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KCauldronX/patches/net/minecraft/network
Prototik 7defe0bb29 Some portion of optimizations:
* Clear outgoing packet queue after player disconnect
* Disable sleep between chunk saving
* Put 2x4096 bytes instead 2048x4 bytes for region file aligment
* Using map to search player by name instead iterating over all players
* Some tweaks for decorations (item frames, maps)
2015-10-18 23:58:28 +07:00
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handshake/client Initial commit (Forge 1291). 2015-03-22 20:38:04 +03:00
play Initial commit (Forge 1291). 2015-03-22 20:38:04 +03:00
rcon Add support for updating backports correctly 2015-06-03 21:50:46 +07:00
NetHandlerPlayServer.java.patch Some portion of optimizations: 2015-10-18 23:58:28 +07:00
NetworkManager.java.patch Some portion of optimizations: 2015-10-18 23:58:28 +07:00
NetworkSystem.java.patch Initial commit (Forge 1291). 2015-03-22 20:38:04 +03:00
Packet.java.patch Initial commit (Forge 1291). 2015-03-22 20:38:04 +03:00
PacketBuffer.java.patch Initial commit (Forge 1291). 2015-03-22 20:38:04 +03:00