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mirror of https://e.coding.net/circlecloud/Soulbound.git synced 2024-11-21 01:39:10 +00:00

update project...

Signed-off-by: j502647092 <jtb1@163.com>
This commit is contained in:
j502647092 2015-09-28 23:02:17 +08:00
parent ae50ac1251
commit 48e71f0b55
6 changed files with 383 additions and 461 deletions

View File

@ -10,10 +10,9 @@ import com.me.tft_02.soulbound.util.DurabilityUtils;
public class BlockListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent event) {
ItemStack itemStack = event.getPlayer().getItemInHand();
DurabilityUtils.handleInfiniteDurability(itemStack);
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onBlockBreak(final BlockBreakEvent event) {
final ItemStack itemStack = event.getPlayer().getItemInHand();
DurabilityUtils.handleInfiniteDurability(itemStack);
}
}

View File

@ -16,65 +16,61 @@ import com.me.tft_02.soulbound.util.DurabilityUtils;
public class EntityListener implements Listener {
/**
* Check EntityDamageByEntityEvent events.
*
* @param event The event to check
*/
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onEntityDeath(EntityDamageByEntityEvent event) {
if (event.getDamage() == 0 || event.getEntity().isDead()) {
return;
}
/**
* Check EntityDamageByEntityEvent events.
*
* @param event
* The event to check
*/
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onEntityDeath(final EntityDamageByEntityEvent event) {
if (event.getDamage() == 0 || event.getEntity().isDead()) {
return;
}
if (event.getEntity() instanceof LivingEntity) {
combatChecks(event);
}
}
if (event.getEntity() instanceof LivingEntity) {
combatChecks(event);
}
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onEntityDamage(final EntityDamageEvent event) {
if (event.getDamage() == 0 || event.getEntity().isDead()) {
return;
}
final Entity entity = event.getEntity();
if (entity instanceof Player) {
final Player player = (Player) entity;
/**
* Apply combat modifiers
*
* @param event The event to run the combat checks on.
*/
void combatChecks(EntityDamageByEntityEvent event) {
Entity damager = event.getDamager();
EntityType damagerType = damager.getType();
for (final ItemStack itemStack : player.getInventory().getArmorContents()) {
DurabilityUtils.handleInfiniteDurability(itemStack);
}
}
}
switch (damagerType) {
case PLAYER:
Player attacker = (Player) event.getDamager();
ItemStack itemInHand = attacker.getItemInHand();
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onEntityShootBow(final EntityShootBowEvent event) {
final Entity entity = event.getEntity();
if (entity instanceof Player) {
DurabilityUtils.handleInfiniteDurability(((Player) entity).getItemInHand());
}
}
DurabilityUtils.handleInfiniteDurability(itemInHand);
default:
return;
}
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onEntityShootBow(EntityShootBowEvent event) {
Entity entity = event.getEntity();
if (entity instanceof Player) {
DurabilityUtils.handleInfiniteDurability(((Player) entity).getItemInHand());
}
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onEntityDamage(EntityDamageEvent event) {
if (event.getDamage() == 0 || event.getEntity().isDead()) {
return;
}
Entity entity = event.getEntity();
if (entity instanceof Player) {
Player player = (Player) entity;
for (ItemStack itemStack : player.getInventory().getArmorContents()) {
DurabilityUtils.handleInfiniteDurability(itemStack);
}
}
}
/**
* Apply combat modifiers
*
* @param event
* The event to run the combat checks on.
*/
void combatChecks(final EntityDamageByEntityEvent event) {
final Entity damager = event.getDamager();
final EntityType damagerType = damager.getType();
switch (damagerType) {
case PLAYER:
final Player attacker = (Player) event.getDamager();
final ItemStack itemInHand = attacker.getItemInHand();
DurabilityUtils.handleInfiniteDurability(itemInHand);
default:
return;
}
}
}

