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https://e.coding.net/circlecloud/QuickShop.git
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Compare commits
90 Commits
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bcf33b9133 |
2
.gitignore
vendored
2
.gitignore
vendored
@ -1,6 +1,4 @@
|
||||
# Eclipse stuff
|
||||
/.classpath
|
||||
/.project
|
||||
/.settings
|
||||
|
||||
# netbeans
|
||||
|
BIN
lib/Vault.jar
BIN
lib/Vault.jar
Binary file not shown.
Binary file not shown.
188
pom.xml
188
pom.xml
@ -1,103 +1,89 @@
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>org.maxgamer</groupId>
|
||||
<artifactId>QuickShop</artifactId>
|
||||
<version>1.5</version>
|
||||
<description>快捷商店重置版本...</description>
|
||||
<build>
|
||||
<finalName>${project.name}</finalName>
|
||||
<resources>
|
||||
<resource>
|
||||
<directory>src/main/resources</directory>
|
||||
<filtering>true</filtering>
|
||||
</resource>
|
||||
</resources>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<version>3.1</version>
|
||||
<configuration>
|
||||
<source>1.7</source>
|
||||
<target>1.7</target>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
<version>2.3</version>
|
||||
<configuration>
|
||||
<createDependencyReducedPom>false</createDependencyReducedPom>
|
||||
<minimizeJar>true</minimizeJar>
|
||||
<artifactSet>
|
||||
<includes>
|
||||
<include>cn.citycraft:PluginHelper</include>
|
||||
</includes>
|
||||
</artifactSet>
|
||||
<relocations>
|
||||
<relocation>
|
||||
<pattern>cn.citycraft.PluginHelper</pattern>
|
||||
<shadedPattern>${project.groupId}.${project.artifactId}</shadedPattern>
|
||||
</relocation>
|
||||
</relocations>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
<properties>
|
||||
<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
|
||||
<update.description>更新7老板的底层Gson库...</update.description>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
</properties>
|
||||
<repositories>
|
||||
<repository>
|
||||
<id>spigot-repo</id>
|
||||
<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>sumcraft-repo</id>
|
||||
<url>${jenkins.url}/plugin/repository/everything/</url>
|
||||
</repository>
|
||||
</repositories>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<artifactId>spigot-api</artifactId>
|
||||
<type>jar</type>
|
||||
<version>1.8.8-R0.1-SNAPSHOT</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>net.milkbowl.vault</groupId>
|
||||
<artifactId>VaultAPI</artifactId>
|
||||
<version>1.5</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${project.basedir}/lib/Vault.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.sk89q</groupId>
|
||||
<artifactId>WorldEdit</artifactId>
|
||||
<version>5.4.5</version>
|
||||
<scope>system</scope>
|
||||
<systemPath>${project.basedir}/lib/WorldEdit.jar</systemPath>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>cn.citycraft</groupId>
|
||||
<artifactId>PluginHelper</artifactId>
|
||||
<type>jar</type>
|
||||
<version>1.0</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>io.github.Cnly.WowSuchCleaner</groupId>
|
||||
<artifactId>WowSuchCleaner</artifactId>
|
||||
<version>1.6.1</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>org.maxgamer</groupId>
|
||||
<artifactId>QuickShop</artifactId>
|
||||
<version>2.1.1</version>
|
||||
<description>快捷商店重置版本...</description>
|
||||
<build>
|
||||
<finalName>${project.name}</finalName>
|
||||
<resources>
|
||||
<resource>
|
||||
<directory>src/main/resources</directory>
|
||||
<filtering>true</filtering>
|
||||
</resource>
|
||||
</resources>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
<version>2.4.3</version>
|
||||
<configuration>
|
||||
<createDependencyReducedPom>false</createDependencyReducedPom>
|
||||
<minimizeJar>true</minimizeJar>
|
||||
<artifactSet>
|
||||
<includes>
|
||||
<include>pw.yumc:YumCore</include>
|
||||
</includes>
|
||||
</artifactSet>
|
||||
<relocations>
|
||||
<relocation>
|
||||
<pattern>pw.yumc.YumCore</pattern>
|
||||
<shadedPattern>${project.groupId}.${project.artifactId}</shadedPattern>
|
||||
</relocation>
|
||||
</relocations>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
<ciManagement>
|
||||
<system>Jenkins</system>
|
||||
<url>http://ci.yumc.pw/job/${project.artifactId}/</url>
|
||||
</ciManagement>
|
||||
<properties>
|
||||
<env.GIT_COMMIT>DEBUG</env.GIT_COMMIT>
|
||||
<update.description>§a全新版本 §c虚拟悬浮物(橙子提供 对 就是那个汉化COI的逗比)§e7老板修复逗比BUG...</update.description>
|
||||
<update.changes>
|
||||
§b2.1.0 - §c修复大箱子刷物品的问题...;
|
||||
§b2.0.1 - §a使用新类库 兼容最新版本...;
|
||||
§b1.9.5 - §a1.10+兼容虚拟悬浮物...;
|
||||
</update.changes>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
<maven.compiler.source>1.8</maven.compiler.source>
|
||||
<maven.compiler.target>1.8</maven.compiler.target>
|
||||
</properties>
|
||||
<repositories>
|
||||
<repository>
|
||||
<id>yumc-repo</id>
|
||||
<url>http://repo.yumc.pw/content/groups/public/</url>
|
||||
</repository>
|
||||
</repositories>
|
||||
<distributionManagement>
|
||||
<repository>
|
||||
<id>jtb</id>
|
||||
<name>YUMC</name>
|
||||
<url>http://repo.yumc.pw/content/repositories/yumcenter/</url>
|
||||
</repository>
|
||||
</distributionManagement>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>pw.yumc</groupId>
|
||||
<artifactId>YumCore</artifactId>
|
||||
<type>jar</type>
|
||||
<version>1.7</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>io.github.Cnly.WowSuchCleaner</groupId>
|
||||
<artifactId>WowSuchCleaner</artifactId>
|
||||
<version>1.6.5</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
@ -1,45 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Shop.ShopType;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandBuy extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandBuy(final QuickShop plugin) {
|
||||
super("buy");
|
||||
this.plugin = plugin;
|
||||
setOnlyPlayerExecutable();
|
||||
setPermission("quickshop.create.buy");
|
||||
setDescription(MsgUtil.p("command.description.buy"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
final BlockIterator bIt = new BlockIterator((Player) sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null && shop.getOwner().equals(((Player) sender).getName())) {
|
||||
shop.setShopType(ShopType.BUYING);
|
||||
shop.setSignText();
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("command.now-buying", shop.getDataName()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.ContainerShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandClean extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandClean(final QuickShop plugin) {
|
||||
super("clean");
|
||||
this.plugin = plugin;
|
||||
setPermission("quickshop.clean");
|
||||
setDescription(MsgUtil.p("command.description.clean"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
sender.sendMessage(MsgUtil.p("command.cleaning"));
|
||||
final Iterator<Shop> shIt = plugin.getShopManager().getShopIterator();
|
||||
int i = 0;
|
||||
while (shIt.hasNext()) {
|
||||
final Shop shop = shIt.next();
|
||||
try {
|
||||
if (shop.getLocation().getWorld() != null && shop.isSelling() && shop.getRemainingStock() == 0 && shop instanceof ContainerShop) {
|
||||
final ContainerShop cs = (ContainerShop) shop;
|
||||
if (cs.isDoubleShop()) {
|
||||
continue;
|
||||
}
|
||||
shIt.remove(); // Is selling, but has no stock, and is a chest shop, but is not a double shop. Can be deleted safely.
|
||||
i++;
|
||||
}
|
||||
} catch (final IllegalStateException e) {
|
||||
// shIt.remove(); // The shop is not there anymore, remove it
|
||||
}
|
||||
}
|
||||
MsgUtil.clean();
|
||||
sender.sendMessage(MsgUtil.p("command.cleaned", "" + i));
|
||||
return;
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.ContainerShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandEmpty extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandEmpty(final QuickShop plugin) {
|
||||
super("empty");
|
||||
this.plugin = plugin;
|
||||
setPermission("quickshop.empty");
|
||||
setDescription(MsgUtil.p("command.description.empty"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
final BlockIterator bIt = new BlockIterator((Player) sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
if (shop instanceof ContainerShop) {
|
||||
final ContainerShop cs = (ContainerShop) shop;
|
||||
cs.getInventory().clear();
|
||||
sender.sendMessage(MsgUtil.p("empty-success"));
|
||||
return;
|
||||
} else {
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Database.Database;
|
||||
import org.maxgamer.QuickShop.Database.MySQLCore;
|
||||
import org.maxgamer.QuickShop.Database.SQLiteCore;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandExport extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandExport(final QuickShop plugin) {
|
||||
super("export");
|
||||
this.plugin = plugin;
|
||||
setPermission("quickshop.export");
|
||||
setMinimumArguments(1);
|
||||
setPossibleArguments("[mysql|sqlite]");
|
||||
setDescription(MsgUtil.p("command.description.export"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
final String type = args[0].toLowerCase();
|
||||
if (type.startsWith("mysql")) {
|
||||
if (plugin.getDB().getCore() instanceof MySQLCore) {
|
||||
sender.sendMessage(ChatColor.RED + "数据已保存在 MySQL 无需转换!");
|
||||
return;
|
||||
}
|
||||
final ConfigurationSection cfg = plugin.getConfig().getConfigurationSection("database");
|
||||
final String host = cfg.getString("host");
|
||||
final String port = cfg.getString("port");
|
||||
final String user = cfg.getString("user");
|
||||
final String pass = cfg.getString("password");
|
||||
final String name = cfg.getString("database");
|
||||
final MySQLCore core = new MySQLCore(host, user, pass, name, port);
|
||||
Database target;
|
||||
try {
|
||||
target = new Database(core);
|
||||
QuickShop.instance.getDB().copyTo(target);
|
||||
sender.sendMessage(ChatColor.GREEN + "导出成功 - 数据已保存至 MySQL " + user + "@" + host + "." + name);
|
||||
} catch (final Exception e) {
|
||||
e.printStackTrace();
|
||||
sender.sendMessage(ChatColor.RED + "导出数据到 MySQL 失败 " + user + "@" + host + "." + name + ChatColor.DARK_RED + " 由于: " + e.getMessage());
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (type.startsWith("sql") || type.contains("file")) {
|
||||
if (plugin.getDB().getCore() instanceof SQLiteCore) {
|
||||
sender.sendMessage(ChatColor.RED + "数据已保存在 SQLite 无需转换!");
|
||||
return;
|
||||
}
|
||||
final File file = new File(plugin.getDataFolder(), "shops.db");
|
||||
if (file.exists()) {
|
||||
if (file.delete() == false) {
|
||||
sender.sendMessage(ChatColor.RED + "警告: 删除旧的数据文件 shops.db 失败. 可能会导致部分信息错误.");
|
||||
}
|
||||
}
|
||||
final SQLiteCore core = new SQLiteCore(file);
|
||||
try {
|
||||
final Database target = new Database(core);
|
||||
QuickShop.instance.getDB().copyTo(target);
|
||||
sender.sendMessage(ChatColor.GREEN + "导出成功 - 数据已保存至 SQLite: " + file.toString());
|
||||
} catch (final Exception e) {
|
||||
e.printStackTrace();
|
||||
sender.sendMessage(ChatColor.RED + "导出数据到 SQLite: " + file.toString() + " 失败 由于: " + e.getMessage());
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,108 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
import cn.citycraft.PluginHelper.utils.StringUtil;
|
||||
|
||||
public class CommandFind extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandFind(final QuickShop plugin) {
|
||||
super("find");
|
||||
this.plugin = plugin;
|
||||
setMinimumArguments(2);
|
||||
setOnlyPlayerExecutable();
|
||||
setPermission("quickshop.find");
|
||||
setDescription(MsgUtil.p("command.description.find"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
String lookFor = StringUtil.consolidateStrings(args, 0);
|
||||
lookFor = lookFor.toLowerCase();
|
||||
final Player p = (Player) sender;
|
||||
final Location loc = p.getEyeLocation().clone();
|
||||
final double minDistance = plugin.getConfig().getInt("shop.find-distance");
|
||||
double minDistanceSquared = minDistance * minDistance;
|
||||
final int chunkRadius = (int) minDistance / 16 + 1;
|
||||
Shop closest = null;
|
||||
final Chunk c = loc.getChunk();
|
||||
for (int x = -chunkRadius + c.getX(); x < chunkRadius + c.getX(); x++) {
|
||||
for (int z = -chunkRadius + c.getZ(); z < chunkRadius + c.getZ(); z++) {
|
||||
final Chunk d = c.getWorld().getChunkAt(x, z);
|
||||
final HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(d);
|
||||
if (inChunk == null) {
|
||||
continue;
|
||||
}
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
if (shop.getDataName().toLowerCase().contains(lookFor) && shop.getLocation().distanceSquared(loc) < minDistanceSquared) {
|
||||
closest = shop;
|
||||
minDistanceSquared = shop.getLocation().distanceSquared(loc);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (closest == null) {
|
||||
sender.sendMessage(MsgUtil.p("no-nearby-shop", args[0]));
|
||||
return;
|
||||
}
|
||||
final Location lookat = closest.getLocation().clone().add(0.5, 0.5, 0.5);
|
||||
// Hack fix to make /qs find not used by /back
|
||||
p.teleport(this.lookAt(loc, lookat).add(0, -1.62, 0), TeleportCause.PLUGIN);
|
||||
p.sendMessage(MsgUtil.p("nearby-shop-this-way", "" + (int) Math.floor(Math.sqrt(minDistanceSquared))));
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns loc with modified pitch/yaw angles so it faces lookat
|
||||
*
|
||||
* @param loc
|
||||
* The location a players head is
|
||||
* @param lookat
|
||||
* The location they should be looking
|
||||
* @return The location the player should be facing to have their crosshairs
|
||||
* on the location lookAt Kudos to bergerkiller for most of this
|
||||
* function
|
||||
*/
|
||||
public Location lookAt(Location loc, final Location lookat) {
|
||||
// Clone the loc to prevent applied changes to the input loc
|
||||
loc = loc.clone();
|
||||
// Values of change in distance (make it relative)
|
||||
final double dx = lookat.getX() - loc.getX();
|
||||
final double dy = lookat.getY() - loc.getY();
|
||||
final double dz = lookat.getZ() - loc.getZ();
|
||||
// Set yaw
|
||||
if (dx != 0) {
|
||||
// Set yaw start value based on dx
|
||||
if (dx < 0) {
|
||||
loc.setYaw((float) (1.5 * Math.PI));
|
||||
} else {
|
||||
loc.setYaw((float) (0.5 * Math.PI));
|
||||
}
|
||||
loc.setYaw(loc.getYaw() - (float) Math.atan(dz / dx));
|
||||
} else if (dz < 0) {
|
||||
loc.setYaw((float) Math.PI);
|
||||
}
|
||||
// Get the distance from dx/dz
|
||||
final double dxz = Math.sqrt(Math.pow(dx, 2) + Math.pow(dz, 2));
|
||||
final float pitch = (float) -Math.atan(dy / dxz);
|
||||
// Set values, convert to degrees
|
||||
// Minecraft yaw (vertical) angles are inverted (negative)
|
||||
loc.setYaw(-loc.getYaw() * 180f / (float) Math.PI + 360);
|
||||
// But pitch angles are normal
|
||||
loc.setPitch(pitch * 180f / (float) Math.PI);
|
||||
return loc;
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.ContainerShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Shop.ShopChunk;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandInfo extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandInfo(final QuickShop plugin) {
|
||||
super("info");
|
||||
this.plugin = plugin;
|
||||
setPermission("quickshop.info");
|
||||
setDescription(MsgUtil.p("command.description.info"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
int buying, selling, doubles, chunks, worlds, unlimited;
|
||||
buying = selling = doubles = chunks = worlds = unlimited = 0;
|
||||
int nostock = 0;
|
||||
sender.sendMessage(ChatColor.RED + "开始检索商店信息中...");
|
||||
for (final HashMap<ShopChunk, HashMap<Location, Shop>> inWorld : plugin.getShopManager().getShops().values()) {
|
||||
worlds++;
|
||||
for (final HashMap<Location, Shop> inChunk : inWorld.values()) {
|
||||
chunks++;
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
if (shop.isUnlimited()) {
|
||||
unlimited++;
|
||||
}
|
||||
if (shop.isBuying()) {
|
||||
buying++;
|
||||
} else if (shop.isSelling()) {
|
||||
selling++;
|
||||
}
|
||||
if (shop instanceof ContainerShop && ((ContainerShop) shop).isDoubleShop()) {
|
||||
doubles++;
|
||||
} else if (shop.isSelling() && shop.getRemainingStock() == 0) {
|
||||
nostock++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("info.title", chunks, buying + selling, worlds));
|
||||
sender.sendMessage(MsgUtil.p("info.selling", selling));
|
||||
sender.sendMessage(MsgUtil.p("info.buying", buying));
|
||||
sender.sendMessage(MsgUtil.p("info.unlimited", unlimited));
|
||||
sender.sendMessage(MsgUtil.p("info.double", doubles));
|
||||
sender.sendMessage(MsgUtil.p("info.canclean", nostock));
|
||||
}
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.ContainerShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandPrice extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandPrice(final QuickShop plugin) {
|
||||
super("price");
|
||||
this.plugin = plugin;
|
||||
setMinimumArguments(1);
|
||||
setOnlyPlayerExecutable();
|
||||
setPossibleArguments("<价格>");
|
||||
setPermission("quickshop.create.changeprice");
|
||||
setDescription(MsgUtil.p("command.description.price"));
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
final Player p = (Player) sender;
|
||||
double price;
|
||||
try {
|
||||
price = Double.parseDouble(args[0]);
|
||||
} catch (final NumberFormatException e) {
|
||||
sender.sendMessage(MsgUtil.p("thats-not-a-number"));
|
||||
return;
|
||||
}
|
||||
if (price < 0.01) {
|
||||
sender.sendMessage(MsgUtil.p("price-too-cheap"));
|
||||
return;
|
||||
}
|
||||
double fee = 0;
|
||||
if (plugin.getConfigManager().isPriceChangeRequiresFee()) {
|
||||
fee = plugin.getConfigManager().getFeeForPriceChange();
|
||||
if (fee > 0 && plugin.getEcon().getBalance(p.getName()) < fee) {
|
||||
sender.sendMessage(MsgUtil.p("you-cant-afford-to-change-price", plugin.getEcon().format(fee)));
|
||||
return;
|
||||
}
|
||||
}
|
||||
final BlockIterator bIt = new BlockIterator(p, 10);
|
||||
// Loop through every block they're looking at upto 10 blocks away
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null && (shop.getOwner().equals(p.getName()) || sender.hasPermission("quickshop.other.price"))) {
|
||||
if (shop.getPrice() == price) {
|
||||
// Stop here if there isn't a price change
|
||||
sender.sendMessage(MsgUtil.p("no-price-change"));
|
||||
return;
|
||||
}
|
||||
if (fee > 0) {
|
||||
if (!plugin.getEcon().withdraw(p.getName(), fee)) {
|
||||
sender.sendMessage(MsgUtil.p("you-cant-afford-to-change-price", plugin.getEcon().format(fee)));
|
||||
return;
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("fee-charged-for-price-change", plugin.getEcon().format(fee)));
|
||||
plugin.getEcon().deposit(plugin.getConfig().getString("tax-account"), fee);
|
||||
}
|
||||
// Update the shop
|
||||
shop.setPrice(price);
|
||||
shop.setSignText();
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("price-is-now", plugin.getEcon().format(shop.getPrice())));
|
||||
// Chest shops can be double shops.
|
||||
if (shop instanceof ContainerShop) {
|
||||
final ContainerShop cs = (ContainerShop) shop;
|
||||
if (cs.isDoubleShop()) {
|
||||
final Shop nextTo = cs.getAttachedShop();
|
||||
if (cs.isSelling()) {
|
||||
if (cs.getPrice() < nextTo.getPrice()) {
|
||||
sender.sendMessage(MsgUtil.p("buying-more-than-selling"));
|
||||
}
|
||||
} else {
|
||||
// Buying
|
||||
if (cs.getPrice() > nextTo.getPrice()) {
|
||||
sender.sendMessage(MsgUtil.p("buying-more-than-selling"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandRefill extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandRefill(final QuickShop plugin) {
|
||||
super("refill");
|
||||
this.plugin = plugin;
|
||||
setMinimumArguments(1);
|
||||
setPossibleArguments("<数量>");
|
||||
setPermission("quickshop.refill");
|
||||
setDescription(MsgUtil.p("command.description.refill"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
int add;
|
||||
try {
|
||||
add = Integer.parseInt(args[0]);
|
||||
} catch (final NumberFormatException e) {
|
||||
sender.sendMessage(MsgUtil.p("thats-not-a-number"));
|
||||
return;
|
||||
}
|
||||
final BlockIterator bIt = new BlockIterator((Player) sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
shop.add(shop.getItem(), add);
|
||||
sender.sendMessage(MsgUtil.p("refill-success"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandReload extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandReload(final QuickShop plugin) {
|
||||
super("reload");
|
||||
this.plugin = plugin;
|
||||
setPermission("quickshop.reload");
|
||||
setDescription(MsgUtil.p("command.description.reload"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
sender.sendMessage(MsgUtil.p("command.reloading"));
|
||||
Bukkit.getPluginManager().disablePlugin(plugin);
|
||||
Bukkit.getPluginManager().enablePlugin(plugin);
|
||||
plugin.reloadConfig();
|
||||
return;
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandRemove extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandRemove(final QuickShop plugin) {
|
||||
super("remove", "delete");
|
||||
this.plugin = plugin;
|
||||
setOnlyPlayerExecutable();
|
||||
setPermission("quickshop.delete");
|
||||
setDescription(MsgUtil.p("command.description.remove"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
final Player p = (Player) sender;
|
||||
final BlockIterator bIt = new BlockIterator(p, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
if (shop.getOwner().equals(p.getName())) {
|
||||
shop.delete();
|
||||
sender.sendMessage(ChatColor.GREEN + "商店已成功移除");
|
||||
} else {
|
||||
p.sendMessage(ChatColor.RED + "这个不是你的商店!");
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
p.sendMessage(ChatColor.RED + "未找到商店!");
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Shop.ShopType;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandSell extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandSell(final QuickShop plugin) {
|
||||
super("sell");
|
||||
this.plugin = plugin;
|
||||
setPermission("quickshop.create.sell");
|
||||
setOnlyPlayerExecutable();
|
||||
setDescription(MsgUtil.p("command.description.sell"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
final BlockIterator bIt = new BlockIterator((Player) sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null && shop.getOwner().equals(((Player) sender).getUniqueId())) {
|
||||
shop.setShopType(ShopType.SELLING);
|
||||
shop.setSignText();
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("command.now-selling", shop.getDataName()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandSetOwner extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandSetOwner(final QuickShop plugin) {
|
||||
super("setowner");
|
||||
this.plugin = plugin;
|
||||
setPermission("quickshop.setowner");
|
||||
setOnlyPlayerExecutable();
|
||||
setDescription(MsgUtil.p("command.description.setowner"));
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
if (args.length < 2) {
|
||||
sender.sendMessage(MsgUtil.p("command.no-owner-given"));
|
||||
return;
|
||||
}
|
||||
final BlockIterator bIt = new BlockIterator((Player) sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
final OfflinePlayer p = this.plugin.getServer().getOfflinePlayer(args[1]);
|
||||
shop.setOwner(p.getName());
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("command.new-owner", this.plugin.getServer().getOfflinePlayer(shop.getOwner()).getName()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.BaseCommand;
|
||||
|
||||
public class CommandUnlimited extends BaseCommand {
|
||||
QuickShop plugin;
|
||||
|
||||
public CommandUnlimited(final QuickShop plugin) {
|
||||
super("unlimited");
|
||||
this.plugin = plugin;
|
||||
setOnlyPlayerExecutable();
|
||||
setPermission("quickshop.unlimited");
|
||||
setDescription(MsgUtil.p("command.description.unlimited"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final CommandSender sender, final Command command, final String label, final String[] args) throws CommandException {
|
||||
final BlockIterator bIt = new BlockIterator((Player) sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
shop.setUnlimited(!shop.isUnlimited());
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("command.toggle-unlimited", (shop.isUnlimited() ? "无限模式" : "有限模式")));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
@ -1,45 +1,439 @@
|
||||
package org.maxgamer.QuickShop.Command;
|
||||
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandException;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Database.Database;
|
||||
import org.maxgamer.QuickShop.Database.MySQLCore;
|
||||
import org.maxgamer.QuickShop.Database.SQLiteCore;
|
||||
import org.maxgamer.QuickShop.Shop.ContainerShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Shop.ShopChunk;
|
||||
import org.maxgamer.QuickShop.Shop.ShopType;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
|
||||
import cn.citycraft.PluginHelper.commands.DefaultCommand;
|
||||
import cn.citycraft.PluginHelper.commands.HandlerSubCommand;
|
||||
import pw.yumc.YumCore.bukkit.P;
|
||||
import pw.yumc.YumCore.commands.CommandSub;
|
||||
import pw.yumc.YumCore.commands.annotation.Cmd;
|
||||
import pw.yumc.YumCore.commands.annotation.Help;
|
||||
import pw.yumc.YumCore.commands.annotation.Sort;
|
||||
import pw.yumc.YumCore.commands.interfaces.Executor;
|
||||
import pw.yumc.YumCore.commands.interfaces.HelpParse;
|
||||
|
||||
public class QuickShopCommands implements CommandExecutor, DefaultCommand {
|
||||
HandlerSubCommand hsc;
|
||||
QuickShop plugin;
|
||||
public class QuickShopCommands implements Executor, HelpParse {
|
||||
QuickShop plugin = P.getPlugin();
|
||||
|
||||
public QuickShopCommands(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
hsc = new HandlerSubCommand(plugin);
|
||||
hsc.setDefaultCommand(this);
|
||||
hsc.registerCommand(new CommandClean(plugin));
|
||||
hsc.registerCommand(new CommandEmpty(plugin));
|
||||
hsc.registerCommand(new CommandExport(plugin));
|
||||
hsc.registerCommand(new CommandFind(plugin));
|
||||
hsc.registerCommand(new CommandInfo(plugin));
|
||||
hsc.registerCommand(new CommandPrice(plugin));
|
||||
hsc.registerCommand(new CommandRefill(plugin));
|
||||
hsc.registerCommand(new CommandReload(plugin));
|
||||
hsc.registerCommand(new CommandRemove(plugin));
|
||||
hsc.registerCommand(new CommandBuy(plugin));
|
||||
hsc.registerCommand(new CommandSetOwner(plugin));
|
||||
hsc.registerCommand(new CommandSell(plugin));
|
||||
hsc.registerCommand(new CommandUnlimited(plugin));
|
||||
}
|
||||
public QuickShopCommands() {
|
||||
new CommandSub("qs", this).setHelpParse(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultExecute(final CommandSender sender, final Command command, final String label) throws CommandException {
|
||||
hsc.sendHelp(sender, label);
|
||||
}
|
||||
@Sort(1)
|
||||
@Cmd(aliases = "b", permission = "quickshop.create.buy", executor = Cmd.Executor.PLAYER)
|
||||
@Help("command.description.buy")
|
||||
public void buy(Player player) {
|
||||
changeShopType(player, ShopType.BUYING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(final CommandSender sender, final Command cmd, final String label, final String[] args) {
|
||||
return hsc.onCommand(sender, cmd, label, args);
|
||||
}
|
||||
@Sort(7)
|
||||
@Cmd(aliases = "c", permission = "quickshop.clean")
|
||||
@Help("command.description.clean")
|
||||
public void clean(CommandSender sender) {
|
||||
sender.sendMessage(MsgUtil.p("command.cleaning"));
|
||||
final Iterator<Shop> shIt = plugin.getShopManager().getShopIterator();
|
||||
int i = 0;
|
||||
while (shIt.hasNext()) {
|
||||
final Shop shop = shIt.next();
|
||||
try {
|
||||
if (shop.getLocation().getWorld() != null && shop.isSelling() && shop.getRemainingStock() == 0 && shop instanceof ContainerShop) {
|
||||
final ContainerShop cs = (ContainerShop) shop;
|
||||
if (cs.isDoubleShop()) {
|
||||
continue;
|
||||
}
|
||||
shIt.remove(); // Is selling, but has no stock, and is a chest shop, but is not a double shop. Can be deleted safely.
|
||||
i++;
|
||||
}
|
||||
} catch (final IllegalStateException ex) {
|
||||
// shIt.remove(); // The shop is not there anymore, remove it
|
||||
}
|
||||
}
|
||||
MsgUtil.clean();
|
||||
sender.sendMessage(MsgUtil.p("command.cleaned", "" + i));
|
||||
}
|
||||
|
||||
@Sort(5)
|
||||
@Cmd(aliases = "e", permission = "quickshop.empty", executor = Cmd.Executor.PLAYER)
|
||||
@Help("command.description.empty")
|
||||
public void empty(Player player) {
|
||||
final BlockIterator bIt = new BlockIterator(player, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
if (shop instanceof ContainerShop) {
|
||||
final ContainerShop cs = (ContainerShop) shop;
|
||||
cs.getInventory().clear();
|
||||
player.sendMessage(MsgUtil.p("empty-success"));
|
||||
} else {
|
||||
player.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
player.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
}
|
||||
|
||||
@Cmd(minimumArguments = 1, permission = "quickshop.export")
|
||||
@Help(value = "command.description.export", possibleArguments = "[mysql|sqlite]")
|
||||
public void export(CommandSender sender, String type) {
|
||||
if (type.startsWith("mysql")) {
|
||||
if (plugin.getDB().getCore() instanceof MySQLCore) {
|
||||
sender.sendMessage(ChatColor.RED + "数据已保存在 MySQL 无需转换!");
|
||||
return;
|
||||
}
|
||||
final ConfigurationSection cfg = plugin.getConfig().getConfigurationSection("database");
|
||||
final String host = cfg.getString("host");
|
||||
final String port = cfg.getString("port");
|
||||
final String user = cfg.getString("user");
|
||||
final String pass = cfg.getString("password");
|
||||
final String name = cfg.getString("database");
|
||||
final MySQLCore core = new MySQLCore(host, user, pass, name, port);
|
||||
Database target;
|
||||
try {
|
||||
target = new Database(core);
|
||||
QuickShop.instance.getDB().copyTo(target);
|
||||
sender.sendMessage(ChatColor.GREEN + "导出成功 - 数据已保存至 MySQL " + user + "@" + host + "." + name);
|
||||
} catch (final Exception ex) {
|
||||
ex.printStackTrace();
|
||||
sender.sendMessage(ChatColor.RED + "导出数据到 MySQL 失败 " + user + "@" + host + "." + name + ChatColor.DARK_RED + " 由于: " + ex.getMessage());
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (type.startsWith("sql") || type.contains("file")) {
|
||||
if (plugin.getDB().getCore() instanceof SQLiteCore) {
|
||||
sender.sendMessage(ChatColor.RED + "数据已保存在 SQLite 无需转换!");
|
||||
return;
|
||||
}
|
||||
final File file = new File(plugin.getDataFolder(), "shops.db");
|
||||
if (file.exists() && !file.delete()) {
|
||||
sender.sendMessage(ChatColor.RED + "警告: 删除旧的数据文件 shops.db 失败. 可能会导致部分信息错误.");
|
||||
}
|
||||
final SQLiteCore core = new SQLiteCore(file);
|
||||
try {
|
||||
final Database target = new Database(core);
|
||||
QuickShop.instance.getDB().copyTo(target);
|
||||
sender.sendMessage(ChatColor.GREEN + "导出成功 - 数据已保存至 SQLite: " + file.toString());
|
||||
} catch (final Exception ex) {
|
||||
ex.printStackTrace();
|
||||
sender.sendMessage(ChatColor.RED + "导出数据到 SQLite: " + file.toString() + " 失败 由于: " + ex.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Cmd(aliases = "f", minimumArguments = 1, permission = "quickshop.find", executor = Cmd.Executor.PLAYER)
|
||||
@Help("command.description.find")
|
||||
public void find(Player p, String lookFor) {
|
||||
lookFor = lookFor.toLowerCase();
|
||||
final Location loc = p.getEyeLocation().clone();
|
||||
final double minDistance = plugin.getConfig().getInt("shop.find-distance");
|
||||
double minDistanceSquared = minDistance * minDistance;
|
||||
final int chunkRadius = (int) minDistance / 16 + 1;
|
||||
Shop closest = null;
|
||||
final Chunk c = loc.getChunk();
|
||||
for (int x = -chunkRadius + c.getX(); x < chunkRadius + c.getX(); x++) {
|
||||
for (int z = -chunkRadius + c.getZ(); z < chunkRadius + c.getZ(); z++) {
|
||||
final Chunk d = c.getWorld().getChunkAt(x, z);
|
||||
final HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(d);
|
||||
if (inChunk == null) {
|
||||
continue;
|
||||
}
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
if (shop.getDataName().toLowerCase().contains(lookFor) && shop.getLocation().distanceSquared(loc) < minDistanceSquared) {
|
||||
closest = shop;
|
||||
minDistanceSquared = shop.getLocation().distanceSquared(loc);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (closest == null) {
|
||||
p.sendMessage(MsgUtil.p("no-nearby-shop", lookFor));
|
||||
return;
|
||||
}
|
||||
final Location lookat = closest.getLocation().clone().add(0.5, 0.5, 0.5);
|
||||
// Hack fix to make /qs find not used by /back
|
||||
p.teleport(this.lookAt(loc, lookat).add(0, -1.62, 0), TeleportCause.PLUGIN);
|
||||
p.sendMessage(MsgUtil.p("nearby-shop-this-way", "" + (int) Math.floor(Math.sqrt(minDistanceSquared))));
|
||||
}
|
||||
|
||||
@Cmd(aliases = "i", permission = "quickshop.info")
|
||||
@Help("command.description.info")
|
||||
public void info(CommandSender sender) {
|
||||
int buying, selling, doubles, chunks, worlds, unlimited;
|
||||
buying = selling = doubles = chunks = worlds = unlimited = 0;
|
||||
int nostock = 0;
|
||||
sender.sendMessage(ChatColor.RED + "开始检索商店信息中...");
|
||||
for (final HashMap<ShopChunk, HashMap<Location, Shop>> inWorld : plugin.getShopManager().getShops().values()) {
|
||||
worlds++;
|
||||
for (final HashMap<Location, Shop> inChunk : inWorld.values()) {
|
||||
chunks++;
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
if (shop.isUnlimited()) {
|
||||
unlimited++;
|
||||
}
|
||||
if (shop.isBuying()) {
|
||||
buying++;
|
||||
} else if (shop.isSelling()) {
|
||||
selling++;
|
||||
}
|
||||
if (shop instanceof ContainerShop && ((ContainerShop) shop).isDoubleShop()) {
|
||||
doubles++;
|
||||
} else if (shop.isSelling() && shop.getRemainingStock() == 0) {
|
||||
nostock++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("info.title", chunks, buying + selling, worlds));
|
||||
sender.sendMessage(MsgUtil.p("info.selling", selling));
|
||||
sender.sendMessage(MsgUtil.p("info.buying", buying));
|
||||
sender.sendMessage(MsgUtil.p("info.unlimited", unlimited));
|
||||
sender.sendMessage(MsgUtil.p("info.double", doubles));
|
||||
sender.sendMessage(MsgUtil.p("info.canclean", nostock));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String parse(final String str) {
|
||||
return MsgUtil.p(str);
|
||||
}
|
||||
|
||||
@Sort(4)
|
||||
@Cmd(aliases = "p", minimumArguments = 1, permission = "quickshop.create.changeprice", executor = Cmd.Executor.PLAYER)
|
||||
@Help(value = "command.description.price", possibleArguments = "<价格>")
|
||||
public void price(Player sender, Double price) {
|
||||
if (price < 0.01) {
|
||||
sender.sendMessage(MsgUtil.p("price-too-cheap"));
|
||||
return;
|
||||
}
|
||||
double fee = 0;
|
||||
if (plugin.getConfigManager().isPriceChangeRequiresFee()) {
|
||||
fee = plugin.getConfigManager().getFeeForPriceChange();
|
||||
if (fee > 0 && plugin.getEcon().getBalance(sender.getName()) < fee) {
|
||||
sender.sendMessage(MsgUtil.p("you-cant-afford-to-change-price", plugin.getEcon().format(fee)));
|
||||
return;
|
||||
}
|
||||
}
|
||||
final BlockIterator bIt = new BlockIterator(sender, 10);
|
||||
// Loop through every block they're looking at upto 10 blocks away
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null && (shop.getOwner().equals(sender.getName()) || sender.hasPermission("quickshop.other.price"))) {
|
||||
if (shop.getPrice() == price) {
|
||||
// Stop here if there isn't a price change
|
||||
sender.sendMessage(MsgUtil.p("no-price-change"));
|
||||
return;
|
||||
}
|
||||
if (fee > 0) {
|
||||
if (!plugin.getEcon().withdraw(sender.getName(), fee)) {
|
||||
sender.sendMessage(MsgUtil.p("you-cant-afford-to-change-price", plugin.getEcon().format(fee)));
|
||||
return;
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("fee-charged-for-price-change", plugin.getEcon().format(fee)));
|
||||
plugin.getEcon().deposit(plugin.getConfig().getString("tax-account"), fee);
|
||||
}
|
||||
// Update the shop
|
||||
shop.setPrice(price);
|
||||
shop.setSignText();
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("price-is-now", plugin.getEcon().format(shop.getPrice())));
|
||||
// Chest shops can be double shops.
