mirror of
https://e.coding.net/circlecloud/Soulbound.git
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修复Prevent_Item_Drop设置为TRUE时死亡物品消失的问题...
Signed-off-by: 502647092 <jtb1@163.com>
This commit is contained in:
parent
6195f57d62
commit
a51e7638c5
17
pom.xml
17
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.me.tft_02.soulbound</groupId>
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<groupId>com.me.tft_02.soulbound</groupId>
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<artifactId>Soulbound</artifactId>
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<artifactId>Soulbound</artifactId>
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<version>1.2</version>
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<version>1.3</version>
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<name>Soulbound</name>
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<name>Soulbound</name>
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<description>Soulbound items for your RPG servers!</description>
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<description>Soulbound items for your RPG servers!</description>
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<url>https://github.com/TfT-02/Soulbound</url>
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<url>https://github.com/TfT-02/Soulbound</url>
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@ -60,21 +60,18 @@
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</build>
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</build>
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<properties>
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<properties>
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<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
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<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
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<update.description>&c修复自动获取版本错误...</update.description>
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<env.BUILD_NUMBER>Debug</env.BUILD_NUMBER>
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<update.description>&c修复Prevent_Item_Drop设置为TRUE时死亡物品消失的问题...</update.description>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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</properties>
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</properties>
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<repositories>
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<repositories>
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<repository>
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<repository>
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<id>mengcraft-repo</id>
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<id>spigot-repo</id>
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<url>http://ci.mengcraft.com:8080/plugin/repository/everything/</url>
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<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
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</repository>
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</repository>
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<repository>
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<repository>
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<id>citycraft-repo</id>
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<id>citycraft-repo</id>
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<url>http://ci.citycraft.cn:8800/jenkins/plugin/repository/everything/</url>
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<url>${jenkins.url}/plugin/repository/everything/</url>
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</repository>
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<repository>
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<id>spigot-repo</id>
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<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
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</repository>
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</repository>
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</repositories>
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</repositories>
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<dependencies>
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<dependencies>
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@ -82,7 +79,7 @@
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<groupId>org.spigotmc</groupId>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<artifactId>spigot-api</artifactId>
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<type>jar</type>
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<type>jar</type>
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<version>1.8.3-R0.1-SNAPSHOT</version>
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<version>1.8.8-R0.1-SNAPSHOT</version>
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</dependency>
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</dependency>
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<dependency>
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<dependency>
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<groupId>cn.citycraft</groupId>
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<groupId>cn.citycraft</groupId>
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@ -37,213 +37,200 @@ import com.me.tft_02.soulbound.util.PlayerData;
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public class PlayerListener implements Listener {
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public class PlayerListener implements Listener {
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/**
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/**
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* Watch PlayerCommandPreprocessEvent events.
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* Watch PlayerCommandPreprocessEvent events.
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*
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*
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* @param event
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* @param event The event to watch
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* The event to watch
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*/
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*/
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerCommand(final PlayerCommandPreprocessEvent event) {
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public void onPlayerCommand(final PlayerCommandPreprocessEvent event) {
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final Player player = event.getPlayer();
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final Player player = event.getPlayer();
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final ItemStack itemStack = player.getItemInHand();
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final ItemStack itemStack = player.getItemInHand();
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final String command = event.getMessage();
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final String command = event.getMessage();
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if (ItemUtils.isSoulbound(itemStack) && Config.getBlockedCommands().contains(command)) {
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if (ItemUtils.isSoulbound(itemStack) && Config.getBlockedCommands().contains(command)) {
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player.sendMessage(ChatColor.RED + "不允许使用命令 " + ChatColor.GOLD + command + ChatColor.RED + " 当拿着绑定物品的时候.");
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player.sendMessage(ChatColor.RED + "不允许使用命令 " + ChatColor.GOLD + command + ChatColor.RED + " 当拿着绑定物品的时候.");
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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}
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/**
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/**
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* Monitor PlayerCommandPreprocessEvent events.
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* Monitor PlayerCommandPreprocessEvent events.
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*
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*
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* @param event
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* @param event The event to monitor
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* The event to monitor
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*/
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerCommandMonitor(final PlayerCommandPreprocessEvent event) {
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public void onPlayerCommandMonitor(final PlayerCommandPreprocessEvent event) {
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final Player player = event.getPlayer();
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final Player player = event.getPlayer();
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final ItemStack inHand = player.getItemInHand();
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final ItemStack inHand = player.getItemInHand();
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final String command = event.getMessage();
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final String command = event.getMessage();
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final String[] args = CommandUtils.extractArgs(command);
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final String[] args = CommandUtils.extractArgs(command);
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if (!ItemUtils.isSoulbound(inHand) && Config.getBindCommands().contains(command)) {
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if (!ItemUtils.isSoulbound(inHand) && Config.getBindCommands().contains(command)) {
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ItemUtils.soulbindItem(player, inHand);
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ItemUtils.soulbindItem(player, inHand);
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return;
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return;
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}
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}
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if (command.contains("kit")) {
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if (command.contains("kit")) {
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Player target;
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Player target;
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if (args.length >= 2) {
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if (args.length >= 2) {
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target = Soulbound.p.getServer().getPlayer(args[1]);
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target = Soulbound.p.getServer().getPlayer(args[1]);
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} else {
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} else {
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target = player;
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target = player;
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}
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}
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if (target == null) {
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if (target == null) {
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return;
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return;
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}
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}
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
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}
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}
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}
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/**
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/**
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* Watch PlayerInteract events.