View File

@ -27,153 +27,133 @@ import com.me.tft_02.soulbound.util.Permissions;
public class InventoryListener implements Listener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
void onInventoryClick(InventoryClickEvent event) {
HumanEntity entity = event.getWhoClicked();
ItemStack itemStack = event.getCurrentItem();
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryClickEvent(final InventoryClickEvent event) {
final HumanEntity entity = event.getWhoClicked();
if (!(entity instanceof Player)) {
return;
}
final Player player = (Player) entity;
final ItemStack itemStack = event.getCurrentItem();
final InventoryType inventoryType = event.getInventory().getType();
if (inventoryType == null) {
return;
}
final ItemType itemType = ItemUtils.getItemType(itemStack);
if (itemType != ItemType.SOULBOUND) {
return;
}
if (!Config.getInstance().getAllowItemStoring() && !(inventoryType == InventoryType.CRAFTING)) {
event.setCancelled(true);
}
if (ItemUtils.isBindedPlayer(player, itemStack) || Permissions.pickupBypass(player)) {
return;
}
event.setCancelled(true);
}
SlotType slotType = event.getSlotType();
InventoryType inventoryType = event.getInventory().getType();
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryMoveEvent(final InventoryMoveItemEvent event) {
final ItemStack itemStack = event.getItem();
final ItemType itemType = ItemUtils.getItemType(itemStack);
if (itemType == ItemType.SOULBOUND) {
event.setCancelled(true);
}
}
if (inventoryType == null) {
return;
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryOpen(final InventoryOpenEvent event) {
final HumanEntity humanEntity = event.getPlayer();
final Inventory inventory = event.getInventory();
if (!(humanEntity instanceof Player)) {
return;
}
final Player player = (Player) humanEntity;
for (final ItemStack itemStack : inventory.getContents()) {
if (itemStack != null && ItemsConfig.getInstance().isActionItem(itemStack, ActionType.OPEN_CHEST)) {
ItemUtils.soulbindItem(player, itemStack);
}
}
}
if (itemStack == null) {
return;
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryPickupItemEvent(final InventoryPickupItemEvent event) {
final ItemStack itemStack = event.getItem().getItemStack();
final ItemType itemType = ItemUtils.getItemType(itemStack);
if (itemType == ItemType.SOULBOUND) {
event.setCancelled(true);
}
}
if (entity instanceof Player) {
Player player = (Player) entity;
switch (slotType) {
case ARMOR:
new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
return;
case CONTAINER:
ItemType itemType = ItemUtils.getItemType(itemStack);
switch (itemType) {
case BIND_ON_PICKUP:
ItemUtils.soulbindItem(player, itemStack);
return;
default:
return;
}
default:
if (ItemUtils.isEquipable(itemStack) && event.isShiftClick()) {
new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
return;
}
break;
}
}
}
/**
* Check CraftItemEvent events.
*
* @param event
* The event to check
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onCraftItem(final CraftItemEvent event) {
final HumanEntity humanEntity = event.getWhoClicked();
if (!(humanEntity instanceof Player)) {
return;
}
final Player player = (Player) humanEntity;
final ItemStack itemStack = event.getRecipe().getResult();
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.CRAFT)) {
event.getInventory().setResult(ItemUtils.soulbindItem(player, itemStack));
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryClickEvent(InventoryClickEvent event) {
HumanEntity entity = event.getWhoClicked();
/**
* Check EnchantItemEvent events.
