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KCauldronX/patches/net/minecraft/entity/EntityLivingBase.java.patch

680 lines
27 KiB
Diff

--- ../src-base/minecraft/net/minecraft/entity/EntityLivingBase.java
+++ ../src-work/minecraft/net/minecraft/entity/EntityLivingBase.java
@@ -2,12 +2,14 @@
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
+
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.UUID;
+
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.enchantment.EnchantmentHelper;
@@ -50,14 +52,30 @@
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.ForgeHooks;
+import net.minecraftforge.common.ISpecialArmor.ArmorProperties;
+// CraftBukkit start
+import net.minecraft.nbt.NBTTagInt;
+import net.minecraft.network.play.server.S28PacketEffect;
+
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.EntityDamageEvent;
+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
+import org.bukkit.event.entity.EntityRegainHealthEvent;
+import org.bukkit.inventory.Inventory;
+// CraftBukkit end
+import org.bukkit.craftbukkit.SpigotTimings; // Spigot
+import org.bukkit.craftbukkit.inventory.CraftItemStack; // Cauldron
+
+import com.google.common.base.Function;
+
public abstract class EntityLivingBase extends Entity
{
private static final UUID sprintingSpeedBoostModifierUUID = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
private static final AttributeModifier sprintingSpeedBoostModifier = (new AttributeModifier(sprintingSpeedBoostModifierUUID, "Sprinting speed boost", 0.30000001192092896D, 2)).setSaved(false);
private BaseAttributeMap attributeMap;
- private final CombatTracker _combatTracker = new CombatTracker(this);
- private final HashMap activePotionsMap = new HashMap();
+ public CombatTracker _combatTracker = new CombatTracker(this); // CraftBukkit - private -> public, remove final
+ public final HashMap activePotionsMap = new HashMap(); // CraftBukkit - protected -> public
private final ItemStack[] previousEquipment = new ItemStack[5];
public boolean isSwingInProgress;
public int swingProgressInt;
@@ -83,7 +101,7 @@
public float rotationYawHead;
public float prevRotationYawHead;
public float jumpMovementFactor = 0.02F;
- protected EntityPlayer attackingPlayer;
+ public EntityPlayer attackingPlayer; // CraftBukkit - protected -> public
protected int recentlyHit;
protected boolean dead;
protected int entityAge;
@@ -93,7 +111,7 @@
protected float field_70763_ax;
protected float field_70741_aB;
protected int scoreValue;
- protected float lastDamage;
+ public float lastDamage; // CraftBukkit - protected -> public
protected boolean isJumping;
public float moveStrafing;
public float moveForward;
@@ -104,21 +122,26 @@
protected double newPosZ;
protected double newRotationYaw;
protected double newRotationPitch;
- private boolean potionsNeedUpdate = true;
- private EntityLivingBase entityLivingToAttack;
+ public boolean potionsNeedUpdate = true; // CraftBukkit - private -> public
+ public EntityLivingBase entityLivingToAttack; // CraftBukkit - private -> public
private int revengeTimer;
private EntityLivingBase lastAttacker;
private int lastAttackerTime;
private float landMovementFactor;
private int jumpTicks;
private float field_110151_bq;
+ // CraftBukkit start
+ public int expToDrop;
+ public int maxAirTicks = 300;
+ // CraftBukkit end
private static final String __OBFID = "CL_00001549";
public EntityLivingBase(World p_i1594_1_)
