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源代码格式化...
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@ -16,61 +16,58 @@ import com.me.tft_02.soulbound.util.DurabilityUtils;
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public class EntityListener implements Listener {
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/**
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* Check EntityDamageByEntityEvent events.
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*
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* @param event
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* The event to check
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onEntityDeath(final EntityDamageByEntityEvent event) {
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if (event.getDamage() == 0 || event.getEntity().isDead()) {
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return;
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}
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if (event.getEntity() instanceof LivingEntity) {
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combatChecks(event);
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}
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}
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/**
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* Apply combat modifiers
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*
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* @param event The event to run the combat checks on.
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*/
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public void onCombat(final EntityDamageByEntityEvent event) {
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final Entity damager = event.getDamager();
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final EntityType damagerType = damager.getType();
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switch (damagerType) {
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case PLAYER:
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final Player attacker = (Player) event.getDamager();
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final ItemStack itemInHand = attacker.getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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default:
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return;
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}
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}
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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private void onEntityDamage(final EntityDamageEvent event) {
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if (event.getDamage() == 0 || event.getEntity().isDead()) {
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return;
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}
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final Entity entity = event.getEntity();
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if (entity instanceof Player) {
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final Player player = (Player) entity;
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onEntityDamage(final EntityDamageEvent event) {
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if (event.getDamage() == 0 || event.getEntity().isDead()) {
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return;
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}
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final Entity entity = event.getEntity();
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if (entity instanceof Player) {
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final Player player = (Player) entity;
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for (final ItemStack itemStack : player.getInventory().getArmorContents()) {
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DurabilityUtils.handleInfiniteDurability(itemStack);
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}
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}
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}
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for (final ItemStack itemStack : player.getInventory().getArmorContents()) {
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DurabilityUtils.handleInfiniteDurability(itemStack);
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}
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}
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}
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/**
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* Check EntityDamageByEntityEvent events.
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*
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* @param event The event to check
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onEntityDeath(final EntityDamageByEntityEvent event) {
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if (event.getDamage() == 0 || event.getEntity().isDead()) {
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return;
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}
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if (event.getEntity() instanceof LivingEntity) {
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onCombat(event);
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}
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}
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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private void onEntityShootBow(final EntityShootBowEvent event) {
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final Entity entity = event.getEntity();
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if (entity instanceof Player) {
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DurabilityUtils.handleInfiniteDurability(((Player) entity).getItemInHand());
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}
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}
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/**
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* Apply combat modifiers
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*
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* @param event
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* The event to run the combat checks on.
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*/
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void combatChecks(final EntityDamageByEntityEvent event) {
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final Entity damager = event.getDamager();
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final EntityType damagerType = damager.getType();
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switch (damagerType) {
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case PLAYER:
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final Player attacker = (Player) event.getDamager();
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final ItemStack itemInHand = attacker.getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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default:
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return;
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}
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}
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onEntityShootBow(final EntityShootBowEvent event) {
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final Entity entity = event.getEntity();
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if (entity instanceof Player) {
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DurabilityUtils.handleInfiniteDurability(((Player) entity).getItemInHand());
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}
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}
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}
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@ -37,12 +37,54 @@ import com.me.tft_02.soulbound.util.PlayerData;
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public class PlayerListener implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onItemDrop(final PlayerDropItemEvent event) {
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final Player player = event.getPlayer();
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if (!player.isValid()) {
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return;
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}
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final Item item = event.getItemDrop();
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final ItemStack itemStack = item.getItemStack();
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if (Config.getPreventItemDrop()) {
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if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
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item.setPickupDelay(2 * 20);
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event.setCancelled(true);
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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return;
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}
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if (Config.getDeleteOnDrop()) {
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player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
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event.getItemDrop().remove();
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return;
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}
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if (ItemsConfig.isActionItem(itemStack, ActionType.DROP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onItemPickup(final PlayerPickupItemEvent event) {
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final Player player = event.getPlayer();
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final Item item = event.getItem();
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final ItemStack itemStack = item.getItemStack();
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if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
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if (!Permissions.pickupBypass(player)) {
