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function enable() {
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registerCommand();
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registerEvent();
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}
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function registerCommand() {
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command.on(self, 'mchat', {
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cmd: mchat
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});
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}
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function mchat(sender, command, args) {
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return true;
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}
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function registerEvent() {
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// event.on(self, 'AsyncPlayerChatEvent', handlerChat);
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event.on(self, 'MessageChannelEvent.Chat', handlerChat);
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}
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var DuplicateChar = '§卐';
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function handlerChat(event) {
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var player = event.getCause().first(org.spongepowered.api.entity.living.player.Player.class).orElse(null);
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if (player == null) { return; }
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var plain = event.getRawMessage().toPlain();
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if (plain.startsWith(DuplicateChar)) {
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return;
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}
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var chat_format = getChatFormat(player);
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if (!chat_format) { return; }
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event.setMessageCancelled(true);
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var tr = new Tellraw().then(DuplicateChar);
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chat_format.format_list.forEach(function setStyle(format) {
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var style = style_formats[format];
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if (style) {
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tr.then(style.text);
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if (style.hover) {
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tr.tip(style.hover);
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}
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if (style.click && style.click.type && style.click.command) {
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switch (style.click.type) {
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case "COMMAND":
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tr.command(style.click.command);
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break;
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case "OPENURL":
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tr.link(style.click.command);
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break;
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case "SUGGEST":
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tr.suggest(style.click.command);
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break;
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default:
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}
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}
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} else {
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tr.then(format);
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}
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})
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tr.then(plain).sendAll();
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}
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function getChatFormat(player) {
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for (var i in chat_formats){
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var format = chat_formats[i];
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if (player.hasPermission(format.permission)) {
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return format;
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}
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}
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return null;
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}
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function replace(target) {
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if (toString.call(target) === "[object Array]") {
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for (var i in target) {
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target[i] = replaceStr(target[i]);
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}
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} else {
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target = replaceStr(target);
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}
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return target;
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}
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function replaceStr(target) {
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return target;
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}
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function disable() {
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console.log('卸载', description.name, '插件!');
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}
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/*global Java, base, module, exports, require*/
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var ChatMessagePart = function () {
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var text;
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var clickEventAction;
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var clickEventValue;
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var hoverEventAction;
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var hoverEventValue;
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var insertion;
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this.click = function (action, value) {
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this.clickEventAction = action;
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this.clickEventValue = value;
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}
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this.hover = function (action, value) {
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this.hoverEventAction = action;
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this.hoverEventValue = value;
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console.log(this.toJson())
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}
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this.convert = function () {
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var str = {};
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if (this.text) {
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str.text = this.text;
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}
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if (this.clickEventAction) {
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str.clickEvent = {
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"action": this.clickEventAction,
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"value": this.clickEventValue
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}
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}
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if (this.hoverEventAction) {
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str.hoverEvent = {
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"action": this.hoverEventAction,
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"value": this.hoverEventValue
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}
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}
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if (this.insertion) {
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str.insertion = this.insertion;
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}
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return str;
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}
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}
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var Tellraw = function () {
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var parts = [new ChatMessagePart()];
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var self = this;
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var cache = null;
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this.then = function (part) {
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if (typeof part === "string") {
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var newPart = new ChatMessagePart();
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newPart.text = part;
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this.then(newPart);
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return self;
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}
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var last = this.latest();
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if (!last.text) {
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last.text = part.text;
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} else {
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parts.push(part);
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}
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this.cache = null;
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}
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this.text = function (text) {
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this.latest().text = text;
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return this;
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}
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this.tip = function (str) {
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if (toString.call(str) === "[object Array]") {
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str = str.join("\n");
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}
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this.latest().hover("show_text", str);
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return this;
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}
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this.item = function (str) {
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this.latest().hover("show_item", str);
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return this;
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}
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this.cmd = this.command = function (command) {
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this.latest().click("run_command", command);
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return this;
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}
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this.suggest = function (url) {
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this.latest().click("suggest_command", url);
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return this;
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}
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this.file = function (path) {
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this.latest().click("open_file", path);
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return this;
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}
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this.link = function (url) {
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this.latest().click("open_url", url);
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return this;
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}
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this.latest = function () {
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return parts[parts.length - 1];
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}
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this.json = function () {
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if (!this.cache) {
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var temp = [];
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parts.forEach(function (t) {
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temp.push(t.convert());
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})
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this.cache = JSON.stringify(temp);
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console.debug(this.cache);
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}
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return this.cache;
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}
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this.send = function (player) {
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chat.json(player, self.json());
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}
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this.sendAll = function () {
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server.players(function sendAllMessage(p) {
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self.send(p);
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})
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}
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}
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module.exports = {
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description: description,
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load: load,
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enable: enable,
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disable: disable
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};
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