{
super(p_i1594_1_);
this.applyEntityAttributes();
- this.setHealth(this.getMaxHealth());
+ // CraftBukkit - this.setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
+ this.dataWatcher.updateObject(6, (float) this.getEntityAttribute(SharedMonsterAttributes.maxHealth).getAttributeValue());
this.preventEntitySpawning = true;
this.field_70770_ap = (float)(Math.random() + 1.0D) * 0.01F;
this.setPosition(this.posX, this.posY, this.posZ);
@@ -173,7 +196,18 @@
}
else if (!this.worldObj.isRemote && this.fallDistance > 3.0F)
{
- this.worldObj.playAuxSFX(2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F));
+ // CraftBukkit start - supply player as argument in particles for visibility API to work
+ if (this instanceof EntityPlayerMP)
+ {
+ this.worldObj.playAuxSFXAtEntity((EntityPlayer) this, 2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F));
+ ((EntityPlayerMP) this).playerNetServerHandler.sendPacket(new S28PacketEffect(2006, i, j, k, MathHelper
+ .ceiling_float_int(this.fallDistance - 3.0F), false));
+ }
+ else
+ {
+ this.worldObj.playAuxSFX(2006, i, j, k, MathHelper.ceiling_float_int(this.fallDistance - 3.0F));
+ }
+ // CraftBukkit end
}
block.onFallenUpon(this.worldObj, i, j, k, this, this.fallDistance);
@@ -234,7 +268,12 @@
}
else
{
- this.setAir(300);
+ // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
+ if (this.getAir() != 300)
+ {
+ this.setAir(maxAirTicks);
+ }
+ // CraftBukkit end
}
if (this.isEntityAlive() && this.isWet())
@@ -299,6 +338,22 @@
this.worldObj.theProfiler.endSection();
}
+ // CraftBukkit start
+ public int getExpReward()
+ {
+ int exp = this.getExperiencePoints(this.attackingPlayer);
+
+ if (!this.worldObj.isRemote && (this.recentlyHit > 0 || this.isPlayer()) && this.func_146066_aG())
+ {
+ return exp;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+ // CraftBukkit end
+
public boolean isChild()
{
return false;
@@ -308,22 +363,21 @@
{
++this.deathTime;
- if (this.deathTime == 20)
+ if (this.deathTime >= 20 && !this.isDead) // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
{
int i;
+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
+ i = this.expToDrop;
- if (!this.worldObj.isRemote && (this.recentlyHit > 0 || this.isPlayer()) && this.func_146066_aG() && this.worldObj.getGameRules().getGameRuleBooleanValue("doMobLoot"))
+ while (i > 0)
{
- i = this.getExperiencePoints(this.attackingPlayer);
-
- while (i > 0)
- {
- int j = EntityXPOrb.getXPSplit(i);
- i -= j;
- this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY, this.posZ, j));
- }
+ int j = EntityXPOrb.getXPSplit(i);
+ i -= j;
+ this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY, this.posZ, j));
}
+ this.expToDrop = 0;
+ // CraftBukkit end
this.setDead();
for (i = 0; i < 20; ++i)
@@ -485,6 +539,22 @@
}
}
+ // CraftBukkit start
+ if (p_70037_1_.hasKey("Bukkit.MaxHealth"))
+ {
+ NBTBase nbtbase = p_70037_1_.getTag("Bukkit.MaxHealth");
+
+ if (nbtbase.getId() == 5)
+ {
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue((double) ((NBTTagFloat) nbtbase).func_150291_c());
+ }
+ else if (nbtbase.getId() == 3)
+ {
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue((double) ((NBTTagInt) nbtbase).func_150287_d());
+ }
+ }
+ // CraftBukkit end
+
if (p_70037_1_.hasKey("HealF", 99))
{
this.setHealth(p_70037_1_.getFloat("HealF"));
@@ -614,12 +684,14 @@
public boolean isPotionActive(int p_82165_1_)