|
||||
if (shop instanceof ContainerShop) {
|
||||
final ContainerShop cs = (ContainerShop) shop;
|
||||
if (cs.isDoubleShop()) {
|
||||
final Shop nextTo = cs.getAttachedShop();
|
||||
if (cs.isSelling()) {
|
||||
if (cs.getPrice() < nextTo.getPrice()) {
|
||||
sender.sendMessage(MsgUtil.p("buying-more-than-selling"));
|
||||
}
|
||||
} else {
|
||||
// Buying
|
||||
if (cs.getPrice() > nextTo.getPrice()) {
|
||||
sender.sendMessage(MsgUtil.p("buying-more-than-selling"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
}
|
||||
|
||||
@Sort(6)
|
||||
@Cmd(minimumArguments = 1, permission = "quickshop.refill", executor = Cmd.Executor.PLAYER)
|
||||
@Help(value = "command.description.refill", possibleArguments = "<数量>")
|
||||
public void refill(Player sender, Integer add) {
|
||||
final BlockIterator bIt = new BlockIterator(sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
shop.add(shop.getItem(), add);
|
||||
sender.sendMessage(MsgUtil.p("refill-success"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
}
|
||||
|
||||
@Cmd(permission = "quickshop.reload")
|
||||
@Help("command.description.reload")
|
||||
public void reload(CommandSender sender) {
|
||||
sender.sendMessage(MsgUtil.p("command.reloading"));
|
||||
plugin.reloadConfig();
|
||||
Bukkit.getPluginManager().disablePlugin(plugin);
|
||||
Bukkit.getPluginManager().enablePlugin(plugin);
|
||||
}
|
||||
|
||||
@Sort(6)
|
||||
@Cmd(aliases = "r", permission = "quickshop.delete", executor = Cmd.Executor.PLAYER)
|
||||
@Help("command.description.remove")
|
||||
public void remove(Player p) {
|
||||
final BlockIterator bIt = new BlockIterator(p, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
if (shop.getOwner().equals(p.getName())) {
|
||||
shop.delete();
|
||||
p.sendMessage(ChatColor.GREEN + "商店已成功移除");
|
||||
} else {
|
||||
p.sendMessage(ChatColor.RED + "这个不是你的商店!");
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
p.sendMessage(ChatColor.RED + "未找到商店!");
|
||||
}
|
||||
|
||||
@Sort(2)
|
||||
@Cmd(aliases = "s", permission = "quickshop.create.sell", executor = Cmd.Executor.PLAYER)
|
||||
@Help("command.description.sell")
|
||||
public void sell(Player player) {
|
||||
changeShopType(player, ShopType.SELLING);
|
||||
}
|
||||
|
||||
@Sort(3)
|
||||
@Cmd(aliases = "so", minimumArguments = 1, permission = "quickshop.setowner", executor = Cmd.Executor.PLAYER)
|
||||
@Help("command.description.setowner")
|
||||
public void setowner(CommandSender sender, String owner) {
|
||||
final BlockIterator bIt = new BlockIterator((Player) sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
shop.setOwner(owner);
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("command.new-owner", owner));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
}
|
||||
|
||||
@Sort(0)
|
||||
@Cmd(permission = "quickshop.unlimited", executor = Cmd.Executor.PLAYER)
|
||||
@Help("command.description.unlimited")
|
||||
public void unlimited(Player sender) {
|
||||
final BlockIterator bIt = new BlockIterator(sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
shop.setUnlimited(!shop.isUnlimited());
|
||||
shop.update();
|
||||
sender.sendMessage(MsgUtil.p("command.toggle-unlimited", (shop.isUnlimited() ? "无限模式" : "有限模式")));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
}
|
||||
|
||||
private void changeShopType(final Player sender, final ShopType shopType) {
|
||||
final BlockIterator bIt = new BlockIterator(sender, 10);
|
||||
while (bIt.hasNext()) {
|
||||
final Block b = bIt.next();
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null && shop.getOwner().equals(sender.getName())) {
|
||||
shop.setShopType(shopType);
|
||||
shop.setSignText();
|
||||
shop.update();
|
||||
String msgtype = "";
|
||||
switch (shopType) {
|
||||
case BUYING:
|
||||
msgtype = "command.now-buying";
|
||||
break;
|
||||
case SELLING:
|
||||
msgtype = "command.now-selling";
|
||||
break;
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p(msgtype, shop.getDataName()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
sender.sendMessage(MsgUtil.p("not-looking-at-shop"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns loc with modified pitch/yaw angles so it faces lookat
|
||||
*
|
||||
* @param loc
|
||||
* The location a players head is
|
||||
* @param lookat
|
||||
* The location they should be looking
|
||||
* @return The location the player should be facing to have their crosshairs
|
||||
* on the location lookAt Kudos to bergerkiller for most of this
|
||||
* function
|
||||
*/
|
||||
private Location lookAt(Location loc, final Location lookat) {
|
||||
// Clone the loc to prevent applied changes to the input loc
|
||||
loc = loc.clone();
|
||||
// Values of change in distance (make it relative)
|
||||
final double dx = lookat.getX() - loc.getX();
|
||||
final double dy = lookat.getY() - loc.getY();
|
||||
final double dz = lookat.getZ() - loc.getZ();
|
||||
// Set yaw
|
||||
if (dx != 0) {
|
||||
// Set yaw start value based on dx
|
||||
if (dx < 0) {
|
||||
loc.setYaw((float) (1.5 * Math.PI));
|
||||
} else {
|
||||
loc.setYaw((float) (0.5 * Math.PI));
|
||||
}
|
||||
loc.setYaw(loc.getYaw() - (float) Math.atan(dz / dx));
|
||||
} else if (dz < 0) {
|
||||
loc.setYaw((float) Math.PI);
|
||||
}
|
||||
// Get the distance from dx/dz
|
||||
final double dxz = Math.sqrt(Math.pow(dx, 2) + Math.pow(dz, 2));
|
||||
final float pitch = (float) -Math.atan(dy / dxz);
|
||||
// Set values, convert to degrees
|
||||
// ServerInfo yaw (vertical) angles are inverted (negative)
|
||||
loc.setYaw(-loc.getYaw() * 180f / (float) Math.PI + 360);
|
||||
// But pitch angles are normal
|
||||
loc.setPitch(pitch * 180f / (float) Math.PI);
|
||||
return loc;
|
||||
}
|
||||
|
||||
}
|
@ -1,190 +1,218 @@
|
||||
package org.maxgamer.QuickShop.Config;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.maxgamer.QuickShop.Listeners.ChunkListener;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Item.DisplayItem;
|
||||
|
||||
import cn.citycraft.PluginHelper.config.FileConfig;
|
||||
import cn.citycraft.PluginHelper.tellraw.FancyMessage;
|
||||
import pw.yumc.YumCore.bukkit.Log;
|
||||
import pw.yumc.YumCore.config.FileConfig;
|
||||
import pw.yumc.YumCore.tellraw.Tellraw;
|
||||
|
||||
public class ConfigManager {
|
||||
private boolean enableMagicLib = false;
|
||||
/** Whether debug info should be shown in the console */
|
||||
protected boolean debug = false;
|
||||
/** Whether we should use display items or not */
|
||||
protected boolean display = true;
|
||||
protected double feeForPriceChange = 0.0;
|
||||
protected int findDistance = 30;
|
||||
protected String guiTitle = "§6[§b快捷商店§6]";
|
||||
private boolean enableMagicLib = false;
|
||||
/** Whether debug info should be shown in the console */
|
||||
private final boolean debug = false;
|
||||
|
||||
/** Whether or not to limit players shop amounts */
|
||||
protected boolean limit = false;
|
||||
protected int limitdefault = 0;
|
||||
protected final HashMap<String, Integer> limits = new HashMap<String, Integer>();
|
||||
protected boolean logAction = true;
|
||||
protected boolean preventhopper = false;
|
||||
/**
|
||||
* Whether we players are charged a fee to change the price on their shop
|
||||
* (To help deter endless undercutting
|
||||
*/
|
||||
protected boolean priceChangeRequiresFee = false;
|
||||
protected boolean shopLock = true;
|
||||
protected boolean showTax;
|
||||
/** Whether players are required to sneak to create/buy from a shop */
|
||||
protected boolean sneak;
|
||||
/** Whether players are required to sneak to create a shop */
|
||||
protected boolean sneakCreate;
|
||||
/** Whether players are required to sneak to trade with a shop */
|
||||
protected boolean sneakTrade;
|
||||
protected Material superItem = Material.GOLD_AXE;
|
||||
protected double tax = 0;
|
||||
protected String taxAccount;
|
||||
/** Use SpoutPlugin to get item / block names */
|
||||
protected boolean useSpout = false;
|
||||
/**
|
||||
* A set of players who have been warned
|
||||
* ("Your shop isn't automatically locked")
|
||||
*/
|
||||
protected HashSet<String> warnings = new HashSet<String>();
|
||||
/** Whether we should use display items or not */
|
||||
private boolean display = true;
|
||||
private double feeForPriceChange = 0.0;
|
||||
private int findDistance = 30;
|
||||
private String guiTitle = "§6[§b快捷商店§6]§r";
|
||||
/** Whether or not to limit players shop amounts */
|
||||
private boolean limit = false;
|
||||
|
||||
public ConfigManager(final QuickShop plugin) {
|
||||
final FileConfig config = (FileConfig) plugin.getConfig();
|
||||
ConfigurationSection limitCfg = config.getConfigurationSection("limits");
|
||||
if (limitCfg != null) {
|
||||
this.limit = limitCfg.getBoolean("use", false);
|
||||
this.limitdefault = config.getInt("limits.default");
|
||||
limitCfg = limitCfg.getConfigurationSection("ranks");
|
||||
for (final String key : limitCfg.getKeys(true)) {
|
||||
limits.put(key, limitCfg.getInt(key));
|
||||
}
|
||||
}
|
||||
try {
|
||||
this.superItem = Enum.valueOf(Material.class, config.getString("superitem"));
|
||||
} catch (final Exception e) {
|
||||
}
|
||||
this.tax = config.getDouble("tax");
|
||||
this.showTax = config.getBoolean("show-tax");
|
||||
this.taxAccount = config.getString("tax-account");
|
||||
this.logAction = config.getBoolean("log-actions");
|
||||
this.shopLock = config.getBoolean("shop.lock");
|
||||
this.display = config.getBoolean("shop.display-items");
|
||||
this.sneak = config.getBoolean("shop.sneak-only");
|
||||
this.sneakCreate = config.getBoolean("shop.sneak-to-create");
|
||||
this.sneakTrade = config.getBoolean("shop.sneak-to-trade");
|
||||
this.priceChangeRequiresFee = config.getBoolean("shop.price-change-requires-fee");
|
||||
this.findDistance = config.getInt("shop.find-distance");
|
||||
this.feeForPriceChange = config.getDouble("shop.fee-for-price-change");
|
||||
this.preventhopper = config.getBoolean("preventhopper");
|
||||
this.guiTitle = config.getMessage("guititle");
|
||||
if (config.getBoolean("usemagiclib", true)) {
|
||||
try {
|
||||
plugin.getLogger().info("启用魔改库 尝试启动中...");
|
||||
final FancyMessage fm = FancyMessage.newFM("test");
|
||||
fm.then("item").itemTooltip(new ItemStack(Material.DIAMOND_SWORD));
|
||||
fm.then("link").link("ci.citycraft.cn");
|
||||
fm.then("suggest").suggest("qs help");
|
||||
fm.toJSONString();
|
||||
plugin.getLogger().info("魔改库功能测试正常...");
|
||||
this.enableMagicLib = true;
|
||||
} catch (final Error | Exception e) {
|
||||
plugin.getLogger().warning("+=========================================");
|
||||
plugin.getLogger().warning("| 警告: 启动魔改库失败 将使用GUI商店界面...");
|
||||
plugin.getLogger().warning("+=========================================");
|
||||
this.enableMagicLib = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
private int limitdefault = 0;
|
||||
private final HashMap<String, Integer> limits = new HashMap<>();
|
||||
private boolean logAction = true;
|
||||
private boolean preventhopper = false;
|
||||
/**
|
||||
* Whether we players are charged a fee to change the price on their shop
|
||||
* (To help deter endless undercutting
|
||||
*/
|
||||
private boolean priceChangeRequiresFee = false;
|
||||
private boolean shopLock = true;
|
||||
private boolean showTax = false;
|
||||
/** Whether players are required to sneak to create/buy from a shop */
|
||||
private boolean sneak = false;
|
||||
/** Whether players are required to sneak to create a shop */
|
||||
private boolean sneakCreate = false;
|
||||
/** Whether players are required to sneak to trade with a shop */
|
||||
private boolean sneakTrade = false;
|
||||
private Material superItem = Material.GOLD_AXE;
|
||||
private double tax = 0;
|
||||
private final String taxAccount;
|
||||
private boolean fakeItem = false;
|
||||
private List<String> prevent;
|
||||
/**
|
||||
* A set of players who have been warned
|
||||
* ("Your shop isn't automatically locked")
|
||||
*/
|
||||
private Set<String> warnings = new HashSet<>();
|
||||
|
||||
public double getFeeForPriceChange() {
|
||||
return feeForPriceChange;
|
||||
}
|
||||
public ConfigManager(final QuickShop plugin) {
|
||||
final FileConfig config = (FileConfig) plugin.getConfig();
|
||||
ConfigurationSection limitCfg = config.getConfigurationSection("limits");
|
||||
if (limitCfg != null) {
|
||||
this.limit = limitCfg.getBoolean("use", false);
|
||||
this.limitdefault = config.getInt("limits.default");
|
||||
limitCfg = limitCfg.getConfigurationSection("ranks");
|
||||
for (final String key : limitCfg.getKeys(true)) {
|
||||
limits.put(key, limitCfg.getInt(key));
|
||||
}
|
||||
}
|
||||
try {
|
||||
this.superItem = Material.valueOf(config.getString("superitem"));
|
||||
} catch (final Exception ignored) {
|
||||
}
|
||||
this.tax = config.getDouble("tax");
|
||||
this.showTax = config.getBoolean("show-tax");
|
||||
this.taxAccount = config.getString("tax-account");
|
||||
this.logAction = config.getBoolean("log-actions");
|
||||
this.shopLock = config.getBoolean("shop.lock");
|
||||
this.display = config.getBoolean("shop.display-items");
|
||||
this.sneak = config.getBoolean("shop.sneak-only");
|
||||
this.sneakCreate = config.getBoolean("shop.sneak-to-create");
|
||||
this.sneakTrade = config.getBoolean("shop.sneak-to-trade");
|
||||
this.priceChangeRequiresFee = config.getBoolean("shop.price-change-requires-fee");
|
||||
this.findDistance = config.getInt("shop.find-distance");
|
||||
this.feeForPriceChange = config.getDouble("shop.fee-for-price-change");
|
||||
this.preventhopper = config.getBoolean("preventhopper");
|
||||
this.guiTitle = config.getMessage("guititle", guiTitle);
|
||||
this.warnings = Collections.emptySet();
|
||||
this.prevent = config.getStringList("prevent");
|
||||
if (display) {
|
||||
Bukkit.getServer().getPluginManager().registerEvents(new ChunkListener(), plugin);
|
||||
DisplayItem.init(config.getBoolean("fakeitem", true));
|
||||
}
|
||||
if (config.getBoolean("usemagiclib", true)) {
|
||||
try {
|
||||
plugin.getLogger().info("启用魔改库 尝试启动中...");
|
||||
final Tellraw fm = Tellraw.create("test");
|
||||
fm.then("item").item(new ItemStack(Material.DIAMOND_SWORD));
|
||||
fm.then("link").link("yumc.pw");
|
||||
fm.then("suggest").suggest("qs help");
|
||||
fm.toJsonString();
|
||||
plugin.getLogger().info("魔改库功能测试正常...");
|
||||
this.enableMagicLib = true;
|
||||
} catch (final Error | Exception e) {
|
||||
Log.d("+=========================================");
|
||||
Log.d("| 警告: 启动魔改库失败 将使用GUI商店界面...");
|
||||
Log.d("+=========================================");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int getFindDistance() {
|
||||
return findDistance;
|
||||
}
|
||||
public double getFeeForPriceChange() {
|
||||
return feeForPriceChange;
|
||||
}
|
||||
|
||||
public String getGuiTitle() {
|
||||
return guiTitle;
|
||||
}
|
||||
public int getFindDistance() {
|
||||
return findDistance;
|
||||
}
|
||||
|
||||
public int getLimitdefault() {
|
||||
return limitdefault;
|
||||
}
|
||||
public String getGuiTitle() {
|
||||
return guiTitle;
|
||||
}
|
||||
|
||||
public HashMap<String, Integer> getLimits() {
|
||||
return limits;
|
||||
}
|
||||
public int getLimitdefault() {
|
||||
return limitdefault;
|
||||
}
|
||||
|
||||
public Material getSuperItem() {
|
||||
return superItem;
|
||||
}
|
||||
public HashMap<String, Integer> getLimits() {
|
||||
return limits;
|
||||
}
|
||||
|
||||
public double getTax() {
|
||||
return tax;
|
||||
}
|
||||
public Material getSuperItem() {
|
||||
return superItem;
|
||||
}
|
||||
|
||||
public String getTaxAccount() {
|
||||
return taxAccount;
|
||||
}
|
||||
public double getTax() {
|
||||
return tax;
|
||||
}
|
||||
|
||||
public HashSet<String> getWarnings() {
|
||||
return warnings;
|
||||
}
|
||||
public String getTaxAccount() {
|
||||
return taxAccount;
|
||||
}
|
||||
|
||||
public boolean isDebug() {
|
||||
return debug;
|
||||
}
|
||||
public Set<String> getWarnings() {
|
||||
return warnings;
|
||||
}
|
||||
|
||||
public boolean isDisplay() {
|
||||
return display;
|
||||
}
|
||||
public boolean isDebug() {
|
||||
return debug;
|
||||
}
|
||||
|
||||
public boolean isEnableMagicLib() {
|
||||
return enableMagicLib;
|
||||
}
|
||||
public boolean isDisplay() {
|
||||
return display;
|
||||
}
|
||||
|
||||
public boolean isLimit() {
|
||||
return limit;
|
||||
}
|
||||
public boolean isEnableMagicLib() {
|
||||
return enableMagicLib;
|
||||
}
|
||||
|
||||
public boolean isLogAction() {
|
||||
return logAction;
|
||||
}
|
||||
public boolean isFakeItem() {
|
||||
return fakeItem;
|
||||
}
|
||||
|
||||
public boolean isPreventHopper() {
|
||||
return preventhopper;
|
||||
}
|
||||
public boolean isLimit() {
|
||||
return limit;
|
||||
}
|
||||
|
||||
public boolean isPriceChangeRequiresFee() {
|
||||
return priceChangeRequiresFee;
|
||||
}
|
||||
public boolean isLogAction() {
|
||||
return logAction;
|
||||
}
|
||||
|
||||
public boolean isShopLock() {
|
||||
return shopLock;
|
||||
}
|
||||
public boolean isPreventHopper() {
|
||||
return preventhopper;
|
||||
}
|
||||
|
||||
public boolean isShowTax() {
|
||||
return showTax;
|
||||
}
|
||||
public boolean isPriceChangeRequiresFee() {
|
||||
return priceChangeRequiresFee;
|
||||
}
|
||||
|
||||
public boolean isSneak() {
|
||||
return sneak;
|
||||
}
|
||||
public boolean isShopLock() {
|
||||
return shopLock;
|
||||
}
|
||||
|
||||
public boolean isSneakCreate() {
|
||||
return sneakCreate;
|
||||
}
|
||||
public boolean isShowTax() {
|
||||
return showTax;
|
||||
}
|
||||
|
||||
public boolean isSneakTrade() {
|
||||
return sneakTrade;
|
||||
}
|
||||
public boolean isSneak() {
|
||||
return sneak;
|
||||
}
|
||||
|
||||
public boolean isUseSpout() {
|
||||
return useSpout;
|
||||
}
|
||||
public boolean isSneakCreate() {
|
||||
return sneakCreate;
|
||||
}
|
||||
|
||||
public boolean isSneakTrade() {
|
||||
return sneakTrade;
|
||||
}
|
||||
|
||||
public void setEnableMagicLib(final boolean enableMagicLib) {
|
||||
this.enableMagicLib = enableMagicLib;
|
||||
}
|
||||
|
||||
public void setFakeItem(final boolean fakeItem) {
|
||||
this.fakeItem = fakeItem;
|
||||
}
|
||||
|
||||
public List<String> getPrevent() {
|
||||
return prevent;
|
||||
}
|
||||
|
||||
public void setPrevent(List<String> prevent) {
|
||||
this.prevent = prevent;
|
||||
}
|
||||
}
|
||||
|
@ -1,44 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Config;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import cn.citycraft.PluginHelper.config.FileConfig;
|
||||
|
||||
public class ItemConfig {
|
||||
public static FileConfig config;
|
||||
public static File file;
|
||||
private static String CONFIG_NAME = "item.yml";
|
||||
|
||||
public static String getItemName(final ItemStack i) {
|
||||
if (i.hasItemMeta() && i.getItemMeta().hasDisplayName()) {
|
||||
return i.getItemMeta().getDisplayName();
|
||||
}
|
||||
final String name = i.getType().name();
|
||||
final int dur = i.getDurability();
|
||||
final String dura = i.getMaxStackSize() != 1 ? dur != 0 ? "_" + dur : "" : "";
|
||||
final String iname = name + dura;
|
||||
return getItemName(iname);
|
||||
}
|
||||
|
||||
public static String getItemName(final String iname) {
|
||||
String aname = config.getString(iname);
|
||||
if (aname == null) {
|
||||
aname = iname;
|
||||
config.set(iname, iname);
|
||||
config.save();
|
||||
}
|
||||
return aname;
|
||||
}
|
||||
|
||||
public static void load(final Plugin p) {
|
||||
config = new FileConfig(p, CONFIG_NAME);
|
||||
}
|
||||
|
||||
public static void reload() {
|
||||
config.reload();
|
||||
}
|
||||
|
||||
}
|
@ -6,69 +6,69 @@ import java.sql.SQLException;
|
||||
import java.util.Arrays;
|
||||
|
||||
public class BufferStatement {
|
||||
private Object[] values;
|
||||
private String query;
|
||||
private Exception stacktrace;
|
||||
private Object[] values;
|
||||
private String query;
|
||||
private Exception stacktrace;
|
||||
|
||||
/**
|
||||
* Represents a PreparedStatement in a state before preparing it (E.g. No
|
||||
* file I/O Required)
|
||||
*
|
||||
* @param query
|
||||
* The query to execute. E.g. INSERT INTO accounts (user, passwd)
|
||||
* VALUES (?, ?)
|
||||
* @param values
|
||||
* The values to replace <bold>?</bold> with in
|
||||
* <bold>query</bold>. These are in order.
|
||||
*/
|
||||
public BufferStatement(String query, Object... values) {
|
||||
this.query = query;
|
||||
this.values = values;
|
||||
this.stacktrace = new Exception(); // For error handling
|
||||
this.stacktrace.fillInStackTrace(); // We can declare where this
|
||||
// statement came from.
|
||||
}
|
||||
/**
|
||||
* Represents a PreparedStatement in a state before preparing it (E.g. No
|
||||
* file I/O Required)
|
||||
*
|
||||
* @param query
|
||||
* The query to execute. E.g. INSERT INTO accounts (user, passwd)
|
||||
* VALUES (?, ?)
|
||||
* @param values
|
||||
* The values to replace <bold>?</bold> with in
|
||||
* <bold>query</bold>. These are in order.
|
||||
*/
|
||||
public BufferStatement(String query, Object... values) {
|
||||
this.query = query;
|
||||
this.values = values;
|
||||
this.stacktrace = new Exception(); // For error handling
|
||||
this.stacktrace.fillInStackTrace(); // We can declare where this
|
||||
// statement came from.
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a prepared statement using the given connection. Will try to
|
||||
* return an empty statement if something went wrong. If that fails, returns
|
||||
* null.
|
||||
*
|
||||
* This method escapes everything automatically.
|
||||
*
|
||||
* @param con
|
||||
* The connection to prepare this on using
|
||||
* con.prepareStatement(..)
|
||||
* @return The prepared statement, ready for execution.
|
||||
*/
|
||||
public PreparedStatement prepareStatement(Connection con) throws SQLException {
|
||||
PreparedStatement ps;
|
||||
ps = con.prepareStatement(query);
|
||||
for (int i = 1; i <= values.length; i++) {
|
||||
ps.setObject(i, values[i - 1]);
|
||||
}
|
||||
return ps;
|
||||
}
|
||||
/**
|
||||
* Returns a prepared statement using the given connection. Will try to
|
||||
* return an empty statement if something went wrong. If that fails, returns
|
||||
* null.
|
||||
*
|
||||
* This method escapes everything automatically.
|
||||
*
|
||||
* @param con
|
||||
* The connection to prepare this on using
|
||||
* con.prepareStatement(..)
|
||||
* @return The prepared statement, ready for execution.
|
||||
*/
|
||||
public PreparedStatement prepareStatement(Connection con) throws SQLException {
|
||||
PreparedStatement ps;
|
||||
ps = con.prepareStatement(query);
|
||||
for (int i = 1; i <= values.length; i++) {
|
||||
ps.setObject(i, values[i - 1]);
|
||||
}
|
||||
return ps;
|
||||
}
|
||||
|
||||
/**
|
||||
* Used for debugging. This stacktrace is recorded when the statement is
|
||||
* created, so printing it to the screen will provide useful debugging
|
||||
* information about where the query came from, if something went wrong
|
||||
* while executing it.
|
||||
*
|
||||
* @return The stacktrace elements.
|
||||
*/
|
||||
public StackTraceElement[] getStackTrace() {
|
||||
return stacktrace.getStackTrace();
|
||||
}
|
||||
/**
|
||||
* Used for debugging. This stacktrace is recorded when the statement is
|
||||
* created, so printing it to the screen will provide useful debugging
|
||||
* information about where the query came from, if something went wrong
|
||||
* while executing it.
|
||||
*
|
||||
* @return The stacktrace elements.
|
||||
*/
|
||||
public StackTraceElement[] getStackTrace() {
|
||||
return stacktrace.getStackTrace();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return A string representation of this statement. Returns
|
||||
* <italic>"Query: " + query + ", values: " +
|
||||
* Arrays.toString(values).</italic>
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Query: " + query + ", values: " + Arrays.toString(values);
|
||||
}
|
||||
/**
|
||||
* @return A string representation of this statement. Returns
|
||||
* <italic>"Query: " + query + ", values: " +
|
||||
* Arrays.toString(values).</italic>
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Query: " + query + ", values: " + Arrays.toString(values);
|
||||
}
|
||||
}
|
@ -8,192 +8,191 @@ import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public class Database {
|
||||
private DatabaseCore core;
|
||||
private DatabaseCore core;
|
||||
|
||||
/**
|
||||
* Creates a new database and validates its connection.
|
||||
*
|
||||
* If the connection is invalid, this will throw a ConnectionException.
|
||||
*
|
||||
* @param core
|
||||
* The core for the database, either MySQL or SQLite.
|
||||
* @throws ConnectionException
|
||||
* If the connection was invalid
|
||||
*/
|
||||
public Database(DatabaseCore core) throws ConnectionException {
|
||||
try {
|
||||
try {
|
||||
if (!core.getConnection().isValid(10)) {
|
||||
throw new ConnectionException("Database doesn not appear to be valid!");
|
||||
}
|
||||
} catch (AbstractMethodError e) {
|
||||
// You don't need to validate this core.
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
throw new ConnectionException(e.getMessage());
|
||||
}
|
||||
this.core = core;
|
||||
}
|
||||
/**
|
||||
* Creates a new database and validates its connection.
|
||||
*
|
||||
* If the connection is invalid, this will throw a ConnectionException.
|
||||
*
|
||||
* @param core
|
||||
* The core for the database, either MySQL or SQLite.
|
||||
* @throws ConnectionException
|
||||
* If the connection was invalid
|
||||
*/
|
||||
public Database(DatabaseCore core) throws ConnectionException {
|
||||
try {
|
||||
try {
|
||||
if (!core.getConnection().isValid(10)) {
|
||||
throw new ConnectionException("Database doesn not appear to be valid!");
|
||||
}
|
||||
} catch (AbstractMethodError e) {
|
||||
// You don't need to validate this core.
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
throw new ConnectionException(e.getMessage());
|
||||
}
|
||||
this.core = core;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the database core object, that this database runs on.
|
||||
*
|
||||
* @return the database core object, that this database runs on.
|
||||
*/
|
||||
public DatabaseCore getCore() {
|
||||
return core;
|
||||
}
|
||||
/**
|
||||
* Returns the database core object, that this database runs on.
|
||||
*
|
||||
* @return the database core object, that this database runs on.
|
||||
*/
|
||||
public DatabaseCore getCore() {
|
||||
return core;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetches the connection to this database for querying. Try to avoid doing
|
||||
* this in the main thread.
|
||||
*
|
||||
* @return Fetches the connection to this database for querying.
|
||||
*/
|
||||
public Connection getConnection() {
|
||||
return core.getConnection();
|
||||
}
|
||||
/**
|
||||
* Fetches the connection to this database for querying. Try to avoid doing
|
||||
* this in the main thread.
|
||||
*
|
||||
* @return Fetches the connection to this database for querying.
|
||||
*/
|
||||
public Connection getConnection() {
|
||||
return core.getConnection();
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes the given statement either immediately, or soon.
|
||||
*
|
||||
* @param query
|
||||
* The query
|
||||
* @param objs
|
||||
* The string values for each ? in the given query.
|
||||
*/
|
||||
public void execute(String query, Object... objs) {
|
||||
BufferStatement bs = new BufferStatement(query, objs);
|
||||
core.queue(bs);
|
||||
}
|
||||
/**
|
||||
* Executes the given statement either immediately, or soon.
|
||||
*
|
||||
* @param query
|
||||
* The query
|
||||
* @param objs
|
||||
* The string values for each ? in the given query.
|
||||
*/
|
||||
public void execute(String query, Object... objs) {
|
||||
BufferStatement bs = new BufferStatement(query, objs);
|
||||
core.queue(bs);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the table exists
|
||||
*
|
||||
* @param table
|
||||
* The table to check for
|
||||
* @return True if the table is found
|
||||
*/
|
||||
public boolean hasTable(String table) throws SQLException {
|
||||
ResultSet rs = getConnection().getMetaData().getTables(null, null, "%", null);
|
||||
while (rs.next()) {
|
||||
if (table.equalsIgnoreCase(rs.getString("TABLE_NAME"))) {
|
||||
rs.close();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
rs.close();
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns true if the table exists
|
||||
*
|
||||
* @param table
|
||||
* The table to check for
|
||||
* @return True if the table is found
|
||||
*/
|
||||
public boolean hasTable(String table) throws SQLException {
|
||||
ResultSet rs = getConnection().getMetaData().getTables(null, null, "%", null);
|
||||
while (rs.next()) {
|
||||
if (table.equalsIgnoreCase(rs.getString("TABLE_NAME"))) {
|
||||
rs.close();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
rs.close();
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the database
|
||||
*/
|
||||
public void close() {
|
||||
this.core.close();
|
||||
}
|
||||
/**
|
||||
* Closes the database
|
||||
*/
|
||||
public void close() {
|
||||
this.core.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the given table has the given column
|
||||
*
|
||||
* @param table
|
||||
* The table
|
||||
* @param column
|
||||
* The column
|
||||
* @return True if the given table has the given column
|
||||
* @throws SQLException
|
||||
* If the database isn't connected
|
||||
*/
|
||||
public boolean hasColumn(String table, String column) throws SQLException {
|
||||
if (!hasTable(table))
|
||||
return false;
|
||||
String query = "SELECT * FROM " + table + " LIMIT 0,1";
|
||||
try {
|
||||
PreparedStatement ps = this.getConnection().prepareStatement(query);
|
||||
ResultSet rs = ps.executeQuery();
|
||||
while (rs.next()) {
|
||||
rs.getString(column); // Throws an exception if it can't find
|
||||
// that column
|
||||
return true;
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
return false;
|
||||
}
|
||||
return false; // Uh, wtf.
|
||||
}
|
||||
/**
|
||||
* Returns true if the given table has the given column
|
||||
*
|
||||
* @param table
|
||||
* The table
|
||||
* @param column
|
||||
* The column
|
||||
* @return True if the given table has the given column
|
||||
* @throws SQLException
|
||||
* If the database isn't connected
|
||||
*/
|
||||
public boolean hasColumn(String table, String column) throws SQLException {
|
||||
if (!hasTable(table))
|
||||
return false;
|
||||
String query = "SELECT * FROM " + table + " LIMIT 0,1";
|
||||
try {
|
||||
PreparedStatement ps = this.getConnection().prepareStatement(query);
|
||||
ResultSet rs = ps.executeQuery();
|
||||
while (rs.next()) {
|
||||
rs.getString(column); // Throws an exception if it can't find that column
|
||||
return true;
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
return false;
|
||||
}
|
||||
return false; // Uh, wtf.
