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fix: 修复命令注解错误的问题
Signed-off-by: 502647092 <admin@yumc.pw>
This commit is contained in:
parent
3e67c29eae
commit
65e79bd6de
7
pom.xml
7
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>pw.yumc</groupId>
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<artifactId>RocketJump</artifactId>
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<version>1.3.1</version>
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<version>1.3.2</version>
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<name>RocketJump</name>
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<description>火箭跳跃 特效Duang...</description>
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<build>
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@ -65,8 +65,7 @@
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<configuration>
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<options>
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<option>-repackageclasses ${project.groupId}.${project.artifactId}</option>
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<option>-keep class
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${project.groupId}.${project.artifactId}.${project.artifactId}</option>
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<option>-keep class ${project.groupId}.${project.artifactId}.${project.artifactId}</option>
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</options>
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<libs>
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<lib>${java.home}/lib/rt.jar</lib>
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@ -76,7 +75,7 @@
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</plugins>
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</build>
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<properties>
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<update.description>&c修复命令部分代码...</update.description>
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<update.description>&c修复命令失效的问题...</update.description>
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<update.changes></update.changes>
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<env.GIT_COMMIT>DEBUG</env.GIT_COMMIT>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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@ -1,12 +1,11 @@
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package pw.yumc.RocketJump;
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import org.bukkit.GameMode;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import cn.citycraft.PluginHelper.commands.HandlerCommand;
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import cn.citycraft.PluginHelper.commands.HandlerCommands;
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import cn.citycraft.PluginHelper.commands.InvokeCommandEvent;
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/**
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*
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@ -14,21 +13,21 @@ import cn.citycraft.PluginHelper.commands.HandlerCommands;
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* @author 喵♂呜
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*/
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public class RocketJumpCommands implements HandlerCommands {
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@HandlerCommand(name = "off", description = "§a开启火箭跳跃")
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public void off(final CommandSender sender, final Command cmd, final String string, final String[] args) {
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final Player p = (Player) sender;
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@HandlerCommand(name = "off", description = "§a开启火箭跳跃", onlyPlayerExecutable = true)
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public void off(final InvokeCommandEvent e) {
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final Player p = (Player) e.getSender();
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RocketJump.Dante.remove(p.getName());
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sender.sendMessage("§6[RocketJump]§4已关闭...");
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e.getSender().sendMessage("§6[RocketJump]§4已关闭...");
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if (p.getGameMode() == GameMode.SURVIVAL) {
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p.setAllowFlight(false);
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}
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}
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@HandlerCommand(name = "on", description = "§c关闭火箭跳跃")
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public void on(final CommandSender sender, final Command cmd, final String string, final String[] args) {
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final Player p = (Player) sender;
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@HandlerCommand(name = "on", description = "§c关闭火箭跳跃", onlyPlayerExecutable = true)
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public void on(final InvokeCommandEvent e) {
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final Player p = (Player) e.getSender();
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RocketJump.Dante.add(p.getName());
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sender.sendMessage("§6[RocketJump]§a火箭跳跃已开启,双击空格启动。。。");
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e.getSender().sendMessage("§6[RocketJump]§a火箭跳跃已开启,双击空格启动。。。");
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p.setAllowFlight(true);
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}
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}
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