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更新到1.6.1版本 汉化配置文件...
Signed-off-by: 502647092 <jtb1@163.com>
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parent
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pom.xml
4
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>org.maxgamer</groupId>
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<groupId>org.maxgamer</groupId>
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<artifactId>QuickShop</artifactId>
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<artifactId>QuickShop</artifactId>
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<version>1.6</version>
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<version>1.6.1</version>
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<description>快捷商店重置版本...</description>
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<description>快捷商店重置版本...</description>
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<build>
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<build>
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<finalName>${project.name}</finalName>
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<finalName>${project.name}</finalName>
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@ -54,7 +54,7 @@
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</build>
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</build>
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<properties>
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<properties>
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<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
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<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
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<update.description>&c更新LocalUtil &a已翻译&dIC2 和风 NPC&a等MOD物品名称...</update.description>
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<update.description>&c更新LocalUtil &a新增更多武器翻译...</update.description>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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</properties>
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</properties>
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<repositories>
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<repositories>
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@ -9,22 +9,17 @@ guititle: '&6[&b快捷商店&6]&r'
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#启用魔改库支持
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#启用魔改库支持
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usemagiclib: true
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usemagiclib: true
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#Tax amount (decimal) - Eg, P1 buys $50 worth of stuff from P2. Therefore, P1 loses $50, P2 gains $(1-0.05)*50, and tax-account gains $(0.05)*50.
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#税收数量 (decimal) - 例如 税收是0.05 玩家1 在玩家2的商店 购买了 50元的东西,那么,玩家1 减少 50, 玩家2 账户增加(1-0.05)*50, 并且 玩家2税收账户增加 (0.05)*50.
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tax: 0.00
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tax: 0.00
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#The fake player who money from taxing people goes to
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#税收账户名称
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tax-account: tax
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tax-account: tax
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#Whether or not to show taxes paid when selling to a shop
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#是否显示税收额度
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show-tax: false
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show-tax: false
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#Should we log transactions/creations to Bukkit\Plugins\QuickShop\qs.log?
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#是否需要记录玩家操作 保存在 服务器根目录\Plugins\QuickShop\qs.log?
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log-actions: true
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log-actions: true
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#For item-item based economies that don't use virtual coins.
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#数据库配置
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whole-number-prices-only: false
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#Force bukkit chat handler (https://github.com/KaiKikuchi/QuickShop/issues/10)
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force-bukkit-chat-handler: false
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database:
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database:
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mysql: false
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mysql: false
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host: localhost
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host: localhost
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@ -33,25 +28,26 @@ database:
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user: root
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user: root
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password: passwd
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password: passwd
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#Limits the number of shops a person can create and own at a single time.
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#限制玩家同一时间最多可以建造的商店
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limits:
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limits:
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#Disable these if you're not using them! If this is false, the rest of this section is ignored
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#关闭则忽略限制
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use: false
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use: false
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#The default number of shops players can make
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#默认限制
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default: 10
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default: 10
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#Players with these permissions can create these amounts of shops.
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#如果玩家有以下权限则拥有对应的数量
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ranks:
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ranks:
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#Anyone with 'quickshop.vip' permissions, can create 20 shops instead of 10.
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#例如有 'quickshop.vip' 权限, 可以创建20个商店
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quickshop.vip: 20 #Players with quickshop.vip can make 20 shops.
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quickshop.vip: 20
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#A list of block (materials) which can be used to create shops.
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#下列列表允许玩家创建商店
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#By default, chests are added to this list.
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#箱子已经默认添加了
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#This will only work for blocks which implement InventoryHolder
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#他只能工作在继承于 InventoryHolder 的方块上面
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#in other words, no enderchest shops, no shops on dirt blocks, etc.
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#换句话说就是 末影箱不行 泥土不行 石头也不行 等等...
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#May cause unexpected behaviour with some blocks... Eg don't make a
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#而且不要尝试写入有行为操作的方块
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#shop on a hopper (It sucks the display item in) and furnace shops
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#例如漏斗 (他会把悬浮物吸进去)
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#allow players to put whatever item they want in all 3 slots and
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#例如酿造台 (他不能放置所有物品)
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#dispenser shops aren't protected from redstone... Etc.
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#例如发射器/投掷器 (他不能被保护 当有红石的时候)
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#注意: 所有非法方块将在下一次载入到服务器时被清理
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shop-blocks:
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shop-blocks:
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- CHEST
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- CHEST
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- TRAPPED_CHEST
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- TRAPPED_CHEST
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@ -75,18 +71,15 @@ shop:
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#是否需要自动创建木牌在箱子上?
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#是否需要自动创建木牌在箱子上?
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auto-sign: true
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auto-sign: true
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#If a player owns an unlimited shop, should they receive the cash from it or not?
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#是否给无限商店的店主支付金钱
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#If you buy from YOUR unlimited shop, you will NEVER be charged $$, regardless of this setting
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pay-unlimited-shop-owners: false
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pay-unlimited-shop-owners: false
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#Should we place display items on the chests?
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#是否显示悬浮物品(拔刀剑MOD必须关闭)
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display-items: true
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display-items: true
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#Should we place item frames on chests?
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#当使用 /qs find <item>, 能查找多远的商店?
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frame-items: true
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#这个命令可能会使服务器Lag 请谨慎调整数据...
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#When someone uses /qs find <item>, how far should we search in blocks?
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#如果半径 > 100 可能会导致服务器崩溃. 请不要尝试, 不然你哭都来不及.
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#This command lets users shop quickly without wasting time searching
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#Settings > 100 WILL cause lag. Don't do it, or don't cry when your server lags.
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find-distance: 45
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find-distance: 45
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#List of items to disallow selling of. Anyone with quickshop.bypass.<itemID> can bypass it
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#物品的黑名单. 使用 quickshop.bypass.<itemID> 权限可以忽略限制
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blacklist:
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blacklist:
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- 7 #Bedrock
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- 7 #Bedrock
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