forked from xjboss/KCauldronX
Some portion of optimizations:
* Clear outgoing packet queue after player disconnect * Disable sleep between chunk saving * Put 2x4096 bytes instead 2048x4 bytes for region file aligment * Using map to search player by name instead iterating over all players * Some tweaks for decorations (item frames, maps)
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@ -173,6 +173,7 @@ def generateManifest(boolean legacy = false) {
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'KCauldron-Channel' : project.name,
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'KCauldron-Version' : project.version,
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'KCauldron-Legacy' : legacy,
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'KCauldron-Official' : project.hasProperty('officialBuild'),
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'Implementation-Vendor' : 'Prototik',
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'Implementation-Title' : project.name,
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'Implementation-Version': project.version,
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