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents a connection error, generally when the server can't connect to
|
||||
* MySQL or something.
|
||||
*/
|
||||
public static class ConnectionException extends Exception {
|
||||
private static final long serialVersionUID = 8348749992936357317L;
|
||||
/**
|
||||
* Represents a connection error, generally when the server can't connect to
|
||||
* MySQL or something.
|
||||
*/
|
||||
public static class ConnectionException extends Exception {
|
||||
private static final long serialVersionUID = 8348749992936357317L;
|
||||
|
||||
public ConnectionException(String msg) {
|
||||
super(msg);
|
||||
}
|
||||
}
|
||||
public ConnectionException(String msg) {
|
||||
super(msg);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Copies the contents of this database into the given database. Does not
|
||||
* delete the contents of this database, or change any settings. This may
|
||||
* take a long time, and will print out progress reports to System.out
|
||||
*
|
||||
* This method does not create the tables in the new database. You need to
|
||||
* do that yourself.
|
||||
*
|
||||
* @param db
|
||||
* The database to copy data to
|
||||
* @throws SQLException
|
||||
* if an error occurs.
|
||||
*/
|
||||
public void copyTo(Database db) throws SQLException {
|
||||
ResultSet rs = getConnection().getMetaData().getTables(null, null, "%", null);
|
||||
List<String> tables = new LinkedList<String>();
|
||||
while (rs.next()) {
|
||||
tables.add(rs.getString("TABLE_NAME"));
|
||||
}
|
||||
rs.close();
|
||||
core.flush();
|
||||
// For each table
|
||||
for (String table : tables) {
|
||||
if (table.toLowerCase().startsWith("sqlite_autoindex_"))
|
||||
continue;
|
||||
System.out.println("Copying " + table);
|
||||
// Wipe the old records
|
||||
db.getConnection().prepareStatement("DELETE FROM " + table).execute();
|
||||
// Fetch all the data from the existing database
|
||||
rs = getConnection().prepareStatement("SELECT * FROM " + table).executeQuery();
|
||||
int n = 0;
|
||||
// Build the query
|
||||
String query = "INSERT INTO " + table + " VALUES (";
|
||||
// Append another placeholder for the value
|
||||
query += "?";
|
||||
for (int i = 2; i <= rs.getMetaData().getColumnCount(); i++) {
|
||||
// Add the rest of the placeholders and values. This is so we
|
||||
// have (?, ?, ?) and not (?, ?, ?, ).
|
||||
query += ", ?";
|
||||
}
|
||||
// End the query
|
||||
query += ")";
|
||||
PreparedStatement ps = db.getConnection().prepareStatement(query);
|
||||
while (rs.next()) {
|
||||
n++;
|
||||
for (int i = 1; i <= rs.getMetaData().getColumnCount(); i++) {
|
||||
ps.setObject(i, rs.getObject(i));
|
||||
}
|
||||
ps.addBatch();
|
||||
if (n % 100 == 0) {
|
||||
ps.executeBatch();
|
||||
System.out.println(n + " records copied...");
|
||||
}
|
||||
}
|
||||
ps.executeBatch();
|
||||
// Close the resultset of that table
|
||||
rs.close();
|
||||
}
|
||||
// Success!
|
||||
db.getConnection().close();
|
||||
this.getConnection().close();
|
||||
}
|
||||
/**
|
||||
* Copies the contents of this database into the given database. Does not
|
||||
* delete the contents of this database, or change any settings. This may
|
||||
* take a long time, and will print out progress reports to System.out
|
||||
*
|
||||
* This method does not create the tables in the new database. You need to
|
||||
* do that yourself.
|
||||
*
|
||||
* @param db
|
||||
* The database to copy data to
|
||||
* @throws SQLException
|
||||
* if an error occurs.
|
||||
*/
|
||||
public void copyTo(Database db) throws SQLException {
|
||||
ResultSet rs = getConnection().getMetaData().getTables(null, null, "%", null);
|
||||
List<String> tables = new LinkedList<>();
|
||||
while (rs.next()) {
|
||||
tables.add(rs.getString("TABLE_NAME"));
|
||||
}
|
||||
rs.close();
|
||||
core.flush();
|
||||
// For each table
|
||||
for (String table : tables) {
|
||||
if (table.toLowerCase().startsWith("sqlite_autoindex_"))
|
||||
continue;
|
||||
System.out.println("Copying " + table);
|
||||
// Wipe the old records
|
||||
db.getConnection().prepareStatement("DELETE FROM " + table).execute();
|
||||
// Fetch all the data from the existing database
|
||||
rs = getConnection().prepareStatement("SELECT * FROM " + table).executeQuery();
|
||||
int n = 0;
|
||||
// Build the query
|
||||
String query = "INSERT INTO " + table + " VALUES (";
|
||||
// Append another placeholder for the value
|
||||
query += "?";
|
||||
for (int i = 2; i <= rs.getMetaData().getColumnCount(); i++) {
|
||||
// Add the rest of the placeholders and values. This is so we
|
||||
// have (?, ?, ?) and not (?, ?, ?, ).
|
||||
query += ", ?";
|
||||
}
|
||||
// End the query
|
||||
query += ")";
|
||||
PreparedStatement ps = db.getConnection().prepareStatement(query);
|
||||
while (rs.next()) {
|
||||
n++;
|
||||
for (int i = 1; i <= rs.getMetaData().getColumnCount(); i++) {
|
||||
ps.setObject(i, rs.getObject(i));
|
||||
}
|
||||
ps.addBatch();
|
||||
if (n % 100 == 0) {
|
||||
ps.executeBatch();
|
||||
System.out.println(n + " records copied...");
|
||||
}
|
||||
}
|
||||
ps.executeBatch();
|
||||
// Close the resultset of that table
|
||||
rs.close();
|
||||
}
|
||||
// Success!
|
||||
db.getConnection().close();
|
||||
this.getConnection().close();
|
||||
}
|
||||
}
|
@ -3,11 +3,11 @@ package org.maxgamer.QuickShop.Database;
|
||||
import java.sql.Connection;
|
||||
|
||||
public interface DatabaseCore {
|
||||
public Connection getConnection();
|
||||
Connection getConnection();
|
||||
|
||||
public void queue(BufferStatement bs);
|
||||
void queue(BufferStatement bs);
|
||||
|
||||
public void flush();
|
||||
void flush();
|
||||
|
||||
public void close();
|
||||
void close();
|
||||
}
|
@ -5,58 +5,59 @@ import java.sql.SQLException;
|
||||
import java.sql.Statement;
|
||||
|
||||
public class DatabaseHelper {
|
||||
public static void setup(Database db) throws SQLException {
|
||||
if (!db.hasTable("shops")) {
|
||||
createShopsTable(db);
|
||||
}
|
||||
if (!db.hasTable("messages")) {
|
||||
createMessagesTable(db);
|
||||
}
|
||||
checkColumns(db);
|
||||
}
|
||||
public static void setup(Database db) throws SQLException {
|
||||
if (!db.hasTable("shops")) {
|
||||
createShopsTable(db);
|
||||
}
|
||||
if (!db.hasTable("messages")) {
|
||||
createMessagesTable(db);
|
||||
}
|
||||
checkColumns(db);
|
||||
}
|
||||
|
||||
/**
|
||||
* Verifies that all required columns exist.
|
||||
*/
|
||||
public static void checkColumns(Database db) {
|
||||
PreparedStatement ps = null;
|
||||
try {
|
||||
// V3.4.2
|
||||
ps = db.getConnection().prepareStatement("ALTER TABLE shops MODIFY COLUMN price double(32,2) NOT NULL AFTER owner");
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (SQLException e) {
|
||||
}
|
||||
try {
|
||||
// V3.4.3
|
||||
ps = db.getConnection().prepareStatement("ALTER TABLE messages MODIFY COLUMN time BIGINT(32) NOT NULL AFTER message");
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (SQLException e) {
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Verifies that all required columns exist.
|
||||
*/
|
||||
public static void checkColumns(Database db) {
|
||||
PreparedStatement ps;
|
||||
try {
|
||||
// V3.4.2
|
||||
ps = db.getConnection().prepareStatement("ALTER TABLE shops MODIFY COLUMN price double(32,2) NOT NULL AFTER owner");
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (SQLException ignored) {
|
||||
}
|
||||
try {
|
||||
// V3.4.3
|
||||
ps = db.getConnection().prepareStatement("ALTER TABLE messages MODIFY COLUMN time BIGINT(32) NOT NULL AFTER message");
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (SQLException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the database table 'shops'.
|
||||
*
|
||||
* @throws SQLException
|
||||
* If the connection is invalid.
|
||||
*/
|
||||
public static void createShopsTable(Database db) throws SQLException {
|
||||
Statement st = db.getConnection().createStatement();
|
||||
String createTable = "CREATE TABLE shops (" + "owner TEXT(32) NOT NULL, " + "price double(32, 2) NOT NULL, " + "itemConfig TEXT CHARSET utf8 NOT NULL, " + "x INTEGER(32) NOT NULL, " + "y INTEGER(32) NOT NULL, " + "z INTEGER(32) NOT NULL, " + "world VARCHAR(32) NOT NULL, " + "unlimited boolean, " + "type boolean, " + "PRIMARY KEY (x, y, z, world) " + ");";
|
||||
st.execute(createTable);
|
||||
}
|
||||
/**
|
||||
* Creates the database table 'shops'.
|
||||
*
|
||||
* @throws SQLException
|
||||
* If the connection is invalid.
|
||||
*/
|
||||
public static void createShopsTable(Database db) throws SQLException {
|
||||
Statement st = db.getConnection().createStatement();
|
||||
String createTable = "CREATE TABLE shops (" + "owner TEXT(32) NOT NULL, " + "price double(32, 2) NOT NULL, " + "itemConfig TEXT CHARSET utf8 NOT NULL, " + "x INTEGER(32) NOT NULL, "
|
||||
+ "y INTEGER(32) NOT NULL, " + "z INTEGER(32) NOT NULL, " + "world VARCHAR(32) NOT NULL, " + "unlimited boolean, " + "type boolean, " + "PRIMARY KEY (x, y, z, world) " + ");";
|
||||
st.execute(createTable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the database table 'messages'
|
||||
*
|
||||
* @throws SQLException
|
||||
* If the connection is invalid
|
||||
*/
|
||||
public static void createMessagesTable(Database db) throws SQLException {
|
||||
Statement st = db.getConnection().createStatement();
|
||||
String createTable = "CREATE TABLE messages (" + "owner TEXT(32) NOT NULL, " + "message TEXT(200) NOT NULL, " + "time BIGINT(32) NOT NULL " + ");";
|
||||
st.execute(createTable);
|
||||
}
|
||||
/**
|
||||
* Creates the database table 'messages'
|
||||
*
|
||||
* @throws SQLException
|
||||
* If the connection is invalid
|
||||
*/
|
||||
public static void createMessagesTable(Database db) throws SQLException {
|
||||
Statement st = db.getConnection().createStatement();
|
||||
String createTable = "CREATE TABLE messages (" + "owner TEXT(32) NOT NULL, " + "message TEXT(200) NOT NULL, " + "time BIGINT(32) NOT NULL " + ");";
|
||||
st.execute(createTable);
|
||||
}
|
||||
}
|
@ -8,78 +8,77 @@ import java.util.ArrayList;
|
||||
import java.util.Properties;
|
||||
|
||||
public class MySQLCore implements DatabaseCore {
|
||||
private String url;
|
||||
/** The connection properties... user, pass, autoReconnect.. */
|
||||
private Properties info;
|
||||
private static final int MAX_CONNECTIONS = 8;
|
||||
private static ArrayList<Connection> pool = new ArrayList<Connection>();
|
||||
private String url;
|
||||
/** The connection properties... user, pass, autoReconnect.. */
|
||||
private Properties info;
|
||||
private static final int MAX_CONNECTIONS = 8;
|
||||
private static ArrayList<Connection> pool = new ArrayList<>();
|
||||
|
||||
public MySQLCore(String host, String user, String pass, String database, String port) {
|
||||
info = new Properties();
|
||||
info.put("autoReconnect", "true");
|
||||
info.put("user", user);
|
||||
info.put("password", pass);
|
||||
info.put("useUnicode", "true");
|
||||
info.put("characterEncoding", "utf8");
|
||||
this.url = "jdbc:mysql://" + host + ":" + port + "/" + database;
|
||||
for (int i = 0; i < MAX_CONNECTIONS; i++)
|
||||
pool.add(null);
|
||||
}
|
||||
public MySQLCore(String host, String user, String pass, String database, String port) {
|
||||
info = new Properties();
|
||||
info.put("autoReconnect", "true");
|
||||
info.put("user", user);
|
||||
info.put("password", pass);
|
||||
info.put("useUnicode", "true");
|
||||
info.put("characterEncoding", "utf8");
|
||||
this.url = "jdbc:mysql://" + host + ":" + port + "/" + database;
|
||||
for (int i = 0; i < MAX_CONNECTIONS; i++)
|
||||
pool.add(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the database connection for executing queries on.
|
||||
*
|
||||
* @return The database connection
|
||||
*/
|
||||
public Connection getConnection() {
|
||||
for (int i = 0; i < MAX_CONNECTIONS; i++) {
|
||||
Connection connection = pool.get(i);
|
||||
try {
|
||||
// If we have a current connection, fetch it
|
||||
if (connection != null && !connection.isClosed()) {
|
||||
if (connection.isValid(10)) {
|
||||
return connection;
|
||||
}
|
||||
// Else, it is invalid, so we return another connection.
|
||||
}
|
||||
connection = DriverManager.getConnection(this.url, info);
|
||||
pool.set(i, connection);
|
||||
return connection;
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
/**
|
||||
* Gets the database connection for executing queries on.
|
||||
*
|
||||
* @return The database connection
|
||||
*/
|
||||
public Connection getConnection() {
|
||||
for (int i = 0; i < MAX_CONNECTIONS; i++) {
|
||||
Connection connection = pool.get(i);
|
||||
try {
|
||||
// If we have a current connection, fetch it
|
||||
if (connection != null && !connection.isClosed()) {
|
||||
if (connection.isValid(10)) {
|
||||
return connection;
|
||||
}
|
||||
// Else, it is invalid, so we return another connection.
|
||||
}
|
||||
connection = DriverManager.getConnection(this.url, info);
|
||||
pool.set(i, connection);
|
||||
return connection;
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void queue(BufferStatement bs) {
|
||||
try {
|
||||
Connection con = this.getConnection();
|
||||
while (con == null) {
|
||||
try {
|
||||
Thread.sleep(15);
|
||||
} catch (InterruptedException e) {
|
||||
}
|
||||
// Try again
|
||||
this.getConnection();
|
||||
}
|
||||
PreparedStatement ps = bs.prepareStatement(con);
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
return;
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void queue(BufferStatement bs) {
|
||||
try {
|
||||
Connection con = this.getConnection();
|
||||
while (con == null) {
|
||||
try {
|
||||
Thread.sleep(15);
|
||||
} catch (InterruptedException ignored) {
|
||||
}
|
||||
// Try again
|
||||
this.getConnection();
|
||||
}
|
||||
PreparedStatement ps = bs.prepareStatement(con);
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
// Nothing, because queries are executed immediately for MySQL
|
||||
}
|
||||
@Override
|
||||
public void close() {
|
||||
// Nothing, because queries are executed immediately for MySQL
|
||||
}
|
||||
|
||||
@Override
|
||||
public void flush() {
|
||||
// Nothing, because queries are executed immediately for MySQL
|
||||
}
|
||||
@Override
|
||||
public void flush() {
|
||||
// Nothing, because queries are executed immediately for MySQL
|
||||
}
|
||||
}
|
@ -9,102 +9,97 @@ import java.sql.SQLException;
|
||||
import java.util.LinkedList;
|
||||
|
||||
public class SQLiteCore implements DatabaseCore {
|
||||
private Connection connection;
|
||||
private File dbFile;
|
||||
private volatile Thread watcher;
|
||||
private volatile LinkedList<BufferStatement> queue = new LinkedList<BufferStatement>();
|
||||
private Connection connection;
|
||||
private final File dbFile;
|
||||
private volatile Thread watcher;
|
||||
private final LinkedList<BufferStatement> queue = new LinkedList<BufferStatement>();
|
||||
|
||||
public SQLiteCore(File dbFile) {
|
||||
this.dbFile = dbFile;
|
||||
}
|
||||
public SQLiteCore(final File dbFile) {
|
||||
this.dbFile = dbFile;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the database connection for executing queries on.
|
||||
*
|
||||
* @return The database connection
|
||||
*/
|
||||
public Connection getConnection() {
|
||||
try {
|
||||
// If we have a current connection, fetch it
|
||||
if (this.connection != null && !this.connection.isClosed()) {
|
||||
return this.connection;
|
||||
}
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
if (this.dbFile.exists()) {
|
||||
// So we need a new connection
|
||||
try {
|
||||
Class.forName("org.sqlite.JDBC");
|
||||
this.connection = DriverManager.getConnection("jdbc:sqlite:" + this.dbFile);
|
||||
return this.connection;
|
||||
} catch (ClassNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
} else {
|
||||
// So we need a new file too.
|
||||
try {
|
||||
// Create the file
|
||||
this.dbFile.createNewFile();
|
||||
// Now we won't need a new file, just a connection.
|
||||
// This will return that new connection.
|
||||
return this.getConnection();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void close() {
|
||||
flush();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void queue(BufferStatement bs) {
|
||||
synchronized (queue) {
|
||||
queue.add(bs);
|
||||
}
|
||||
if (watcher == null || !watcher.isAlive()) {
|
||||
startWatcher();
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void flush() {
|
||||
while (!queue.isEmpty()) {
|
||||
BufferStatement bs;
|
||||
synchronized (queue) {
|
||||
bs = queue.removeFirst();
|
||||
}
|
||||
synchronized (dbFile) {
|
||||
try {
|
||||
final PreparedStatement ps = bs.prepareStatement(getConnection());
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (final SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void flush() {
|
||||
while (queue.isEmpty() == false) {
|
||||
BufferStatement bs;
|
||||
synchronized (queue) {
|
||||
bs = queue.removeFirst();
|
||||
}
|
||||
synchronized (dbFile) {
|
||||
try {
|
||||
PreparedStatement ps = bs.prepareStatement(getConnection());
|
||||
ps.execute();
|
||||
ps.close();
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Gets the database connection for executing queries on.
|
||||
*
|
||||
* @return The database connection
|
||||
*/
|
||||
@Override
|
||||
public Connection getConnection() {
|
||||
try {
|
||||
// If we have a current connection, fetch it
|
||||
if (this.connection != null && !this.connection.isClosed()) { return this.connection; }
|
||||
} catch (final SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
if (this.dbFile.exists()) {
|
||||
// So we need a new connection
|
||||
try {
|
||||
Class.forName("org.sqlite.JDBC");
|
||||
this.connection = DriverManager.getConnection("jdbc:sqlite:" + this.dbFile);
|
||||
return this.connection;
|
||||
} catch (final ClassNotFoundException | SQLException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
// So we need a new file too.
|
||||
try {
|
||||
// Create the file
|
||||
this.dbFile.createNewFile();
|
||||
// Now we won't need a new file, just a connection.
|
||||
// This will return that new connection.
|
||||
return this.getConnection();
|
||||
} catch (final IOException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
flush();
|
||||
}
|
||||
@Override
|
||||
public void queue(final BufferStatement bs) {
|
||||
synchronized (queue) {
|
||||
queue.add(bs);
|
||||
}
|
||||
if (watcher == null || !watcher.isAlive()) {
|
||||
startWatcher();
|
||||
}
|
||||
}
|
||||
|
||||
private void startWatcher() {
|
||||
watcher = new Thread() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
Thread.sleep(30000);
|
||||
} catch (InterruptedException e) {
|
||||
}
|
||||
flush();
|
||||
}
|
||||
};
|
||||
watcher.start();
|
||||
}
|
||||
private void startWatcher() {
|
||||
watcher = new Thread() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
Thread.sleep(30000);
|
||||
} catch (final InterruptedException ignored) {
|
||||
}
|
||||
flush();
|
||||
}
|
||||
};
|
||||
watcher.start();
|
||||
}
|
||||
}
|
@ -3,117 +3,129 @@ package org.maxgamer.QuickShop.Economy;
|
||||
import java.util.UUID;
|
||||
|
||||
public class Economy implements EconomyCore {
|
||||
private EconomyCore core;
|
||||
private final EconomyCore core;
|
||||
|
||||
public Economy(EconomyCore core) {
|
||||
this.core = core;
|
||||
}
|
||||
public Economy(final EconomyCore core) {
|
||||
this.core = core;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks that this economy is valid. Returns false if it is not valid.
|
||||
*
|
||||
* @return True if this economy will work, false if it will not.
|
||||
*/
|
||||
public boolean isValid() {
|
||||
return core.isValid();
|
||||
}
|
||||
@Override
|
||||
public String currencyNamePlural() {
|
||||
return this.core.currencyNamePlural();
|
||||
}
|
||||
|
||||
/**
|
||||
* Deposits a given amount of money from thin air to the given username.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to give money to
|
||||
* @param amount
|
||||
* The amount to give them
|
||||
* @return True if success (Should be almost always)
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean deposit(String name, double amount) {
|
||||
return core.deposit(name, amount);
|
||||
}
|
||||
/**
|
||||
* Deposits a given amount of money from thin air to the given username.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to give money to
|
||||
* @param amount
|
||||
* The amount to give them
|
||||
* @return True if success (Should be almost always)
|
||||
*/
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean deposit(final String name, final double amount) {
|
||||
return this.core.deposit(name, amount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Withdraws a given amount of money from the given username and turns it to
|
||||
* thin air.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to take money from
|
||||
* @param amount
|
||||
* The amount to take from them
|
||||
* @return True if success, false if they didn't have enough cash
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean withdraw(String name, double amount) {
|
||||
return core.withdraw(name, amount);
|
||||
}
|
||||
@Override
|
||||
public boolean deposit(final UUID name, final double amount) {
|
||||
return this.core.deposit(name, amount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Transfers the given amount of money from Player1 to Player2
|
||||
*
|
||||
* @param from
|
||||
* The player who is paying money
|
||||
* @param to
|
||||
* The player who is receiving money
|
||||
* @param amount
|
||||
* The amount to transfer
|
||||
* @return true if success (Payer had enough cash, receiver was able to
|
||||
* receive the funds)
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean transfer(String from, String to, double amount) {
|
||||
return core.transfer(from, to, amount);
|
||||
}
|
||||
/**
|
||||
* Formats the given number... E.g. 50.5 becomes $50.5 Dollars, or 50
|
||||
* Dollars 5 Cents
|
||||
*
|
||||
* @param balance
|
||||
* The given number
|
||||
* @return The balance in human readable text.
|
||||
*/
|
||||
@Override
|
||||
public String format(final double balance) {
|
||||
return this.core.format(balance);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetches the balance of the given account name
|
||||
*
|
||||
* @param name
|
||||
* The name of the account
|
||||
* @return Their current balance.
|
||||
*/
|
||||
@Deprecated
|
||||
public double getBalance(String name) {
|
||||
return core.getBalance(name);
|
||||
}
|
||||
/**
|
||||
* Fetches the balance of the given account name
|
||||
*
|
||||
* @param name
|
||||
* The name of the account
|
||||
* @return Their current balance.
|
||||
*/
|
||||
@Override
|
||||
@Deprecated
|
||||
public double getBalance(final String name) {
|
||||
return this.core.getBalance(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Formats the given number... E.g. 50.5 becomes $50.5 Dollars, or 50
|
||||
* Dollars 5 Cents
|
||||
*
|
||||
* @param balance
|
||||
* The given number
|
||||
* @return The balance in human readable text.
|
||||
*/
|
||||
public String format(double balance) {
|
||||
return core.format(balance);
|
||||
}
|
||||
@Deprecated
|
||||
public boolean has(String name, double amount) {
|
||||
return core.getBalance(name) >= amount;
|
||||
}
|
||||
@Override
|
||||
public double getBalance(final UUID name) {
|
||||
return this.core.getBalance(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return core.getClass().getName().split("_")[1];
|
||||
}
|
||||
@Deprecated
|
||||
public boolean has(final String name, final double amount) {
|
||||
return this.core.getBalance(name) >= amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean deposit(UUID name, double amount) {
|
||||
return core.deposit(name,amount);
|
||||
}
|
||||
/**
|
||||
* Checks that this economy is valid. Returns false if it is not valid.
|
||||
*
|
||||
* @return True if this economy will work, false if it will not.
|
||||
*/
|
||||
@Override
|
||||
public boolean isValid() {
|
||||
return this.core.isValid();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean withdraw(UUID name, double amount) {
|
||||
return core.withdraw(name, amount);
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.core.getClass().getName().split("_")[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean transfer(UUID from, UUID to, double amount) {
|
||||
return core.transfer(from, to, amount);
|
||||
}
|
||||
/**
|
||||
* Transfers the given amount of money from Player1 to Player2
|
||||
*
|
||||
* @param from
|
||||
* The player who is paying money
|
||||
* @param to
|
||||
* The player who is receiving money
|
||||
* @param amount
|
||||
* The amount to transfer
|
||||
* @return true if success (Payer had enough cash, receiver was able to
|
||||
* receive the funds)
|
||||
*/
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean transfer(final String from, final String to, final double amount) {
|
||||
return this.core.transfer(from, to, amount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getBalance(UUID name) {
|
||||
return core.getBalance(name);
|
||||
}
|
||||
@Override
|
||||
public boolean transfer(final UUID from, final UUID to, final double amount) {
|
||||
return this.core.transfer(from, to, amount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Withdraws a given amount of money from the given username and turns it to
|
||||
* thin air.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to take money from
|
||||
* @param amount
|
||||
* The amount to take from them
|
||||
* @return True if success, false if they didn't have enough cash
|
||||
*/
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean withdraw(final String name, final double amount) {
|
||||
return this.core.withdraw(name, amount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean withdraw(final UUID name, final double amount) {
|
||||
return this.core.withdraw(name, amount);
|
||||
}
|
||||
}
|
@ -6,122 +6,118 @@ import java.util.UUID;
|
||||
* @author netherfoam Represents an economy.
|
||||
*/
|
||||
public interface EconomyCore {
|
||||
/**
|
||||
* Checks that this economy is valid. Returns false if it is not valid.
|
||||
*
|
||||
* @return True if this economy will work, false if it will not.
|
||||
*/
|
||||
public boolean isValid();
|
||||
public String currencyNamePlural();
|
||||
|
||||
/**
|
||||
* Deposits a given amount of money from thin air to the given username.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to give money to
|
||||
* @param amount
|
||||
* The amount to give them
|
||||
* @return True if success (Should be almost always)
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean deposit(String name, double amount);
|
||||
/**
|
||||
* Deposits a given amount of money from thin air to the given username.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to give money to
|
||||
* @param amount
|
||||
* The amount to give them
|
||||
* @return True if success (Should be almost always)
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean deposit(String name, double amount);
|
||||
|
||||
/**
|
||||
* Withdraws a given amount of money from the given username and turns it to
|
||||
* thin air.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to take money from
|
||||
* @param amount
|
||||
* The amount to take from them
|
||||
* @return True if success, false if they didn't have enough cash
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean withdraw(String name, double amount);
|
||||
/**
|
||||
* Deposits a given amount of money from thin air to the given username.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to give money to
|
||||
* @param amount
|
||||
* The amount to give them
|
||||
* @return True if success (Should be almost always)
|
||||
*/
|
||||
public boolean deposit(UUID name, double amount);
|
||||
|
||||
/**
|
||||
* Transfers the given amount of money from Player1 to Player2
|
||||
*
|
||||
* @param from
|
||||
* The player who is paying money
|
||||
* @param to
|
||||
* The player who is receiving money
|
||||
* @param amount
|
||||
* The amount to transfer
|
||||
* @return true if success (Payer had enough cash, receiver was able to
|
||||
* receive the funds)
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean transfer(String from, String to, double amount);
|
||||
/**
|
||||
* Formats the given number... E.g. 50.5 becomes $50.5 Dollars, or 50
|
||||
* Dollars 5 Cents
|
||||
*
|
||||
* @param balance
|
||||
* The given number
|
||||
* @return The balance in human readable text.
|
||||
*/
|
||||
public String format(double balance);
|
||||
|
||||
/**
|
||||
* Fetches the balance of the given account name
|
||||
*
|
||||
* @param name
|
||||
* The name of the account
|
||||
* @return Their current balance.
|
||||
*/
|
||||
@Deprecated
|
||||
public double getBalance(String name);
|
||||
/**
|
||||
* Fetches the balance of the given account name
|
||||
*
|
||||
* @param name
|
||||
* The name of the account
|
||||
* @return Their current balance.
|
||||
*/
|
||||
@Deprecated
|
||||
public double getBalance(String name);
|
||||
|
||||
/**
|
||||
* Formats the given number... E.g. 50.5 becomes $50.5 Dollars, or 50
|
||||
* Dollars 5 Cents
|
||||
*
|
||||
* @param balance
|
||||
* The given number
|
||||
* @return The balance in human readable text.
|
||||
*/
|
||||
public String format(double balance);
|
||||
/**
|
||||
* Fetches the balance of the given account name
|
||||
*
|
||||
* @param name
|
||||
* The name of the account
|
||||
* @return Their current balance.
|
||||
*/
|
||||
public double getBalance(UUID name);
|
||||
|
||||
/**
|
||||
* Checks that this economy is valid. Returns false if it is not valid.
|
||||
*
|
||||
* @return True if this economy will work, false if it will not.
|
||||
*/
|
||||
public boolean isValid();
|
||||
|
||||
/**
|
||||
* Transfers the given amount of money from Player1 to Player2
|
||||
*
|
||||
* @param from
|
||||
* The player who is paying money
|
||||
* @param to
|
||||
* The player who is receiving money
|
||||
* @param amount
|
||||
* The amount to transfer
|
||||
* @return true if success (Payer had enough cash, receiver was able to
|
||||
* receive the funds)
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean transfer(String from, String to, double amount);
|
||||
|
||||
/**
|
||||
* Transfers the given amount of money from Player1 to Player2
|
||||
*
|
||||
* @param from
|
||||
* The player who is paying money
|
||||
* @param to
|
||||
* The player who is receiving money
|
||||
* @param amount
|
||||
* The amount to transfer
|
||||
* @return true if success (Payer had enough cash, receiver was able to
|
||||
* receive the funds)
|
||||
*/
|
||||
public boolean transfer(UUID from, UUID to, double amount);
|
||||
|
||||
/**
|
||||
* Withdraws a given amount of money from the given username and turns it to
|
||||
* thin air.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to take money from
|
||||
* @param amount
|
||||
* The amount to take from them
|
||||
* @return True if success, false if they didn't have enough cash
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean withdraw(String name, double amount);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Deposits a given amount of money from thin air to the given username.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to give money to
|
||||
* @param amount
|
||||
* The amount to give them
|
||||
* @return True if success (Should be almost always)
|
||||
*/
|
||||
public boolean deposit(UUID name, double amount);
|
||||
|
||||
/**
|
||||
* Withdraws a given amount of money from the given username and turns it to
|
||||
* thin air.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to take money from
|
||||
* @param amount
|
||||
* The amount to take from them
|
||||
* @return True if success, false if they didn't have enough cash
|
||||
*/
|
||||
public boolean withdraw(UUID name, double amount);
|
||||
|
||||
/**
|
||||
* Transfers the given amount of money from Player1 to Player2
|
||||
*
|
||||
* @param from
|
||||
* The player who is paying money
|
||||
* @param to
|
||||
* The player who is receiving money
|
||||
* @param amount
|
||||
* The amount to transfer
|
||||
* @return true if success (Payer had enough cash, receiver was able to
|
||||
* receive the funds)
|
||||
*/
|
||||
public boolean transfer(UUID from, UUID to, double amount);
|
||||
|
||||
/**
|
||||
* Fetches the balance of the given account name
|
||||
*
|
||||
* @param name
|
||||
* The name of the account
|
||||
* @return Their current balance.
|
||||
*/
|
||||
public double getBalance(UUID name);
|
||||
/**
|
||||
* Withdraws a given amount of money from the given username and turns it to
|
||||
* thin air.