*
* @param event
* The event to check
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onEnchantItem(final EnchantItemEvent event) {
final Player player = event.getEnchanter();
final ItemStack itemStack = event.getItem();
if (ItemUtils.isBindOnUse(itemStack)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
if (!(entity instanceof Player)) {
return;
}
Player player = (Player) entity;
ItemStack itemStack = event.getCurrentItem();
InventoryType inventoryType = event.getInventory().getType();
if (inventoryType == null) {
return;
}
ItemType itemType = ItemUtils.getItemType(itemStack);
if (itemType != ItemType.SOULBOUND) {
return;
}
if (!Config.getInstance().getAllowItemStoring() && !(inventoryType == InventoryType.CRAFTING)) {
event.setCancelled(true);
}
if (ItemUtils.isBindedPlayer(player, itemStack) || Permissions.pickupBypass(player)) {
return;
}
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryMoveEvent(InventoryMoveItemEvent event) {
ItemStack itemStack = event.getItem();
ItemType itemType = ItemUtils.getItemType(itemStack);
if (itemType == ItemType.SOULBOUND) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryPickupItemEvent(InventoryPickupItemEvent event) {
ItemStack itemStack = event.getItem().getItemStack();
ItemType itemType = ItemUtils.getItemType(itemStack);
if (itemType == ItemType.SOULBOUND) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInventoryOpen(InventoryOpenEvent event) {
HumanEntity humanEntity = event.getPlayer();
Inventory inventory = event.getInventory();
if (!(humanEntity instanceof Player)) {
return;
}
Player player = (Player) humanEntity;
for (ItemStack itemStack : inventory.getContents()) {
if (itemStack != null && ItemsConfig.getInstance().isActionItem(itemStack, ActionType.OPEN_CHEST)) {
ItemUtils.soulbindItem(player, itemStack);
}
}
}
/**
* Check CraftItemEvent events.
*
* @param event The event to check
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onCraftItem(CraftItemEvent event) {
HumanEntity humanEntity = event.getWhoClicked();
if (!(humanEntity instanceof Player)) {
return;
}
Player player = (Player) humanEntity;
ItemStack itemStack = event.getRecipe().getResult();
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.CRAFT)) {
event.getInventory().setResult(ItemUtils.soulbindItem(player, itemStack));
}
}
/**
* Check EnchantItemEvent events.
*
* @param event The event to check
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onEnchantItem(EnchantItemEvent event) {
Player player = event.getEnchanter();
ItemStack itemStack = event.getItem();
if (ItemUtils.isBindOnUse(itemStack)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
void onInventoryClick(final InventoryClickEvent event) {
final HumanEntity entity = event.getWhoClicked();
final ItemStack itemStack = event.getCurrentItem();
final SlotType slotType = event.getSlotType();
final InventoryType inventoryType = event.getInventory().getType();
if (inventoryType == null) {
return;
}
if (itemStack == null) {
return;
}
if (entity instanceof Player) {
final Player player = (Player) entity;
switch (slotType) {
case ARMOR:
new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
return;
case CONTAINER:
final ItemType itemType = ItemUtils.getItemType(itemStack);
switch (itemType) {
case BIND_ON_PICKUP:
ItemUtils.soulbindItem(player, itemStack);
return;
default:
return;
}
default:
if (ItemUtils.isEquipable(itemStack) && event.isShiftClick()) {
new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
return;
}
break;
}
}
}
}