{
- return this.activePotionsMap.containsKey(Integer.valueOf(p_82165_1_));
+ // CraftBukkit - Add size check for efficiency
+ return this.activePotionsMap.size() != 0 && this.activePotionsMap.containsKey(Integer.valueOf(p_82165_1_));
}
public boolean isPotionActive(Potion p_70644_1_)
{
- return this.activePotionsMap.containsKey(Integer.valueOf(p_70644_1_.id));
+ // CraftBukkit - Add size check for efficiency
+ return this.activePotionsMap.size() != 0 && this.activePotionsMap.containsKey(Integer.valueOf(p_70644_1_.id));
}
public PotionEffect getActivePotionEffect(Potion p_70660_1_)
@@ -710,25 +782,66 @@
}
}
+ // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
public void heal(float p_70691_1_)
{
+ heal(p_70691_1_, EntityRegainHealthEvent.RegainReason.CUSTOM);
+ }
+
+ public void heal(float p_70691_1_, EntityRegainHealthEvent.RegainReason regainReason)
+ {
p_70691_1_ = net.minecraftforge.event.ForgeEventFactory.onLivingHeal(this, p_70691_1_);
if (p_70691_1_ <= 0) return;
float f1 = this.getHealth();
if (f1 > 0.0F)
{
- this.setHealth(f1 + p_70691_1_);
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), p_70691_1_, regainReason);
+ this.worldObj.getServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled())
+ {
+ this.setHealth((float) (this.getHealth() + event.getAmount()));
+ }
}
}
public final float getHealth()
{
+ // CraftBukkit start - Use unscaled health
+ if (this instanceof EntityPlayerMP)
+ {
+ return (float) ((EntityPlayerMP) this).getBukkitEntity().getHealth();
+ }
+ // CraftBukkit end
return this.dataWatcher.getWatchableObjectFloat(6);
}
public void setHealth(float p_70606_1_)
{
+ // CraftBukkit start - Handle scaled health
+ if (this instanceof EntityPlayerMP)
+ {
+ org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayerMP) this).getBukkitEntity();
+
+ // Squeeze
+ if (p_70606_1_ < 0.0F)
+ {
+ player.setRealHealth(0.0D);
+ }
+ else if (p_70606_1_ > player.getMaxHealth())
+ {
+ player.setRealHealth(player.getMaxHealth());
+ }
+ else
+ {
+ player.setRealHealth(p_70606_1_);
+ }
+
+ this.dataWatcher.updateObject(6, Float.valueOf(player.getScaledHealth()));
+ return;
+ }
+ // CraftBukkit end
this.dataWatcher.updateObject(6, Float.valueOf(MathHelper.clamp_float(p_70606_1_, 0.0F, this.getMaxHealth())));
}
@@ -757,7 +870,8 @@
}
else
{
- if ((p_70097_1_ == DamageSource.anvil || p_70097_1_ == DamageSource.fallingBlock) && this.getEquipmentInSlot(4) != null)
+ // CraftBukkit - Moved into damageEntity_CB(DamageSource, float)
+ if (false && (p_70097_1_ == DamageSource.anvil || p_70097_1_ == DamageSource.fallingBlock) && this.getEquipmentInSlot(4) != null)
{
this.getEquipmentInSlot(4).damageItem((int)(p_70097_2_ * 4.0F + this.rand.nextFloat() * p_70097_2_ * 2.0F), this);
p_70097_2_ *= 0.75F;
@@ -773,16 +887,27 @@
return false;
}
- this.damageEntity(p_70097_1_, p_70097_2_ - this.lastDamage);
+ // CraftBukkit start
+ if (!this.damageEntity_CB(p_70097_1_, p_70097_2_ - this.lastDamage))
+ {
+ return false;
+ }
+ // CraftBukkit end
this.lastDamage = p_70097_2_;
flag = false;
}
else
{
+ // CraftBukkit start
+ float previousHealth = this.getHealth();
+ if (!this.damageEntity_CB(p_70097_1_, p_70097_2_))
+ {
+ return false;
+ }
this.lastDamage = p_70097_2_;
- this.prevHealth = this.getHealth();
+ this.prevHealth = previousHealth;
this.hurtResistantTime = this.maxHurtResistantTime;
- this.damageEntity(p_70097_1_, p_70097_2_);