|
||||
*
|
||||
* @param name
|
||||
* The exact (case insensitive) username to take money from
|
||||
* @param amount
|
||||
* The amount to take from them
|
||||
* @return True if success, false if they didn't have enough cash
|
||||
*/
|
||||
public boolean withdraw(UUID name, double amount);
|
||||
}
|
||||
|
@ -9,100 +9,108 @@ import org.bukkit.plugin.RegisteredServiceProvider;
|
||||
import net.milkbowl.vault.economy.Economy;
|
||||
|
||||
public class Economy_Vault implements EconomyCore {
|
||||
private Economy vault;
|
||||
private Economy vault;
|
||||
|
||||
public Economy_Vault() {
|
||||
setupEconomy();
|
||||
}
|
||||
public Economy_Vault() {
|
||||
setupEconomy();
|
||||
}
|
||||
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean deposit(final String name, final double amount) {
|
||||
return this.vault.depositPlayer(name, amount).transactionSuccess();
|
||||
}
|
||||
@Override
|
||||
public String currencyNamePlural() {
|
||||
return this.vault.currencyNamePlural();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean deposit(final UUID name, final double amount) {
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(name);
|
||||
return this.vault.depositPlayer(p, amount).transactionSuccess();
|
||||
}
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean deposit(final String name, final double amount) {
|
||||
return this.vault.depositPlayer(name, amount).transactionSuccess();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String format(final double balance) {
|
||||
try {
|
||||
return this.vault.format(balance);
|
||||
} catch (final NumberFormatException e) {
|
||||
}
|
||||
return "" + balance;
|
||||
}
|
||||
@Override
|
||||
public boolean deposit(final UUID name, final double amount) {
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(name);
|
||||
return this.vault.depositPlayer(p, amount).transactionSuccess();
|
||||
}
|
||||
|
||||
@Override
|
||||
@Deprecated
|
||||
public double getBalance(final String name) {
|
||||
return this.vault.getBalance(name);
|
||||
}
|
||||
@Override
|
||||
public String format(final double balance) {
|
||||
try {
|
||||
return this.vault.format(balance);
|
||||
} catch (final NumberFormatException ignored) {
|
||||
}
|
||||
return "" + balance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getBalance(final UUID name) {
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(name);
|
||||
return this.vault.getBalance(p);
|
||||
}
|
||||
@Override
|
||||
@Deprecated
|
||||
public double getBalance(final String name) {
|
||||
return this.vault.getBalance(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValid() {
|
||||
return this.vault != null;
|
||||
}
|
||||
@Override
|
||||
public double getBalance(final UUID name) {
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(name);
|
||||
return this.vault.getBalance(p);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean transfer(final String from, final String to, final double amount) {
|
||||
if (this.vault.getBalance(from) >= amount) {
|
||||
if (this.vault.withdrawPlayer(from, amount).transactionSuccess()) {
|
||||
if (!this.vault.depositPlayer(to, amount).transactionSuccess()) {
|
||||
this.vault.depositPlayer(from, amount);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isValid() {
|
||||
return this.vault != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean transfer(final UUID from, final UUID to, final double amount) {
|
||||
final OfflinePlayer pFrom = Bukkit.getOfflinePlayer(from);
|
||||
final OfflinePlayer pTo = Bukkit.getOfflinePlayer(to);
|
||||
if (this.vault.getBalance(pFrom) >= amount) {
|
||||
if (this.vault.withdrawPlayer(pFrom, amount).transactionSuccess()) {
|
||||
if (!this.vault.depositPlayer(pTo, amount).transactionSuccess()) {
|
||||
this.vault.depositPlayer(pFrom, amount);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean transfer(final String from, final String to, final double amount) {
|
||||
if (this.vault.getBalance(from) >= amount) {
|
||||
if (this.vault.withdrawPlayer(from, amount).transactionSuccess()) {
|
||||
if (!this.vault.depositPlayer(to, amount).transactionSuccess()) {
|
||||
this.vault.depositPlayer(from, amount);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean withdraw(final String name, final double amount) {
|
||||
return this.vault.withdrawPlayer(name, amount).transactionSuccess();
|
||||
}
|
||||
@Override
|
||||
public boolean transfer(final UUID from, final UUID to, final double amount) {
|
||||
final OfflinePlayer pFrom = Bukkit.getOfflinePlayer(from);
|
||||
final OfflinePlayer pTo = Bukkit.getOfflinePlayer(to);
|
||||
if (this.vault.getBalance(pFrom) >= amount) {
|
||||
if (this.vault.withdrawPlayer(pFrom, amount).transactionSuccess()) {
|
||||
if (!this.vault.depositPlayer(pTo, amount).transactionSuccess()) {
|
||||
this.vault.depositPlayer(pFrom, amount);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean withdraw(final UUID name, final double amount) {
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(name);
|
||||
return this.vault.withdrawPlayer(p, amount).transactionSuccess();
|
||||
}
|
||||
@Override
|
||||
@Deprecated
|
||||
public boolean withdraw(final String name, final double amount) {
|
||||
return this.vault.withdrawPlayer(name, amount).transactionSuccess();
|
||||
}
|
||||
|
||||
private boolean setupEconomy() {
|
||||
final RegisteredServiceProvider<Economy> economyProvider = Bukkit.getServicesManager().getRegistration(Economy.class);
|
||||
if (economyProvider != null) {
|
||||
this.vault = (economyProvider.getProvider());
|
||||
}
|
||||
return this.vault != null;
|
||||
}
|
||||
@Override
|
||||
public boolean withdraw(final UUID name, final double amount) {
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(name);
|
||||
return this.vault.withdrawPlayer(p, amount).transactionSuccess();
|
||||
}
|
||||
|
||||
private boolean setupEconomy() {
|
||||
try {
|
||||
final RegisteredServiceProvider<Economy> economyProvider = Bukkit.getServicesManager().getRegistration(Economy.class);
|
||||
if (economyProvider != null) {
|
||||
vault = (economyProvider.getProvider());
|
||||
}
|
||||
} catch (final Exception ignored) {
|
||||
}
|
||||
return vault != null;
|
||||
}
|
||||
}
|
@ -22,102 +22,104 @@ import org.maxgamer.QuickShop.Shop.ShopAction;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
import org.maxgamer.QuickShop.Util.Util;
|
||||
|
||||
import pw.yumc.YumCore.bukkit.Log;
|
||||
|
||||
public class BlockListener implements Listener {
|
||||
private final QuickShop plugin;
|
||||
private final QuickShop plugin;
|
||||
|
||||
public BlockListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public BlockListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes chests when they're destroyed.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onBreak(final BlockBreakEvent e) {
|
||||
final Block b = e.getBlock();
|
||||
final Player p = e.getPlayer();
|
||||
// If the shop was a chest
|
||||
if (b.getState() instanceof InventoryHolder) {
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) {
|
||||
return;
|
||||
}
|
||||
// If they're either survival or the owner, they can break it
|
||||
final ItemStack pinh = p.getItemInHand();
|
||||
if (p.getName().equals(shop.getOwner()) || p.getGameMode() == GameMode.SURVIVAL || pinh == null || pinh.getType() == plugin.getConfigManager().getSuperItem()) {
|
||||
// Cancel their current menu... Doesnt cancel other's menu's.
|
||||
final Info action = plugin.getShopManager().getActions().get(p.getName());
|
||||
if (action != null) {
|
||||
action.setAction(ShopAction.CANCELLED);
|
||||
}
|
||||
shop.delete();
|
||||
p.sendMessage(MsgUtil.p("success-removed-shop"));
|
||||
} else {
|
||||
e.setCancelled(true);
|
||||
p.sendMessage(MsgUtil.p("no-creative-break"));
|
||||
return;
|
||||
}
|
||||
} else if (b.getType() == Material.WALL_SIGN) {
|
||||
final Shop shop = getShopNextTo(b.getLocation());
|
||||
if (shop == null) {
|
||||
return;
|
||||
} else {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Removes chests when they're destroyed.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onBreak(final BlockBreakEvent e) {
|
||||
final Block b = e.getBlock();
|
||||
final Player p = e.getPlayer();
|
||||
// If the shop was a chest
|
||||
if (b.getState() instanceof InventoryHolder) {
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) { return; }
|
||||
// If they're either survival or the owner, they can break it
|
||||
final ItemStack pinh = p.getItemInHand();
|
||||
if (p.getName().equals(shop.getOwner()) || p.getGameMode() == GameMode.SURVIVAL || pinh == null || pinh.getType() == plugin.getConfigManager().getSuperItem()) {
|
||||
// Cancel their current menu... Doesnt cancel other's menu's.
|
||||
final Info action = plugin.getShopManager().getActions().get(p.getName());
|
||||
if (action != null) {
|
||||
action.setAction(ShopAction.CANCELLED);
|
||||
}
|
||||
shop.delete();
|
||||
p.sendMessage(MsgUtil.p("success-removed-shop"));
|
||||
} else {
|
||||
e.setCancelled(true);
|
||||
p.sendMessage(MsgUtil.p("no-creative-break"));
|
||||
}
|
||||
} else if (b.getType() == Material.WALL_SIGN) {
|
||||
final Shop shop = getShopNextTo(b.getLocation());
|
||||
if (shop == null) { return; }
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles shops breaking through explosions
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onExplode(final EntityExplodeEvent e) {
|
||||
if (e.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < e.blockList().size(); i++) {
|
||||
final Block b = e.blockList().get(i);
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
shop.delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Handles shops breaking through explosions
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onExplode(final EntityExplodeEvent e) {
|
||||
if (e.isCancelled()) { return; }
|
||||
for (int i = 0; i < e.blockList().size(); i++) {
|
||||
Block b = e.blockList().get(i);
|
||||
if (b.getType() == Material.WALL_SIGN) {
|
||||
b = Util.getAttached(b);
|
||||
}
|
||||
if (b != null) {
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
shop.delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Listens for chest placement, so a doublechest shop can't be created.
|
||||
*/
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlace(final BlockPlaceEvent e) {
|
||||
if (e.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
final BlockState bs = e.getBlock().getState();
|
||||
if (bs instanceof DoubleChest == false) {
|
||||
return;
|
||||
}
|
||||
final Block b = e.getBlock();
|
||||
final Player p = e.getPlayer();
|
||||
final Block chest = Util.getSecondHalf(b);
|
||||
if (chest != null && plugin.getShopManager().getShop(chest.getLocation()) != null && !p.hasPermission("quickshop.create.double")) {
|
||||
e.setCancelled(true);
|
||||
p.sendMessage(MsgUtil.p("no-double-chests"));
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Listens for chest placement, so a doublechest shop can't be created.
|
||||
*/
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlace(final BlockPlaceEvent e) {
|
||||
if (e.isCancelled()) { return; }
|
||||
final BlockState bs = e.getBlock().getState();
|
||||
final Block b = e.getBlock();
|
||||
final Player p = e.getPlayer();
|
||||
final Block chest = Util.getSecondHalf(b);
|
||||
if (chest != null) {
|
||||
Shop shop = plugin.getShopManager().getShop(chest.getLocation());
|
||||
if (shop != null) {
|
||||
if (!p.getName().equals(shop.getOwner())) {
|
||||
e.setCancelled(true);
|
||||
p.sendMessage(MsgUtil.p("no-double-chests"));
|
||||
return;
|
||||
}
|
||||
if (!p.hasPermission("quickshop.create.double")) {
|
||||
e.setCancelled(true);
|
||||
p.sendMessage(MsgUtil.p("no-double-chests"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the shop a sign is attached to
|
||||
*
|
||||
* @param loc
|
||||
* The location of the sign
|
||||
* @return The shop
|
||||
*/
|
||||
private Shop getShopNextTo(final Location loc) {
|
||||
final Block b = Util.getAttached(loc.getBlock());
|
||||
// Util.getAttached(b)
|
||||
if (b == null) {
|
||||
return null;
|
||||
}
|
||||
return plugin.getShopManager().getShop(b.getLocation());
|
||||
}
|
||||
/**
|
||||
* Gets the shop a sign is attached to
|
||||
*
|
||||
* @param loc
|
||||
* The location of the sign
|
||||
* @return The shop
|
||||
*/
|
||||
private Shop getShopNextTo(final Location loc) {
|
||||
final Block b = Util.getAttached(loc.getBlock());
|
||||
// Util.getAttached(b)
|
||||
if (b == null) { return null; }
|
||||
return plugin.getShopManager().getShop(b.getLocation());
|
||||
}
|
||||
}
|
@ -12,18 +12,18 @@ import org.maxgamer.QuickShop.QuickShop;
|
||||
*
|
||||
*/
|
||||
public class ChatListener implements Listener {
|
||||
QuickShop plugin;
|
||||
QuickShop plugin;
|
||||
|
||||
public ChatListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public ChatListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onChat(final AsyncPlayerChatEvent e) {
|
||||
if (!plugin.getShopManager().getActions().containsKey(e.getPlayer().getName())) {
|
||||
return;
|
||||
}
|
||||
plugin.getShopManager().handleChat(e.getPlayer(), e.getMessage());
|
||||
e.setCancelled(true);
|
||||
}
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onChat(final AsyncPlayerChatEvent e) {
|
||||
if (!plugin.getShopManager().getActions().containsKey(e.getPlayer().getName())) {
|
||||
return;
|
||||
}
|
||||
plugin.getShopManager().handleChat(e.getPlayer(), e.getMessage());
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
@ -12,34 +12,29 @@ import org.bukkit.event.world.ChunkUnloadEvent;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
|
||||
import pw.yumc.YumCore.bukkit.P;
|
||||
|
||||
public class ChunkListener implements Listener {
|
||||
private QuickShop plugin;
|
||||
private QuickShop plugin = P.getPlugin();
|
||||
|
||||
public ChunkListener(QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChunkLoad(ChunkLoadEvent e) {
|
||||
Chunk c = e.getChunk();
|
||||
if (plugin.getShopManager().getShops() == null) return;
|
||||
HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(c);
|
||||
if (inChunk == null) return;
|
||||
for (Shop shop : inChunk.values()) {
|
||||
shop.onLoad();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChunkLoad(ChunkLoadEvent e) {
|
||||
Chunk c = e.getChunk();
|
||||
if (plugin.getShopManager().getShops() == null)
|
||||
return;
|
||||
HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(c);
|
||||
if (inChunk == null)
|
||||
return;
|
||||
for (Shop shop : inChunk.values()) {
|
||||
shop.onLoad();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChunkUnload(ChunkUnloadEvent e) {
|
||||
Chunk c = e.getChunk();
|
||||
HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(c);
|
||||
if (inChunk == null)
|
||||
return;
|
||||
for (Shop shop : inChunk.values()) {
|
||||
shop.onUnload();
|
||||
}
|
||||
}
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChunkUnload(ChunkUnloadEvent e) {
|
||||
Chunk c = e.getChunk();
|
||||
HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(c);
|
||||
if (inChunk == null) return;
|
||||
for (Shop shop : inChunk.values()) {
|
||||
shop.onUnload();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,8 @@
|
||||
package org.maxgamer.QuickShop.Listeners;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -17,135 +20,136 @@ import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
import org.maxgamer.QuickShop.Util.Util;
|
||||
|
||||
public class LockListener implements Listener {
|
||||
private final QuickShop plugin;
|
||||
private final QuickShop plugin;
|
||||
|
||||
public LockListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public LockListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes chests when they're destroyed.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onBreak(final BlockBreakEvent e) {
|
||||
Block b = e.getBlock();
|
||||
final Player p = e.getPlayer();
|
||||
// If the chest was a chest
|
||||
if (Util.canBeShop(b)) {
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) {
|
||||
return; // Wasn't a shop
|
||||
}
|
||||
// If they owned it or have bypass perms, they can destroy it
|
||||
if (!shop.getOwner().equals(p.getName()) && !p.hasPermission("quickshop.other.destroy")) {
|
||||
e.setCancelled(true);
|
||||
p.sendMessage(MsgUtil.p("no-permission"));
|
||||
return;
|
||||
}
|
||||
} else if (b.getType() == Material.WALL_SIGN) {
|
||||
b = Util.getAttached(b);
|
||||
if (b == null) {
|
||||
return;
|
||||
}
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) {
|
||||
return;
|
||||
} else {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Removes chests when they're destroyed.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onBreak(final BlockBreakEvent e) {
|
||||
Block b = e.getBlock();
|
||||
final Player p = e.getPlayer();
|
||||
// If the chest was a chest
|
||||
if (Util.canBeShop(b)) {
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) { return; // Wasn't a shop
|
||||
}
|
||||
// If they owned it or have bypass perms, they can destroy it
|
||||
if (!shop.getOwner().equals(p.getName()) && !p.hasPermission("quickshop.other.destroy")) {
|
||||
e.setCancelled(true);
|
||||
p.sendMessage(MsgUtil.p("no-permission"));
|
||||
}
|
||||
} else if (b.getType() == Material.WALL_SIGN) {
|
||||
b = Util.getAttached(b);
|
||||
if (b == null) { return; }
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) { return; }
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onClick(final PlayerInteractEvent e) {
|
||||
Block b = e.getClickedBlock();
|
||||
final Player p = e.getPlayer();
|
||||
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) {
|
||||
return; // Didn't right click it, we dont care.
|
||||
}
|
||||
if (!Util.canBeShop(b)) {
|
||||
return; // Interacted with air
|
||||
}
|
||||
Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
// Make sure they're not using the non-shop half of a double chest.
|
||||
if (shop == null) {
|
||||
b = Util.getSecondHalf(b);
|
||||
if (b == null) {
|
||||
return;
|
||||
}
|
||||
shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!shop.getOwner().equals(p.getName())) {
|
||||
if (p.hasPermission("quickshop.other.open")) {
|
||||
p.sendMessage(MsgUtil.p("bypassing-lock"));
|
||||
return;
|
||||
}
|
||||
p.sendMessage(MsgUtil.p("that-is-locked"));
|
||||
e.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onClick(final PlayerInteractEvent e) {
|
||||
Block b = e.getClickedBlock();
|
||||
final Player p = e.getPlayer();
|
||||
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) { return; // Didn't right click it, we dont care.
|
||||
}
|
||||
if (!Util.canBeShop(b)) { return; // Interacted with air
|
||||
}
|
||||
Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
// Make sure they're not using the non-shop half of a double chest.
|
||||
if (!hasSecondHalf(shop, b)) { return; }
|
||||
if (shop != null && !p.getName().equals(shop.getOwner())) {
|
||||
if (p.hasPermission("quickshop.other.open")) {
|
||||
p.sendMessage(MsgUtil.p("bypassing-lock"));
|
||||
return;
|
||||
}
|
||||
p.sendMessage(MsgUtil.p("that-is-locked"));
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles shops breaking through explosions
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onExplode(final EntityExplodeEvent e) {
|
||||
if (e.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < e.blockList().size(); i++) {
|
||||
final Block b = e.blockList().get(i);
|
||||
final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
// ToDo: Shouldn't I be decrementing 1 here? Concurrency and
|
||||
// all..
|
||||
e.blockList().remove(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
public boolean hasSecondHalf(Shop shop, Block b) {
|
||||
if (shop == null) {
|
||||
b = Util.getSecondHalf(b);
|
||||
if (b == null) { return false; }
|
||||
shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop == null) { return false; }
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles hopper placement
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onPlace(final BlockPlaceEvent e) {
|
||||
final Block b = e.getBlock();
|
||||
try {
|
||||
if (b.getType() != Material.HOPPER) {
|
||||
return;
|
||||
}
|
||||
} catch (final NoSuchFieldError er) {
|
||||
return; // Your server doesn't have hoppers
|
||||
}
|
||||
Block c = e.getBlockAgainst();
|
||||
if (Util.canBeShop(c) == false) {
|
||||
return;
|
||||
}
|
||||
final Player p = e.getPlayer();
|
||||
Shop shop = plugin.getShopManager().getShop(c.getLocation());
|
||||
if (shop == null) {
|
||||
c = Util.getSecondHalf(c);
|
||||
if (c == null) {
|
||||
return; // You didn't place a hopper on a shop. Meh.
|
||||
} else {
|
||||
shop = plugin.getShopManager().getShop(c.getLocation());
|
||||
}
|
||||
if (shop == null) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (p.getName().equals(shop.getOwner()) == false) {
|
||||
if (p.hasPermission("quickshop.other.open")) {
|
||||
p.sendMessage(MsgUtil.p("bypassing-lock"));
|
||||
return;
|
||||
}
|
||||
p.sendMessage(MsgUtil.p("that-is-locked"));
|
||||
e.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Handles shops breaking through explosions
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onExplode(final EntityExplodeEvent e) {
|
||||
if (e.isCancelled()) { return; }
|
||||
List<Block> removed = new ArrayList<>();
|
||||
for (int i = 0; i < e.blockList().size(); i++) {
|
||||
Block b = e.blockList().get(i);
|
||||
Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
if (shop != null) {
|
||||
removed.add(b);
|
||||
} else if (b.getType() == Material.WALL_SIGN) {
|
||||
Block s = Util.getAttached(b);
|
||||
if (s != null) {
|
||||
shop = plugin.getShopManager().getShop(s.getLocation());
|
||||
if (shop != null) {
|
||||
removed.add(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
e.blockList().removeAll(removed);
|
||||
// for (int i = 0; i < e.blockList().size(); i++) {
|
||||
// Block b = e.blockList().get(i);
|
||||
// if (b.getType() == Material.WALL_SIGN) {
|
||||
// Block s = Util.getAttached(b);
|
||||
// if (s != null) {
|
||||
// final Shop shop = plugin.getShopManager().getShop(s.getLocation());
|
||||
// if (shop != null) {
|
||||
// // ToDo: Shouldn't I be decrementing 1 here? Concurrency and all..
|
||||
// e.blockList().remove(b);
|
||||
// e.blockList().remove(s);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// final Shop shop = plugin.getShopManager().getShop(b.getLocation());
|
||||
// if (shop != null) {
|
||||
// // ToDo: Shouldn't I be decrementing 1 here? Concurrency and all..
|
||||
// e.blockList().remove(b);
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles hopper placement
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onPlace(final BlockPlaceEvent e) {
|
||||
final Block b = e.getBlock();
|
||||
try {
|
||||
if (b.getType() != Material.HOPPER) { return; }
|
||||
} catch (final NoSuchFieldError er) {
|
||||
return; // Your server doesn't have hoppers
|
||||
}
|
||||
Block c = e.getBlockAgainst();
|
||||
if (!Util.canBeShop(c)) { return; }
|
||||
final Player p = e.getPlayer();
|
||||
Shop shop = plugin.getShopManager().getShop(c.getLocation());
|
||||
if (!hasSecondHalf(shop, b)) { return; }
|
||||
if (!p.getName().equals(shop.getOwner())) {
|
||||
if (p.hasPermission("quickshop.other.open")) {
|
||||
p.sendMessage(MsgUtil.p("bypassing-lock"));
|
||||
return;
|
||||
}
|
||||
p.sendMessage(MsgUtil.p("that-is-locked"));
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
@ -16,7 +16,6 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.BlockIterator;
|
||||
@ -29,171 +28,159 @@ import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
import org.maxgamer.QuickShop.Util.Util;
|
||||
|
||||
public class PlayerListener implements Listener {
|
||||
private final QuickShop plugin;
|
||||
private final QuickShop plugin;
|
||||
|
||||
public PlayerListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public PlayerListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
/**
|
||||
* Handles players left clicking a chest. Left click a NORMAL chest with
|
||||
* item : Send creation menu Left click a SHOP chest : Send purchase menu
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onClick(final PlayerInteractEvent e) {
|
||||
final Block b = e.getClickedBlock();
|
||||
final Player p = e.getPlayer();
|
||||
if (e.getAction() != Action.LEFT_CLICK_BLOCK || (e.getMaterial() == plugin.getConfigManager().getSuperItem() && b.getType() == Material.WALL_SIGN)) {
|
||||
return;
|
||||
}
|
||||
final Location loc = b.getLocation();
|
||||
final ItemStack item = e.getItem();
|
||||
// Get the shop
|
||||
Shop shop = plugin.getShopManager().getShop(loc);
|
||||
// If that wasn't a shop, search nearby shops
|
||||
if (shop == null && b.getType() == Material.WALL_SIGN) {
|
||||
final Block attached = Util.getAttached(b);
|
||||
if (attached != null) {
|
||||
shop = plugin.getShopManager().getShop(attached.getLocation());
|
||||
}
|
||||
}
|
||||
// Purchase handling
|
||||
if (shop != null && p.hasPermission("quickshop.use") && (plugin.getConfigManager().isSneakTrade() == p.isSneaking())) {
|
||||
shop.onClick();
|
||||
// Text menu
|
||||
MsgUtil.sendShopInfo(p, shop);
|
||||
if (!plugin.getConfigManager().isEnableMagicLib() && !shop.getOwner().equalsIgnoreCase(p.getName()) && b.getType() == Material.WALL_SIGN) {
|
||||
final Inventory in = Bukkit.createInventory(null, 9, plugin.getConfigManager().getGuiTitle());
|
||||
in.setItem(4, shop.getItem());
|
||||
p.openInventory(in);
|
||||
}
|
||||
if (shop.isSelling()) {
|
||||
p.sendMessage(MsgUtil.p("how-many-buy"));
|
||||
} else {
|
||||
final int items = Util.countItems(p.getInventory(), shop.getItem());
|
||||
p.sendMessage(MsgUtil.p("how-many-sell", items));
|
||||
}
|
||||
// Add the new action
|
||||
final HashMap<String, Info> actions = plugin.getShopManager().getActions();
|
||||
final Info info = new Info(shop.getLocation(), ShopAction.BUY, null, null, shop);
|
||||
actions.put(p.getName(), info);
|
||||
return;
|
||||
}
|
||||
// Handles creating shops
|
||||
else if (shop == null && item != null && item.getType() != Material.AIR && p.hasPermission("quickshop.create.sell") && Util.canBeShop(b) && p.getGameMode() != GameMode.CREATIVE
|
||||
&& (plugin.getConfigManager().isSneakCreate() == p.isSneaking())) {
|
||||
if (!plugin.getShopManager().canBuildShop(p, b, e.getBlockFace())) {
|
||||
// As of the new checking system, most plugins will tell the
|
||||
// player why they can't create a shop there.
|
||||
// So telling them a message would cause spam etc.
|
||||
return;
|
||||
}
|
||||
if (Util.getSecondHalf(b) != null && !p.hasPermission("quickshop.create.double")) {
|
||||
p.sendMessage(MsgUtil.p("no-double-chests"));
|
||||
return;
|
||||
}
|
||||
if (Util.isBlacklisted(item.getType()) && !p.hasPermission("quickshop.bypass." + item.getTypeId())) {
|
||||
p.sendMessage(MsgUtil.p("blacklisted-item"));
|
||||
return;
|
||||
}
|
||||
// Finds out where the sign should be placed for the shop
|
||||
Block last = null;
|
||||
final Location from = p.getLocation().clone();
|
||||
from.setY(b.getY());
|
||||
from.setPitch(0);
|
||||
final BlockIterator bIt = new BlockIterator(from, 0, 7);
|
||||
while (bIt.hasNext()) {
|
||||
final Block n = bIt.next();
|
||||
if (n.equals(b)) {
|
||||
break;
|
||||
}
|
||||
last = n;
|
||||
}
|
||||
// Send creation menu.
|
||||
final Info info = new Info(b.getLocation(), ShopAction.CREATE, e.getItem(), last);
|
||||
plugin.getShopManager().getActions().put(p.getName(), info);
|
||||
p.sendMessage(MsgUtil.p("how-much-to-trade-for", Util.getName(info.getItem())));
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Handles players left clicking a chest. Left click a NORMAL chest with
|
||||
* item : Send creation menu Left click a SHOP chest : Send purchase menu
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onClick(final PlayerInteractEvent e) {
|
||||
final Block b = e.getClickedBlock();
|
||||
final Player p = e.getPlayer();
|
||||
if (e.getAction() != Action.LEFT_CLICK_BLOCK || p.getGameMode() == GameMode.CREATIVE) { return; }
|
||||
final Location loc = b.getLocation();
|
||||
final ItemStack item = e.getItem();
|
||||
// Get the shop
|
||||
Shop shop = plugin.getShopManager().getShop(loc);
|
||||
// If that wasn't a shop, search nearby shops
|
||||
if (shop == null && b.getType() == Material.WALL_SIGN) {
|
||||
final Block attached = Util.getAttached(b);
|
||||
if (attached != null) {
|
||||
shop = plugin.getShopManager().getShop(attached.getLocation());
|
||||
}
|
||||
}
|
||||
// Purchase handling
|
||||
if (shop != null && p.hasPermission("quickshop.use") && (plugin.getConfigManager().isSneakTrade() == p.isSneaking())) {
|
||||
shop.onClick();
|
||||
// Text menu
|
||||
MsgUtil.sendShopInfo(p, shop);
|
||||
if (!plugin.getConfigManager().isEnableMagicLib() && b.getType() == Material.WALL_SIGN) {
|
||||
final Inventory in = Bukkit.createInventory(null, 9, plugin.getConfigManager().getGuiTitle());
|
||||
in.setItem(4, shop.getItem());
|
||||
p.openInventory(in);
|
||||
}
|
||||
// Add the new action
|
||||
final HashMap<String, Info> actions = plugin.getShopManager().getActions();
|
||||
final Info info = new Info(shop.getLocation(), ShopAction.BUY, null, null, shop);
|
||||
actions.put(p.getName(), info);
|
||||
}
|
||||
// Handles creating shops
|
||||
else if (shop == null && item != null && item.getType() != Material.AIR && p.hasPermission("quickshop.create.sell") && Util.canBeShop(b) && p.getGameMode() != GameMode.CREATIVE
|
||||
&& (plugin.getConfigManager().isSneakCreate() == p.isSneaking())) {
|
||||
if (!plugin.getShopManager().canBuildShop(p, b, e.getBlockFace())) {
|
||||
// As of the new checking system, most plugins will tell the
|
||||
// player why they can't create a shop there.
|
||||
// So telling them a message would cause spam etc.
|
||||
return;
|
||||
}
|
||||
if (Util.getSecondHalf(b) != null && !p.hasPermission("quickshop.create.double")) {
|
||||
p.sendMessage(MsgUtil.p("no-double-chests"));
|
||||
return;
|
||||
}
|
||||
if (Util.isBlacklisted(item.getType()) && !p.hasPermission("quickshop.bypass." + item.getTypeId())) {
|
||||
p.sendMessage(MsgUtil.p("blacklisted-item"));
|
||||
return;
|
||||
}
|
||||
// Finds out where the sign should be placed for the shop
|
||||
Block last = null;
|
||||
final Location from = p.getLocation().clone();
|
||||
from.setY(b.getY());
|
||||
from.setPitch(0);
|
||||
final BlockIterator bIt = new BlockIterator(from, 0, 7);
|
||||
while (bIt.hasNext()) {
|
||||
final Block n = bIt.next();
|
||||
if (n.equals(b)) {
|
||||
break;
|
||||
}
|
||||
last = n;
|
||||
}
|
||||
// Send creation menu.
