feat: 新增MiaoChat插件

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coding 2018-05-13 16:18:26 +00:00
parent f79acd43c5
commit 6f1a103aca

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'use strict';
/**
* MiaoChat 喵式聊天插件
*/
/*global Java, base, module, exports, require*/
var event = require('api/event');
var wrapper = require('api/wrapper');
var command = require('api/command');
var server = require('api/server');
var fs = require('fs');
var chat = require('api/chat');
var utils = require('utils')
var description = {
name: 'MiaoChat',
version: '1.0',
author: '喵呜',
commands: {
'mchat': {
description: 'MiaoChat登录命令'
}
},
config: {
"Version":"1.8.5",
"BungeeCord":true,
"Server":"生存服",
"ChatFormats":{
"default":{
"index":50,
"permission":"MiaoChat.default",
"range":0,
"format":"[world][player]: ",
"item":true,
"itemformat":"&6[&b%s&6]&r"
},
"admin":{
"index":49,
"permission":"MiaoChat.admin",
"format":"[admin][world][player][help]: ",
"range":0,
"item":true,
"itemformat":"&6[&b%s&6]&r"
}
},
StyleFormats: {
"world":{
"text":"&6[&a%player_world%&6]",
"hover":[
"&6当前所在位置:",
"&6世界: &d%player_world%",
"&6坐标: &aX:%player_x% Y: %player_y% Z: %player_z%",
"",
"&c点击即可TP我!"
],
"click":{
"type":"COMMAND",
"command":"/tpa %player_name%"
}
},
"player":{
"text":"&b%player_name%",
"hover":[
"&6玩家名称: &b%player_name%",
"&6玩家等级: &a%player_level%",
"&6玩家血量: &c%player_health%",
"&6玩家饥饿: &d%player_food_level%",
"&6游戏模式: &4%player_gamemode%",
"",
"&c点击与我聊天"
],
"click":{
"type":"SUGGEST",
"command":"/tell %player_name%"
}
},
"admin":{
"text":"&6[&c管理员&6]"
},
"help":{
"text":"&4[求助]",
"hover":[
"点击求助OP"
],
"click":{
"type":"COMMAND",
"command":"管理员@%player_name% 我需要你的帮助!"
}
}
}
}
};
var chat_formats;
var style_formats;
function load() {
chat_formats = Object.values(self.config.ChatFormats);
chat_formats.sort(utils.compare('index'));
initFormat(chat_formats);
style_formats = self.config.StyleFormats;
}
// 用于匹配 '[xx]' 聊天格式
var FORMAT_PATTERN = /[\[]([^\[\]]+)[\]]/ig;
function initFormat(chat_formats) {
chat_formats.forEach(function (chat_format) {
var chat_format_str = chat_format.format;
var temp = [];
var r = [];
while(r = FORMAT_PATTERN.exec(chat_format_str)) {
temp.push(r[1]);
}
var format_list = []
temp.forEach(function splitStyle(t) {
var arr = chat_format_str.split('[' + t + ']', 2);
if (arr[0]) {
format_list.push(arr[0]);
}
format_list.push(t);
chat_format_str = arr[1];
});
if (chat_format_str) {
format_list.push(chat_format_str);
}
chat_format.format_list = format_list;
})
}
function enable() {
registerCommand();
registerEvent();
}
function registerCommand() {
command.on(self, 'mchat', {
cmd: mchat
});
}
function mchat(sender, command, args) {
return true;
}
function registerEvent() {
// event.on(self, 'AsyncPlayerChatEvent', handlerChat);
event.on(self, 'MessageChannelEvent.Chat', handlerChat);
}
var DuplicateChar = '§卐';
function handlerChat(event) {
var player = event.getCause().first(org.spongepowered.api.entity.living.player.Player.class).orElse(null);
if (player == null) { return; }
var plain = event.getRawMessage().toPlain();
if (plain.startsWith(DuplicateChar)) {
return;
}
var chat_format = getChatFormat(player);
if (!chat_format) { return; }
event.setMessageCancelled(true);
var tr = new Tellraw().then(DuplicateChar);
chat_format.format_list.forEach(function setStyle(format) {
var style = style_formats[format];
if (style) {
tr.then(style.text);
if (style.hover) {
tr.tip(style.hover);
}
if (style.click && style.click.type && style.click.command) {
switch (style.click.type) {
case "COMMAND":
tr.command(style.click.command);
break;
case "OPENURL":
tr.link(style.click.command);
break;
case "SUGGEST":
tr.suggest(style.click.command);
break;
default:
}
}
} else {
tr.then(format);
}
})
tr.then(plain).sendAll();
}
function getChatFormat(player) {
for (var i in chat_formats){
var format = chat_formats[i];
if (player.hasPermission(format.permission)) {
return format;
}
}
return null;
}
function replace(target) {
if (toString.call(target) === "[object Array]") {
for (var i in target) {
target[i] = replaceStr(target[i]);
}
} else {
target = replaceStr(target);
}
return target;
}
function replaceStr(target) {
return target;
}
function disable() {
console.log('卸载', description.name, '插件!');
}
/*global Java, base, module, exports, require*/
var ChatMessagePart = function () {
var text;
var clickEventAction;
var clickEventValue;
var hoverEventAction;
var hoverEventValue;
var insertion;
this.click = function (action, value) {
this.clickEventAction = action;
this.clickEventValue = value;
}
this.hover = function (action, value) {
this.hoverEventAction = action;
this.hoverEventValue = value;
console.log(this.toJson())
}
this.convert = function () {
var str = {};
if (this.text) {
str.text = this.text;
}
if (this.clickEventAction) {
str.clickEvent = {
"action": this.clickEventAction,
"value": this.clickEventValue
}
}
if (this.hoverEventAction) {
str.hoverEvent = {
"action": this.hoverEventAction,
"value": this.hoverEventValue
}
}
if (this.insertion) {
str.insertion = this.insertion;
}
return str;
}
}
var Tellraw = function () {
var parts = [new ChatMessagePart()];
var self = this;
var cache = null;
this.then = function (part) {
if (typeof part === "string") {
var newPart = new ChatMessagePart();
newPart.text = part;
this.then(newPart);
return self;
}
var last = this.latest();
if (!last.text) {
last.text = part.text;
} else {
parts.push(part);
}
this.cache = null;
}
this.text = function (text) {
this.latest().text = text;
return this;
}
this.tip = function (str) {
if (toString.call(str) === "[object Array]") {
str = str.join("\n");
}
this.latest().hover("show_text", str);
return this;
}
this.item = function (str) {
this.latest().hover("show_item", str);
return this;
}
this.cmd = this.command = function (command) {
this.latest().click("run_command", command);
return this;
}
this.suggest = function (url) {
this.latest().click("suggest_command", url);
return this;
}
this.file = function (path) {
this.latest().click("open_file", path);
return this;
}
this.link = function (url) {
this.latest().click("open_url", url);
return this;
}
this.latest = function () {
return parts[parts.length - 1];
}
this.json = function () {
if (!this.cache) {
var temp = [];
parts.forEach(function (t) {
temp.push(t.convert());
})
this.cache = JSON.stringify(temp);
console.debug(this.cache);
}
return this.cache;
}
this.send = function (player) {
chat.json(player, self.json());
}
this.sendAll = function () {
server.players(function sendAllMessage(p) {
self.send(p);
})
}
}
module.exports = {
description: description,
load: load,
enable: enable,
disable: disable
};