+ // CraftBukkit end
this.hurtTime = this.maxHurtTime = 10;
}
@@ -938,6 +1063,22 @@
if (!ForgeHooks.onLivingDrops(this, p_70645_1_, capturedDrops, i, recentlyHit > 0, j))
{
+ // Cauldron start - capture drops for plugins then fire event
+ if (this.capturedDrops.size() > 0)
+ {
+ java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
+ for (EntityItem item : capturedDrops)
+ {
+ loot.add(CraftItemStack.asCraftMirror(item.getEntityItem()));
+ }
+ CraftEventFactory.callEntityDeathEvent(this, loot);
+ }
+ else
+ {
+ CraftEventFactory.callEntityDeathEvent(this);
+ }
+ // Cauldron end
+
for (EntityItem item : capturedDrops)
{
worldObj.spawnEntityInWorld(item);
@@ -1010,8 +1151,17 @@
if (i > 0)
{
+ // CraftBukkit start
+ if (!this.attackEntityFrom(DamageSource.fall, (float) i))
+ {
+ return;
+ }
+ }
+ // CraftBukkit end
+ if (i > 0)
+ {
this.playSound(this.func_146067_o(i), 1.0F, 1.0F);
- this.attackEntityFrom(DamageSource.fall, (float)i);
+ // this.attackEntityFrom(DamageSource.fall, (float)i); // CraftBukkit - moved up
int j = MathHelper.floor_double(this.posX);
int k = MathHelper.floor_double(this.posY - 0.20000000298023224D - (double)this.yOffset);
int l = MathHelper.floor_double(this.posZ);
@@ -1065,7 +1215,7 @@
{
int i = 25 - this.getTotalArmorValue();
float f1 = p_70655_2_ * (float)i;
- this.damageArmor(p_70655_2_);
+ // this.damageArmor(p_70655_2_); // CraftBukkit - Moved into damageEntity_CB(DamageSource, float)
p_70655_2_ = f1 / 25.0F;
}
@@ -1089,7 +1239,8 @@
int j;
float f1;
- if (this.isPotionActive(Potion.resistance) && p_70672_1_ != DamageSource.outOfWorld)
+ // CraftBukkit - Moved to damageEntity_CB(DamageSource, float)
+ if (false && this.isPotionActive(Potion.resistance) && p_70672_1_ != DamageSource.outOfWorld)
{
i = (this.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
j = 25 - i;
@@ -1122,26 +1273,161 @@
}
}
+ // Cauldron start - vanilla compatibility
protected void damageEntity(DamageSource p_70665_1_, float p_70665_2_)
{
+ this.damageEntity_CB(p_70665_1_, p_70665_2_);
+ }
+
+ // Cauldron end
+
+ // CraftBukkit start
+ protected boolean damageEntity_CB(final DamageSource damagesource, float f)
+ { // void -> boolean, add final
if (!this.isEntityInvulnerable())
{
- p_70665_2_ = ForgeHooks.onLivingHurt(this, p_70665_1_, p_70665_2_);
- if (p_70665_2_ <= 0) return;
- p_70665_2_ = this.applyArmorCalculations(p_70665_1_, p_70665_2_);
- p_70665_2_ = this.applyPotionDamageCalculations(p_70665_1_, p_70665_2_);
- float f1 = p_70665_2_;
- p_70665_2_ = Math.max(p_70665_2_ - this.getAbsorptionAmount(), 0.0F);
- this.setAbsorptionAmount(this.getAbsorptionAmount() - (f1 - p_70665_2_));
+ final boolean human = this instanceof EntityPlayer;
+ // Cauldron start - apply forge damage hook
+ f = ForgeHooks.onLivingHurt(this, damagesource, f);
+ if (f < 0) return true;
+ float originalDamage = f;
+ // Cauldron end
+ Function<Double, Double> hardHat = new Function<Double, Double>() {
+ @Override
+ public Double apply(Double f)
+ {
+ if ((damagesource == DamageSource.anvil || damagesource == DamageSource.fallingBlock)
+ && EntityLivingBase.this.getEquipmentInSlot(4) != null)
+ {
+ return -(f - (f * 0.75F));
+ }
+ return -0.0;
+ }
+ };
- if (p_70665_2_ != 0.0F)
+ float hardHatModifier = hardHat.apply((double) f).floatValue();
+ f += hardHatModifier;
+
+ Function<Double, Double> blocking = new Function<Double, Double>() {