View File

@ -37,118 +37,52 @@ import com.me.tft_02.soulbound.util.PlayerData;
public class PlayerListener implements Listener {
@EventHandler(
priority = EventPriority.LOWEST,
ignoreCancelled = true)
private void onItemPickup(PlayerPickupItemEvent event) {
Player player = event.getPlayer();
Item item = event.getItem();
ItemStack itemStack = item.getItemStack();
/**
* Watch PlayerCommandPreprocessEvent events.
*
* @param event
* The event to watch
*/
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerCommand(final PlayerCommandPreprocessEvent event) {
final Player player = event.getPlayer();
final ItemStack itemStack = player.getItemInHand();
final String command = event.getMessage();
if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
if (Permissions.pickupBypass(player)) {
if (ItemUtils.isSoulbound(itemStack) && Config.getInstance().getBlockedCommands().contains(command)) {
player.sendMessage(ChatColor.RED + "You're not allowed to use " + ChatColor.GOLD + command + ChatColor.RED + " command while holding a Soulbound item.");
event.setCancelled(true);
}
}
/**
* Monitor PlayerCommandPreprocessEvent events.
*
* @param event
* The event to monitor
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerCommandMonitor(final PlayerCommandPreprocessEvent event) {
final Player player = event.getPlayer();
final ItemStack inHand = player.getItemInHand();
final String command = event.getMessage();
final String[] args = CommandUtils.extractArgs(command);
if (!ItemUtils.isSoulbound(inHand) && Config.getInstance().getBindCommands().contains(command)) {
ItemUtils.soulbindItem(player, inHand);
return;
}
if (command.contains("kit")) {
Player target;
if (args.length >= 2) {
target = Soulbound.p.getServer().getPlayer(args[1]);
} else {
target = player;
}
if (target == null) {
return;
}
event.setCancelled(true);
return;
new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
}
if (ItemUtils.isBindOnPickup(itemStack)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
@EventHandler(
priority = EventPriority.HIGHEST,
ignoreCancelled = true)
private void onItemDrop(PlayerDropItemEvent event) {
Player player = event.getPlayer();
Item item = event.getItemDrop();
ItemStack itemStack = item.getItemStack();
if (Config.getInstance().getPreventItemDrop()) {
if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
item.setPickupDelay(2 * 20);
event.setCancelled(true);
new UpdateInventoryTask(player).runTask(Soulbound.p);
}
return;
}
if (Config.getInstance().getDeleteOnDrop()) {
player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
event.getItemDrop().remove();
return;
}
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.DROP_ITEM)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
@EventHandler(
priority = EventPriority.HIGHEST,
ignoreCancelled = true)
private void onPlayerDeath(PlayerDeathEvent event) {
Player player = event.getEntity();
boolean deleteOnDeath = Permissions.deleteOnDeath(player);
boolean keepOnDeath = Permissions.keepOnDeath(player);
List<ItemStack> items = new ArrayList<ItemStack>();
if (!keepOnDeath && !deleteOnDeath) {
return;
}
for (ItemStack item : new ArrayList<ItemStack>(event.getDrops())) {
if (ItemUtils.isSoulbound(item) && ItemUtils.isBindedPlayer(player, item)) {
if (keepOnDeath) {
items.add(item);
event.getDrops().remove(item);
} else if (deleteOnDeath) {
event.getDrops().remove(item);
}
}
}
PlayerData.storeItemsDeath(player, items);
}
@EventHandler(
priority = EventPriority.NORMAL,
ignoreCancelled = true)
private void onPlayerRespawn(PlayerRespawnEvent event) {
new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
}
@EventHandler(
priority = EventPriority.HIGHEST,
ignoreCancelled = true)
private void onPlayerRespawnHighest(PlayerRespawnEvent event) {
Player player = event.getPlayer();
boolean keepOnDeath = Permissions.keepOnDeath(player);
if (!keepOnDeath) {
return;
}
List<ItemStack> items = new ArrayList<ItemStack>();
items = PlayerData.retrieveItemsDeath(player);
if (items != null) {
for (ItemStack item : items) {
player.getInventory().addItem(item);
}
}
new UpdateInventoryTask(player).runTask(Soulbound.p);
}
/**
@ -157,13 +91,11 @@ public class PlayerListener implements Listener {
* @param event
* The event to watch
*/
@EventHandler(
priority = EventPriority.LOW)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
Action action = event.getAction();
ItemStack inHand = player.getItemInHand();
@EventHandler(priority = EventPriority.LOW)
public void onPlayerInteract(final PlayerInteractEvent event) {
final Player player = event.getPlayer();
final Action action = event.getAction();
final ItemStack inHand = player.getItemInHand();
switch (action) {
case RIGHT_CLICK_BLOCK:
case RIGHT_CLICK_AIR:
@ -179,119 +111,139 @@ public class PlayerListener implements Listener {
}
}
/**
* Monitor ServerCommandEvent events.
*
* @param event
* The event to monitor
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onServerCommand(final ServerCommandEvent event) {
final String command = event.getCommand();
final String[] args = CommandUtils.extractArgs(command);
if (!command.contains("kit")) {
return;
}
if (args.length < 2) {
return;
}
final Player target = Soulbound.p.getServer().getPlayer(args[1]);