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event.setCancelled(true);
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}
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return;
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}
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if (ItemUtils.isBindOnPickup(itemStack) || ItemsConfig.isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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}
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/**
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* Watch PlayerCommandPreprocessEvent events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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@EventHandler(ignoreCancelled = true)
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public void onPlayerCommand(final PlayerCommandPreprocessEvent event) {
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final Player player = event.getPlayer();
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final ItemStack itemStack = player.getItemInHand();
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@ -83,97 +125,6 @@ public class PlayerListener implements Listener {
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}
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}
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/**
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* Watch PlayerInteract events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerInteract(final PlayerInteractEvent event) {
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final Player player = event.getPlayer();
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final Action action = event.getAction();
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final ItemStack inHand = player.getItemInHand();
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switch (action) {
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case RIGHT_CLICK_BLOCK:
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case RIGHT_CLICK_AIR:
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case LEFT_CLICK_AIR:
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case LEFT_CLICK_BLOCK:
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if (ItemUtils.isEquipable(inHand)) {
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new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
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} else if (ItemUtils.isBindOnUse(inHand)) {
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ItemUtils.soulbindItem(player, inHand);
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}
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default:
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break;
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}
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}
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/**
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* Monitor ServerCommandEvent events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onServerCommand(final ServerCommandEvent event) {
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final String command = event.getCommand();
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final String[] args = CommandUtils.extractArgs(command);
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if (!command.contains("kit")) {
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return;
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}
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if (args.length < 2) {
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return;
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}
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final Player target = Soulbound.p.getServer().getPlayer(args[1]);
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onItemDrop(final PlayerDropItemEvent event) {
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final Player player = event.getPlayer();
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if (!player.isValid()) {
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return;
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}
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final Item item = event.getItemDrop();
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final ItemStack itemStack = item.getItemStack();
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if (Config.getPreventItemDrop()) {
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if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
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item.setPickupDelay(2 * 20);
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event.setCancelled(true);
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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return;
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}
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if (Config.getDeleteOnDrop()) {
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player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
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event.getItemDrop().remove();
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return;
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}
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if (ItemsConfig.isActionItem(itemStack, ActionType.DROP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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}
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onItemPickup(final PlayerPickupItemEvent event) {
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final Player player = event.getPlayer();
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final Item item = event.getItem();
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final ItemStack itemStack = item.getItemStack();
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if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
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if (Permissions.pickupBypass(player)) {
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return;
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}
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event.setCancelled(true);
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return;
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}
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if (ItemUtils.isBindOnPickup(itemStack)) {
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ItemUtils.soulbindItem(player, itemStack);
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return;
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}
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if (ItemsConfig.isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPlayerDeath(final PlayerDeathEvent event) {
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final Player player = event.getEntity();
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@ -205,6 +156,31 @@ public class PlayerListener implements Listener {
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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}
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/**
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* Watch PlayerInteract events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerInteract(final PlayerInteractEvent event) {
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final Player player = event.getPlayer();
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final Action action = event.getAction();
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final ItemStack inHand = player.getItemInHand();
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switch (action) {
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case RIGHT_CLICK_BLOCK:
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case RIGHT_CLICK_AIR:
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case LEFT_CLICK_AIR:
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case LEFT_CLICK_BLOCK:
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if (ItemUtils.isEquipable(inHand)) {
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new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
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} else if (ItemUtils.isBindOnUse(inHand)) {
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ItemUtils.soulbindItem(player, inHand);
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}
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default:
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break;
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}
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerRespawn(final PlayerRespawnEvent event) {
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new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
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@ -233,4 +209,23 @@ public class PlayerListener implements Listener {
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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}
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/**
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* Monitor ServerCommandEvent events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onServerCommand(final ServerCommandEvent event) {
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final String command = event.getCommand();
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final String[] args = CommandUtils.extractArgs(command);
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if (!command.contains("kit")) {
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return;
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}
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if (args.length < 2) {
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return;
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}
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final Player target = Soulbound.p.getServer().getPlayer(args[1]);
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
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}
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