+ @Override
+ public Double apply(Double f)
+ {
+ if (human)
+ {
+ if (!damagesource.isUnblockable() && ((EntityPlayer) EntityLivingBase.this).isBlocking() && f > 0.0F)
+ {
+ return -(f - ((1.0F + f) * 0.5F));
+ }
+ }
+ return -0.0;
+ }
+ };
+ float blockingModifier = blocking.apply((double) f).floatValue();
+ f += blockingModifier;
+
+ Function<Double, Double> armor = new Function<Double, Double>() {
+ @Override
+ public Double apply(Double f)
+ {
+ // Cauldron start - apply forge armor hook
+ if (human)
+ {
+ return -(f - ArmorProperties.ApplyArmor(EntityLivingBase.this, ((EntityPlayer) EntityLivingBase.this).inventory.armorInventory,
+ damagesource, f.floatValue(), false));
+ }
+ // Cauldron end
+ return -(f - EntityLivingBase.this.applyArmorCalculations(damagesource, f.floatValue()));
+ }
+ };
+ float armorModifier = armor.apply((double) f).floatValue();
+ f += armorModifier;
+
+ Function<Double, Double> resistance = new Function<Double, Double>() {
+ @Override
+ public Double apply(Double f)
+ {
+ if (!damagesource.isDamageAbsolute() && EntityLivingBase.this.isPotionActive(Potion.resistance) && damagesource != DamageSource.outOfWorld)
+ {
+ int i = (EntityLivingBase.this.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
+ int j = 25 - i;
+ float f1 = f.floatValue() * (float) j;
+ return -(f - (f1 / 25.0F));
+ }
+ return -0.0;
+ }
+ };
+ float resistanceModifier = resistance.apply((double) f).floatValue();
+ f += resistanceModifier;
+
+ Function<Double, Double> magic = new Function<Double, Double>() {
+ @Override
+ public Double apply(Double f)
+ {
+ return -(f - EntityLivingBase.this.applyPotionDamageCalculations(damagesource, f.floatValue()));
+ }
+ };
+ float magicModifier = magic.apply((double) f).floatValue();
+ f += magicModifier;
+
+ Function<Double, Double> absorption = new Function<Double, Double>() {
+ @Override
+ public Double apply(Double f)
+ {
+ return -(Math.max(f - Math.max(f - EntityLivingBase.this.getAbsorptionAmount(), 0.0F), 0.0F));
+ }
+ };
+ float absorptionModifier = absorption.apply((double) f).floatValue();
+
+ EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier,
+ armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
+ if (event.isCancelled())
{
+ return false;
+ }
+
+ f = (float) event.getFinalDamage();
+
+ // Apply damage to helmet
+ if ((damagesource == DamageSource.anvil || damagesource == DamageSource.fallingBlock) && this.getEquipmentInSlot(4) != null)
+ {
+ this.getEquipmentInSlot(4).damageItem((int) (event.getDamage() * 4.0F + this.rand.nextFloat() * event.getDamage() * 2.0F), this);
+ }
+
+ // Apply damage to armor
+ if (!damagesource.isUnblockable())
+ {
+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
+ if (human) {
+ EntityPlayer player = (EntityPlayer) this;
+ armorDamage = ArmorProperties.ApplyArmor(player, player.inventory.armorInventory, damagesource, armorDamage, true);
+ } else {
+ this.damageArmor(armorDamage);
+ }
+ }
+
+ absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
+ this.setAbsorptionAmount(Math.max(this.getAbsorptionAmount() - absorptionModifier, 0.0F));
+ if (f != 0.0F)
+ {
+ if (human)
+ {
+ ((EntityPlayer) this).addExhaustion(damagesource.getHungerDamage());
+ }
+ // CraftBukkit end
float f2 = this.getHealth();
- this.setHealth(f2 - p_70665_2_);
- this.func_110142_aN().func_94547_a(p_70665_1_, f2, p_70665_2_);
