forked from xjboss/KCauldronX
7defe0bb29
* Clear outgoing packet queue after player disconnect * Disable sleep between chunk saving * Put 2x4096 bytes instead 2048x4 bytes for region file aligment * Using map to search player by name instead iterating over all players * Some tweaks for decorations (item frames, maps) |
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EntityBoat.java.patch | ||
EntityEnderCrystal.java.patch | ||
EntityEnderEye.java.patch | ||
EntityEnderPearl.java.patch | ||
EntityExpBottle.java.patch | ||
EntityFallingBlock.java.patch | ||
EntityFireworkRocket.java.patch | ||
EntityItem.java.patch | ||
EntityItemFrame.java.patch | ||
EntityMinecart.java.patch | ||
EntityMinecartContainer.java.patch | ||
EntityPainting.java.patch | ||
EntityTNTPrimed.java.patch | ||
EntityXPOrb.java.patch |