|
||||
final Info info = new Info(b.getLocation(), ShopAction.CREATE, e.getItem(), last);
|
||||
plugin.getShopManager().getActions().put(p.getName(), info);
|
||||
p.sendMessage(MsgUtil.p("how-much-to-trade-for", Util.getName(info.getItem())));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(final PlayerJoinEvent e) {
|
||||
// Notify the player any messages they were sent
|
||||
Bukkit.getScheduler().runTaskLater(QuickShop.instance, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
MsgUtil.flush(e.getPlayer());
|
||||
}
|
||||
}, 60);
|
||||
}
|
||||
@EventHandler
|
||||
public void onJoin(final PlayerJoinEvent e) {
|
||||
// Notify the player any messages they were sent
|
||||
Bukkit.getScheduler().runTaskLater(QuickShop.instance, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
MsgUtil.flush(e.getPlayer());
|
||||
}
|
||||
}, 60);
|
||||
}
|
||||
|
||||
/**
|
||||
* Waits for a player to move too far from a shop, then cancels the menu.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onMove(final PlayerMoveEvent e) {
|
||||
final Info info = plugin.getShopManager().getActions().get(e.getPlayer().getName());
|
||||
if (info != null) {
|
||||
final Player p = e.getPlayer();
|
||||
final Location loc1 = info.getLocation();
|
||||
final Location loc2 = p.getLocation();
|
||||
if (loc1.getWorld() != loc2.getWorld() || loc1.distanceSquared(loc2) > 25) {
|
||||
if (info.getAction() == ShopAction.CREATE) {
|
||||
p.sendMessage(MsgUtil.p("shop-creation-cancelled"));
|
||||
} else if (info.getAction() == ShopAction.BUY) {
|
||||
p.sendMessage(MsgUtil.p("shop-purchase-cancelled"));
|
||||
}
|
||||
plugin.getShopManager().getActions().remove(p.getName());
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Waits for a player to move too far from a shop, then cancels the menu.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onMove(final PlayerMoveEvent e) {
|
||||
final Info info = plugin.getShopManager().getActions().get(e.getPlayer().getName());
|
||||
if (info != null) {
|
||||
final Player p = e.getPlayer();
|
||||
final Location loc1 = info.getLocation();
|
||||
final Location loc2 = p.getLocation();
|
||||
if (loc1.getWorld() != loc2.getWorld() || loc1.distanceSquared(loc2) > 25) {
|
||||
if (info.getAction() == ShopAction.CREATE) {
|
||||
p.sendMessage(MsgUtil.p("shop-creation-cancelled"));
|
||||
} else if (info.getAction() == ShopAction.BUY) {
|
||||
p.sendMessage(MsgUtil.p("shop-purchase-cancelled"));
|
||||
}
|
||||
plugin.getShopManager().getActions().remove(p.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(final PlayerQuitEvent e) {
|
||||
// Remove them from the menu
|
||||
plugin.getShopManager().getActions().remove(e.getPlayer().getName());
|
||||
}
|
||||
@EventHandler
|
||||
public void onPlayerQuit(final PlayerQuitEvent e) {
|
||||
// Remove them from the menu
|
||||
plugin.getShopManager().getActions().remove(e.getPlayer().getName());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onSuperItemClick(final PlayerInteractEvent e) {
|
||||
final Player p = e.getPlayer();
|
||||
if (p.getGameMode() != GameMode.SURVIVAL || e.getMaterial() != plugin.getConfigManager().getSuperItem()) {
|
||||
return;
|
||||
}
|
||||
final Block b = e.getClickedBlock();
|
||||
// If that wasn't a shop, search nearby shops
|
||||
if (b.getType() == Material.WALL_SIGN) {
|
||||
final Block attached = Util.getAttached(b);
|
||||
final Shop shop = attached == null ? null : plugin.getShopManager().getShop(attached.getLocation());
|
||||
if (shop != null) {
|
||||
if (e.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
if (p.hasPermission("quickshop.unlimited")) {
|
||||
shop.setUnlimited(!shop.isUnlimited());
|
||||
p.sendMessage(MsgUtil.p("command.toggle-unlimited", (shop.isUnlimited() ? "§e无限模式" : "§c有限模式")));
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (shop.getShopType() == ShopType.BUYING && p.hasPermission("quickshop.create.sell")) {
|
||||
shop.setShopType(ShopType.SELLING);
|
||||
p.sendMessage(MsgUtil.p("command.now-selling", shop.getDataName()));
|
||||
return;
|
||||
} else if (shop.getShopType() == ShopType.SELLING && p.hasPermission("quickshop.create.buy")) {
|
||||
shop.setShopType(ShopType.BUYING);
|
||||
p.sendMessage(MsgUtil.p("command.now-buying", shop.getDataName()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
shop.setSignText();
|
||||
shop.update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onTeleport(final PlayerTeleportEvent e) {
|
||||
final PlayerMoveEvent me = new PlayerMoveEvent(e.getPlayer(), e.getFrom(), e.getTo());
|
||||
onMove(me);
|
||||
}
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onSuperItemClick(final PlayerInteractEvent e) {
|
||||
final Player p = e.getPlayer();
|
||||
if (p.getGameMode() != GameMode.SURVIVAL || e.getMaterial() != plugin.getConfigManager().getSuperItem()) { return; }
|
||||
final Block b = e.getClickedBlock();
|
||||
if (b == null || b.getType() == null) { return; }
|
||||
// If that wasn't a shop, search nearby shops
|
||||
if (b.getType() == Material.WALL_SIGN) {
|
||||
final Block attached = Util.getAttached(b);
|
||||
final Shop shop = attached == null ? null : plugin.getShopManager().getShop(attached.getLocation());
|
||||
if (shop != null) {
|
||||
e.setCancelled(true);
|
||||
final Location loc = shop.getLocation();
|
||||
String shopmode = "";
|
||||
if (e.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
if (p.hasPermission("quickshop.unlimited") && (shop.getOwner().equalsIgnoreCase(p.getName()) || p.isOp())) {
|
||||
shop.setUnlimited(!shop.isUnlimited());
|
||||
shopmode = shop.isUnlimited() ? "§e无限模式" : "§c有限模式";
|
||||
p.sendMessage(MsgUtil.p("command.toggle-unlimited", shopmode));
|
||||
}
|
||||
} else {
|
||||
if (shop.getShopType() == ShopType.BUYING && p.hasPermission("quickshop.create.sell") && (shop.getOwner().equalsIgnoreCase(p.getName()) || p.isOp())) {
|
||||
shop.setShopType(ShopType.SELLING);
|
||||
p.sendMessage(MsgUtil.p("command.now-selling", shop.getDataName()));
|
||||
shopmode = "出售模式";
|
||||
} else if (shop.getShopType() == ShopType.SELLING && p.hasPermission("quickshop.create.buy") && (shop.getOwner().equalsIgnoreCase(p.getName()) || p.isOp())) {
|
||||
shop.setShopType(ShopType.BUYING);
|
||||
p.sendMessage(MsgUtil.p("command.now-buying", shop.getDataName()));
|
||||
shopmode = "收购模式";
|
||||
}
|
||||
}
|
||||
if (!shopmode.isEmpty()) {
|
||||
plugin.log(String.format("玩家: %s 将 %s(%s,%s,%s) 的商店切换为 %s !", p.getName(), loc.getWorld().getName(), loc.getX(), loc.getY(), loc.getZ(), shopmode));
|
||||
}
|
||||
shop.setSignText();
|
||||
shop.update();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -17,108 +17,145 @@ import org.bukkit.event.player.PlayerPickupItemEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.MarkUtil;
|
||||
|
||||
public class ProtectListener implements Listener {
|
||||
|
||||
private final QuickShop plugin;
|
||||
private final QuickShop plugin;
|
||||
|
||||
public ProtectListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public ProtectListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public Shop getShop(final Inventory inv) {
|
||||
if (inv == null) {
|
||||
return null;
|
||||
}
|
||||
InventoryHolder holder = inv.getHolder();
|
||||
if (holder instanceof DoubleChest) {
|
||||
holder = ((DoubleChest) holder).getLeftSide();
|
||||
}
|
||||
public Shop getShop(final Inventory inv) {
|
||||
if (inv == null) {
|
||||
return null;
|
||||
}
|
||||
InventoryHolder holder = inv.getHolder();
|
||||
if (holder instanceof DoubleChest) {
|
||||
holder = ((DoubleChest) holder).getLeftSide();
|
||||
}
|
||||
|
||||
if (holder instanceof BlockState) {
|
||||
final Block block = ((BlockState) holder).getBlock();
|
||||
final Shop sp = plugin.getShopManager().getShop(block.getLocation());
|
||||
if (sp != null) {
|
||||
return sp;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
if (holder instanceof BlockState) {
|
||||
final Block block = ((BlockState) holder).getBlock();
|
||||
final Shop sp = plugin.getShopManager().getShop(block.getLocation());
|
||||
if (sp != null) {
|
||||
return sp;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInvMove(final InventoryMoveItemEvent e) {
|
||||
final ItemStack ci = e.getItem();
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
@EventHandler
|
||||
public void onInvMove(final InventoryMoveItemEvent e) {
|
||||
final ItemStack ci = e.getItem();
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
final Inventory src = e.getSource();
|
||||
final Inventory me = e.getInitiator();
|
||||
final Inventory des = e.getDestination();
|
||||
final Shop srcshop = getShop(src);
|
||||
final Shop meshop = getShop(me);
|
||||
final Shop desshop = getShop(des);
|
||||
if (srcshop != null && meshop == null || meshop != null && desshop == null || srcshop != null && srcshop.getOwner() != null && !srcshop.getOwner().equalsIgnoreCase(desshop.getOwner())) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
final Inventory src = e.getSource();
|
||||
final Inventory me = e.getInitiator();
|
||||
final Inventory des = e.getDestination();
|
||||
final Shop srcshop = getShop(src);
|
||||
final Shop meshop = getShop(me);
|
||||
final Shop desshop = getShop(des);
|
||||
@EventHandler
|
||||
public void onInvPickup(final InventoryPickupItemEvent e) {
|
||||
if (!plugin.getConfigManager().isPreventHopper()) {
|
||||
return;
|
||||
}
|
||||
final ItemStack ci = e.getItem().getItemStack();
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
if ((srcshop != null && meshop == null) || (meshop != null && desshop == null) || (srcshop != null && desshop != null && srcshop.getOwner().equalsIgnoreCase(desshop.getOwner()))) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void onItemClick(final InventoryClickEvent e) {
|
||||
final Player p = (Player) e.getWhoClicked();
|
||||
final ItemStack ci = e.getCurrentItem();
|
||||
final Inventory inv = e.getInventory();
|
||||
final int solt = e.getSlot();
|
||||
if (inv.getType() != InventoryType.PLAYER && inv.getType() != InventoryType.HOPPER) {
|
||||
if (inv.getTitle() != null && inv.getTitle().equalsIgnoreCase(plugin.getConfigManager().getGuiTitle())) {
|
||||
e.setCancelled(true);
|
||||
p.closeInventory();
|
||||
}
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
inv.setItem(solt, new ItemStack(Material.AIR));
|
||||
sendWarning(p, ci, "§d§l获取");
|
||||
p.closeInventory();
|
||||
}
|
||||
} catch (final Exception ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInvPickup(final InventoryPickupItemEvent e) {
|
||||
if (!plugin.getConfigManager().isPreventHopper()) {
|
||||
return;
|
||||
}
|
||||
final ItemStack ci = e.getItem().getItemStack();
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void onPlayerHandlerItem(final PlayerItemHeldEvent e) {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
final Player p = e.getPlayer();
|
||||
final PlayerInventory inv = p.getInventory();
|
||||
final ItemStack[] cis = inv.getArmorContents();
|
||||
for (int i = 0; i < cis.length; i++) {
|
||||
final ItemStack itemStack = cis[i];
|
||||
if (MarkUtil.hasMark(itemStack)) {
|
||||
cis[i] = new ItemStack(Material.AIR);
|
||||
sendWarning(p, itemStack, "§e§l穿戴");
|
||||
}
|
||||
}
|
||||
inv.setArmorContents(cis);
|
||||
final int newslot = e.getNewSlot();
|
||||
final ItemStack newItem = inv.getItem(newslot);
|
||||
if (MarkUtil.hasMark(newItem)) {
|
||||
inv.setItem(newslot, new ItemStack(Material.AIR));
|
||||
sendWarning(p, newItem, "§3§l使用");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onItemClick(final InventoryClickEvent e) {
|
||||
final Player p = (Player) e.getWhoClicked();
|
||||
final ItemStack ci = e.getCurrentItem();
|
||||
final Inventory inv = e.getInventory();
|
||||
final int solt = e.getSlot();
|
||||
if (inv.getType() != InventoryType.PLAYER && inv.getType() != InventoryType.HOPPER) {
|
||||
if (inv.getTitle().equalsIgnoreCase(plugin.getConfigManager().getGuiTitle())) {
|
||||
e.setCancelled(true);
|
||||
p.closeInventory();
|
||||
}
|
||||
return;
|
||||
}
|
||||
try {
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
inv.setItem(solt, new ItemStack(Material.AIR));
|
||||
Bukkit.broadcastMessage("§6[§b快捷商店§6] §4警告 " + p.getDisplayName() + " §c非法 §d§l获取 " + ci.getItemMeta().getDisplayName() + " §a已清理...");
|
||||
p.closeInventory();
|
||||
}
|
||||
} catch (final Exception ex) {
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void onPlayerPickup(final PlayerPickupItemEvent e) {
|
||||
final ItemStack ci = e.getItem().getItemStack();
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerHandlerItem(final PlayerItemHeldEvent e) {
|
||||
final Player p = e.getPlayer();
|
||||
final ItemStack[] cis = p.getInventory().getArmorContents();
|
||||
for (final ItemStack itemStack : cis) {
|
||||
if (MarkUtil.hasMark(itemStack)) {
|
||||
Bukkit.broadcastMessage("§6[§b快捷商店§6] §4警告 " + p.getDisplayName() + " §c非法 §e§l穿戴 " + itemStack.getItemMeta().getDisplayName() + " §a已清理...");
|
||||
itemStack.setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
p.getInventory().setArmorContents(cis);
|
||||
}
|
||||
private void clearIllegalItem(final Player player) {
|
||||
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
final Inventory inv = player.getInventory();
|
||||
int clearnum = 0;
|
||||
for (final ItemStack itemStack : inv) {
|
||||
if (MarkUtil.hasMark(itemStack)) {
|
||||
inv.remove(itemStack);
|
||||
clearnum++;
|
||||
}
|
||||
}
|
||||
if (clearnum != 0) {
|
||||
Bukkit.broadcastMessage(plugin.getConfigManager().getGuiTitle() + " §4提示 §d扫描完毕 §d已清理 §a" + player.getName() + " §c非法获取的物品 §4" + clearnum + " §c个物品...");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerPickup(final PlayerPickupItemEvent e) {
|
||||
final ItemStack ci = e.getItem().getItemStack();
|
||||
if (MarkUtil.hasMark(ci)) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
private void sendWarning(final Player p, final ItemStack ci, final String action) {
|
||||
Bukkit.broadcastMessage(plugin.getConfigManager().getGuiTitle() + " §4警告 " + p.getDisplayName() + " §c非法 " + action + " " + ci.getItemMeta().getDisplayName());
|
||||
Bukkit.broadcastMessage(plugin.getConfigManager().getGuiTitle() + " §4提示 §d系统 §d已清理 §a" + p.getName() + " §c非法获取的物品 §a并扫描玩家背包...");
|
||||
clearIllegalItem(p);
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,5 @@
|
||||
package org.maxgamer.QuickShop.Listeners;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
@ -14,71 +11,72 @@ import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Shop.ShopChunk;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
public class WorldListener implements Listener {
|
||||
QuickShop plugin;
|
||||
QuickShop plugin;
|
||||
|
||||
public WorldListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public WorldListener(final QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onWorldLoad(final WorldLoadEvent e) {
|
||||
/*
|
||||
* *************************************
|
||||
* This listener fixes any broken world references. Such as hashmap
|
||||
* lookups will fail, because the World reference is different, but the
|
||||
* world value is the same.
|
||||
* *************************************
|
||||
*/
|
||||
final World world = e.getWorld();
|
||||
// New world data
|
||||
final HashMap<ShopChunk, HashMap<Location, Shop>> inWorld = new HashMap<ShopChunk, HashMap<Location, Shop>>(1);
|
||||
// Old world data
|
||||
final HashMap<ShopChunk, HashMap<Location, Shop>> oldInWorld = plugin.getShopManager().getShops(world.getName());
|
||||
// Nothing in the old world, therefore we don't care. No locations to
|
||||
// update.
|
||||
if (oldInWorld == null) {
|
||||
return;
|
||||
}
|
||||
for (final Entry<ShopChunk, HashMap<Location, Shop>> oldInChunk : oldInWorld.entrySet()) {
|
||||
final HashMap<Location, Shop> inChunk = new HashMap<Location, Shop>(1);
|
||||
// Put the new chunk were the old chunk was
|
||||
inWorld.put(oldInChunk.getKey(), inChunk);
|
||||
for (final Entry<Location, Shop> entry : oldInChunk.getValue().entrySet()) {
|
||||
final Shop shop = entry.getValue();
|
||||
shop.getLocation().setWorld(world);
|
||||
inChunk.put(shop.getLocation(), shop);
|
||||
}
|
||||
}
|
||||
// Done - Now we can store the new world dataz!
|
||||
plugin.getShopManager().getShops().put(world.getName(), inWorld);
|
||||
// This is a workaround, because I don't get parsed chunk events when a
|
||||
// world first loads....
|
||||
// So manually tell all of these shops they're loaded.
|
||||
for (final Chunk chunk : world.getLoadedChunks()) {
|
||||
final HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(chunk);
|
||||
if (inChunk == null) {
|
||||
continue;
|
||||
}
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
shop.onLoad();
|
||||
}
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void onWorldLoad(final WorldLoadEvent e) {
|
||||
/*
|
||||
* *************************************
|
||||
* This listener fixes any broken world references. Such as hashmap
|
||||
* lookups will fail, because the World reference is different, but the
|
||||
* world value is the same.
|
||||
* *************************************
|
||||
*/
|
||||
final World world = e.getWorld();
|
||||
// New world data
|
||||
final HashMap<ShopChunk, HashMap<Location, Shop>> inWorld = new HashMap<>(1);
|
||||
// Old world data
|
||||
final HashMap<ShopChunk, HashMap<Location, Shop>> oldInWorld = plugin.getShopManager().getShops(world.getName());
|
||||
// Nothing in the old world, therefore we don't care. No locations to
|
||||
// update.
|
||||
if (oldInWorld == null) { return; }
|
||||
for (final Entry<ShopChunk, HashMap<Location, Shop>> oldInChunk : oldInWorld.entrySet()) {
|
||||
final HashMap<Location, Shop> inChunk = new HashMap<>(1);
|
||||
// Put the new chunk were the old chunk was
|
||||
inWorld.put(oldInChunk.getKey(), inChunk);
|
||||
for (final Entry<Location, Shop> entry : oldInChunk.getValue().entrySet()) {
|
||||
final Shop shop = entry.getValue();
|
||||
shop.getLocation().setWorld(world);
|
||||
inChunk.put(shop.getLocation(), shop);
|
||||
}
|
||||
}
|
||||
// Done - Now we can store the new world dataz!
|
||||
plugin.getShopManager().getShops().put(world.getName(), inWorld);
|
||||
// This is a workaround, because I don't get parsed chunk events when a
|
||||
// world first loads....
|
||||
// So manually tell all of these shops they're loaded.
|
||||
for (final Chunk chunk : world.getLoadedChunks()) {
|
||||
final HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(chunk);
|
||||
if (inChunk == null) {
|
||||
continue;
|
||||
}
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
shop.onLoad();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onWorldUnload(final WorldUnloadEvent e) {
|
||||
// This is a workaround, because I don't get parsed chunk events when a
|
||||
// world unloads, I think...
|
||||
// So manually tell all of these shops they're unloaded.
|
||||
for (final Chunk chunk : e.getWorld().getLoadedChunks()) {
|
||||
final HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(chunk);
|
||||
if (inChunk == null) {
|
||||
continue;
|
||||
}
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
shop.onUnload();
|
||||
}
|
||||
}
|
||||
}
|
||||
@EventHandler
|
||||
public void onWorldUnload(final WorldUnloadEvent e) {
|
||||
// This is a workaround, because I don't get parsed chunk events when a
|
||||
// world unloads, I think...
|
||||
// So manually tell all of these shops they're unloaded.
|
||||
for (final Chunk chunk : e.getWorld().getLoadedChunks()) {
|
||||
final HashMap<Location, Shop> inChunk = plugin.getShopManager().getShops(chunk);
|
||||
if (inChunk == null) {
|
||||
continue;
|
||||
}
|
||||
for (final Shop shop : inChunk.values()) {
|
||||
shop.onUnload();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,32 +1,37 @@
|
||||
package org.maxgamer.QuickShop.Listeners;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import io.github.Cnly.WowSuchCleaner.WowSuchCleaner.ItemPreCleanEvent;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.maxgamer.QuickShop.Util.MarkUtil;
|
||||
|
||||
import io.github.Cnly.WowSuchCleaner.WowSuchCleaner.ItemPreCleanEvent;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class WowSuchCleanerListener implements Listener {
|
||||
@EventHandler
|
||||
public void onWSCClear(final ItemPreCleanEvent e) {
|
||||
final List<Item> clearList = new ArrayList<Item>();
|
||||
final List<ItemStack> aucList = new ArrayList<ItemStack>();
|
||||
for (final Item item : e.getItemsToClean()) {
|
||||
if (MarkUtil.hasMark(item.getItemStack())) {
|
||||
clearList.add(item);
|
||||
}
|
||||
}
|
||||
for (final ItemStack itemStack : e.getItemsToAuction()) {
|
||||
if (MarkUtil.hasMark(itemStack)) {
|
||||
aucList.add(itemStack);
|
||||
}
|
||||
}
|
||||
e.getItemsToClean().removeAll(clearList);
|
||||
e.getItemsToAuction().removeAll(aucList);
|
||||
}
|
||||
@EventHandler
|
||||
public void onWSCClear(final ItemPreCleanEvent e) {
|
||||
final List<Item> clearList = new ArrayList<>();
|
||||
final List<ItemStack> aucList = new ArrayList<>();
|
||||
final List<Item> cleanList = e.getItemsToClean();
|
||||
final List<ItemStack> acList = e.getItemsToAuction();
|
||||
if (cleanList != null) {
|
||||
for (final Item item : cleanList) {
|
||||
if (MarkUtil.hasMark(item.getItemStack())) {
|
||||
clearList.add(item);
|
||||
}
|
||||
}
|
||||
e.getItemsToClean().removeAll(clearList);
|
||||
}
|
||||
if (acList != null) {
|
||||
for (final ItemStack itemStack : acList) {
|
||||
if (MarkUtil.hasMark(itemStack)) {
|
||||
aucList.add(itemStack);
|
||||
}
|
||||
}
|
||||
e.getItemsToAuction().removeAll(aucList);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,6 +13,7 @@ import java.util.Map.Entry;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
@ -25,7 +26,6 @@ import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.maxgamer.QuickShop.Command.QuickShopCommands;
|
||||
import org.maxgamer.QuickShop.Config.ConfigManager;
|
||||
import org.maxgamer.QuickShop.Config.ItemConfig;
|
||||
import org.maxgamer.QuickShop.Database.Database;
|
||||
import org.maxgamer.QuickShop.Database.DatabaseCore;
|
||||
import org.maxgamer.QuickShop.Database.DatabaseHelper;
|
||||
@ -48,309 +48,297 @@ import org.maxgamer.QuickShop.Shop.ShopManager;
|
||||
import org.maxgamer.QuickShop.Shop.ShopType;
|
||||
import org.maxgamer.QuickShop.Util.MsgUtil;
|
||||
import org.maxgamer.QuickShop.Util.Util;
|
||||
import org.maxgamer.QuickShop.Watcher.ItemWatcher;
|
||||
import org.maxgamer.QuickShop.Watcher.LogWatcher;
|
||||
|
||||
import cn.citycraft.PluginHelper.config.FileConfig;
|
||||
import cn.citycraft.PluginHelper.utils.VersionChecker;
|
||||
import pw.yumc.YumCore.config.FileConfig;
|
||||
import pw.yumc.YumCore.global.L10N;
|
||||
import pw.yumc.YumCore.statistic.Statistics;
|
||||
import pw.yumc.YumCore.update.SubscribeTask;
|
||||
|
||||
public class QuickShop extends JavaPlugin {
|
||||
/** The active instance of QuickShop */
|
||||
public static QuickShop instance;
|
||||
/** The plugin default config */
|
||||
public FileConfig config;
|
||||
// private HeroChatListener heroChatListener;
|
||||
// Listeners (These don't)
|
||||
/** The Config Manager used to read config */
|
||||
private ConfigManager configManager;
|
||||
/** The database for storing all our data for persistence */
|
||||
private Database database;
|
||||
/** The economy we hook into for transactions */
|
||||
private Economy economy;
|
||||
private BukkitTask itemWatcherTask;
|
||||
private LogWatcher logWatcher;
|
||||
/** The Shop Manager used to store shops */
|
||||
private ShopManager shopManager;
|
||||
/** 初始化 QuickShop 的接口 */
|
||||
public static QuickShop instance;
|
||||
/** 插件的配置文件 */
|
||||
public FileConfig config;
|
||||
// private HeroChatListener heroChatListener;
|
||||
// Listeners (These don't)
|
||||
/** The Config Manager used to read config */
|
||||
private ConfigManager configManager;
|
||||
/** The database for storing all our data for persistence */
|
||||
private Database database;
|
||||
/** The economy we hook into for transactions */
|
||||
private Economy economy;
|
||||
public BukkitTask itemWatcherTask;
|
||||
private LogWatcher logWatcher;
|
||||
/** The Shop Manager used to store shops */
|
||||
private ShopManager shopManager;
|
||||
|
||||
/**
|
||||
* Prints debug information if QuickShop is configured to do so.
|
||||
*
|
||||
* @param s
|
||||
* The string to print.
|
||||
*/
|
||||
public void debug(final String s) {
|
||||
if (!configManager.isDebug()) {
|
||||
return;
|
||||
}
|
||||
this.getLogger().info(ChatColor.YELLOW + "[Debug] " + s);
|
||||
}
|
||||
/**
|
||||
* Prints debug information if QuickShop is configured to do so.
|
||||
*
|
||||
* @param s
|
||||
* The string to print.
|
||||
*/
|
||||
public void debug(final String s) {
|
||||
if (!configManager.isDebug()) { return; }
|
||||
this.getLogger().info(ChatColor.YELLOW + "[Debug] " + s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FileConfiguration getConfig() {
|
||||
return config;
|
||||
}
|
||||
@Override
|
||||
public FileConfiguration getConfig() {
|
||||
return config;
|
||||
}
|
||||
|
||||
public ConfigManager getConfigManager() {
|
||||
return configManager;
|
||||
}
|
||||
public ConfigManager getConfigManager() {
|
||||
return configManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Returns the database handler for queries etc.
|
||||
*/
|
||||
public Database getDB() {
|
||||
return this.database;
|
||||
}
|
||||
/**
|
||||
* @return Returns the database handler for queries etc.
|
||||
*/
|
||||
public Database getDB() {
|
||||
return this.database;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the economy for moving currency around
|
||||
*
|
||||
* @return The economy for moving currency around
|
||||
*/
|
||||
public EconomyCore getEcon() {
|
||||
return economy;
|
||||
}
|
||||
/**
|
||||
* Returns the economy for moving currency around
|
||||
*
|
||||
* @return The economy for moving currency around
|
||||
*/
|
||||
public EconomyCore getEcon() {
|
||||
return economy;
|
||||
}
|
||||
|
||||
/** The plugin metrics from Hidendra */
|
||||
// public Metrics getMetrics(){ return metrics; }
|
||||
public int getShopLimit(final Player p) {
|
||||
int max = configManager.getLimitdefault();
|
||||
for (final Entry<String, Integer> entry : configManager.getLimits().entrySet()) {
|
||||
if (entry.getValue() > max && p.hasPermission(entry.getKey())) {
|
||||
max = entry.getValue();
|
||||
}
|
||||
}
|
||||
return max;
|
||||
}
|
||||
public int getShopLimit(final Player p) {
|
||||
int max = configManager.getLimitdefault();
|
||||
for (final Entry<String, Integer> entry : configManager.getLimits().entrySet()) {
|
||||
if (entry.getValue() > max && p.hasPermission(entry.getKey())) {
|
||||
max = entry.getValue();
|
||||
}
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the ShopManager. This is used for fetching, adding and removing
|
||||
* shops.
|
||||
*
|
||||
* @return The ShopManager.
|
||||
*/
|
||||
public ShopManager getShopManager() {
|
||||
return this.shopManager;
|
||||
}
|
||||
/**
|
||||
* Returns the ShopManager. This is used for fetching, adding and removing
|
||||
* shops.
|
||||
*
|
||||
* @return The ShopManager.
|
||||
*/
|
||||
public ShopManager getShopManager() {
|
||||
return this.shopManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to load the economy and its core. If this fails, it will try to use
|
||||
* vault. If that fails, it will return false.
|
||||
*
|
||||
* @return true if successful, false if the core is invalid or is not found,
|
||||
* and vault cannot be used.
|
||||
*/
|
||||
public boolean loadEcon() {
|
||||
final EconomyCore core = new Economy_Vault();
|
||||
if (!core.isValid()) {
|
||||
// getLogger().severe("Economy is not valid!");
|
||||
getLogger().warning("无法找到经济管理类插件...");
|
||||
getLogger().warning("卸载插件!!!");
|
||||
this.getPluginLoader().disablePlugin(this);
|
||||
// if(econ.equals("Vault"))
|
||||
// getLogger().severe("(Does Vault have an Economy to hook into?!)");
|
||||
return false;
|
||||
} else {
|
||||
this.economy = new Economy(core);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Tries to load the economy and its core. If this fails, it will try to use
|
||||
* vault. If that fails, it will return false.
|
||||
*
|
||||
* @return true if successful, false if the core is invalid or is not found,
|
||||
* and vault cannot be used.
|
||||
*/
|
||||
public boolean loadEcon() {
|
||||
final EconomyCore core = new Economy_Vault();
|
||||
if (!core.isValid()) {
|
||||
getLogger().warning("无法找到经济管理类插件...");
|
||||
getLogger().warning("卸载插件!!!");
|
||||
this.getPluginLoader().disablePlugin(this);
|
||||
return false;
|
||||
}
|
||||
this.economy = new Economy(core);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Logs the given string to qs.log, if QuickShop is configured to do so.
|
||||
*
|
||||
* @param s
|
||||
* The string to log. It will be prefixed with the date and time.
|
||||
*/
|
||||
public void log(final String s) {
|
||||
if (this.logWatcher == null) {
|
||||
return;
|
||||
}
|
||||
final Date date = Calendar.getInstance().getTime();
|
||||
final Timestamp time = new Timestamp(date.getTime());
|
||||
this.logWatcher.add("[" + time.toString() + "] " + s);
|
||||
}
|
||||
public void loadShop() {
|
||||
/* 从数据库载入商店信息到内存 */
|
||||
int count = 0; // 商店个数
|
||||
int unload = 0;
|
||||
Connection con;
|
||||
try {
|
||||
getLogger().info("开始从数据库载入商店数据...");
|
||||
con = database.getConnection();
|
||||
final PreparedStatement ps = con.prepareStatement("SELECT * FROM shops");
|
||||
final ResultSet rs = ps.executeQuery();
|
||||
int errors = 0;
|
||||
while (rs.next()) {
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int z = 0;
|
||||
String worldName = null;
|
||||
try {
|
||||
x = rs.getInt("x");
|
||||
y = rs.getInt("y");
|
||||
z = rs.getInt("z");
|
||||
worldName = rs.getString("world");
|
||||
final World world = Bukkit.getWorld(worldName);
|
||||
final ItemStack item = Util.deserialize(rs.getString("itemConfig"));
|
||||
final String owner = rs.getString("owner");
|
||||
final double price = rs.getDouble("price");
|
||||
final Location loc = new Location(world, x, y, z);
|
||||
/* Skip invalid shops, if we know of any */
|
||||
if (world != null && loc.getChunk().isLoaded() && !(loc.getBlock().getState() instanceof InventoryHolder)) {
|
||||
getLogger().info("商店不是一个可存储的方块 坐标 " + rs.getString("world") + ", " + x + ", " + y + ", " + z + ". 删除...");
|
||||
database.execute("DELETE FROM shops WHERE x = ? AND y = ? and z = ? and world = ?", x, y, z, worldName);
|
||||
continue;
|
||||
}
|
||||
final int type = rs.getInt("type");
|
||||
final Shop shop = new ContainerShop(loc, price, item, owner);
|
||||
shop.setUnlimited(rs.getBoolean("unlimited"));
|
||||
shop.setShopType(ShopType.fromID(type));
|
||||
shopManager.loadShop(rs.getString("world"), shop);
|
||||
if (loc.getWorld() != null && loc.getChunk().isLoaded()) {
|
||||
shop.onLoad();
|
||||
}
|
||||
count++;
|
||||
} catch (final IllegalStateException e) {
|
||||
unload++;
|
||||
} catch (final Exception e) {
|
||||
errors++;
|
||||
e.printStackTrace();
|
||||
getLogger().warning("载入商店数据时发生错误! 商店位置: " + worldName + " (" + x + ", " + y + ", " + z + ")...");
|
||||
if (errors < 3) {
|
||||
getLogger().warning("删除错误的商店数据...");
|
||||
database.execute("DELETE FROM shops WHERE x = ? AND y = ? and z = ? and world = ?", x, y, z, worldName);
|
||||
} else {
|
||||
getLogger().warning("过多的错误数据 可能您的数据库文件已损坏! 请检查数据库文件!");
|
||||
e.printStackTrace();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (final SQLException e) {
|
||||
getLogger().warning("无法载入商店数据...");
|
||||
getLogger().warning("错误信息: " + e.getMessage());
|
||||
e.printStackTrace();
|
||||
}
|
||||
getLogger().info("已载入 " + count + " 个商店 剩余 " + unload + " 个商店将在区块载入后加载...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
if (itemWatcherTask != null) {
|
||||
itemWatcherTask.cancel();
|
||||
}
|
||||
if (logWatcher != null) {
|
||||
logWatcher.task.cancel();
|
||||
logWatcher.close(); // Closes the file
|
||||
}
|
||||
/* Remove all display items, and any dupes we can find */
|
||||
if (shopManager != null) {
|
||||
shopManager.clear();
|
||||
}
|
||||
/* Empty the buffer */
|
||||
if (database != null) {
|
||||
database.close();
|
||||
}
|
||||
try {
|
||||
this.database.getConnection().close();
|
||||
} catch (final SQLException e) {
|
||||
}
|
||||
configManager.getWarnings().clear();
|
||||
}
|
||||
/**
|
||||
* Logs the given string to qs.log, if QuickShop is configured to do so.
|
||||
*
|
||||
* @param s
|
||||
* The string to log. It will be prefixed with the date and time.
|
||||
*/
|
||||
public void log(final String s) {
|
||||
if (this.logWatcher == null) { return; }
|
||||
final Date date = Calendar.getInstance().getTime();
|
||||
final Timestamp time = new Timestamp(date.getTime());
|
||||
this.logWatcher.add("[" + time.toString() + "] " + s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
instance = this;
|
||||
if (loadEcon() == false) {
|
||||
return;
|
||||
}
|
||||
// Initialize Util
|
||||
Util.initialize();
|
||||
// Create the shop manager.
|
||||
configManager = new ConfigManager(this);
|
||||
shopManager = new ShopManager(this);
|
||||
if (configManager.isLogAction()) {
|
||||
// Logger Handler
|
||||
this.logWatcher = new LogWatcher(this, new File(this.getDataFolder(), "qs.log"));
|
||||
logWatcher.task = Bukkit.getScheduler().runTaskTimerAsynchronously(this, this.logWatcher, 150, 150);
|
||||
}
|
||||
if (configManager.isShopLock()) {
|
||||
final LockListener ll = new LockListener(this);
|
||||
getServer().getPluginManager().registerEvents(ll, this);
|
||||
}
|
||||
try {
|
||||
final ConfigurationSection dbCfg = getConfig().getConfigurationSection("database");
|
||||
DatabaseCore dbCore;
|
||||
if (dbCfg.getBoolean("mysql")) {
|
||||
getLogger().info("启用MySQL 开始连接数据库...");
|
||||
// MySQL database - Required database be created first.
|
||||
final String user = dbCfg.getString("user");
|
||||
final String pass = dbCfg.getString("password");
|
||||
final String host = dbCfg.getString("host");
|
||||
final String port = dbCfg.getString("port");
|
||||
final String database = dbCfg.getString("database");
|
||||
dbCore = new MySQLCore(host, user, pass, database, port);
|
||||
} else {
|
||||
// SQLite database - Doing this handles file creation
|
||||
dbCore = new SQLiteCore(new File(this.getDataFolder(), "shops.db"));
|
||||
}
|
||||
this.database = new Database(dbCore);
|
||||
// Make the database up to date
|
||||
DatabaseHelper.setup(getDB());
|
||||
} catch (final Exception e) {
|
||||
getLogger().warning("数据库连接错误或配置错误...");
|
||||
getLogger().warning("错误信息: " + e.getMessage());
|
||||
e.printStackTrace();
|
||||
getLogger().warning("关闭插件!!!");
|
||||
getServer().getPluginManager().disablePlugin(this);
|
||||
return;
|
||||
}
|
||||
/* Load shops from database to memory */
|
||||
int count = 0; // Shops count
|
||||
int unload = 0;
|
||||
Connection con;
|
||||
try {
|
||||
getLogger().info("从数据库载入商店数据...");
|
||||
con = database.getConnection();
|
||||
final PreparedStatement ps = con.prepareStatement("SELECT * FROM shops");
|
||||
final ResultSet rs = ps.executeQuery();
|
||||
int errors = 0;
|
||||
while (rs.next()) {
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int z = 0;
|
||||
String worldName = null;
|
||||
try {
|
||||
x = rs.getInt("x");
|
||||
y = rs.getInt("y");
|
||||
z = rs.getInt("z");
|
||||
worldName = rs.getString("world");
|
||||
final World world = Bukkit.getWorld(worldName);
|
||||
final ItemStack item = Util.deserialize(rs.getString("itemConfig"));
|
||||
final String owner = rs.getString("owner");
|
||||
final double price = rs.getDouble("price");
|
||||
final Location loc = new Location(world, x, y, z);
|
||||
/* Skip invalid shops, if we know of any */
|
||||
if (world != null && loc.getChunk().isLoaded() && (loc.getBlock().getState() instanceof InventoryHolder) == false) {
|
||||
getLogger().info("商店不是一个可存储的方块 坐标 " + rs.getString("world") + ", " + x + ", " + y + ", " + z + ". 删除...");
|
||||
database.execute("DELETE FROM shops WHERE x = ? AND y = ? and z = ? and world = ?", x, y, z, worldName);
|
||||
continue;
|
||||
}
|
||||
final int type = rs.getInt("type");
|
||||
final Shop shop = new ContainerShop(loc, price, item, owner);
|
||||
shop.setUnlimited(rs.getBoolean("unlimited"));
|
||||
shop.setShopType(ShopType.fromID(type));
|
||||
shopManager.loadShop(rs.getString("world"), shop);
|
||||
if (loc.getWorld() != null && loc.getChunk().isLoaded()) {
|
||||
shop.onLoad();
|
||||
}
|
||||
count++;
|
||||
} catch (final IllegalStateException e) {
|
||||
unload++;
|
||||
} catch (final Exception e) {
|
||||
errors++;
|
||||
e.printStackTrace();
|
||||
getLogger().warning("载入商店数据时发生错误! 商店位置: " + worldName + " (" + x + ", " + y + ", " + z + ")...");
|
||||
if (errors < 3) {
|
||||
getLogger().warning("删除错误的商店数据...");
|
||||
database.execute("DELETE FROM shops WHERE x = ? AND y = ? and z = ? and world = ?", x, y, z, worldName);
|
||||
} else {
|
||||
getLogger().warning("过多的错误数据 可能您的数据库文件已损坏! 请检查数据库文件!");
|
||||
e.printStackTrace();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (final SQLException e) {
|
||||
getLogger().warning("无法载入商店数据...");
|
||||
getLogger().warning("错误信息: " + e.getMessage());
|
||||
e.printStackTrace();
|
||||
}
|
||||
getLogger().info("已载入 " + count + " 个商店 剩余 " + unload + " 个商店将在区块载入后加载...");
|
||||
MsgUtil.loadTransactionMessages();
|
||||
MsgUtil.clean();
|
||||
// Register events
|
||||
final PluginManager pm = this.getServer().getPluginManager();
|
||||
final Plugin wsc = pm.getPlugin("WowSuchCleaner");
|
||||
if (wsc != null && wsc.isEnabled()) {
|
||||
getLogger().info("发现 WowSuchCleaner 插件 开启相关功能...");
|
||||
try {
|
||||
Class.forName("io.github.Cnly.WowSuchCleaner.WowSuchCleaner.ItemPreCleanEvent");
|
||||
pm.registerEvents(new WowSuchCleanerListener(), this);
|
||||
} catch (final ClassNotFoundException e) {
|
||||
getLogger().info("WowSuchCleaner 版本过低 可能造成悬浮物上架...");
|
||||
}
|
||||
}
|
||||
pm.registerEvents(new BlockListener(this), this);
|
||||
pm.registerEvents(new PlayerListener(this), this);
|
||||
pm.registerEvents(new WorldListener(this), this);
|
||||
pm.registerEvents(new ProtectListener(this), this);
|
||||
pm.registerEvents(new ChatListener(this), this);
|
||||
if (configManager.isDisplay()) {
|
||||
Bukkit.getServer().getPluginManager().registerEvents(new ChunkListener(this), this);
|
||||
// Display item handler thread
|
||||
getLogger().info("开启商店检查以及悬浮物刷新线程...");
|
||||
final ItemWatcher itemWatcher = new ItemWatcher(this);
|
||||
itemWatcherTask = Bukkit.getScheduler().runTaskTimer(this, itemWatcher, 20, 1800);
|
||||
}
|
||||
@Override
|
||||
public void onDisable() {
|
||||
if (itemWatcherTask != null) {
|
||||
itemWatcherTask.cancel();
|
||||
}
|
||||
if (logWatcher != null) {
|
||||
logWatcher.task.cancel();
|
||||
logWatcher.close(); // Closes the file
|
||||
}
|
||||
/* Remove all display items, and any dupes we can find */
|
||||
if (shopManager != null) {
|
||||
shopManager.clear();
|
||||
}
|
||||
/* Empty the buffer */
|
||||
if (database != null) {
|
||||
database.close();
|
||||
try {
|
||||
database.getConnection().close();
|
||||
} catch (final SQLException ignored) {
|
||||
}
|
||||
}
|
||||
if (configManager != null) {
|
||||
configManager.getWarnings().clear();
|
||||
}
|
||||
}
|
||||
|
||||
// Command handlers
|
||||
final QuickShopCommands commandExecutor = new QuickShopCommands(this);
|
||||
getCommand("qs").setExecutor(commandExecutor);
|
||||
if (configManager.getFindDistance() > 100) {
|
||||
getLogger().warning("商店查找半径过大 可能导致服务器Lag! 推荐使用低于 100 的配置!");
|
||||
}
|
||||
this.getLogger().info("载入完成! 版本: " + this.getDescription().getVersion() + " 重制 by 喵♂呜");
|
||||
new VersionChecker(this);
|
||||
}
|
||||
@Override
|
||||
public void onEnable() {
|
||||
if (!loadEcon()) { return; }
|
||||
Util.initialize();
|
||||
// Create the shop manager.