new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onItemDrop(final PlayerDropItemEvent event) {
final Player player = event.getPlayer();
final Item item = event.getItemDrop();
final ItemStack itemStack = item.getItemStack();
if (Config.getInstance().getPreventItemDrop()) {
if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
item.setPickupDelay(2 * 20);
event.setCancelled(true);
new UpdateInventoryTask(player).runTask(Soulbound.p);
}
return;
}
if (Config.getInstance().getDeleteOnDrop()) {
player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
event.getItemDrop().remove();
return;
}
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.DROP_ITEM)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onItemPickup(final PlayerPickupItemEvent event) {
final Player player = event.getPlayer();
final Item item = event.getItem();
final ItemStack itemStack = item.getItemStack();
if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
if (Permissions.pickupBypass(player)) {
return;
}
event.setCancelled(true);
return;
}
if (ItemUtils.isBindOnPickup(itemStack)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onPlayerDeath(final PlayerDeathEvent event) {
final Player player = event.getEntity();
final boolean deleteOnDeath = Permissions.deleteOnDeath(player);
final boolean keepOnDeath = Permissions.keepOnDeath(player);
final List<ItemStack> items = new ArrayList<ItemStack>();
if (!keepOnDeath && !deleteOnDeath) {
return;
}
for (final ItemStack item : new ArrayList<ItemStack>(event.getDrops())) {
if (ItemUtils.isSoulbound(item) && ItemUtils.isBindedPlayer(player, item)) {
if (keepOnDeath) {
items.add(item);
event.getDrops().remove(item);
} else if (deleteOnDeath) {
event.getDrops().remove(item);
}
}
}
PlayerData.storeItemsDeath(player, items);
}
/**
* Monitor PlayerFishEvent events.
*
* @param event
* The event to monitor
*/
@EventHandler(
priority = EventPriority.LOWEST,
ignoreCancelled = true)
private void onPlayerFish(PlayerFishEvent event) {
ItemStack itemInHand = event.getPlayer().getItemInHand();
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onPlayerFish(final PlayerFishEvent event) {
final ItemStack itemInHand = event.getPlayer().getItemInHand();
DurabilityUtils.handleInfiniteDurability(itemInHand);
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
private void onPlayerRespawn(final PlayerRespawnEvent event) {
new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onPlayerRespawnHighest(final PlayerRespawnEvent event) {
final Player player = event.getPlayer();
final boolean keepOnDeath = Permissions.keepOnDeath(player);
if (!keepOnDeath) {
return;
}
List<ItemStack> items = new ArrayList<ItemStack>();
items = PlayerData.retrieveItemsDeath(player);
if (items != null) {
for (final ItemStack item : items) {
player.getInventory().addItem(item);
}
}
new UpdateInventoryTask(player).runTask(Soulbound.p);
}
/**
* Monitor PlayerShearEntityEvent events.
*
* @param event
* The event to monitor
*/
@EventHandler(
priority = EventPriority.LOWEST,
ignoreCancelled = true)
private void onPlayerShearEntity(PlayerShearEntityEvent event) {
ItemStack itemInHand = event.getPlayer().getItemInHand();
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onPlayerShearEntity(final PlayerShearEntityEvent event) {
final ItemStack itemInHand = event.getPlayer().getItemInHand();
DurabilityUtils.handleInfiniteDurability(itemInHand);
}
/**
* Watch PlayerCommandPreprocessEvent events.
*
* @param event
* The event to watch
*/
@EventHandler(
priority = EventPriority.NORMAL,
ignoreCancelled = true)
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
ItemStack itemStack = player.getItemInHand();
String command = event.getMessage();
if (ItemUtils.isSoulbound(itemStack)
&& Config.getInstance().getBlockedCommands().contains(command)) {
player.sendMessage(ChatColor.RED + "You're not allowed to use " + ChatColor.GOLD
+ command + ChatColor.RED + " command while holding a Soulbound item.");
event.setCancelled(true);
}
}
/**
* Monitor PlayerCommandPreprocessEvent events.
*
* @param event
* The event to monitor
*/
@EventHandler(
priority = EventPriority.MONITOR,
ignoreCancelled = true)
public void onPlayerCommandMonitor(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
ItemStack inHand = player.getItemInHand();
String command = event.getMessage();
String[] args = CommandUtils.extractArgs(command);
if (!ItemUtils.isSoulbound(inHand)
&& Config.getInstance().getBindCommands().contains(command)) {
ItemUtils.soulbindItem(player, inHand);
return;
}
if (command.contains("kit")) {
Player target;
if (args.length >= 2) {
target = Soulbound.p.getServer().getPlayer(args[1]);
} else {
target = player;
}
if (target == null) {
return;
}
new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
}
}
/**
* Monitor ServerCommandEvent events.
*
* @param event
* The event to monitor
*/
@EventHandler(
priority = EventPriority.MONITOR,
ignoreCancelled = true)
public void onServerCommand(ServerCommandEvent event) {
String command = event.getCommand();
String[] args = CommandUtils.extractArgs(command);
if (!command.contains("kit")) {
return;
}
if (args.length < 2) {
return;
}
Player target = Soulbound.p.getServer().getPlayer(args[1]);
new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
}
}

