feat: 调整server类库

This commit is contained in:
coding 2018-05-30 13:09:46 +00:00
parent b33826bbe9
commit 33fecc7372
3 changed files with 116 additions and 69 deletions

View File

@ -1,2 +1,18 @@
/*global Java, base, module, exports, require*/
module.exports = requireInternal('server');
function ServerHandlerDefault() {
/**
* 获取在线玩家
*/
this.players = function () {
switch (arguments.length) {
case 1:
if (toString.call(arguments[0]) !== "[object Function]") { throw TypeError('first argument must be a function!') }
return this.onlinePlayers().forEach(arguments[0]);
default:
return this.onlinePlayers();
}
};
}
var ServerHandler = Object.assign(new ServerHandlerDefault(), requireInternal('server'));
exports = module.exports = ServerHandler;

View File

@ -6,54 +6,28 @@
/*global Java, base, module, exports, require, __FILE__*/
var Bukkit = MServer;
var Server = MServer.server;
exports.$ = Bukkit;
/**
* 获取NMS版本
*/
exports.nmsVersion = Bukkit.server.class.name.split('.')[3];
var nmsVersion = Bukkit.class.name.split('.')[3];
/**
* 获取NMS类
*/
exports.nmsCls = function (name) {
return Java.type(['net.minecraft.server', exports.nmsVersion, name].join('.'));
function nmsCls(name) {
return Java.type(['net.minecraft.server', nmsVersion, name].join('.'));
};
/**
* 获取OBC类
*/
exports.obcCls = function (name) {
return Java.type(['org.bukkit.craftbukkit', exports.nmsVersion, name].join('.'));
};
/**
* 获取玩家
*/
exports.player = function () {
switch (arguments.length) {
case 0:
return undefined;
case 1:
return Server.getPlayer(arguments[0]);
default:
return Server.getPlayerExtra(arguments[0]);
}
};
/**
* 获取在线玩家
*/
exports.players = function () {
switch (arguments.length) {
case 1:
return Bukkit.onlinePlayers.forEach(arguments[0]);
default:
return Bukkit.onlinePlayers;
}
function obcCls(name) {
return Java.type(['org.bukkit.craftbukkit', nmsVersion, name].join('.'));
};
/**
* 插件管理
* @type {{manager: *, get: exports.plugin.get, load: exports.plugin.load}}
*/
var PluginManager = Bukkit.pluginManager;
exports.plugin = {
var plugin = {
/**
* 插件管理工具
*/
@ -85,7 +59,7 @@ exports.plugin = {
* @type {{manager: *, get: exports.plugin.get, load: exports.plugin.load}}
*/
var ServicesManager = Bukkit.servicesManager;
exports.service = {
var service = {
/**
* 服务管理工具
*/
@ -100,11 +74,29 @@ exports.service = {
return reg && reg.provider || null;
}
};
/**
* 获取玩家
*/
function player() {
if (!arguments[0]) { throw TypeError("player name can't be null!") }
switch (arguments.length) {
case 1:
return Bukkit.getPlayer(arguments[0]);
default:
return Bukkit.getPlayerExtra(arguments[0]);
}
};
/**
* 获取在线玩家
*/
function onlinePlayers() {
return Bukkit.onlinePlayers;
};
/**
* 公告
* @param message 消息
*/
exports.broadcast = function (message) {
function broadcast(message) {
Bukkit.broadcastMessage(message);
};
/**
@ -112,26 +104,26 @@ exports.broadcast = function (message) {
* @param player 玩家
* @param command 命令
*/
exports.command = function (player, command) {
function command(player, command) {
Bukkit.dispatchCommand(player, command);
};
/**
* 执行控制台命令
* @param command 命令
*/
exports.console = function (command) {
exports.command(Bukkit.getConsoleSender(), command);
function console(command) {
command(Bukkit.consoleSender, command);
};
/**
* 玩家以OP权限执行命令
* @param player
* @param command
*/
exports.opcommand = function (player, command) {
function opcommand(player, command) {
var origin = player.isOp();
player.setOp(true);
try {
exports.command(player, command);
command(player, command);
} finally {
player.setOp(origin);
}
@ -140,13 +132,24 @@ exports.opcommand = function (player, command) {
* 关闭引擎时执行的操作
*/
function shutdown () {
try {
Bukkit.getScheduler().cancelTasks(plugin.self);
Bukkit.getServicesManager().unregisterAll(plugin.self);
org.bukkit.event.HandlerList.unregisterAll(plugin.self);
Bukkit.getMessenger().unregisterIncomingPluginChannel(plugin.self);
Bukkit.getMessenger().unregisterOutgoingPluginChannel(plugin.self);
} catch (ex) {
console.console();
}
Bukkit.scheduler.cancelTasks(plugin.self);
Bukkit.servicesManager.unregisterAll(plugin.self);
org.bukkit.event.HandlerList.unregisterAll(plugin.self);
Bukkit.messenger.unregisterIncomingPluginChannel(plugin.self);
Bukkit.messenger.unregisterOutgoingPluginChannel(plugin.self);
}
exports = module.exports = {
$: Bukkit,
nmsCls: nmsCls,
obcCls: obcCls,
plugin: plugin,
service: service,
player: player,
onlinePlayers: onlinePlayers,
broadcast: broadcast,
command: command,
console: console,
opcommand: opcommand,
shutdown: shutdown
}