- this.setAbsorptionAmount(this.getAbsorptionAmount() - p_70665_2_);
+ this.setHealth(f2 - f);
+ this.func_110142_aN().func_94547_a(damagesource, f2, f);
+ // CraftBukkit start
+ if (human)
+ {
+ return true;
+ }
+ // CraftBukkit end
+ this.setAbsorptionAmount(this.getAbsorptionAmount() - f);
}
+ return true; // CraftBukkit
}
+ return false; // CraftBukkit
}
public CombatTracker func_110142_aN()
@@ -1558,6 +1844,7 @@
public void onUpdate()
{
if (ForgeHooks.onLivingUpdate(this)) return;
+ SpigotTimings.timerEntityBaseTick.startTiming(); // Spigot
super.onUpdate();
if (!this.worldObj.isRemote)
@@ -1608,7 +1895,9 @@
}
}
+ SpigotTimings.timerEntityBaseTick.stopTiming(); // Spigot
this.onLivingUpdate();
+ SpigotTimings.timerEntityTickRest.startTiming(); // Spigot
double d0 = this.posX - this.prevPosX;
double d1 = this.posZ - this.prevPosZ;
float f = (float)(d0 * d0 + d1 * d1);
@@ -1621,7 +1910,8 @@
{
f3 = 1.0F;
f2 = (float)Math.sqrt((double)f) * 3.0F;
- f1 = (float)Math.atan2(d1, d0) * 180.0F / (float)Math.PI - 90.0F;
+ // CraftBukkit - Math -> TrigMath
+ f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / (float)Math.PI - 90.0F;
}
if (this.swingProgress > 0.0F)
@@ -1682,6 +1972,7 @@
this.worldObj.theProfiler.endSection();
this.field_70764_aw += f2;
+ SpigotTimings.timerEntityTickRest.stopTiming(); // Spigot
}
protected float func_110146_f(float p_110146_1_, float p_110146_2_)
@@ -1757,6 +2048,7 @@
this.motionZ = 0.0D;
}
+ SpigotTimings.timerEntityAI.startTiming(); // Spigot
this.worldObj.theProfiler.startSection("ai");
if (this.isMovementBlocked())
@@ -1783,6 +2075,7 @@
}
}
+ SpigotTimings.timerEntityAI.stopTiming(); // Spigot
this.worldObj.theProfiler.endSection();
this.worldObj.theProfiler.startSection("jump");
@@ -1811,13 +2104,17 @@
this.moveStrafing *= 0.98F;
this.moveForward *= 0.98F;
this.randomYawVelocity *= 0.9F;
+ SpigotTimings.timerEntityAIMove.startTiming(); // Spigot
this.moveEntityWithHeading(this.moveStrafing, this.moveForward);
+ SpigotTimings.timerEntityAIMove.stopTiming(); // Spigot
this.worldObj.theProfiler.endSection();
this.worldObj.theProfiler.startSection("push");
if (!this.worldObj.isRemote)
{
+ SpigotTimings.timerEntityAICollision.startTiming(); // Spigot
this.collideWithNearbyEntities();
+ SpigotTimings.timerEntityAICollision.stopTiming(); // Spigot
}
this.worldObj.theProfiler.endSection();
@@ -1829,17 +2126,36 @@
{
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.expand(0.20000000298023224D, 0.0D, 0.20000000298023224D));
- if (list != null && !list.isEmpty())
+ if (this.canBeCollidedWith() && list != null && !list.isEmpty()) // Spigot: Add this.canBeCollidedWith() condition
{
+ numCollisions -= worldObj.getSpigotConfig().maxCollisionsPerEntity; // Spigot // Cauldron
+
for (int i = 0; i < list.size(); ++i)
{
- Entity entity = (Entity)list.get(i);
+ if (numCollisions > worldObj.getSpigotConfig().maxCollisionsPerEntity) // Cauldron
+ {
+ break; // Spigot
+ }
+ Entity entity = (Entity) list.get(i);
+
+ // TODO better check now?
+ // CraftBukkit start - Only handle mob (non-player) collisions
+ // every other tick
+ if (entity instanceof EntityLivingBase && !(this instanceof EntityPlayerMP) && this.ticksExisted % 2 == 0)
+ {
+ continue;
+ }
+ // CraftBukkit end
+
if (entity.canBePushed())
{
+ entity.numCollisions++; // Spigot
+ numCollisions++; // Spigot
this.collideWithEntity(entity);
}
}
+ numCollisions = 0; // Spigot
}
}