|
||||
shopManager = new ShopManager(this);
|
||||
configManager = new ConfigManager(this);
|
||||
// Initialize Util
|
||||
if (configManager.isLogAction()) {
|
||||
// Logger Handler
|
||||
this.logWatcher = new LogWatcher(this, new File(this.getDataFolder(), "qs.log"));
|
||||
logWatcher.task = Bukkit.getScheduler().runTaskTimerAsynchronously(this, this.logWatcher, 150, 150);
|
||||
}
|
||||
if (configManager.isShopLock()) {
|
||||
final LockListener ll = new LockListener(this);
|
||||
getServer().getPluginManager().registerEvents(ll, this);
|
||||
}
|
||||
try {
|
||||
final ConfigurationSection dbCfg = getConfig().getConfigurationSection("database");
|
||||
DatabaseCore dbCore;
|
||||
if (dbCfg != null && dbCfg.getBoolean("mysql")) {
|
||||
getLogger().info("启用MySQL 开始连接数据库...");
|
||||
// MySQL database - Required database be created first.
|
||||
final String user = dbCfg.getString("user");
|
||||
final String pass = dbCfg.getString("password");
|
||||
final String host = dbCfg.getString("host");
|
||||
final String port = dbCfg.getString("port");
|
||||
final String database = dbCfg.getString("database");
|
||||
dbCore = new MySQLCore(host, user, pass, database, port);
|
||||
} else {
|
||||
// SQLite database - Doing this handles file creation
|
||||
dbCore = new SQLiteCore(new File(this.getDataFolder(), "shops.db"));
|
||||
}
|
||||
this.database = new Database(dbCore);
|
||||
// Make the database up to date
|
||||
DatabaseHelper.setup(getDB());
|
||||
} catch (final Exception e) {
|
||||
getLogger().warning("数据库连接错误或配置错误...");
|
||||
getLogger().warning("错误信息: " + e.getMessage());
|
||||
e.printStackTrace();
|
||||
getLogger().warning("关闭插件!!!");
|
||||
getServer().getPluginManager().disablePlugin(this);
|
||||
return;
|
||||
}
|
||||
loadShop();
|
||||
MsgUtil.loadTransactionMessages();
|
||||
MsgUtil.clean();
|
||||
// Register events
|
||||
final PluginManager pm = this.getServer().getPluginManager();
|
||||
final Plugin wsc = pm.getPlugin("WowSuchCleaner");
|
||||
if (wsc != null && wsc.isEnabled()) {
|
||||
getLogger().info("发现 WowSuchCleaner 插件 开启相关功能...");
|
||||
try {
|
||||
Class.forName("io.github.Cnly.WowSuchCleaner.WowSuchCleaner.ItemPreCleanEvent");
|
||||
pm.registerEvents(new WowSuchCleanerListener(), this);
|
||||
} catch (final ClassNotFoundException e) {
|
||||
getLogger().info("WowSuchCleaner 版本过低 可能造成悬浮物上架...");
|
||||
}
|
||||
}
|
||||
pm.registerEvents(new BlockListener(this), this);
|
||||
pm.registerEvents(new PlayerListener(this), this);
|
||||
pm.registerEvents(new WorldListener(this), this);
|
||||
pm.registerEvents(new ProtectListener(this), this);
|
||||
pm.registerEvents(new ChatListener(this), this);
|
||||
// Command handlers
|
||||
new QuickShopCommands();
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
config = new FileConfig(this);
|
||||
ItemConfig.load(this);
|
||||
MsgUtil.init(this);
|
||||
}
|
||||
if (configManager.getFindDistance() > 100) {
|
||||
getLogger().warning("商店查找半径过大 可能导致服务器Lag! 推荐使用低于 100 的配置!");
|
||||
}
|
||||
this.getLogger().info("载入完成! 版本: " + this.getDescription().getVersion() + " 重制 by 喵♂呜");
|
||||
new Statistics();
|
||||
new SubscribeTask();
|
||||
}
|
||||
|
||||
/** Reloads QuickShops config */
|
||||
@Override
|
||||
public void reloadConfig() {
|
||||
config.reload();
|
||||
ItemConfig.reload();
|
||||
}
|
||||
@Override
|
||||
public void onLoad() {
|
||||
instance = this;
|
||||
config = new FileConfig();
|
||||
MsgUtil.init(this);
|
||||
L10N.getItemName(new ItemStack(Material.AIR));
|
||||
}
|
||||
|
||||
/** Reloads QuickShops config */
|
||||
@Override
|
||||
public void reloadConfig() {
|
||||
config.reload();
|
||||
L10N.reload();
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -1,114 +0,0 @@
|
||||
package org.maxgamer.QuickShop.Shop;
|
||||
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.maxgamer.QuickShop.Util.NMS;
|
||||
|
||||
/**
|
||||
* @author Netherfoam A display item, that spawns a block above the chest and
|
||||
* cannot be interacted with.
|
||||
*/
|
||||
public class DisplayItem {
|
||||
private final ItemStack iStack;
|
||||
private Item item;
|
||||
private final Shop shop;
|
||||
|
||||
// private Location displayLoc;
|
||||
/**
|
||||
* Creates a new display item.
|
||||
*
|
||||
* @param shop
|
||||
* The shop (See Shop)
|
||||
* @param iStack
|
||||
* The item stack to clone properties of the display item from.
|
||||
*/
|
||||
public DisplayItem(final Shop shop, final ItemStack iStack) {
|
||||
this.shop = shop;
|
||||
this.iStack = iStack.clone();
|
||||
// this.displayLoc = shop.getLocation().clone().add(0.5, 1.2, 0.5);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Returns the exact location of the display item. (1 above shop
|
||||
* block, in the center)
|
||||
*/
|
||||
public Location getDisplayLocation() {
|
||||
return this.shop.getLocation().clone().add(0.5, 1.2, 0.5);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the reference to this shops item. Do not modify.
|
||||
*/
|
||||
public Item getItem() {
|
||||
return this.item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the display item.
|
||||
*/
|
||||
public void remove() {
|
||||
if (this.item == null) {
|
||||
return;
|
||||
}
|
||||
this.item.remove();
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all items floating ontop of the chest that aren't the display
|
||||
* item.
|
||||
*/
|
||||
public boolean removeDupe() {
|
||||
if (shop.getLocation().getWorld() == null) {
|
||||
return false;
|
||||
}
|
||||
final Location displayLoc = shop.getLocation().getBlock().getRelative(0, 1, 0).getLocation();
|
||||
boolean removed = false;
|
||||
final Chunk c = displayLoc.getChunk();
|
||||
for (final Entity e : c.getEntities()) {
|
||||
if (!(e instanceof Item)) {
|
||||
continue;
|
||||
}
|
||||
if (this.item != null && e.getEntityId() == this.item.getEntityId()) {
|
||||
continue;
|
||||
}
|
||||
final Location eLoc = e.getLocation().getBlock().getLocation();
|
||||
if (eLoc.equals(displayLoc) || eLoc.equals(shop.getLocation())) {
|
||||
final ItemStack near = ((Item) e).getItemStack();
|
||||
// if its the same its a dupe
|
||||
if (this.shop.matches(near)) {
|
||||
e.remove();
|
||||
removed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return removed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns the new display item. Does not remove duplicate items.
|
||||
*/
|
||||
public void respawn() {
|
||||
remove();
|
||||
spawn();
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns the dummy item on top of the shop.
|
||||
*/
|
||||
public void spawn() {
|
||||
if (shop.getLocation().getWorld() == null) {
|
||||
return;
|
||||
}
|
||||
final Location dispLoc = this.getDisplayLocation();
|
||||
try {
|
||||
this.item = shop.getLocation().getWorld().dropItem(dispLoc, this.iStack);
|
||||
this.item.setVelocity(new Vector(0, 0.1, 0));
|
||||
NMS.safeGuard(this.item);
|
||||
} catch (final Exception e) {
|
||||
}
|
||||
}
|
||||
}
|
@ -5,94 +5,92 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public class Info {
|
||||
private Location loc;
|
||||
private ShopAction action;
|
||||
private ItemStack item;
|
||||
private Block last;
|
||||
private Shop shop;
|
||||
private Location loc;
|
||||
private ShopAction action;
|
||||
private ItemStack item;
|
||||
private Block last;
|
||||
private Shop shop;
|
||||
|
||||
/**
|
||||
* Stores info for the players last shop interact.
|
||||
*
|
||||
* @param loc
|
||||
* The location they clicked (Block.getLocation())
|
||||
* @param action
|
||||
* The action (ShopAction.*)
|
||||
* @param material
|
||||
* The material they were holding
|
||||
* @param data
|
||||
* The data value of the material
|
||||
*/
|
||||
public Info(Location loc, ShopAction action, ItemStack item, Block last) {
|
||||
this.loc = loc;
|
||||
this.action = action;
|
||||
this.last = last;
|
||||
if (item != null)
|
||||
this.item = item.clone();
|
||||
}
|
||||
/**
|
||||
* Stores info for the players last shop interact.
|
||||
*
|
||||
* @param loc
|
||||
* The location they clicked (Block.getLocation())
|
||||
* @param action
|
||||
* The action (ShopAction.*)
|
||||
* @param item
|
||||
* The material they were holding
|
||||
* @param last
|
||||
* The data value of the material
|
||||
*/
|
||||
public Info(Location loc, ShopAction action, ItemStack item, Block last) {
|
||||
this.loc = loc;
|
||||
this.action = action;
|
||||
this.last = last;
|
||||
if (item != null)
|
||||
this.item = item.clone();
|
||||
}
|
||||
|
||||
/**
|
||||
* Stores info for the players last shop interact.
|
||||
*
|
||||
* @param loc
|
||||
* The location they clicked (Block.getLocation())
|
||||
* @param action
|
||||
* The action (ShopAction.*)
|
||||
* @param material
|
||||
* The material they were holding
|
||||
* @param data
|
||||
* The data value of the material
|
||||
* @param shop
|
||||
* The shop they interacted with, or null if none
|
||||
*/
|
||||
public Info(Location loc, ShopAction action, ItemStack item, Block last, Shop shop) {
|
||||
this.loc = loc;
|
||||
this.action = action;
|
||||
this.last = last;
|
||||
if (item != null)
|
||||
this.item = item.clone();
|
||||
if (shop != null) {
|
||||
this.shop = shop.clone();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Stores info for the players last shop interact.
|
||||
*
|
||||
* @param loc
|
||||
* The location they clicked (Block.getLocation())
|
||||
* @param action
|
||||
* The action (ShopAction.*)
|
||||
* @param item
|
||||
* The material they were holding
|
||||
* @param last
|
||||
* The data value of the material
|
||||
* @param shop
|
||||
* The shop they interacted with, or null if none
|
||||
*/
|
||||
public Info(Location loc, ShopAction action, ItemStack item, Block last, Shop shop) {
|
||||
this.loc = loc;
|
||||
this.action = action;
|
||||
this.last = last;
|
||||
if (item != null)
|
||||
this.item = item.clone();
|
||||
if (shop != null) {
|
||||
this.shop = shop.clone();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean hasChanged(Shop shop) {
|
||||
if (this.shop.isUnlimited() != shop.isUnlimited())
|
||||
return true;
|
||||
if (this.shop.getShopType() != shop.getShopType())
|
||||
return true;
|
||||
if (!this.shop.getOwner().equals(shop.getOwner()))
|
||||
return true;
|
||||
if (this.shop.getPrice() != shop.getPrice())
|
||||
return true;
|
||||
if (!this.shop.getLocation().equals(shop.getLocation()))
|
||||
return true;
|
||||
if (!this.shop.matches(shop.getItem()))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
public boolean hasChanged(Shop shop) {
|
||||
if (this.shop.isUnlimited() != shop.isUnlimited())
|
||||
return true;
|
||||
if (this.shop.getShopType() != shop.getShopType())
|
||||
return true;
|
||||
if (!this.shop.getOwner().equals(shop.getOwner()))
|
||||
return true;
|
||||
if (this.shop.getPrice() != shop.getPrice())
|
||||
return true;
|
||||
if (!this.shop.getLocation().equals(shop.getLocation()))
|
||||
return true;
|
||||
return !this.shop.matches(shop.getItem());
|
||||
}
|
||||
|
||||
public ShopAction getAction() {
|
||||
return this.action;
|
||||
}
|
||||
public ShopAction getAction() {
|
||||
return this.action;
|
||||
}
|
||||
|
||||
public Location getLocation() {
|
||||
return this.loc;
|
||||
}
|
||||
public Location getLocation() {
|
||||
return this.loc;
|
||||
}
|
||||
|
||||
/*
|
||||
* public Material getMaterial(){ return this.item.getType(); } public byte
|
||||
* getData(){ return this.getData(); }
|
||||
*/
|
||||
public ItemStack getItem() {
|
||||
return this.item;
|
||||
}
|
||||
/*
|
||||
* public Material getMaterial(){ return this.item.getType(); } public byte
|
||||
* getData(){ return this.getData(); }
|
||||
*/
|
||||
public ItemStack getItem() {
|
||||
return this.item;
|
||||
}
|
||||
|
||||
public void setAction(ShopAction action) {
|
||||
this.action = action;
|
||||
}
|
||||
public void setAction(ShopAction action) {
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public Block getSignBlock() {
|
||||
return this.last;
|
||||
}
|
||||
public Block getSignBlock() {
|
||||
return this.last;
|
||||
}
|
||||
}
|
121
src/main/java/org/maxgamer/QuickShop/Shop/Item/DisplayItem.java
Normal file
121
src/main/java/org/maxgamer/QuickShop/Shop/Item/DisplayItem.java
Normal file
@ -0,0 +1,121 @@
|
||||
package org.maxgamer.QuickShop.Shop.Item;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Listeners.ChunkListener;
|
||||
import org.maxgamer.QuickShop.Shop.ContainerShop;
|
||||
import org.maxgamer.QuickShop.Watcher.ItemWatcher;
|
||||
|
||||
import pw.yumc.YumCore.bukkit.Log;
|
||||
import pw.yumc.YumCore.bukkit.P;
|
||||
import pw.yumc.YumCore.bukkit.compatible.C;
|
||||
|
||||
/**
|
||||
* @author Netherfoam A display item, that spawns a block above the chest and
|
||||
* cannot be interacted with.
|
||||
*/
|
||||
public abstract class DisplayItem {
|
||||
private static QuickShop plugin = P.getPlugin();
|
||||
|
||||
private static Class<? extends DisplayItem> displayItemClass = NormalItem.class;
|
||||
|
||||
private static Constructor<? extends DisplayItem> constructor;
|
||||
|
||||
public static void init(boolean fakeItem) {
|
||||
if (fakeItem) {
|
||||
Log.i("启用虚拟悬浮物 尝试启动中...");
|
||||
String nms = C.getNMSVersion();
|
||||
Class<? extends DisplayItem> c = null;
|
||||
switch (nms) {
|
||||
case "v1_7_R4":
|
||||
c = FakeItem_17.class;
|
||||
break;
|
||||
case "v1_8_R3":
|
||||
c = FakeItem_18.class;
|
||||
break;
|
||||
case "v1_9_R1":
|
||||
case "v1_9_R2":
|
||||
case "v1_10_R1":
|
||||
case "v1_11_R1":
|
||||
c = FakeItem_19_111.class;
|
||||
break;
|
||||
}
|
||||
if (c != null) {
|
||||
FakeItem.register(plugin);
|
||||
try {
|
||||
c.getConstructor(Location.class, ItemStack.class).newInstance(new Location(Bukkit.getWorlds().get(0), 0, 0, 0), new ItemStack(Material.STONE)).spawn();
|
||||
displayItemClass = c;
|
||||
Log.i("虚拟悬浮物功能测试正常(%s)...", c.getSimpleName());
|
||||
} catch (Throwable e) {
|
||||
Log.d(e);
|
||||
Log.w("+=========================================");
|
||||
Log.w("| 警告: 启动虚拟物品失败 使用原版悬浮物品...");
|
||||
Log.w("+=========================================");
|
||||
}
|
||||
} else {
|
||||
Log.i("没有可用的虚拟物品类 使用原版悬浮物品...");
|
||||
}
|
||||
}
|
||||
try {
|
||||
constructor = displayItemClass.getConstructor(Location.class, ItemStack.class);
|
||||
if (displayItemClass == NormalItem.class) {
|
||||
// Display item handler thread
|
||||
Log.i("开启商店检查以及悬浮物刷新线程...");
|
||||
final ItemWatcher itemWatcher = new ItemWatcher(plugin);
|
||||
plugin.itemWatcherTask = Bukkit.getScheduler().runTaskTimer(plugin, itemWatcher, 20, 1800);
|
||||
}
|
||||
} catch (NoSuchMethodException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
public static DisplayItem create(final ContainerShop shop) {
|
||||
if (plugin.getConfigManager().isDisplay()) try {
|
||||
return constructor.newInstance(shop.getLocation(), shop.getItem());
|
||||
} catch (InstantiationException | InvocationTargetException | IllegalAccessException ignored) {
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获得悬浮物地点
|
||||
*
|
||||
* @return 获得悬浮地点
|
||||
*/
|
||||
public abstract Location getDisplayLocation();
|
||||
|
||||
/**
|
||||
* @return {@link Item}
|
||||
*/
|
||||
public abstract Item getItem();
|
||||
|
||||
/**
|
||||
* 移除悬浮物
|
||||
*/
|
||||
public abstract void remove();
|
||||
|
||||
/**
|
||||
* 移除多余物品
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
public abstract boolean removeDupe();
|
||||
|
||||
/**
|
||||
* 更新悬浮物
|
||||
*/
|
||||
public abstract void respawn();
|
||||
|
||||
/**
|
||||
* 刷出悬浮物
|
||||
*/
|
||||
public abstract void spawn();
|
||||
}
|
207
src/main/java/org/maxgamer/QuickShop/Shop/Item/FakeItem.java
Normal file
207
src/main/java/org/maxgamer/QuickShop/Shop/Item/FakeItem.java
Normal file
@ -0,0 +1,207 @@
|
||||
package org.maxgamer.QuickShop.Shop.Item;
|
||||
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
import com.comphenix.protocol.PacketType;
|
||||
import com.comphenix.protocol.ProtocolLibrary;
|
||||
import com.comphenix.protocol.events.PacketAdapter;
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.comphenix.protocol.events.PacketEvent;
|
||||
|
||||
/**
|
||||
* Minecraft 虚拟悬浮物品工具类 需要depend ProtocolLib 4.x
|
||||
*
|
||||
* @author 橙子(chengzi)
|
||||
* @version 1.1.1
|
||||
*/
|
||||
public abstract class FakeItem extends DisplayItem {
|
||||
|
||||
private static Map<String, List<FakeItem>> fakes = new HashMap<>();
|
||||
private static boolean registered = false;
|
||||
private static int lastId = Integer.MAX_VALUE;
|
||||
|
||||
protected final ItemStack itemStack;
|
||||
protected final Location location;
|
||||
protected final int eid;
|
||||
protected boolean created = false;
|
||||
|
||||
public FakeItem(Location loc, final ItemStack item) {
|
||||
this.itemStack = item;
|
||||
this.location = loc.clone().add(0.5, 1, 0.5);
|
||||
this.eid = getFakeEntityId();
|
||||
}
|
||||
|
||||
public static boolean isRegistered() {
|
||||
return registered;
|
||||
}
|
||||
|
||||
public static void register(final Plugin plugin) {
|
||||
if (registered) { return; }
|
||||
final PluginManager pm = Bukkit.getPluginManager();
|
||||
final Plugin p = pm.getPlugin("ProtocolLib");
|
||||
if (p != null) {
|
||||
if (!p.isEnabled()) {
|
||||
pm.enablePlugin(p);
|
||||
}
|
||||
if (!p.isEnabled()) { throw new IllegalStateException("前置插件ProtocolLib启动失败 请检查版本."); }
|
||||
} else {
|
||||
throw new IllegalStateException("服务器未找到前置插件ProtocolLib.");
|
||||
}
|
||||
final PacketAdapter chunkPacketListener = new PacketAdapter(plugin, PacketType.Play.Server.MAP_CHUNK) {
|
||||
@Override
|
||||
public void onPacketSending(final PacketEvent event) {
|
||||
try {
|
||||
final PacketContainer packet = event.getPacket();
|
||||
final Player p = event.getPlayer();
|
||||
final int chunkX = packet.getIntegers().read(0);
|
||||
final int chunkZ = packet.getIntegers().read(1);
|
||||
final List<FakeItem> fakesInChunk = fakes.get(getChunkIdentifyString(p.getWorld().getChunkAt(chunkX, chunkZ)));
|
||||
sendChunkPacket(p, fakesInChunk);
|
||||
} catch (final Exception ignored) {
|
||||
}
|
||||
}
|
||||
};
|
||||
final PacketAdapter chunkBulkPacketListener = new PacketAdapter(plugin, PacketType.Play.Server.MAP_CHUNK_BULK) {
|
||||
@Override
|
||||
public void onPacketSending(final PacketEvent event) {
|
||||
try {
|
||||
final PacketContainer packet = event.getPacket();
|
||||
final Player p = event.getPlayer();
|
||||
final int[] chunksX = packet.getIntegerArrays().read(0);
|
||||
final int[] chunksZ = packet.getIntegerArrays().read(1);
|
||||
for (int i = 0; i < chunksX.length; i++) {
|
||||
final List<FakeItem> fakesInChunk = fakes.get(getChunkIdentifyString(p.getWorld().getChunkAt(chunksX[i], chunksZ[i])));
|
||||
sendChunkPacket(p, fakesInChunk);
|
||||
}
|
||||
} catch (final Exception ignored) {
|
||||
}
|
||||
}
|
||||
};
|
||||
ProtocolLibrary.getProtocolManager().addPacketListener(chunkPacketListener);
|
||||
ProtocolLibrary.getProtocolManager().addPacketListener(chunkBulkPacketListener);
|
||||
registered = true;
|
||||
}
|
||||
|
||||
private static void sendChunkPacket(Player p, List<FakeItem> fakesInChunk) throws InvocationTargetException {
|
||||
if (fakesInChunk != null) {
|
||||
for (final FakeItem fake : fakesInChunk) {
|
||||
ProtocolLibrary.getProtocolManager().sendServerPacket(p, fake.getSpawnPacket());
|
||||
ProtocolLibrary.getProtocolManager().sendServerPacket(p, fake.getVelocityPacket());
|
||||
ProtocolLibrary.getProtocolManager().sendServerPacket(p, fake.getMetadataPacket());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private static String getChunkIdentifyString(final Chunk chunk) {
|
||||
return chunk.getWorld().getName() + "@@" + chunk.getX() + "@@" + chunk.getZ();
|
||||
}
|
||||
|
||||
private static int getFakeEntityId() {
|
||||
return lastId--;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getDisplayLocation() {
|
||||
return location;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getItem() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
destory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean removeDupe() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void respawn() {
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getDestoryPacket());
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getSpawnPacket());
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getVelocityPacket());
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getMetadataPacket());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void spawn() {
|
||||
create();
|
||||
}
|
||||
|
||||
private void create() {
|
||||
if (!registered) { throw new IllegalStateException("You have to call the register method first."); }
|
||||
if (created) { return; }
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getSpawnPacket());
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getVelocityPacket());
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getMetadataPacket());
|
||||
|
||||
final String chunkId = getChunkIdentifyString(location.getChunk());
|
||||
List<FakeItem> fakesInChunk = fakes.get(chunkId);
|
||||
if (fakesInChunk == null) {
|
||||
fakesInChunk = new ArrayList<>();
|
||||
}
|
||||
fakesInChunk.add(this);
|
||||
fakes.put(chunkId, fakesInChunk);
|
||||
created = true;
|
||||
}
|
||||
|
||||
private void destory() {
|
||||
if (!created) { return; }
|
||||
ProtocolLibrary.getProtocolManager().broadcastServerPacket(getDestoryPacket());
|
||||
|
||||
final String chunkId = getChunkIdentifyString(location.getChunk());
|
||||
final List<FakeItem> fakesInChunk = fakes.get(chunkId);
|
||||
if (fakesInChunk == null) {
|
||||
// NOTE: This is what should not happens if everything is correct.
|
||||
created = false;
|
||||
return;
|
||||
}
|
||||
fakesInChunk.remove(this);
|
||||
fakes.put(chunkId, fakesInChunk);
|
||||
created = false;
|
||||
}
|
||||
|
||||
protected PacketContainer getDestoryPacket() {
|
||||
final PacketContainer fakePacket = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.ENTITY_DESTROY, true);
|
||||
fakePacket.getIntegerArrays().write(0, new int[] { eid });
|
||||
return fakePacket;
|
||||
}
|
||||
|
||||
protected PacketContainer getVelocityPacket() {
|
||||
final PacketContainer fakePacket = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.ENTITY_VELOCITY);
|
||||
fakePacket.getIntegers().write(0, eid);
|
||||
return fakePacket;
|
||||
}
|
||||
|
||||
protected PacketContainer getMetadataPacket() {
|
||||
return setMetadataPacket(ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.ENTITY_METADATA));
|
||||
}
|
||||
|
||||
protected abstract PacketContainer setMetadataPacket(PacketContainer fakePacket);
|
||||
|
||||
protected PacketContainer getSpawnPacket() {
|
||||
return setSpawnPacket(ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.SPAWN_ENTITY));
|
||||
}
|
||||
|
||||
protected abstract PacketContainer setSpawnPacket(PacketContainer fakePacket);
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
package org.maxgamer.QuickShop.Shop.Item;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.comphenix.protocol.reflect.StructureModifier;
|
||||
import com.comphenix.protocol.wrappers.WrappedWatchableObject;
|
||||
|
||||
/**
|
||||
* Minecraft 虚拟悬浮物品工具类
|
||||
* 需要depend ProtocolLib
|
||||
*
|
||||
* @author 橙子(chengzi)
|
||||
* @version 1.0.1
|
||||
*/
|
||||
public class FakeItem_17 extends FakeItem {
|
||||
|
||||
public FakeItem_17(Location loc, final ItemStack item) {
|
||||
super(loc, item);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected PacketContainer setMetadataPacket(PacketContainer fakePacket) {
|
||||
fakePacket.getIntegers().write(0, eid);
|
||||
final WrappedWatchableObject itemMeta = new WrappedWatchableObject(10, itemStack);
|
||||
final List<WrappedWatchableObject> entityMetaList = new ArrayList<>(1);
|
||||
entityMetaList.add(itemMeta);
|
||||
fakePacket.getWatchableCollectionModifier().write(0, entityMetaList);
|
||||
return fakePacket;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected PacketContainer setSpawnPacket(PacketContainer fakePacket) {
|
||||
StructureModifier<Integer> is = fakePacket.getIntegers();
|
||||
is.write(0, eid);
|
||||
is.write(1, (int) location.getX());
|
||||
is.write(2, (int) location.getY());
|
||||
is.write(3, (int) location.getZ());
|
||||
is.write(9, 2);
|
||||
return fakePacket;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected PacketContainer getVelocityPacket() {
|
||||
PacketContainer packet = super.getVelocityPacket();
|
||||
StructureModifier<Integer> pint = packet.getIntegers();
|
||||
pint.write(1, 0);
|
||||
pint.write(2, 0);
|
||||
pint.write(3, 0);
|
||||
return packet;
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
package org.maxgamer.QuickShop.Shop.Item;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.comphenix.protocol.reflect.StructureModifier;
|
||||
|
||||
/**
|
||||
* Minecraft 虚拟悬浮物品工具类
|
||||
* 需要depend ProtocolLib
|
||||
*
|
||||
* @author 橙子(chengzi)
|
||||
* @version 1.0.1
|
||||
*/
|
||||
public class FakeItem_18 extends FakeItem_17 {
|
||||
|
||||
public FakeItem_18(Location loc, final ItemStack item) {
|
||||
super(loc, item);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected PacketContainer setSpawnPacket(PacketContainer fakePacket) {
|
||||
StructureModifier<Integer> is = fakePacket.getIntegers();
|
||||
is.write(0, eid);
|
||||
is.write(1, (int) location.getX() * 32);
|
||||
is.write(2, (int) location.getY() * 32);
|
||||
is.write(3, (int) location.getZ() * 32);
|
||||
return fakePacket;
|
||||
}
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
package org.maxgamer.QuickShop.Shop.Item;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.comphenix.protocol.reflect.StructureModifier;
|
||||
import com.comphenix.protocol.wrappers.WrappedDataWatcher;
|
||||
import com.comphenix.protocol.wrappers.WrappedDataWatcher.Serializer;
|
||||
import com.comphenix.protocol.wrappers.WrappedDataWatcher.WrappedDataWatcherObject;
|
||||
import com.google.common.base.Optional;
|
||||
|
||||
/**
|
||||
* Minecraft 虚拟悬浮物品工具类
|
||||
* 需要depend ProtocolLib 4.x
|
||||
*
|
||||
* @author 橙子(chengzi)
|
||||
* @version 1.1.0
|
||||
*/
|
||||
public class FakeItem_19_111 extends FakeItem {
|
||||
protected final UUID uuid;
|
||||
|
||||
public FakeItem_19_111(Location loc, final ItemStack item) {
|
||||
super(loc, item);
|
||||
uuid = UUID.randomUUID();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected PacketContainer setMetadataPacket(PacketContainer fakePacket) {
|
||||
fakePacket.getIntegers().write(0, eid);
|
||||
final WrappedDataWatcher wr = new WrappedDataWatcher();
|
||||
final Serializer serializer = WrappedDataWatcher.Registry.getItemStackSerializer(true);
|
||||
final WrappedDataWatcherObject object = new WrappedDataWatcherObject(6, serializer);
|
||||
wr.setObject(object, Optional.of(itemStack));
|
||||
fakePacket.getWatchableCollectionModifier().write(0, wr.getWatchableObjects());
|
||||
return fakePacket;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected PacketContainer setSpawnPacket(PacketContainer fakePacket) {
|
||||
StructureModifier<Object> mdf = fakePacket.getModifier();
|
||||
mdf.write(0, eid);
|
||||
mdf.write(1, uuid);
|
||||
mdf.write(2, location.getX());
|
||||
mdf.write(3, location.getY());
|
||||
mdf.write(4, location.getZ());
|
||||
mdf.write(10, 2);
|
||||
return fakePacket;
|
||||
}
|
||||
}
|
111
src/main/java/org/maxgamer/QuickShop/Shop/Item/NormalItem.java
Normal file
111
src/main/java/org/maxgamer/QuickShop/Shop/Item/NormalItem.java
Normal file
@ -0,0 +1,111 @@
|
||||
package org.maxgamer.QuickShop.Shop.Item;
|
||||
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
import org.maxgamer.QuickShop.Util.NMS;
|
||||
|
||||
/**
|
||||
* @author Netherfoam A display item, that spawns a block above the chest and
|
||||
* cannot be interacted with.
|
||||
*/
|
||||
public class NormalItem extends DisplayItem {
|
||||
private final ItemStack iStack;
|
||||
private Item item;
|
||||
private final Location location;
|
||||
|
||||
// private Location displayLoc;
|
||||
/**
|
||||
* Creates a new display item.
|
||||
*
|
||||
* @param location
|
||||
* The shop (See Shop)
|
||||
* @param iStack
|
||||
* The item stack to clone properties of the display item from.
|
||||
*/
|
||||
public NormalItem(final Location location, final ItemStack iStack) {
|
||||
this.location = location;
|
||||
this.iStack = iStack.clone();
|
||||
// this.displayLoc = location().clone().add(0.5, 1.2, 0.5);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Returns the exact location of the display item. (1 above shop
|
||||
* block, in the center)
|
||||
*/
|
||||
@Override
|
||||
public Location getDisplayLocation() {
|
||||
return this.location.clone().add(0.5, 1.2, 0.5);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the reference to this shops item. Do not modify.
|
||||
*/
|
||||
@Override
|
||||
public Item getItem() {
|
||||
return this.item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the display item.
|
||||
*/
|
||||
@Override
|
||||
public void remove() {
|
||||
if (this.item == null) { return; }
|
||||
this.item.remove();
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all items floating ontop of the chest that aren't the display
|
||||
* item.
|
||||
*/
|
||||
@Override
|
||||
public boolean removeDupe() {
|
||||
if (location.getWorld() == null) { return false; }
|
||||
final Location displayLoc = location.getBlock().getRelative(0, 1, 0).getLocation();
|
||||
boolean removed = false;
|
||||
final Chunk c = displayLoc.getChunk();
|
||||
for (final Entity e : c.getEntities()) {
|
||||
if (!(e instanceof Item)) {
|
||||
continue;
|
||||
}
|
||||
if (this.item != null && e.getEntityId() == this.item.getEntityId()) {
|
||||
continue;
|
||||
}
|
||||
final Location eLoc = e.getLocation().getBlock().getLocation();
|
||||
if (eLoc.equals(displayLoc) || eLoc.equals(location)) {
|
||||
e.remove();
|
||||
removed = true;
|
||||
}
|
||||
}
|
||||
return removed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns the new display item. Does not remove duplicate items.
|
||||
*/
|
||||
@Override
|
||||
public void respawn() {
|
||||
remove();
|
||||
spawn();
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns the dummy item on top of the shop.
