forked from xjboss/KCauldronX
Check for active chunks before persistent, could be faster on big maps
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@ -1464,7 +1464,7 @@
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+
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+ public boolean isActiveChunk(int x, int z)
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+ public boolean isActiveChunk(int x, int z)
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+ {
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+ {
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+ return getPersistentChunks().containsKey(new ChunkCoordIntPair(x, z)) || activeChunkSet_CB.containsKey(chunkToKey(x, z));
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+ return activeChunkSet_CB.containsKey(chunkToKey(x, z)) || getPersistentChunks().containsKey(new ChunkCoordIntPair(x, z));
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+ }
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+ }
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+
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+
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+ public boolean isActiveChunk(long key)
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+ public boolean isActiveChunk(long key)
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