View File

@ -3,8 +3,9 @@
* Sponge基础操作
* Created by 蒋天蓓 on 2017/10/27 0009.
*/
/*global Java, base, module, exports, require, __FILE__*/
var Text = Java.type('org.spongepowered.api.text.Text');
var Sponge = MServer;
var Server = MServer.server;
/**
@ -23,7 +24,7 @@ var plugin = {
* @returns {*}
*/
get: function (name) {
return PluginManager.getPlugin(name).orElse(undefined);
return PluginManager.getPlugin(name).orElse(null);
},
/**
* 载入插件 并且返回结果
@ -33,7 +34,7 @@ var plugin = {
load: function (name) {
return PluginManager.isLoaded(name);
},
self: PluginManager.getPlugin('miaoscript').orElse(undefined)
self: PluginManager.getPlugin('miaoscript').orElse(null)
};
/**
* 服务管理
@ -58,26 +59,49 @@ var service = {
* 获取玩家
*/
function player() {
switch (arguments.length) {
case 0:
return undefined;
case 1:
return Server.getPlayer(arguments[0]).orElse(undefined);
default:
return Server.getPlayer(arguments[0]).orElse(undefined);
}
if (!arguments[0]) { throw TypeError("player name can't be null!") }
return Server.getPlayer(arguments[0]).orElse(null);
};
/**
* 获取在线玩家
*/
function players() {
switch (arguments.length) {
case 1:
// 此处的forEach是Collection接口的
return Server.onlinePlayers.forEach(arguments[0]);
default:
// 此处会转换为JS原生的Array
return Java.from(Server.onlinePlayers.toArray());
function onlinePlayers() {
return Server.onlinePlayers;
};
/**
* 公告
* @param message 消息
*/
function broadcast(message) {
Server.getBroadcastChannel().send(Text.of(message));
};
/**
* 执行名称
* @param player 玩家
* @param command 命令
*/
function command(player, command) {
Sponge.commandManager.process(player, command)
};
/**
* 执行控制台命令
* @param command 命令
*/
function console(command) {
command(Server.console, command);
};
/**
* 玩家以OP权限执行命令
* @param player
* @param command
*/
function opcommand(player, command) {
var origin = player.isOp();
player.setOp(true);
try {
command(player, command);
} finally {
player.setOp(origin);
}
};
/**
@ -98,6 +122,10 @@ exports = module.exports = {
plugin: plugin,
service: service,
player: player,
players: players,
onlinePlayers: onlinePlayers,
broadcast: broadcast,
command: command,
console: console,
opcommand: opcommand,
shutdown: shutdown
}