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* Watch PlayerInteract events.
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*
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*
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* @param event
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* @param event The event to watch
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* The event to watch
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*/
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*/
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@EventHandler(priority = EventPriority.LOW)
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerInteract(final PlayerInteractEvent event) {
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public void onPlayerInteract(final PlayerInteractEvent event) {
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final Player player = event.getPlayer();
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final Player player = event.getPlayer();
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final Action action = event.getAction();
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final Action action = event.getAction();
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final ItemStack inHand = player.getItemInHand();
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final ItemStack inHand = player.getItemInHand();
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switch (action) {
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switch (action) {
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case RIGHT_CLICK_BLOCK:
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case RIGHT_CLICK_BLOCK:
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case RIGHT_CLICK_AIR:
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case RIGHT_CLICK_AIR:
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case LEFT_CLICK_AIR:
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case LEFT_CLICK_AIR:
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case LEFT_CLICK_BLOCK:
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case LEFT_CLICK_BLOCK:
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if (ItemUtils.isEquipable(inHand)) {
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if (ItemUtils.isEquipable(inHand)) {
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new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
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new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
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} else if (ItemUtils.isBindOnUse(inHand)) {
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} else if (ItemUtils.isBindOnUse(inHand)) {
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ItemUtils.soulbindItem(player, inHand);
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ItemUtils.soulbindItem(player, inHand);
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}
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}
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default:
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default:
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break;
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break;
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}
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}
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}
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}
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/**
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/**
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* Monitor ServerCommandEvent events.
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* Monitor ServerCommandEvent events.
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*
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*
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* @param event
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* @param event The event to monitor
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* The event to monitor
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*/
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onServerCommand(final ServerCommandEvent event) {
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public void onServerCommand(final ServerCommandEvent event) {
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final String command = event.getCommand();
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final String command = event.getCommand();
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final String[] args = CommandUtils.extractArgs(command);
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final String[] args = CommandUtils.extractArgs(command);
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if (!command.contains("kit")) {
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if (!command.contains("kit")) {
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return;
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return;
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}
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}
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if (args.length < 2) {
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if (args.length < 2) {
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return;
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return;
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}
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}
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final Player target = Soulbound.p.getServer().getPlayer(args[1]);
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final Player target = Soulbound.p.getServer().getPlayer(args[1]);
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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private void onItemDrop(final PlayerDropItemEvent event) {
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public void onItemDrop(final PlayerDropItemEvent event) {
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final Player player = event.getPlayer();
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final Player player = event.getPlayer();
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final Item item = event.getItemDrop();
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if (!player.isValid()) {
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final ItemStack itemStack = item.getItemStack();
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return;
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if (Config.getPreventItemDrop()) {
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}
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if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
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final Item item = event.getItemDrop();
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item.setPickupDelay(2 * 20);
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final ItemStack itemStack = item.getItemStack();
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event.setCancelled(true);
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if (Config.getPreventItemDrop()) {
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
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}
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item.setPickupDelay(2 * 20);
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return;
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event.setCancelled(true);
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}
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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if (Config.getDeleteOnDrop()) {
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}
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player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
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return;
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event.getItemDrop().remove();
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}
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return;
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if (Config.getDeleteOnDrop()) {
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}
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player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
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if (ItemsConfig.isActionItem(itemStack, ActionType.DROP_ITEM)) {
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event.getItemDrop().remove();
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ItemUtils.soulbindItem(player, itemStack);
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return;
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return;
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}
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}
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if (ItemsConfig.isActionItem(itemStack, ActionType.DROP_ITEM)) {
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}
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ItemUtils.soulbindItem(player, itemStack);
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}
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}
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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private void onItemPickup(final PlayerPickupItemEvent event) {
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public void onItemPickup(final PlayerPickupItemEvent event) {
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final Player player = event.getPlayer();
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final Player player = event.getPlayer();
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final Item item = event.getItem();
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final Item item = event.getItem();
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final ItemStack itemStack = item.getItemStack();
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final ItemStack itemStack = item.getItemStack();
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if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
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if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
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if (Permissions.pickupBypass(player)) {
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if (Permissions.pickupBypass(player)) {
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return;
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return;
