1
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forked from xjboss/KCauldronX
KCauldronX/patches/net/minecraft/entity/projectile/EntityFireball.java.patch

123 lines
4.9 KiB
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2015-03-22 17:38:04 +00:00
--- ../src-base/minecraft/net/minecraft/entity/projectile/EntityFireball.java
+++ ../src-work/minecraft/net/minecraft/entity/projectile/EntityFireball.java
@@ -3,6 +3,7 @@
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
+
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@@ -15,6 +16,8 @@
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
+
public abstract class EntityFireball extends Entity
{
private int field_145795_e = -1;
@@ -28,6 +31,8 @@
public double accelerationX;
public double accelerationY;
public double accelerationZ;
+ public float bukkitYield = 1; // CraftBukkit
+ public boolean isIncendiary = true; // CraftBukkit
private static final String __OBFID = "CL_00001717";
public EntityFireball(World p_i1759_1_)
@@ -62,11 +67,19 @@
{
super(p_i1761_1_);
this.shootingEntity = p_i1761_2_;
+ this.projectileSource = (org.bukkit.entity.LivingEntity) p_i1761_2_.getBukkitEntity(); // CraftBukkit
this.setSize(1.0F, 1.0F);
this.setLocationAndAngles(p_i1761_2_.posX, p_i1761_2_.posY, p_i1761_2_.posZ, p_i1761_2_.rotationYaw, p_i1761_2_.rotationPitch);
this.setPosition(this.posX, this.posY, this.posZ);
this.yOffset = 0.0F;
this.motionX = this.motionY = this.motionZ = 0.0D;
+ // CraftBukkit start - Added setDirection method
+ this.setDirection(p_i1761_3_, p_i1761_5_, p_i1761_7_);
+ }
+
+ public void setDirection(double p_i1761_3_, double p_i1761_5_, double p_i1761_7_)
+ {
+ // CraftBukkit end
p_i1761_3_ += this.rand.nextGaussian() * 0.4D;
p_i1761_5_ += this.rand.nextGaussian() * 0.4D;
p_i1761_7_ += this.rand.nextGaussian() * 0.4D;
@@ -140,7 +153,7 @@
if (movingobjectposition1 != null)
{
- double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
+ double d1 = vec3.squareDistanceTo(movingobjectposition1.hitVec); // CraftBukkit - distance efficiency
if (d1 < d0 || d0 == 0.0D)
{
@@ -159,6 +172,14 @@
if (movingobjectposition != null)
{
this.onImpact(movingobjectposition);
+
+ // CraftBukkit start
+ if (this.isDead)
+ {
+ CraftEventFactory.callProjectileHitEvent(this);
+ }
+
+ // CraftBukkit end
}
this.posX += this.motionX;
@@ -227,6 +248,8 @@
p_70014_1_.setShort("zTile", (short)this.field_145794_g);
p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145796_h));
p_70014_1_.setByte("inGround", (byte)(this.inGround ? 1 : 0));
+ // CraftBukkit - Fix direction being mismapped to invalid variables
+ p_70014_1_.setTag("power", this.newDoubleNBTList(new double[] { this.accelerationX, this.accelerationY, this.accelerationZ}));
p_70014_1_.setTag("direction", this.newDoubleNBTList(new double[] {this.motionX, this.motionY, this.motionZ}));
}
@@ -238,8 +261,17 @@
this.field_145796_h = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
this.inGround = p_70037_1_.getByte("inGround") == 1;
- if (p_70037_1_.hasKey("direction", 9))
+ // CraftBukkit start - direction -> power
+ if (p_70037_1_.hasKey("power", 9))
{
+ NBTTagList nbttaglist = p_70037_1_.getTagList("power", 6);
+ this.accelerationX = nbttaglist.func_150309_d(0);
+ this.accelerationY = nbttaglist.func_150309_d(1);
+ this.accelerationZ = nbttaglist.func_150309_d(2);
+ // CraftBukkit end
+ }
+ else if (p_70037_1_.hasKey("direction", 9))
+ {
NBTTagList nbttaglist = p_70037_1_.getTagList("direction", 6);
this.motionX = nbttaglist.func_150309_d(0);
this.motionY = nbttaglist.func_150309_d(1);
@@ -273,6 +305,13 @@
if (p_70097_1_.getEntity() != null)
{
+ // CraftBukkit start
+ if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, p_70097_1_, p_70097_2_))
+ {
+ return false;
+ }
+
+ // CraftBukkit end
Vec3 vec3 = p_70097_1_.getEntity().getLookVec();
if (vec3 != null)
@@ -288,6 +327,7 @@
if (p_70097_1_.getEntity() instanceof EntityLivingBase)
{
this.shootingEntity = (EntityLivingBase)p_70097_1_.getEntity();
+ this.projectileSource = (org.bukkit.projectiles.ProjectileSource) this.shootingEntity.getBukkitEntity(); // CraftBukkit
}
return true;