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forked from xjboss/KCauldronX
KCauldronX/patches/net/minecraft/world/storage/ThreadedFileIOBase.java.patch
Prototik 7defe0bb29 Some portion of optimizations:
* Clear outgoing packet queue after player disconnect
* Disable sleep between chunk saving
* Put 2x4096 bytes instead 2048x4 bytes for region file aligment
* Using map to search player by name instead iterating over all players
* Some tweaks for decorations (item frames, maps)
2015-10-18 23:58:28 +07:00

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626 B
Diff

--- ../src-base/minecraft/net/minecraft/world/storage/ThreadedFileIOBase.java
+++ ../src-work/minecraft/net/minecraft/world/storage/ThreadedFileIOBase.java
@@ -39,14 +39,14 @@
++this.savedIOCounter;
}
- try
+ /*try // KCauldron start
{
Thread.sleep(this.isThreadWaiting ? 0L : 10L);
}
catch (InterruptedException interruptedexception1)
{
interruptedexception1.printStackTrace();
- }
+ }*/ // KCauldron end
}
if (this.threadedIOQueue.isEmpty())