View File

@ -14,25 +14,23 @@ import com.me.tft_02.soulbound.util.Permissions;
public class SelfListener implements Listener {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onItemSoulbound(SoulbindItemEvent event) {
Player player = event.getPlayer();
Inventory inventory = player.getInventory();
int maxAmount = Permissions.getSoulbindMaximum(player);
if (maxAmount < 0) {
return;
}
int count = 0;
for (ItemStack itemStack : inventory.getContents()) {
if (itemStack != null && ItemUtils.isSoulbound(itemStack)) {
count++;
}
}
if (count >= maxAmount) {
player.sendMessage(ChatColor.RED + "Cannot Soulbind any more items, maximum amount reached! " + ChatColor.GOLD + "(" + maxAmount + ")");
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onItemSoulbound(final SoulbindItemEvent event) {
final Player player = event.getPlayer();
final Inventory inventory = player.getInventory();
final int maxAmount = Permissions.getSoulbindMaximum(player);
if (maxAmount < 0) {
return;
}
int count = 0;
for (final ItemStack itemStack : inventory.getContents()) {
if (itemStack != null && ItemUtils.isSoulbound(itemStack)) {
count++;
}
}
if (count >= maxAmount) {
player.sendMessage(ChatColor.RED + "Cannot Soulbind any more items, maximum amount reached! " + ChatColor.GOLD + "(" + maxAmount + ")");
event.setCancelled(true);
}
}
}

View File

@ -9,32 +9,29 @@ import org.bukkit.inventory.ItemStack;
import com.me.tft_02.soulbound.Soulbound;
public class PlayerData {
Soulbound plugin;
public static HashMap<String, List<ItemStack>> playerSoulboundItems = new HashMap<String, List<ItemStack>>();
public PlayerData(Soulbound instance) {
plugin = instance;
}
Soulbound plugin;
public static HashMap<String, List<ItemStack>> playerSoulboundItems = new HashMap<String, List<ItemStack>>();
public PlayerData(final Soulbound instance) {
plugin = instance;
}
public static void storeItemsDeath(Player player, List<ItemStack> items) {
String playerName = player.getName();
public static List<ItemStack> retrieveItemsDeath(final Player player) {
final String playerName = player.getName();
if (playerSoulboundItems.containsKey(playerName)) {
playerSoulboundItems.put(playerName, null);
}
if (playerSoulboundItems.containsKey(playerName)) {
return playerSoulboundItems.get(playerName);
} else {
return null;
}
}
playerSoulboundItems.put(playerName, items);
}
public static List<ItemStack> retrieveItemsDeath(Player player) {
String playerName = player.getName();
if (playerSoulboundItems.containsKey(playerName)) {
return playerSoulboundItems.get(playerName);
}
else {
return null;
}
}
public static void storeItemsDeath(final Player player, final List<ItemStack> items) {
final String playerName = player.getName();
if (playerSoulboundItems.containsKey(playerName)) {
playerSoulboundItems.put(playerName, null);
}
playerSoulboundItems.put(playerName, items);
}
}