|
||||
*/
|
||||
@Override
|
||||
public void spawn() {
|
||||
if (location.getWorld() == null) { return; }
|
||||
final Location dispLoc = this.getDisplayLocation();
|
||||
try {
|
||||
this.item = location.getWorld().dropItem(dispLoc, this.iStack);
|
||||
this.item.setVelocity(new Vector(0, 0.1, 0));
|
||||
NMS.safeGuard(this.item);
|
||||
} catch (final Exception ignored) {
|
||||
}
|
||||
}
|
||||
}
|
@ -8,70 +8,70 @@ import org.bukkit.block.Sign;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public abstract interface Shop {
|
||||
public abstract void add(ItemStack paramItemStack, int paramInt);
|
||||
public interface Shop {
|
||||
void add(ItemStack paramItemStack, int paramInt);
|
||||
|
||||
public abstract void buy(Player paramPlayer, int paramInt);
|
||||
void buy(Player paramPlayer, int paramInt);
|
||||
|
||||
public abstract Shop clone();
|
||||
Shop clone();
|
||||
|
||||
public abstract void delete();
|
||||
void delete();
|
||||
|
||||
public abstract void delete(boolean paramBoolean);
|
||||
void delete(boolean paramBoolean);
|
||||
|
||||
public abstract String getDataName();
|
||||
String getDataName();
|
||||
|
||||
public abstract short getDurability();
|
||||
short getDurability();
|
||||
|
||||
public abstract ItemStack getItem();
|
||||
ItemStack getItem();
|
||||
|
||||
public abstract Location getLocation();
|
||||
Location getLocation();
|
||||
|
||||
public abstract String getOwner();
|
||||
String getOwner();
|
||||
|
||||
public abstract double getPrice();
|
||||
double getPrice();
|
||||
|
||||
public abstract int getRemainingSpace();
|
||||
int getRemainingSpace();
|
||||
|
||||
public abstract int getRemainingStock();
|
||||
int getRemainingStock();
|
||||
|
||||
public abstract ShopType getShopType();
|
||||
ShopType getShopType();
|
||||
|
||||
public abstract List<Sign> getSigns();
|
||||
List<Sign> getSigns();
|
||||
|
||||
public abstract boolean isAttached(Block paramBlock);
|
||||
boolean isAttached(Block paramBlock);
|
||||
|
||||
public abstract boolean isBuying();
|
||||
boolean isBuying();
|
||||
|
||||
public abstract boolean isSelling();
|
||||
boolean isSelling();
|
||||
|
||||
public abstract boolean isUnlimited();
|
||||
boolean isUnlimited();
|
||||
|
||||
public abstract boolean isValid();
|
||||
boolean isValid();
|
||||
|
||||
public abstract boolean matches(ItemStack paramItemStack);
|
||||
boolean matches(ItemStack paramItemStack);
|
||||
|
||||
public abstract void onClick();
|
||||
void onClick();
|
||||
|
||||
public abstract void onLoad();
|
||||
void onLoad();
|
||||
|
||||
public abstract void onUnload();
|
||||
void onUnload();
|
||||
|
||||
public abstract void remove(ItemStack paramItemStack, int paramInt);
|
||||
void remove(ItemStack paramItemStack, int paramInt);
|
||||
|
||||
public abstract void sell(Player paramPlayer, int paramInt);
|
||||
void sell(Player paramPlayer, int paramInt);
|
||||
|
||||
public abstract void setOwner(String paramString);
|
||||
void setOwner(String paramString);
|
||||
|
||||
public abstract void setPrice(double paramDouble);
|
||||
void setPrice(double paramDouble);
|
||||
|
||||
public abstract void setShopType(ShopType paramShopType);
|
||||
void setShopType(ShopType paramShopType);
|
||||
|
||||
public abstract void setSignText();
|
||||
void setSignText();
|
||||
|
||||
public abstract void setSignText(String[] paramArrayOfString);
|
||||
void setSignText(String[] paramArrayOfString);
|
||||
|
||||
public abstract void setUnlimited(boolean paramBoolean);
|
||||
void setUnlimited(boolean paramBoolean);
|
||||
|
||||
public abstract void update();
|
||||
void update();
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
package org.maxgamer.QuickShop.Shop;
|
||||
|
||||
public enum ShopAction {
|
||||
BUY(), CREATE(), CANCELLED();
|
||||
BUY(),
|
||||
CREATE(),
|
||||
CANCELLED()
|
||||
}
|
@ -1,44 +1,43 @@
|
||||
package org.maxgamer.QuickShop.Shop;
|
||||
|
||||
public class ShopChunk {
|
||||
private String world;
|
||||
private int x;
|
||||
private int z;
|
||||
private int hash = 0;
|
||||
private final String world;
|
||||
private final int x;
|
||||
private final int z;
|
||||
private int hash = 0;
|
||||
|
||||
public ShopChunk(String world, int x, int z) {
|
||||
this.world = world;
|
||||
this.x = x;
|
||||
this.z = z;
|
||||
this.hash = this.x * this.z; // We don't need to use the world's hash,
|
||||
// as these are seperated by world in
|
||||
// memory
|
||||
}
|
||||
public ShopChunk(final String world, final int x, final int z) {
|
||||
this.world = world;
|
||||
this.x = x;
|
||||
this.z = z;
|
||||
this.hash = this.x * this.z; // We don't need to use the world's hash,
|
||||
// as these are seperated by world in
|
||||
// memory
|
||||
}
|
||||
|
||||
public int getX() {
|
||||
return this.x;
|
||||
}
|
||||
@Override
|
||||
public boolean equals(final Object obj) {
|
||||
if (obj.getClass() != this.getClass()) {
|
||||
return false;
|
||||
}
|
||||
final ShopChunk shopChunk = (ShopChunk) obj;
|
||||
return (this.getWorld().equals(shopChunk.getWorld()) && this.getX() == shopChunk.getX() && this.getZ() == shopChunk.getZ());
|
||||
}
|
||||
|
||||
public int getZ() {
|
||||
return this.z;
|
||||
}
|
||||
public String getWorld() {
|
||||
return this.world;
|
||||
}
|
||||
|
||||
public String getWorld() {
|
||||
return this.world;
|
||||
}
|
||||
public int getX() {
|
||||
return this.x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (obj.getClass() != this.getClass()) {
|
||||
return false;
|
||||
} else {
|
||||
ShopChunk shopChunk = (ShopChunk) obj;
|
||||
return (this.getWorld().equals(shopChunk.getWorld()) && this.getX() == shopChunk.getX() && this.getZ() == shopChunk.getZ());
|
||||
}
|
||||
}
|
||||
public int getZ() {
|
||||
return this.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return hash;
|
||||
}
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return hash;
|
||||
}
|
||||
}
|
||||
|
@ -6,50 +6,50 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class ShopCreateEvent extends Event implements Cancellable {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private Shop shop;
|
||||
private boolean cancelled;
|
||||
private Player p;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private Shop shop;
|
||||
private boolean cancelled;
|
||||
private Player p;
|
||||
|
||||
public ShopCreateEvent(Shop shop, Player p) {
|
||||
this.shop = shop;
|
||||
this.p = p;
|
||||
}
|
||||
public ShopCreateEvent(Shop shop, Player p) {
|
||||
this.shop = shop;
|
||||
this.p = p;
|
||||
}
|
||||
|
||||
/**
|
||||
* The shop to be created
|
||||
*
|
||||
* @return The shop to be created
|
||||
*/
|
||||
public Shop getShop() {
|
||||
return this.shop;
|
||||
}
|
||||
/**
|
||||
* The shop to be created
|
||||
*
|
||||
* @return The shop to be created
|
||||
*/
|
||||
public Shop getShop() {
|
||||
return this.shop;
|
||||
}
|
||||
|
||||
/**
|
||||
* The player who is creating this shop
|
||||
*
|
||||
* @return The player who is creating this shop
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return p;
|
||||
}
|
||||
/**
|
||||
* The player who is creating this shop
|
||||
*
|
||||
* @return The player who is creating this shop
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return p;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancelled = cancel;
|
||||
}
|
||||
@Override
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancelled = cancel;
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -12,50 +12,50 @@ import org.bukkit.event.HandlerList;
|
||||
* much they wish to trade for.
|
||||
*/
|
||||
public class ShopPreCreateEvent extends Event implements Cancellable {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private boolean cancelled;
|
||||
private Player p;
|
||||
private Location loc;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private boolean cancelled;
|
||||
private Player p;
|
||||
private Location loc;
|
||||
|
||||
public ShopPreCreateEvent(Player p, Location loc) {
|
||||
this.loc = loc;
|
||||
this.p = p;
|
||||
}
|
||||
public ShopPreCreateEvent(Player p, Location loc) {
|
||||
this.loc = loc;
|
||||
this.p = p;
|
||||
}
|
||||
|
||||
/**
|
||||
* The location of the shop that will be created.
|
||||
*
|
||||
* @return The location of the shop that will be created.
|
||||
*/
|
||||
public Location getLocation() {
|
||||
return loc;
|
||||
}
|
||||
/**
|
||||
* The location of the shop that will be created.
|
||||
*
|
||||
* @return The location of the shop that will be created.
|
||||
*/
|
||||
public Location getLocation() {
|
||||
return loc;
|
||||
}
|
||||
|
||||
/**
|
||||
* The player who is creating this shop
|
||||
*
|
||||
* @return The player who is creating this shop
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return p;
|
||||
}
|
||||
/**
|
||||
* The player who is creating this shop
|
||||
*
|
||||
* @return The player who is creating this shop
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return p;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancelled = cancel;
|
||||
}
|
||||
@Override
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancelled = cancel;
|
||||
}
|
||||
}
|
@ -6,71 +6,71 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class ShopPurchaseEvent extends Event implements Cancellable {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private Shop shop;
|
||||
private Player p;
|
||||
private int amount;
|
||||
private boolean cancelled;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private Shop shop;
|
||||
private Player p;
|
||||
private int amount;
|
||||
private boolean cancelled;
|
||||
|
||||
/**
|
||||
* Builds a new shop purchase event
|
||||
*
|
||||
* @param shop
|
||||
* The shop bought from
|
||||
* @param p
|
||||
* The player buying
|
||||
* @param amount
|
||||
* The amount they're buying
|
||||
*/
|
||||
public ShopPurchaseEvent(Shop shop, Player p, int amount) {
|
||||
this.shop = shop;
|
||||
this.p = p;
|
||||
this.amount = amount;
|
||||
}
|
||||
/**
|
||||
* Builds a new shop purchase event
|
||||
*
|
||||
* @param shop
|
||||
* The shop bought from
|
||||
* @param p
|
||||
* The player buying
|
||||
* @param amount
|
||||
* The amount they're buying
|
||||
*/
|
||||
public ShopPurchaseEvent(Shop shop, Player p, int amount) {
|
||||
this.shop = shop;
|
||||
this.p = p;
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
/**
|
||||
* The shop used in this event
|
||||
*
|
||||
* @return The shop used in this event
|
||||
*/
|
||||
public Shop getShop() {
|
||||
return this.shop;
|
||||
}
|
||||
/**
|
||||
* The shop used in this event
|
||||
*
|
||||
* @return The shop used in this event
|
||||
*/
|
||||
public Shop getShop() {
|
||||
return this.shop;
|
||||
}
|
||||
|
||||
/**
|
||||
* The player trading with the shop
|
||||
*
|
||||
* @return The player trading with the shop
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return this.p;
|
||||
}
|
||||
/**
|
||||
* The player trading with the shop
|
||||
*
|
||||
* @return The player trading with the shop
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return this.p;
|
||||
}
|
||||
|
||||
/**
|
||||
* The amount the purchase was for
|
||||
*
|
||||
* @return The amount the purchase was for
|
||||
*/
|
||||
public int getAmount() {
|
||||
return this.amount;
|
||||
}
|
||||
/**
|
||||
* The amount the purchase was for
|
||||
*
|
||||
* @return The amount the purchase was for
|
||||
*/
|
||||
public int getAmount() {
|
||||
return this.amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancelled = cancel;
|
||||
}
|
||||
@Override
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancelled = cancel;
|
||||
}
|
||||
}
|
@ -1,26 +1,28 @@
|
||||
package org.maxgamer.QuickShop.Shop;
|
||||
|
||||
public enum ShopType {
|
||||
SELLING(0), BUYING(1);
|
||||
private int id;
|
||||
private ShopType(int id){
|
||||
this.id = id;
|
||||
}
|
||||
SELLING(0),
|
||||
BUYING(1);
|
||||
private int id;
|
||||
|
||||
public static ShopType fromID(int id) {
|
||||
for(ShopType type:ShopType.values()){
|
||||
if(type.id==id){
|
||||
return type;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
ShopType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public static int toID(ShopType shopType) {
|
||||
return shopType.id;
|
||||
}
|
||||
public static ShopType fromID(int id) {
|
||||
for (ShopType type : ShopType.values()) {
|
||||
if (type.id == id) {
|
||||
return type;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public int toID() {
|
||||
return id;
|
||||
}
|
||||
public static int toID(ShopType shopType) {
|
||||
return shopType.id;
|
||||
}
|
||||
|
||||
public int toID() {
|
||||
return id;
|
||||
}
|
||||
}
|
@ -4,20 +4,20 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
public class MarkUtil {
|
||||
static String mark = "§q§s§6[§b快捷商店§6] §c悬浮物品§r ";
|
||||
static int conut = 0;
|
||||
static String mark = "§q§s§6[§b快捷商店§6] §c悬浮物品§r ";
|
||||
static int conut = 0;
|
||||
|
||||
public static void addMark(final ItemStack ci) {
|
||||
final ItemMeta meta = ci.getItemMeta();
|
||||
meta.setDisplayName(mark + " " + Util.getName(ci) + " " + conut++);
|
||||
ci.setItemMeta(meta);
|
||||
}
|
||||
public static void addMark(final ItemStack ci) {
|
||||
final ItemMeta meta = ci.getItemMeta();
|
||||
meta.setDisplayName(mark + " " + Util.getName(ci) + " " + conut++);
|
||||
ci.setItemMeta(meta);
|
||||
}
|
||||
|
||||
public static boolean hasMark(final ItemStack ci) {
|
||||
try {
|
||||
return ci.getItemMeta().getDisplayName().startsWith(mark);
|
||||
} catch (final Exception e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static boolean hasMark(final ItemStack ci) {
|
||||
try {
|
||||
return ci.getItemMeta().getDisplayName().startsWith(mark);
|
||||
} catch (final Exception e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,184 +13,185 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
import org.maxgamer.QuickShop.Shop.Shop;
|
||||
|
||||
import cn.citycraft.PluginHelper.config.FileConfig;
|
||||
import cn.citycraft.PluginHelper.tellraw.FancyMessage;
|
||||
import pw.yumc.YumCore.bukkit.Log;
|
||||
import pw.yumc.YumCore.config.FileConfig;
|
||||
import pw.yumc.YumCore.tellraw.Tellraw;
|
||||
|
||||
public class MsgUtil {
|
||||
private static FileConfig messages;
|
||||
private static HashMap<String, LinkedList<String>> player_messages = new HashMap<String, LinkedList<String>>();
|
||||
private static QuickShop plugin;
|
||||
private static FileConfig messages;
|
||||
private static HashMap<String, LinkedList<String>> player_messages = new HashMap<>();
|
||||
private static QuickShop plugin;
|
||||
|
||||
/**
|
||||
* Deletes any messages that are older than a week in the database, to save
|
||||
* on space.
|
||||
*/
|
||||
public static void clean() {
|
||||
plugin.getLogger().info("清理超过 一周 的 商店交易记录...");
|
||||
// 604800,000 msec = 1 week.
|
||||
final long weekAgo = System.currentTimeMillis() - 604800000;
|
||||
plugin.getDB().execute("DELETE FROM messages WHERE time < ?", weekAgo);
|
||||
}
|
||||
/**
|
||||
* Deletes any messages that are older than a week in the database, to save
|
||||
* on space.
|
||||
*/
|
||||
public static void clean() {
|
||||
plugin.getLogger().info("清理超过 一周 的 商店交易记录...");
|
||||
// 604800,000 msec = 1 week.
|
||||
final long weekAgo = System.currentTimeMillis() - 604800000;
|
||||
plugin.getDB().execute("DELETE FROM messages WHERE time < ?", weekAgo);
|
||||
}
|
||||
|
||||
/**
|
||||
* Empties the queue of messages a player has and sends them to the player.
|
||||
*
|
||||
* @param p
|
||||
* The player to message
|
||||
* @return true if success, false if the player is offline or null
|
||||
*/
|
||||
public static boolean flush(final OfflinePlayer p) {
|
||||
if (p != null && p.isOnline()) {
|
||||
final String pName = p.getName();
|
||||
final LinkedList<String> msgs = player_messages.get(pName);
|
||||
if (msgs != null) {
|
||||
for (final String msg : msgs) {
|
||||
p.getPlayer().sendMessage(msg);
|
||||
}
|
||||
plugin.getDB().execute("DELETE FROM messages WHERE owner = ?", pName);
|
||||
msgs.clear();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Empties the queue of messages a player has and sends them to the player.
|
||||
*
|
||||
* @param p
|
||||
* The player to message
|
||||
* @return true if success, false if the player is offline or null
|
||||
*/
|
||||
public static void flush(final OfflinePlayer p) {
|
||||
if (p != null && p.isOnline()) {
|
||||
final String pName = p.getName();
|
||||
final LinkedList<String> msgs = player_messages.get(pName);
|
||||
if (msgs != null) {
|
||||
for (final String msg : msgs) {
|
||||
p.getPlayer().sendMessage(msg);
|
||||
}
|
||||
plugin.getDB().execute("DELETE FROM messages WHERE owner = ?", pName);
|
||||
msgs.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void init(final QuickShop plugin) {
|
||||
MsgUtil.plugin = plugin;
|
||||
// Load messages.yml
|
||||
messages = new FileConfig(plugin, "messages.yml");
|
||||
// Parse colour codes
|
||||
Util.parseColours(messages);
|
||||
}
|
||||
public static void init(final QuickShop plugin) {
|
||||
MsgUtil.plugin = plugin;
|
||||
// Load messages.yml
|
||||
messages = new FileConfig("messages.yml");
|
||||
// Parse colour codes
|
||||
Util.parseColours(messages);
|
||||
}
|
||||
|
||||
/**
|
||||
* loads all player purchase messages from the database.
|
||||
*/
|
||||
public static void loadTransactionMessages() {
|
||||
player_messages.clear(); // Delete old messages
|
||||
try {
|
||||
final ResultSet rs = plugin.getDB().getConnection().prepareStatement("SELECT * FROM messages").executeQuery();
|
||||
while (rs.next()) {
|
||||
final String owner = rs.getString("owner");
|
||||
final String message = rs.getString("message");
|
||||
LinkedList<String> msgs = player_messages.get(owner);
|
||||
if (msgs == null) {
|
||||
msgs = new LinkedList<String>();
|
||||
player_messages.put(owner, msgs);
|
||||
}
|
||||
msgs.add(message);
|
||||
}
|
||||
} catch (final SQLException e) {
|
||||
e.printStackTrace();
|
||||
System.out.println("无法从数据库获得玩家的交易记录 跳过...");
|
||||
}
|
||||
}
|
||||
/**
|
||||
* loads all player purchase messages from the database.
|
||||
*/
|
||||
public static void loadTransactionMessages() {
|
||||
player_messages.clear(); // Delete old messages
|
||||
try {
|
||||
final ResultSet rs = plugin.getDB().getConnection().prepareStatement("SELECT * FROM messages").executeQuery();
|
||||
while (rs.next()) {
|
||||
final String owner = rs.getString("owner");
|
||||
final String message = rs.getString("message");
|
||||
LinkedList<String> msgs = player_messages.computeIfAbsent(owner, k -> new LinkedList<>());
|
||||
msgs.add(message);
|
||||
}
|
||||
} catch (final SQLException e) {
|
||||
e.printStackTrace();
|
||||
Log.d("无法从数据库获得玩家的交易记录 跳过...");
|
||||
}
|
||||
}
|
||||
|
||||
public static String p(final String loc, final Object... args) {
|
||||
String raw = messages.getString(loc);
|
||||
if (raw == null || raw.isEmpty()) {
|
||||
return ChatColor.RED + "语言文件词条丢失: " + loc;
|
||||
}
|
||||
if (args == null) {
|
||||
return raw;
|
||||
}
|
||||
for (int i = 0; i < args.length; i++) {
|
||||
raw = raw.replace("{" + i + "}", args[i] == null ? "null" : args[i].toString());
|
||||
}
|
||||
return raw;
|
||||
}
|
||||
public static String p(final String loc, final Object... args) {
|
||||
String raw = messages.getString(loc);
|
||||
if (raw == null || raw.isEmpty()) { return ChatColor.RED + "语言文件词条丢失: " + loc; }
|
||||
if (args == null) { return raw; }
|
||||
for (int i = 0; i < args.length; i++) {
|
||||
raw = raw.replace("{" + i + "}", args[i] == null ? "null" : args[i].toString());
|
||||
}
|
||||
return raw;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param player
|
||||
* The name of the player to message
|
||||
* @param message
|
||||
* The message to send them Sends the given player a message if
|
||||
* they're online. Else, if they're not online, queues it for
|
||||
* them in the database.
|
||||
*/
|
||||
public static void send(final String player, final String message) {
|
||||
@SuppressWarnings("deprecation")
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(player);
|
||||
if (p == null || !p.isOnline()) {
|
||||
LinkedList<String> msgs = player_messages.get(player);
|
||||
if (msgs == null) {
|
||||
msgs = new LinkedList<String>();
|
||||
player_messages.put(player, msgs);
|
||||
}
|
||||
msgs.add(message);
|
||||
final String q = "INSERT INTO messages (owner, message, time) VALUES (?, ?, ?)";
|
||||
plugin.getDB().execute(q, player.toString(), message, System.currentTimeMillis());
|
||||
} else {
|
||||
p.getPlayer().sendMessage(message);
|
||||
}
|
||||
}
|
||||
public static void reload() {
|
||||
messages.reload();
|
||||
Util.parseColours(messages);
|
||||
}
|
||||
|
||||
public static void sendItemMessage(final Player p, final ItemStack is, final String msg) {
|
||||
try {
|
||||
final FancyMessage fm = FancyMessage.newFM();
|
||||
fm.text(msg).itemTooltip(is).send(p);
|
||||
} catch (Exception | NoClassDefFoundError | NoSuchMethodError e) {
|
||||
p.sendMessage(msg);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @param player
|
||||
* The name of the player to message
|
||||
* @param message
|
||||
* The message to send them Sends the given player a message if
|
||||
* they're online. Else, if they're not online, queues it for
|
||||
* them in the database.
|
||||
*/
|
||||
public static void send(final String player, final String message) {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
|
||||
final OfflinePlayer p = Bukkit.getOfflinePlayer(player);
|
||||
if (p == null || !p.isOnline()) {
|
||||
LinkedList<String> msgs = player_messages.computeIfAbsent(player, k -> new LinkedList<>());
|
||||
msgs.add(message);
|
||||
final String q = "INSERT INTO messages (owner, message, time) VALUES (?, ?, ?)";
|
||||
plugin.getDB().execute(q, player, message, System.currentTimeMillis());
|
||||
} else {
|
||||
p.getPlayer().sendMessage(message);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public static void sendPurchaseSuccess(final Player p, final Shop shop, final int amount) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.successful-purchase"));
|
||||
final String msg = ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.item-name-and-price", "" + amount, shop.getDataName(), Util.format((amount * shop.getPrice())));
|
||||
sendItemMessage(p, shop.getItem(), msg);
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
}
|
||||
public static void sendItemMessage(final Player p, final ItemStack is, final String msg) {
|
||||
try {
|
||||
final Tellraw fm = Tellraw.create();
|
||||
fm.text(msg).item(is).send(p);
|
||||
} catch (Exception | NoClassDefFoundError | NoSuchMethodError e) {
|
||||
plugin.getConfigManager().setEnableMagicLib(false);
|
||||
p.sendMessage(msg);
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendSellSuccess(final Player p, final Shop shop, final int amount) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.successfully-sold"));
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.item-name-and-price", "" + amount, shop.getDataName(), Util.format((amount * shop.getPrice()))));
|
||||
if (plugin.getConfig().getBoolean("show-tax")) {
|
||||
final double tax = plugin.getConfig().getDouble("tax");
|
||||
final double total = amount * shop.getPrice();
|
||||
if (tax != 0) {
|
||||
if (!p.getName().equals(shop.getOwner())) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.sell-tax", "" + Util.format((tax * total))));
|
||||
} else {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.sell-tax-self"));
|
||||
}
|
||||
}
|
||||
}
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
}
|
||||
public static void sendPurchaseSuccess(final Player p, final Shop shop, final int amount) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.successful-purchase"));
|
||||
final String msg = ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.item-name-and-price", "" + amount, shop.getDataName(), Util.format((amount * shop.getPrice())));
|
||||
sendItemMessage(p, shop.getItem(), msg);
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
}
|
||||
|
||||
public static void sendShopInfo(final Player p, final Shop shop) {
|
||||
sendShopInfo(p, shop, shop.getRemainingStock());
|
||||
}
|
||||
public static void sendSellSuccess(final Player p, final Shop shop, final int amount) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.successfully-sold"));
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.item-name-and-price", "" + amount, shop.getDataName(), Util.format((amount * shop.getPrice()))));
|
||||
if (plugin.getConfig().getBoolean("show-tax")) {
|
||||
final double tax = plugin.getConfig().getDouble("tax");
|
||||
final double total = amount * shop.getPrice();
|
||||
if (tax != 0) {
|
||||
if (!p.getName().equals(shop.getOwner())) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.sell-tax", "" + Util.format((tax * total))));
|
||||
} else {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.sell-tax-self"));
|
||||
}
|
||||
}
|
||||
}
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public static void sendShopInfo(final Player p, final Shop shop, final int stock) {
|
||||
// Potentially faster with an array?
|
||||
final ItemStack items = shop.getItem();
|
||||
p.sendMessage("");
|
||||
p.sendMessage("");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.shop-information"));
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| "
|
||||
+ MsgUtil.p("menu.owner", Bukkit.getOfflinePlayer(shop.getOwner()).getName() == null ? (shop.isUnlimited() ? "系统商店" : "未知") : Bukkit.getOfflinePlayer(shop.getOwner()).getName()));
|
||||
final String msg = ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.item", shop.getDataName());
|
||||
sendItemMessage(p, shop.getItem(), msg);
|
||||
if (Util.isTool(items.getType())) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.damage-percent-remaining", Util.getToolPercentage(items)));
|
||||
}
|
||||
if (shop.isSelling()) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.stock", "" + (stock == 10000 ? "无限" : stock)));
|
||||
} else {
|
||||
final int space = shop.getRemainingSpace();
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.space", "" + (space == 10000 ? "无限" : space)));
|
||||
}
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.price-per", shop.getDataName(), Util.format(shop.getPrice())));
|
||||
if (shop.isBuying()) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.this-shop-is-buying"));
|
||||
} else {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.this-shop-is-selling"));
|
||||
}
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
}
|
||||
public static void sendShopInfo(final Player p, final Shop shop) {
|
||||
sendShopInfo(p, shop, shop.getRemainingStock());
|
||||
}
|
||||
|
||||
public static void sendShopInfo(final Player p, final Shop shop, final int stock) {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
|
||||
// Potentially faster with an array?
|
||||
final ItemStack item = shop.getItem();
|
||||
p.sendMessage("");
|
||||
p.sendMessage("");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.shop-information"));
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| "
|
||||
+ MsgUtil.p("menu.owner", Bukkit.getOfflinePlayer(shop.getOwner()).getName() == null ? (shop.isUnlimited() ? "系统商店" : "未知") : Bukkit.getOfflinePlayer(shop.getOwner()).getName()));
|
||||
final String msg = ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.item", shop.getDataName());
|
||||
sendItemMessage(p, shop.getItem(), msg);
|
||||
if (Util.isTool(item.getType())) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.damage-percent-remaining", Util.getToolPercentage(item)));
|
||||
}
|
||||
if (shop.isSelling()) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.stock", "" + (stock == 10000 ? "无限" : stock)));
|
||||
} else {
|
||||
final int space = shop.getRemainingSpace();
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.space", "" + (space == 10000 ? "无限" : space)));
|
||||
}
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.price-per", shop.getDataName(), Util.format(shop.getPrice())));
|
||||
if (shop.isBuying()) {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.this-shop-is-buying"));
|
||||
} else {
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "| " + MsgUtil.p("menu.this-shop-is-selling"));
|
||||
}
|
||||
p.sendMessage(ChatColor.DARK_PURPLE + "+---------------------------------------------------+");
|
||||
if (shop.isSelling()) {
|
||||
p.sendMessage(MsgUtil.p("how-many-buy"));
|
||||
} else {
|
||||
final int items = Util.countItems(p.getInventory(), shop.getItem());
|
||||
p.sendMessage(MsgUtil.p("how-many-sell", items));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
@ -1,53 +1,16 @@
|
||||
package org.maxgamer.QuickShop.Util;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Method;
|
||||
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public class NMS {
|
||||
|
||||
public static void safeGuard(final Item item) throws ClassNotFoundException {
|
||||
rename(item.getItemStack());
|
||||
protect(item);
|
||||
item.setPickupDelay(2147483647);
|
||||
}
|
||||
public static void safeGuard(final Item item) throws ClassNotFoundException {
|
||||
rename(item.getItemStack());
|
||||
item.setPickupDelay(Integer.MAX_VALUE);
|
||||
}
|
||||
|
||||
private static void protect(final Item item) {
|
||||
try {
|
||||
final Field itemField = item.getClass().getDeclaredField("item");
|
||||
itemField.setAccessible(true);
|
||||
final Object nmsEntityItem = itemField.get(item);
|
||||
Method getItemStack;
|
||||
try {
|
||||
getItemStack = nmsEntityItem.getClass().getMethod("getItemStack", new Class[0]);
|
||||
} catch (final NoSuchMethodException e) {
|
||||
try {
|
||||
getItemStack = nmsEntityItem.getClass().getMethod("d", new Class[0]);
|
||||
} catch (final NoSuchMethodException e2) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
final Object itemStack = getItemStack.invoke(nmsEntityItem, new Object[0]);
|
||||
Field countField;
|
||||
try {
|
||||
countField = itemStack.getClass().getDeclaredField("count");
|
||||
} catch (final NoSuchFieldException e) {
|
||||
countField = itemStack.getClass().getDeclaredField("a");
|
||||
}
|
||||
countField.setAccessible(true);
|
||||
countField.set(itemStack, Integer.valueOf(1));
|
||||
} catch (final NoSuchFieldException e) {
|
||||
e.printStackTrace();
|
||||
System.out.println("[QuickShop] Could not protect item from pickup properly! Dupes are now possible.");
|
||||
} catch (final Exception e) {
|
||||
System.out.println("Other error");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private static void rename(final ItemStack iStack) {
|
||||
MarkUtil.addMark(iStack);
|
||||
}
|
||||
private static void rename(final ItemStack iStack) {
|
||||
MarkUtil.addMark(iStack);
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -17,36 +17,36 @@ import org.maxgamer.QuickShop.Shop.ShopChunk;
|
||||
* Also deletes invalid items.
|
||||
*/
|
||||
public class ItemWatcher implements Runnable {
|
||||
private QuickShop plugin;
|
||||
private QuickShop plugin;
|
||||
|
||||
public ItemWatcher(QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public ItemWatcher(QuickShop plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void run() {
|
||||
List<Shop> toRemove = new ArrayList<Shop>(1);
|
||||
for (Entry<String, HashMap<ShopChunk, HashMap<Location, Shop>>> inWorld : plugin.getShopManager().getShops().entrySet()) {
|
||||
// This world
|
||||
World world = Bukkit.getWorld(inWorld.getKey());
|
||||
if (world == null)
|
||||
continue; // world not loaded.
|
||||
for (Entry<ShopChunk, HashMap<Location, Shop>> inChunk : inWorld.getValue().entrySet()) {
|
||||
if (!world.isChunkLoaded(inChunk.getKey().getX(), inChunk.getKey().getZ())) {
|
||||
// If the chunk is not loaded, next chunk!
|
||||
continue;
|
||||
}
|
||||
for (Shop shop : inChunk.getValue().values()) {
|
||||
// Validate the shop.
|
||||
if (!shop.isValid()) {
|
||||
toRemove.add(shop);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Now we can remove it.
|
||||
for (Shop shop : toRemove) {
|
||||
shop.delete();
|
||||
}
|
||||
}
|
||||
public void run() {
|
||||
List<Shop> toRemove = new ArrayList<Shop>(1);
|
||||
for (Entry<String, HashMap<ShopChunk, HashMap<Location, Shop>>> inWorld : plugin.getShopManager().getShops().entrySet()) {
|
||||
// This world
|
||||
World world = Bukkit.getWorld(inWorld.getKey());
|
||||
if (world == null)
|
||||
continue; // world not loaded.
|
||||
for (Entry<ShopChunk, HashMap<Location, Shop>> inChunk : inWorld.getValue().entrySet()) {
|
||||
if (!world.isChunkLoaded(inChunk.getKey().getX(), inChunk.getKey().getZ())) {
|
||||
// If the chunk is not loaded, next chunk!
|
||||
continue;
|
||||
}
|
||||
for (Shop shop : inChunk.getValue().values()) {
|
||||
// Validate the shop.
|
||||
if (!shop.isValid()) {
|
||||
toRemove.add(shop);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Now we can remove it.
|
||||
for (Shop shop : toRemove) {
|
||||
shop.delete();
|
||||
}
|
||||
}
|
||||
}
|
@ -11,43 +11,43 @@ import org.bukkit.scheduler.BukkitTask;
|
||||
import org.maxgamer.QuickShop.QuickShop;
|
||||
|
||||
public class LogWatcher implements Runnable {
|
||||
private PrintStream ps;
|
||||
private ArrayList<String> logs = new ArrayList<String>(5);
|
||||
public BukkitTask task;
|
||||
private PrintStream ps;
|
||||
private final ArrayList<String> logs = new ArrayList<String>(5);
|
||||
public BukkitTask task;
|
||||
|
||||
public LogWatcher(QuickShop plugin, File log) {
|
||||
try {
|
||||
if (!log.exists()) {
|
||||
log.createNewFile();
|
||||
}
|
||||
FileOutputStream fos = new FileOutputStream(log, true);
|
||||
this.ps = new PrintStream(fos);
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
plugin.getLogger().severe("Log file not found!");
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
plugin.getLogger().severe("Could not create log file!");
|
||||
}
|
||||
}
|
||||
public LogWatcher(final QuickShop plugin, final File log) {
|
||||
try {
|
||||
if (!log.exists()) {
|
||||
log.createNewFile();
|
||||
}
|
||||
final FileOutputStream fos = new FileOutputStream(log, true);
|
||||
this.ps = new PrintStream(fos, true, "UTF-8");
|
||||
} catch (final FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
plugin.getLogger().severe("日志文件未找到!");
|
||||
} catch (final IOException e) {
|
||||
e.printStackTrace();
|
||||
plugin.getLogger().severe("无法创建日志文件!");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
synchronized (logs) {
|
||||
for (String s : logs) {
|
||||
ps.println(s);
|
||||
}
|
||||
logs.clear();
|
||||
}
|
||||
}
|
||||
public void add(final String s) {
|
||||
synchronized (logs) {
|
||||
logs.add(s);
|
||||
}
|
||||
}
|
||||
|
||||
public void add(String s) {
|
||||
synchronized (logs) {
|
||||
logs.add(s);
|
||||
}
|
||||
}
|
||||
public void close() {
|
||||
this.ps.close();
|
||||
}
|
||||
|
||||
public void close() {
|
||||
this.ps.close();
|
||||
}
|
||||
@Override
|
||||
public void run() {
|
||||
synchronized (logs) {
|
||||
for (final String s : logs) {
|
||||
ps.println(s);
|
||||
}
|
||||
logs.clear();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
Version: 1.1
|
||||
Version: 1.8
|
||||
|
||||
#超级工具(OP可以用该工具在创造模式打破所有商店)
|
||||
superitem: GOLD_AXE
|
||||
@ -8,23 +8,23 @@ preventhopper: false
|
||||
guititle: '&6[&b快捷商店&6]&r'
|
||||
#启用魔改库支持
|
||||
usemagiclib: true
|
||||
#启用虚拟悬浮物
|
||||
fakeitem: true
|
||||
#禁止使用商店的世界(请全部小写)
|
||||
prevent:
|
||||
- 'preventworld'
|
||||
|
||||
#Tax amount (decimal) - Eg, P1 buys $50 worth of stuff from P2. Therefore, P1 loses $50, P2 gains $(1-0.05)*50, and tax-account gains $(0.05)*50.