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}
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}
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event.setCancelled(true);
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event.setCancelled(true);
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return;
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return;
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}
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}
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if (ItemUtils.isBindOnPickup(itemStack)) {
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if (ItemUtils.isBindOnPickup(itemStack)) {
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ItemUtils.soulbindItem(player, itemStack);
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ItemUtils.soulbindItem(player, itemStack);
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return;
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return;
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}
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}
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if (ItemsConfig.isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
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if (ItemsConfig.isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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ItemUtils.soulbindItem(player, itemStack);
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return;
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}
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}
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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private void onPlayerDeath(final PlayerDeathEvent event) {
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public void onPlayerDeath(final PlayerDeathEvent event) {
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final Player player = event.getEntity();
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final Player player = event.getEntity();
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final boolean deleteOnDeath = Permissions.deleteOnDeath(player);
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final boolean deleteOnDeath = Permissions.deleteOnDeath(player);
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final boolean keepOnDeath = Permissions.keepOnDeath(player);
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final boolean keepOnDeath = Permissions.keepOnDeath(player);
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final List<ItemStack> items = new ArrayList<ItemStack>();
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final List<ItemStack> items = new ArrayList<>();
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if (!keepOnDeath && !deleteOnDeath) {
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if (!keepOnDeath && !deleteOnDeath) {
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return;
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return;
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}
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}
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for (final ItemStack item : new ArrayList<ItemStack>(event.getDrops())) {
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for (final ItemStack item : new ArrayList<>(event.getDrops())) {
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if (ItemUtils.isSoulbound(item) && ItemUtils.isBindedPlayer(player, item)) {
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if (ItemUtils.isSoulbound(item) && ItemUtils.isBindedPlayer(player, item)) {
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if (keepOnDeath) {
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if (keepOnDeath) {
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items.add(item);
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items.add(item);
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event.getDrops().remove(item);
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}
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} else if (deleteOnDeath) {
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event.getDrops().remove(item);
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event.getDrops().remove(item);
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}
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}
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}
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}
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PlayerData.storeItemsDeath(player, items);
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}
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}
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PlayerData.storeItemsDeath(player, items);
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}
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/**
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/**
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* Monitor PlayerFishEvent events.
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* Monitor PlayerFishEvent events.
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*
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*
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* @param event
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* @param event The event to monitor
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* The event to monitor
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*/
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerFish(final PlayerFishEvent event) {
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private void onPlayerFish(final PlayerFishEvent event) {
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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}
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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}
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public void onPlayerRespawn(final PlayerRespawnEvent event) {
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new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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private void onPlayerRespawn(final PlayerRespawnEvent event) {
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public void onPlayerRespawnHighest(final PlayerRespawnEvent event) {
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new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
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final Player player = event.getPlayer();
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}
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if (!Permissions.keepOnDeath(player)) {
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return;
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}
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final ItemStack[] items = PlayerData.retrieveItemsDeath(player).toArray(new ItemStack[0]);
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if (items != null) {
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player.getInventory().addItem(items);
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}
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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/**
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private void onPlayerRespawnHighest(final PlayerRespawnEvent event) {
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* Monitor PlayerShearEntityEvent events.
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final Player player = event.getPlayer();
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*
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final boolean keepOnDeath = Permissions.keepOnDeath(player);
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* @param event The event to monitor
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if (!keepOnDeath) {
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*/
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return;
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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}
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public void onPlayerShearEntity(final PlayerShearEntityEvent event) {
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List<ItemStack> items = new ArrayList<ItemStack>();
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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items = PlayerData.retrieveItemsDeath(player);
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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if (items != null) {
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}
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for (final ItemStack item : items) {
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player.getInventory().addItem(item);
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}
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}
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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/**
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* Monitor PlayerShearEntityEvent events.
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*
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* @param event
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* The event to monitor
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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private void onPlayerShearEntity(final PlayerShearEntityEvent event) {
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -18,20 +18,10 @@ public class PlayerData {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static List<ItemStack> retrieveItemsDeath(final Player player) {
|
public static List<ItemStack> retrieveItemsDeath(final Player player) {
|
||||||
final String playerName = player.getName();
|
return playerSoulboundItems.get(player.getName());
|
||||||
|
|
||||||
if (playerSoulboundItems.containsKey(playerName)) {
|
|
||||||
return playerSoulboundItems.get(playerName);
|
|
||||||
} else {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void storeItemsDeath(final Player player, final List<ItemStack> items) {
|
public static void storeItemsDeath(final Player player, final List<ItemStack> items) {
|
||||||
final String playerName = player.getName();
|
playerSoulboundItems.put(player.getName(), items);
|
||||||
if (playerSoulboundItems.containsKey(playerName)) {
|
|
||||||
playerSoulboundItems.put(playerName, null);
|
|
||||||
}
|
|
||||||
playerSoulboundItems.put(playerName, items);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user