|
7072589e28
|
忽视亮度计算,直接卸载区块
|
2017-08-03 08:30:13 +08:00 |
|
|
b98b47864d
|
调整getEntity以及类似函数获取不到死亡的实体
|
2017-07-07 02:12:24 +08:00 |
|
Sergey Shatunov
|
7114a28fc6
|
Implement thread-safe, async-like and not buggy BlockUpdatesTracker
close #320
|
2016-02-03 10:55:26 +07:00 |
|
Sergey
|
201b43272f
|
Optimize chunk saving time by holding block updates in chunks directly (fix #299)
|
2016-01-31 18:53:17 +07:00 |
|
Sergey Shatunov
|
25d6f61aed
|
Autosave unmodified chunks only after 4 periods
|
2016-01-11 18:49:30 +07:00 |
|
Sergey Shatunov
|
eb49ce845d
|
Make light asynchronous (close #231)
|
2016-01-06 01:53:42 +07:00 |
|
Prototik
|
0beaa6c4bb
|
Forward ArrayIndexOutOfBoundsException to safier deletion
|
2015-05-29 19:12:34 +07:00 |
|
gamerforEA
|
d5cf443039
|
Update to Forge 10.13.3.1388. Small fixes.
|
2015-04-24 15:40:52 +03:00 |
|
gamerforEA
|
099d1a7732
|
Apply fixes from binary patches.
|
2015-03-25 08:24:42 +03:00 |
|
gamerforEA
|
16773ead6a
|
Initial commit (Forge 1291).
|
2015-03-22 20:38:04 +03:00 |
|