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mirror of https://e.coding.net/circlecloud/Residence.git synced 2025-11-24 21:46:16 +00:00

屏蔽1.6.x版本部分不存在的方法...

Signed-off-by: 502647092 <jtb1@163.com>
This commit is contained in:
502647092
2016-02-06 11:50:26 +08:00
parent ffd4076549
commit 27f36c573d
3 changed files with 72 additions and 54 deletions

View File

@@ -3,7 +3,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>cn.citycraft</groupId>
<artifactId>Residence</artifactId>
<version>2.8.1.6</version>
<version>2.8.1.7</version>
<name>Residence</name>
<description>重制版本的领地插件 - 喵♂呜</description>
<ciManagement>
@@ -59,8 +59,9 @@
</build>
<properties>
<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
<update.description>&amp;c删除所谓的&amp;4"DDOS"&amp;c模块&amp;e停止插件所有更新...&amp;a你们提交PullRequest我还是会合并的...</update.description>
<env.BUILD_NUMBER>Debug</env.BUILD_NUMBER>
<update.description>&amp;c屏蔽1.6.x版本部分不存在的方法...</update.description>
<update.changes></update.changes>
<env.GIT_COMMIT>Debug</env.GIT_COMMIT>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories>

View File

@@ -114,7 +114,13 @@ public class ResidenceEntityListener implements Listener {
srcpvp = srcarea.getPermissions().has("pvp", true);
}
ent = attackevent.getEntity();
if ((ent instanceof Player || tamedWolf) && (damager instanceof Player || (damager instanceof Arrow && (((Arrow) damager).getShooter() instanceof Player)))) {
// 屏蔽1.6.x不存在getShooter方法导致的报错...
boolean isPlayerArrow = false;
try {
isPlayerArrow = damager instanceof Arrow && (((Arrow) damager).getShooter() instanceof Player);
} catch (final Exception e) {
}
if ((ent instanceof Player || tamedWolf) && (damager instanceof Player || isPlayerArrow)) {
Player attacker = null;
if (damager instanceof Player) {
attacker = (Player) damager;
@@ -189,8 +195,7 @@ public class ResidenceEntityListener implements Listener {
return;
}
// Note: Location of entity, not player; otherwise player could
// stand outside of res and still damage
// Note: Location of entity, not player; otherwise player could stand outside of res and still damage
final Location loc = event.getEntity().getLocation();
final ClaimedResidence res = plugin.getResidenceManager().getByLoc(loc);
if (res != null) {

View File

@@ -1,48 +1,60 @@
name: ${project.artifactId}
description: ${project.description}
main: ${project.groupId}.${project.artifactId}.${project.artifactId}Main
version: ${project.version}-Build#${env.BUILD_NUMBER}
website: ${jenkins.url}/job/${project.artifactId}/
authors: [bekvon,nate302,t00thpick1,喵♂呜]
contributors: [lemon42,smbarbour,inorixu,Shayana_fr]
softdepend: [Vault,Essentials,RealPlugin,BOSEconomy,iConomy,bPermissions,PermissionsBukkit,Permissions,WorldEdit]
commands:
residence:
description: 管理领地.
aliases: [res]
usage: §c使用/res ? 或 /residence ? 或 /resadmin ? 获取更多帮助.
resadmin:
description: 管理员命令 管理领地.
permission: residence.admin
usage: §c使用/res ? 或 /residence ? 或 /resadmin ? 获取更多帮助.
resreload:
description: 重载领地插件.
usage: §c使用/resreload
resload:
description: 载入保存在配置文件的数据.
usage: §c使用/resload
rc:
description: §c在领地频道聊天.
usage: §c使用/rc 切换频道, 或者 /rc <message>发送消息.
resworld:
description: §c移除某个世界所有的领地.
usage: §c使用/resworld remove [world] 移除世界所有领地.
permissions:
residence.admin:
description: 允许使用 /resadmin.
default: op
residence.admin.tp:
description: Allows to override tp flag
default: op
residence.admin.move:
description: Allows to override move flag
default: op
residence.create:
description: Allows you to create residences
default: op
residence.select:
description: Allows you to select an area to make residences
default: true
residence.versioncheck:
description: Notice to new version after connect
default: op
name: ${project.artifactId}
description: ${project.description}
main: ${project.groupId}.${project.artifactId}.${project.artifactId}Main
version: ${project.version}-git-${env.GIT_COMMIT}
website: ${jenkins.url}/job/${project.artifactId}/
authors:
- bekvon
- nate302
- t00thpick1
- 喵♂呜
contributors:
- lemon42
- smbarbour
- inorixu
- Shayana_fr
softdepend:
- Vault
- Essentials
- WorldEdit
commands:
residence:
description: 管理领地.
aliases:
- res
usage: §c使用/res ? 或 /residence ? 或 /resadmin ? 获取更多帮助.
resadmin:
description: 管理员命令 管理领地.
permission: residence.admin
usage: §c使用/res ? 或 /residence ? 或 /resadmin ? 获取更多帮助.
resreload:
description: 重载领地插件.
usage: §c使用/resreload
resload:
description: 载入保存在配置文件的数据.
usage: §c使用/resload
rc:
description: §c在领地频道聊天.
usage: §c使用/rc 切换频道, 或者 /rc <message>发送消息.
resworld:
description: §c移除某个世界所有的领地.
usage: §c使用/resworld remove [world] 移除世界所有领地.
permissions:
residence.admin:
description: 允许使用 /resadmin.
default: op
residence.admin.tp:
description: 允许无视tp标签
default: op
residence.admin.move:
description: 允许无视move标签
default: op
residence.create:
description: 允许创建领地
default: op
residence.select:
description: 允许选择区域
default: true
residence.versioncheck:
description: 接受更新通知
default: op