|
||||
#税收数量 (decimal) - 例如 税收是0.05 玩家1 在玩家2的商店 购买了 50元的东西,那么,玩家1 减少 50, 玩家2 账户增加(1-0.05)*50, 并且 玩家2税收账户增加 (0.05)*50.
|
||||
tax: 0.00
|
||||
#The fake player who money from taxing people goes to
|
||||
#税收账户名称
|
||||
tax-account: tax
|
||||
#Whether or not to show taxes paid when selling to a shop
|
||||
#是否显示税收额度
|
||||
show-tax: false
|
||||
|
||||
#Should we log transactions/creations to Bukkit\Plugins\QuickShop\qs.log?
|
||||
#是否需要记录玩家操作 保存在 服务器根目录\Plugins\QuickShop\qs.log?
|
||||
log-actions: true
|
||||
|
||||
#For item-item based economies that don't use virtual coins.
|
||||
whole-number-prices-only: false
|
||||
|
||||
#Force bukkit chat handler (https://github.com/KaiKikuchi/QuickShop/issues/10)
|
||||
force-bukkit-chat-handler: false
|
||||
|
||||
#数据库配置
|
||||
database:
|
||||
mysql: false
|
||||
host: localhost
|
||||
@ -33,25 +33,26 @@ database:
|
||||
user: root
|
||||
password: passwd
|
||||
|
||||
#Limits the number of shops a person can create and own at a single time.
|
||||
#限制玩家同一时间最多可以建造的商店
|
||||
limits:
|
||||
#Disable these if you're not using them! If this is false, the rest of this section is ignored
|
||||
#关闭则忽略限制
|
||||
use: false
|
||||
#The default number of shops players can make
|
||||
#默认限制
|
||||
default: 10
|
||||
#Players with these permissions can create these amounts of shops.
|
||||
#如果玩家有以下权限则拥有对应的数量
|
||||
ranks:
|
||||
#Anyone with 'quickshop.vip' permissions, can create 20 shops instead of 10.
|
||||
quickshop.vip: 20 #Players with quickshop.vip can make 20 shops.
|
||||
#例如有 'quickshop.vip' 权限, 可以创建20个商店
|
||||
quickshop.vip: 20
|
||||
|
||||
#A list of block (materials) which can be used to create shops.
|
||||
#By default, chests are added to this list.
|
||||
#This will only work for blocks which implement InventoryHolder
|
||||
#in other words, no enderchest shops, no shops on dirt blocks, etc.
|
||||
#May cause unexpected behaviour with some blocks... Eg don't make a
|
||||
#shop on a hopper (It sucks the display item in) and furnace shops
|
||||
#allow players to put whatever item they want in all 3 slots and
|
||||
#dispenser shops aren't protected from redstone... Etc.
|
||||
#下列列表允许玩家创建商店
|
||||
#箱子已经默认添加了
|
||||
#他只能工作在继承于 InventoryHolder 的方块上面
|
||||
#换句话说就是 末影箱不行 泥土不行 石头也不行 等等...
|
||||
#而且不要尝试写入有行为操作的方块
|
||||
#例如漏斗 (他会把悬浮物吸进去)
|
||||
#例如酿造台 (他不能放置所有物品)
|
||||
#例如发射器/投掷器 (他不能被保护 当有红石的时候)
|
||||
#注意: 所有非法方块将在下一次载入到服务器时被清理
|
||||
shop-blocks:
|
||||
- CHEST
|
||||
- TRAPPED_CHEST
|
||||
@ -75,18 +76,15 @@ shop:
|
||||
|
||||
#是否需要自动创建木牌在箱子上?
|
||||
auto-sign: true
|
||||
#If a player owns an unlimited shop, should they receive the cash from it or not?
|
||||
#If you buy from YOUR unlimited shop, you will NEVER be charged $$, regardless of this setting
|
||||
#是否给无限商店的店主支付金钱
|
||||
pay-unlimited-shop-owners: false
|
||||
#Should we place display items on the chests?
|
||||
#是否显示悬浮物品(拔刀剑MOD必须关闭)
|
||||
display-items: true
|
||||
#Should we place item frames on chests?
|
||||
frame-items: true
|
||||
#When someone uses /qs find <item>, how far should we search in blocks?
|
||||
#This command lets users shop quickly without wasting time searching
|
||||
#Settings > 100 WILL cause lag. Don't do it, or don't cry when your server lags.
|
||||
#当使用 /qs find <item>, 能查找多远的商店?
|
||||
#这个命令可能会使服务器Lag 请谨慎调整数据...
|
||||
#如果半径 > 100 可能会导致服务器崩溃. 请不要尝试, 不然你哭都来不及.
|
||||
find-distance: 45
|
||||
|
||||
#List of items to disallow selling of. Anyone with quickshop.bypass.<itemID> can bypass it
|
||||
#物品的黑名单. 使用 quickshop.bypass.<itemID> 权限可以忽略限制
|
||||
blacklist:
|
||||
- 7 #Bedrock
|
@ -1,426 +0,0 @@
|
||||
Version: 1.0
|
||||
|
||||
AIR_-1: 爪子
|
||||
AIR: 爪子
|
||||
STONE: 石头
|
||||
GRASS: 草方块
|
||||
DIRT: 泥土
|
||||
COBBLESTONE: 圆石
|
||||
WOOD: 木板
|
||||
SAPLING: 橡木树苗
|
||||
SAPLING_1: 云杉树苗
|
||||
SAPLING_2: 白桦树苗
|
||||
SAPLING_3: 丛林树苗
|
||||
SAPLING_4: 金合欢树苗
|
||||
SAPLING_5: 深色橡木树苗
|
||||
BEDROCK: 基岩
|
||||
WATER: 水
|
||||
STATIONARY_WATER: 静态的水
|
||||
LAVA: 岩浆
|
||||
STATIONARY_LAVA: 静态的岩浆
|
||||
SAND: 沙子
|
||||
GRAVEL: 沙砾
|
||||
GOLD_ORE: 金矿石
|
||||
IRON_ORE: 铁矿石
|
||||
COAL_ORE: 煤矿石
|
||||
LOG: 橡木
|
||||
LEAVES: 橡木树叶
|
||||
SPONGE: 海绵
|
||||
GLASS: 玻璃
|
||||
LAPIS_ORE: 青金石矿石
|
||||
LAPIS_BLOCK: 青金石块
|
||||
DISPENSER: 发射器
|
||||
SANDSTONE: 沙石
|
||||
NOTE_BLOCK: 音符盒
|
||||
BED_BLOCK: 床
|
||||
POWERED_RAIL: 动力铁轨
|
||||
DETECTOR_RAIL: 探测铁轨
|
||||
PISTON_STICKY_BASE: 粘性活塞
|
||||
WEB: 蜘蛛网
|
||||
LONG_GRASS: 灌木
|
||||
DEAD_BUSH: 枯死的灌木
|
||||
PISTON_BASE: 活塞
|
||||
PISTON_EXTENSION: 活塞帽
|
||||
WOOL: 羊毛
|
||||
PISTON_MOVING_PIECE: PISTON_MOVING_PIECE
|
||||
YELLOW_FLOWER: 蒲公英
|
||||
RED_ROSE: 罂粟
|
||||
BROWN_MUSHROOM: 棕色蘑菇
|
||||
RED_MUSHROOM: 红色蘑菇
|
||||
GOLD_BLOCK: 金块
|
||||
IRON_BLOCK: 铁块
|
||||
DOUBLE_STEP: 石台阶(两层)
|
||||
STEP: 石台阶
|
||||
BRICK: 砖块
|
||||
TNT: TNT
|
||||
BOOKSHELF: 书架
|
||||
MOSSY_COBBLESTONE: 苔石
|
||||
OBSIDIAN: 黑曜石
|
||||
TORCH: 火把
|
||||
FIRE: 火
|
||||
MOB_SPAWNER: 刷怪笼
|
||||
WOOD_STAIRS: 橡木楼梯
|
||||
CHEST: 箱子
|
||||
REDSTONE_WIRE: 红石粉
|
||||
DIAMOND_ORE: 钻石原矿
|
||||
DIAMOND_BLOCK: 钻石块
|
||||
WORKBENCH: 工作台
|
||||
CROPS: 农作物
|
||||
SOIL: 耕地
|
||||
FURNACE: 熔炉
|
||||
BURNING_FURNACE: 燃烧的熔炉
|
||||
SIGN_POST: 木牌
|
||||
WOODEN_DOOR: 橡木门
|
||||
LADDER: 梯子
|
||||
RAILS: 铁轨
|
||||
COBBLESTONE_STAIRS: 圆石台阶
|
||||
WALL_SIGN: 墙上的木牌
|
||||
LEVER: 拉杆
|
||||
STONE_PLATE: 石质压力板
|
||||
IRON_DOOR_BLOCK: 铁门
|
||||
WOOD_PLATE: 木质压力板
|
||||
REDSTONE_ORE: 红石原矿
|
||||
GLOWING_REDSTONE_ORE: 采集中的红石原矿
|
||||
REDSTONE_TORCH_OFF: 红石火把(关闭)
|
||||
REDSTONE_TORCH_ON: 红石火把(打开)
|
||||
STONE_BUTTON: 石按钮
|
||||
SNOW: 雪
|
||||
ICE: 冰
|
||||
SNOW_BLOCK: 雪块
|
||||
CACTUS: 仙人掌
|
||||
CLAY: 粘土
|
||||
SUGAR_CANE_BLOCK: SUGAR_CANE_BLOCK
|
||||
JUKEBOX: 唱片机
|
||||
FENCE: 栅栏
|
||||
PUMPKIN: 南瓜
|
||||
NETHERRACK: 地狱岩
|
||||
SOUL_SAND: 灵魂沙
|
||||
GLOWSTONE: 萤石
|
||||
PORTAL: 传送门
|
||||
JACK_O_LANTERN: 南瓜灯
|
||||
CAKE_BLOCK: 蛋糕
|
||||
DIODE_BLOCK_OFF: DIODE_BLOCK_OFF
|
||||
DIODE_BLOCK_ON: DIODE_BLOCK_ON
|
||||
LOCKED_CHEST: 上锁的箱子
|
||||
STAINED_GLASS: 白色染色玻璃
|
||||
STAINED_GLASS_1: 橙色染色玻璃
|
||||
STAINED_GLASS_2: 品红色染色玻璃
|
||||
STAINED_GLASS_3: 淡蓝色染色玻璃
|
||||
STAINED_GLASS_4: 黄色染色玻璃
|
||||
STAINED_GLASS_5: 黄绿色染色玻璃
|
||||
STAINED_GLASS_6: 粉红色染色玻璃
|
||||
STAINED_GLASS_7: 灰色染色玻璃
|
||||
STAINED_GLASS_8: 淡灰色染色玻璃
|
||||
STAINED_GLASS_9: 青色染色玻璃
|
||||
STAINED_GLASS_10: 紫色染色玻璃
|
||||
STAINED_GLASS_11: 蓝色染色玻璃
|
||||
STAINED_GLASS_12: 棕色染色玻璃
|
||||
STAINED_GLASS_13: 绿色染色玻璃
|
||||
STAINED_GLASS_14: 红色染色玻璃
|
||||
STAINED_GLASS_15: 黑色染色玻璃
|
||||
TRAP_DOOR: 活板门
|
||||
MONSTER_EGGS: 石头刷怪蛋
|
||||
SMOOTH_BRICK: 石砖
|
||||
HUGE_MUSHROOM_1: 蘑菇
|
||||
HUGE_MUSHROOM_2: 蘑菇
|
||||
IRON_FENCE: 铁栅栏
|
||||
THIN_GLASS: 玻璃板
|
||||
MELON_BLOCK: 西瓜方块
|
||||
PUMPKIN_STEM: 南瓜种子
|
||||
MELON_STEM: 西瓜种子
|
||||
VINE: 藤蔓
|
||||
FENCE_GATE: 栅栏门
|
||||
BRICK_STAIRS: 砖楼梯
|
||||
SMOOTH_STAIRS: 石砖楼梯
|
||||
MYCEL: 菌丝
|
||||
WATER_LILY: 睡莲
|
||||
NETHER_BRICK: 地狱砖块
|
||||
NETHER_FENCE: 地狱栅栏
|
||||
NETHER_BRICK_STAIRS: 地狱砖楼梯
|
||||
NETHER_WARTS: 地狱疣
|
||||
ENCHANTMENT_TABLE: 附魔台
|
||||
BREWING_STAND: 酿造台
|
||||
CAULDRON: 炼药锅
|
||||
ENDER_PORTAL: 末地传送门
|
||||
ENDER_PORTAL_FRAME: 末地传送框架
|
||||
ENDER_STONE: 末地石
|
||||
DRAGON_EGG: 龙蛋
|
||||
REDSTONE_LAMP_OFF: 红石灯(关闭)
|
||||
REDSTONE_LAMP_ON: 红石灯(打开)
|
||||
WOOD_DOUBLE_STEP: 橡木台阶(两层)
|
||||
WOOD_STEP: 橡木台阶
|
||||
COCOA: 可可豆
|
||||
SANDSTONE_STAIRS: 沙石台阶
|
||||
EMERALD_ORE: 绿宝石矿石
|
||||
ENDER_CHEST: 末影箱
|
||||
TRIPWIRE_HOOK: 绊线钩
|
||||
TRIPWIRE: 绊线钩
|
||||
EMERALD_BLOCK: 绿宝石块
|
||||
SPRUCE_WOOD_STAIRS: 云杉木楼梯
|
||||
BIRCH_WOOD_STAIRS: 桦木楼梯
|
||||
JUNGLE_WOOD_STAIRS: 丛林木楼梯
|
||||
COMMAND: 命令方块
|
||||
BEACON: 信标
|
||||
COBBLE_WALL: 圆石墙
|
||||
FLOWER_POT: 花盆
|
||||
CARROT: 胡萝卜
|
||||
POTATO: 土豆
|
||||
WOOD_BUTTON: 木按钮
|
||||
SKULL: 头颅
|
||||
ANVIL: 铁毡
|
||||
TRAPPED_CHEST: 陷阱箱
|
||||
GOLD_PLATE: 测重压力板(轻质)
|
||||
IRON_PLATE: 测重压力板(重质)
|
||||
REDSTONE_COMPARATOR_OFF: 红石比较器(关闭)
|
||||
REDSTONE_COMPARATOR_ON: 红石比较器(打开)
|
||||
DAYLIGHT_DETECTOR: 阳光传感器
|
||||
REDSTONE_BLOCK: 红石块
|
||||
QUARTZ_ORE: 下界石英矿石
|
||||
HOPPER: 漏斗
|
||||
QUARTZ_BLOCK: 石英块
|
||||
QUARTZ_STAIRS: 石英楼梯
|
||||
ACTIVATOR_RAIL: 激活铁轨
|
||||
DROPPER: 掉落物
|
||||
STAINED_CLAY: 白色染色粘土
|
||||
STAINED_CLAY_1: 橙色染色粘土
|
||||
STAINED_CLAY_2: 品红色染色粘土
|
||||
STAINED_CLAY_3: 淡蓝色染色粘土
|
||||
STAINED_CLAY_4: 黄色染色粘土
|
||||
STAINED_CLAY_5: 黄绿色染色粘土
|
||||
STAINED_CLAY_6: 粉红色染色粘土
|
||||
STAINED_CLAY_7: 灰色染色粘土
|
||||
STAINED_CLAY_8: 淡灰色染色粘土
|
||||
STAINED_CLAY_9: 青色染色粘土
|
||||
STAINED_CLAY_10: 紫色染色粘土
|
||||
STAINED_CLAY_11: 蓝色染色粘土
|
||||
STAINED_CLAY_12: 棕色染色粘土
|
||||
STAINED_CLAY_13: 绿色染色粘土
|
||||
STAINED_CLAY_14: 红色染色粘土
|
||||
STAINED_CLAY_15: 黑色染色粘土
|
||||
STAINED_GLASS_PANE: 白色染色玻璃板
|
||||
STAINED_GLASS_PANE_1: 橙色染色玻璃板
|
||||
STAINED_GLASS_PANE_2: 品红色染色玻璃板
|
||||
STAINED_GLASS_PANE_3: 淡蓝色染色玻璃板
|
||||
STAINED_GLASS_PANE_4: 黄色染色玻璃板
|
||||
STAINED_GLASS_PANE_5: 黄绿色染色玻璃板
|
||||
STAINED_GLASS_PANE_6: 粉红色染色玻璃板
|
||||
STAINED_GLASS_PANE_7: 灰色染色玻璃板
|
||||
STAINED_GLASS_PANE_8: 淡灰色染色玻璃板
|
||||
STAINED_GLASS_PANE_9: 青色染色玻璃板
|
||||
STAINED_GLASS_PANE_10: 紫色染色玻璃板
|
||||
STAINED_GLASS_PANE_11: 蓝色染色玻璃板
|
||||
STAINED_GLASS_PANE_12: 棕色染色玻璃板
|
||||
STAINED_GLASS_PANE_13: 绿色染色玻璃板
|
||||
STAINED_GLASS_PANE_14: 红色染色玻璃板
|
||||
STAINED_GLASS_PANE_15: 黑色染色玻璃板
|
||||
LEAVES_2: 合金欢树叶
|
||||
LOG_2: 合金欢木
|
||||
ACACIA_STAIRS: 合金欢楼梯
|
||||
DARK_OAK_STAIRS: 深色橡木楼梯
|
||||
HAY_BLOCK: 干草快
|
||||
CARPET: 白色地毯
|
||||
CARPET_1: 橙色地毯
|
||||
CARPET_2: 品红色地毯
|
||||
CARPET_3: 淡蓝色地毯
|
||||
CARPET_4: 黄色地毯
|
||||
CARPET_5: 黄绿色地毯
|
||||
CARPET_6: 粉红色地毯
|
||||
CARPET_7: 灰色地毯
|
||||
CARPET_8: 淡灰色地毯
|
||||
CARPET_9: 青色地毯
|
||||
CARPET_10: 紫色地毯
|
||||
CARPET_11: 蓝色地毯
|
||||
CARPET_12: 棕色地毯
|
||||
CARPET_13: 绿色地毯
|
||||
CARPET_14: 红色地毯
|
||||
CARPET_15: 黑色地毯
|
||||
HARD_CLAY: 硬化粘土
|
||||
COAL_BLOCK: 煤炭快
|
||||
PACKED_ICE: 浮冰
|
||||
DOUBLE_PLANT: 向日葵
|
||||
IRON_SPADE: 铁楸
|
||||
IRON_PICKAXE: 铁镐
|
||||
IRON_AXE: 铁斧
|
||||
FLINT_AND_STEEL: 打火石
|
||||
APPLE: 苹果
|
||||
BOW: 弓
|
||||
ARROW: 箭
|
||||
COAL: 煤炭
|
||||
DIAMOND: 钻石
|
||||
IRON_INGOT: 铁锭
|
||||
GOLD_INGOT: 金锭
|
||||
IRON_SWORD: 铁剑
|
||||
WOOD_SWORD: 木剑
|
||||
WOOD_SPADE: 木楸
|
||||
WOOD_PICKAXE: 木稿
|
||||
WOOD_AXE: 木斧
|
||||
STONE_SWORD: 石剑
|
||||
STONE_SPADE: 石楸
|
||||
STONE_PICKAXE: 石稿
|
||||
STONE_AXE: 石斧
|
||||
DIAMOND_SWORD: 钻石剑
|
||||
DIAMOND_SPADE: 钻石楸
|
||||
DIAMOND_PICKAXE: 钻石稿
|
||||
DIAMOND_AXE: 钻石斧
|
||||
STICK: 木棍
|
||||
BOWL: 碗
|
||||
MUSHROOM_SOUP: 蘑菇煲
|
||||
GOLD_SWORD: 金剑
|
||||
GOLD_SPADE: 金楸
|
||||
GOLD_PICKAXE: 金稿
|
||||
GOLD_AXE: 金斧
|
||||
GOLD_HOE: 金锄
|
||||
STRING: 线
|
||||
FEATHER: 羽毛
|
||||
SULPHUR: 火药
|
||||
WOOD_HOE: 木锄
|
||||
STONE_HOE: 石锄
|
||||
IRON_HOE: 铁锄
|
||||
DIAMOND_HOE: 钻石锄
|
||||
SEEDS: 种子
|
||||
WHEAT: 小麦
|
||||
BREAD: 面包
|
||||
LEATHER_HELMET: 皮革帽子
|
||||
LEATHER_CHESTPLATE: 皮革外套
|
||||
LEATHER_LEGGINGS: 皮革护腿
|
||||
LEATHER_BOOTS: 皮革靴子
|
||||
CHAINMAIL_HELMET: 锁链帽子
|
||||
CHAINMAIL_CHESTPLATE: 锁链外套
|
||||
CHAINMAIL_LEGGINGS: 锁链护腿
|
||||
CHAINMAIL_BOOTS: 锁链靴子
|
||||
IRON_HELMET: 铁帽子
|
||||
IRON_CHESTPLATE: 铁外套
|
||||
IRON_LEGGINGS: 铁护腿
|
||||
IRON_BOOTS: 铁靴子
|
||||
DIAMOND_HELMET: 钻石帽子
|
||||
DIAMOND_CHESTPLATE: 钻石外套
|
||||
DIAMOND_LEGGINGS: 钻石护腿
|
||||
DIAMOND_BOOTS: 钻石靴子
|
||||
GOLD_HELMET: 金帽子
|
||||
GOLD_CHESTPLATE: 金外套
|
||||
GOLD_LEGGINGS: 金护腿
|
||||
GOLD_BOOTS: 金靴子
|
||||
FLINT: 燧石
|
||||
PORK: 生猪排
|
||||
GRILLED_PORK: 熟猪排
|
||||
PAINTING: 画
|
||||
GOLDEN_APPLE: 金苹果
|
||||
SIGN: 木牌
|
||||
WOOD_DOOR: 木门
|
||||
BUCKET: 桶
|
||||
WATER_BUCKET: 水桶
|
||||
LAVA_BUCKET: 岩浆桶
|
||||
MINECART: 矿车
|
||||
SADDLE: SADDLE
|
||||
IRON_DOOR: 铁门
|
||||
REDSTONE: 红石
|
||||
SNOW_BALL: 雪球
|
||||
BOAT: 船
|
||||
LEATHER: 皮革
|
||||
MILK_BUCKET: 牛奶桶
|
||||
CLAY_BRICK: 红砖
|
||||
CLAY_BALL: 粘土球
|
||||
SUGAR_CANE: 甘蔗
|
||||
PAPER: 纸
|
||||
BOOK: 书
|
||||
SLIME_BALL: 史莱姆球
|
||||
STORAGE_MINECART: 运输矿车
|
||||
POWERED_MINECART: 动力矿车
|
||||
EGG: 鸡蛋
|
||||
COMPASS: 指南针
|
||||
FISHING_ROD: 鱼竿
|
||||
WATCH: 钟
|
||||
GLOWSTONE_DUST: 萤石粉
|
||||
RAW_FISH: 生鱼
|
||||
COOKED_FISH: 熟鱼
|
||||
INK_SACK: 墨囊
|
||||
INK_SACK_1: 玫瑰红
|
||||
INK_SACK_2: 仙人掌绿
|
||||
INK_SACK_3: 可可豆
|
||||
INK_SACK_4: 青金石
|
||||
INK_SACK_5: 紫色染料
|
||||
INK_SACK_6: 青色染料
|
||||
INK_SACK_7: 淡灰色染料
|
||||
INK_SACK_8: 灰色染料
|
||||
INK_SACK_9: 粉色染料
|
||||
INK_SACK_10: 黄绿色染料
|
||||
INK_SACK_11: 蒲公英黄染料
|
||||
INK_SACK_12: 淡蓝色染料
|
||||
INK_SACK_13: 品红色染料
|
||||
INK_SACK_14: 橙色染料
|
||||
INK_SACK_15: 骨粉
|
||||
BONE: 骨粉
|
||||
SUGAR: 糖
|
||||
CAKE: 蛋糕
|
||||
BED: 床
|
||||
DIODE: 红石中继器
|
||||
COOKIE: 曲奇
|
||||
MAP: 地图
|
||||
SHEARS: 剪刀
|
||||
MELON: 西瓜
|
||||
PUMPKIN_SEEDS: 南瓜种子
|
||||
MELON_SEEDS: 西瓜种子
|
||||
RAW_BEEF: 生牛肉
|
||||
COOKED_BEEF: 熟牛肉
|
||||
RAW_CHICKEN: 生鸡肉
|
||||
COOKED_CHICKEN: 熟鸡肉
|
||||
ROTTEN_FLESH: 腐肉
|
||||
ENDER_PEARL: 末影之眼
|
||||
BLAZE_ROD: 烈焰棒
|
||||
GHAST_TEAR: 恶魂之泪
|
||||
GOLD_NUGGET: 金粒
|
||||
NETHER_STALK: 地狱疣
|
||||
POTION: 药水
|
||||
GLASS_BOTTLE: 玻璃瓶
|
||||
SPIDER_EYE: 蜘蛛眼
|
||||
FERMENTED_SPIDER_EYE: 发酵蛛眼
|
||||
BLAZE_POWDER: 烈焰粉
|
||||
MAGMA_CREAM: 岩浆膏
|
||||
BREWING_STAND_ITEM: 酿造台
|
||||
CAULDRON_ITEM: 炼药锅
|
||||
EYE_OF_ENDER: 末影之眼
|
||||
SPECKLED_MELON: 闪烁的西瓜
|
||||
MONSTER_EGG: 刷怪蛋
|
||||
EXP_BOTTLE: 附魔之瓶
|
||||
FIREBALL: 火焰弹
|
||||
BOOK_AND_QUILL: 书和笔
|
||||
WRITTEN_BOOK: 成书
|
||||
EMERALD: 绿宝石
|
||||
ITEM_FRAME: 物品展示框
|
||||
FLOWER_POT_ITEM: 花盆
|
||||
CARROT_ITEM: 胡萝卜
|
||||
POTATO_ITEM: 马铃薯
|
||||
BAKED_POTATO: 烤马铃薯
|
||||
POISONOUS_POTATO: 毒马铃薯
|
||||
EMPTY_MAP: 空地图
|
||||
GOLDEN_CARROT: 金萝卜
|
||||
SKULL_ITEM: 头颅
|
||||
CARROT_STICK: 胡萝卜
|
||||
NETHER_STAR: 下界之星
|
||||
PUMPKIN_PIE: 南瓜派
|
||||
FIREWORK: 烟花
|
||||
FIREWORK_CHARGE: 烟花
|
||||
ENCHANTED_BOOK: 附魔书
|
||||
REDSTONE_COMPARATOR: 红石比较器
|
||||
NETHER_BRICK_ITEM: 地狱砖块
|
||||
QUARTZ: 石英
|
||||
EXPLOSIVE_MINECART: TNT矿车
|
||||
HOPPER_MINECART: 漏斗矿车
|
||||
IRON_BARDING: 铁马凯
|
||||
GOLD_BARDING: 金马凯
|
||||
DIAMOND_BARDING: 钻石马凯
|
||||
LEASH: 栓绳
|
||||
NAME_TAG: 命名牌
|
||||
COMMAND_MINECART: 命令方块
|
||||
GOLD_RECORD: 音乐唱片
|
||||
GREEN_RECORD: 音乐唱片
|
||||
RECORD_3: 音乐唱片
|
||||
RECORD_4: 音乐唱片
|
||||
RECORD_5: 音乐唱片
|
||||
RECORD_6: 音乐唱片
|
||||
RECORD_7: 音乐唱片
|
||||
RECORD_8: 音乐唱片
|
||||
RECORD_9: 音乐唱片
|
||||
RECORD_10: 音乐唱片
|
||||
RECORD_11: 音乐唱片
|
||||
RECORD_12: 音乐唱片
|
@ -1,4 +1,4 @@
|
||||
Version: 1.4
|
||||
Version: 1.6
|
||||
|
||||
not-looking-at-shop: '&c没找到快捷商店. 你必须看着那个商店.'
|
||||
no-permission: '&4你没有此命令的权限.'
|
||||
@ -19,7 +19,8 @@ shop-purchase-cancelled: '&c取消购买.'
|
||||
shop-stock-too-low: '&c商店库存仅剩 {0} {1} '
|
||||
you-cant-afford-to-buy: '&c此商品需要 {0}, 但是你只有 {1}'
|
||||
negative-amount: '&c警告, 错误的物品数量.'
|
||||
player-bought-from-your-store: '&d{0} 购买了 {1} {2} 从你的商店.'
|
||||
player-bought-from-your-store: '&d{0} 从你的商店买走了 {1} 个 {2}.'
|
||||
player-bought-from-your-store-tax: '&d{0} 从你的商店买走了 {1} 个 {2} &c你上缴了 {3} 的税金.'
|
||||
shop-out-of-stock: '&5你在 {0}, {1}, {2} 的商店, {3} 库存不足了'
|
||||
shop-has-no-space: '&c商店只能收购 {0} 个 {1} 商品.'
|
||||
you-dont-have-that-many-items: '&c你只有 {0} {1}.'
|
||||
@ -38,6 +39,7 @@ buying-more-than-selling: '&4警告: 你购买的物品超出了商店的库存!
|
||||
not-enough-space: '&c你没有足够的空间装 {0} !'
|
||||
refill-success: '&a库存补充成功!'
|
||||
empty-success: '&a商店清理成功!'
|
||||
prevent-create: '&c当前世界禁止使用商店插件!'
|
||||
|
||||
menu:
|
||||
successful-purchase: '&a商品购买成功:'
|
||||
@ -53,6 +55,8 @@ menu:
|
||||
damage-percent-remaining: '&a耐久剩余: &e{0}.'
|
||||
this-shop-is-buying: '&a此商店只 &d收购&a 物品.'
|
||||
this-shop-is-selling: '&a此商店只 &b出售&a 商品.'
|
||||
sell-tax: '&a你上缴了 &e{0} &a的税金.'
|
||||
sell-tax-self: '&a你拥有这家商店,所以你不用交税.'
|
||||
|
||||
info:
|
||||
title: '&a当前加载的 &e{0} &a个区块中 共有 &e{1} &a个商店 覆盖 &e{2} &a个世界.'
|
||||
@ -98,6 +102,6 @@ command:
|
||||
remove: '&e移除眼前的商店.'
|
||||
|
||||
signs:
|
||||
selling: '出售数量: {0}'
|
||||
buying: '收购数量: {0}'
|
||||
selling: '&b出售数量: &3{0}'
|
||||
buying: '&d收购数量: &3{0}'
|
||||
price: '每件价格: {0}'
|
@ -1,7 +1,7 @@
|
||||
name: ${project.artifactId}
|
||||
description: ${project.description}
|
||||
main: ${project.groupId}.${project.artifactId}.${project.artifactId}
|
||||
version: ${project.version}
|
||||
version: ${project.version}-git-${env.GIT_COMMIT}
|
||||
authors:
|
||||
- Netherfoam
|
||||
- Timtower
|
||||
@ -10,51 +10,51 @@ authors:
|
||||
softdepend:
|
||||
- Vault
|
||||
- WowSuchCleaner
|
||||
website: ${jenkins.url}/job/${project.artifactId}/
|
||||
website: ${ciManagement.url}
|
||||
commands:
|
||||
qs:
|
||||
description: QuickShop command
|
||||
description: QuickShop 命令
|
||||
usage: §c未知的子命令 请输入 §b/qs help §c查看帮助!
|
||||
aliases:
|
||||
- quickshop
|
||||
- shop
|
||||
permissions:
|
||||
quickshop.create.sell:
|
||||
description: Allows a player to sell from a shop
|
||||
description: 允许玩家创建出售商店
|
||||
default: op
|
||||
quickshop.create.buy:
|
||||
description: Allows a player to buy from a shop
|
||||
description: 允许玩家创建收购商店
|
||||
default: op
|
||||
quickshop.create.double:
|
||||
description: Allows a player to create a double shop
|
||||
description: 允许玩家创建双箱商店
|
||||
default: op
|
||||
quickshop.use:
|
||||
description: Allows a player to buy/sell using other players shops
|
||||
description: 允许玩家在其他商店交易
|
||||
default: true
|
||||
quickshop.unlimited:
|
||||
description: Allows a Staff Member to use /qs unlimited and make a shop infinite
|
||||
description: 允许玩家使用/qs unlimited创建无限商店
|
||||
quickshop.bypass.<itemID>:
|
||||
description: Allows a player to sell <itemID>, even if its blacklisted
|
||||
description: 允许玩家出售 <itemID>, 即使物品在黑名单里
|
||||
quickshop.other.destroy:
|
||||
description: Allows a Staff Member to destroy other players shops if they are locked in the config
|
||||
description: 允许玩家摧毁其他玩家的商店
|
||||
quickshop.other.open:
|
||||
description: Allows a Staff Member to open someone elses shop if they are locked in the config
|
||||
description: 允许玩家打开其他玩家的商店
|
||||
quickshop.other.price:
|
||||
description: Allows a Staff Member to change the price of someone elses shop
|
||||
description: 允许玩家修改商店的价格
|
||||
quickshop.setowner:
|
||||
description: Allows a Staff Member to change the owner of any shop
|
||||
description: 允许管理员设置商店的所有者
|
||||
quickshop.find:
|
||||
description: Allows a player to locate the nearest shop of a specific item type. Works in a 3 chunk radius.
|
||||
description: 允许玩家查找附近的商店 (限制在3个区块内工作)
|
||||
default: true
|
||||
quickshop.refill:
|
||||
description: Allows a Staff Member to refill the shop theyre looking at with the given number of items.
|
||||
description: 允许玩家填满商店库存
|
||||
default: op
|
||||
quickshop.empty:
|
||||
description: Allows a Staff Member to empty the shop theyre looking at of all items.
|
||||
description: 允许玩家清空指定商店
|
||||
default: op
|
||||
quickshop.debug:
|
||||
description: Enables debug info to console
|
||||
description: 能够从控制台收到调试信息
|
||||
default: op
|
||||
quickshop.export:
|
||||
description: Allows exporting database to mysql or sqlite
|
||||
description: 允许导出数据到SQLite或者MySQL
|
||||
default: op
|
Reference in New Issue
Block a user