mirror of
https://e.coding.net/circlecloud/PvPTitles.git
synced 2025-11-24 21:36:20 +00:00
@@ -13,94 +13,92 @@ import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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public class HandlePlayerPrefix implements Listener {
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private final DatabaseHandler databaseHandler;
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private final Ranks ranks;
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@SuppressWarnings("unused")
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private final PvPTitles pvpTitles;
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private final DatabaseHandler databaseHandler;
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private final Ranks ranks;
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@SuppressWarnings("unused")
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private final PvPTitles pvpTitles;
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Map<String, Integer> map = new HashMap<String, Integer>();
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Map<String, Integer> map = new HashMap<String, Integer>();
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public HandlePlayerPrefix(final DatabaseHandler databaseHandler, final Ranks ranks, final PvPTitles pvpTitles) {
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this.databaseHandler = databaseHandler;
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this.ranks = ranks;
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this.pvpTitles = pvpTitles;
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}
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public HandlePlayerPrefix(final DatabaseHandler databaseHandler, final Ranks ranks, final PvPTitles pvpTitles) {
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this.databaseHandler = databaseHandler;
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this.ranks = ranks;
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this.pvpTitles = pvpTitles;
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}
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@EventHandler
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public void onKill(final PlayerDeathEvent death) {
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int kills = 0;
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if (death.getEntity().getKiller() != null) {
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final String killed = death.getEntity().getName();
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final Player player = death.getEntity().getKiller();
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@EventHandler
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public void onKill(final PlayerDeathEvent death) {
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int kills = 0;
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if (death.getEntity().getKiller() != null) {
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final String killed = death.getEntity().getName();
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final Player player = death.getEntity().getKiller();
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if (this.map.containsKey(player.getName())) {
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kills = this.map.get(player.getName());
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}
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if (this.map.containsKey(killed)) {
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this.map.put(killed, 0);
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}
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this.databaseHandler.LoadPlayerData(player.getName());
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final int killedpoint = databaseHandler.getPoints();
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this.databaseHandler.LoadPlayerData(player.getName());
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final int fame = this.databaseHandler.getFame();
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if (!player.getName().equalsIgnoreCase(killed)) {
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this.calculateFame(killed, player, fame, kills, killedpoint);
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}
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kills++;
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this.map.put(player.getName(), kills);
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}
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}
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if (this.map.containsKey(player.getName())) {
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kills = this.map.get(player.getName());
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}
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if (this.map.containsKey(killed)) {
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this.map.put(killed, 0);
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}
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this.databaseHandler.LoadPlayerData(player.getName());
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final int killedpoint = databaseHandler.getPoints();
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this.databaseHandler.LoadPlayerData(player.getName());
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final int fame = this.databaseHandler.getFame();
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if (!player.getName().equalsIgnoreCase(killed)) {
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this.calculateFame(killed, player, fame, kills, killedpoint);
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}
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kills++;
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this.map.put(player.getName(), kills);
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}
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}
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@EventHandler
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public void onPlayerChat(final AsyncPlayerChatEvent event) {
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String rank = null;
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this.databaseHandler.LoadPlayerData(event.getPlayer().getName());
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this.databaseHandler.LoadConfig();
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rank = this.ranks.GetRank(this.databaseHandler.getFame());
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if (rank != null && rank != "") {
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final String a = String.format(ChatColor.WHITE + "[" + this.databaseHandler.PrefixColor + rank + ChatColor.WHITE + "] ");
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final String format = event.getFormat();
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event.setFormat(a + format);
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}
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}
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@EventHandler
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public void onPlayerChat(final AsyncPlayerChatEvent event) {
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String rank = null;
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this.databaseHandler.LoadPlayerData(event.getPlayer().getName());
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this.databaseHandler.LoadConfig();
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rank = this.ranks.GetRank(this.databaseHandler.getFame());
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if (rank != null && rank != "") {
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final String a = String.format(ChatColor.WHITE + "[" + this.databaseHandler.PrefixColor + rank + ChatColor.WHITE + "] ");
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final String format = event.getFormat();
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event.setFormat(a + format);
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}
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}
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@EventHandler
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public void onPlayerLogin(final PlayerLoginEvent event) {
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final Player player = event.getPlayer();
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@EventHandler
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public void onPlayerLogin(final PlayerLoginEvent event) {
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final Player player = event.getPlayer();
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try {
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this.databaseHandler.FirstRun(player.getName());
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} catch (final Exception e) {
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e.printStackTrace();
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}
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}
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try {
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this.databaseHandler.FirstRun(player.getName());
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} catch (final Exception e) {
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e.printStackTrace();
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}
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}
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@EventHandler
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public void onPlayerQuit(final PlayerQuitEvent event) {
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final Player player = event.getPlayer();
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this.map.put(player.getName(), 0);
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}
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@EventHandler
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public void onPlayerQuit(final PlayerQuitEvent event) {
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final Player player = event.getPlayer();
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this.map.put(player.getName(), 0);
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}
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private void calculateFame(final String killed, final Player player, int fame, final int kills, final int killedpoint) {
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final String currentRank = this.ranks.GetRank(fame);
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final String tag = this.databaseHandler.getTag();
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if (kills == 0) {
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fame++;
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player.sendMessage(ChatColor.GREEN + "你击杀了 " + killed + " 获得一点 " + tag + ".");
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}
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this.databaseHandler.LoadPlayerData(player.getName());
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if (killedpoint < 1) {
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player.sendMessage(ChatColor.RED + killed + " 已经是穷光蛋了 无法获得任何点数.");
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} else {
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player.sendMessage(ChatColor.GREEN + "你击杀了 " + killed + " 获得了点数1点(可兑换物品).");
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this.databaseHandler.SavePlayerPoint(player.getName(), databaseHandler.getPoints() + 1);
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}
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this.databaseHandler.SavePlayerFame(player.getName(), fame);
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private void calculateFame(final String killed, final Player player, int fame, final int kills, final int killedpoint) {
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final String currentRank = this.ranks.GetRank(fame);
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final String tag = this.databaseHandler.getTag();
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fame++;
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player.sendMessage(ChatColor.GREEN + "你击杀了 " + killed + " 获得一点 " + tag + ".");
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this.databaseHandler.LoadPlayerData(player.getName());
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if (killedpoint < 1) {
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player.sendMessage(ChatColor.RED + killed + " 已经是穷光蛋了 无法获得任何点数.");
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} else {
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player.sendMessage(ChatColor.GREEN + "你击杀了 " + killed + " 获得了点数1点(可兑换物品).");
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this.databaseHandler.SavePlayerPoint(player.getName(), databaseHandler.getPoints() + 1);
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}
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this.databaseHandler.SavePlayerFame(player.getName(), fame);
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final String newRank = this.ranks.GetRank(fame);
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final String newRank = this.ranks.GetRank(fame);
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if (!currentRank.equalsIgnoreCase(newRank)) {
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player.sendMessage(ChatColor.GREEN + "恭喜! 您已晋升为 " + newRank);
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}
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}
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if (!currentRank.equalsIgnoreCase(newRank)) {
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player.sendMessage(ChatColor.GREEN + "恭喜! 您已晋升为 " + newRank);
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}
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}
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}
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@@ -1,21 +1,24 @@
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name: PvPTitles
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main: com.gmail.mikeundead.PvPTitles
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version: ${project.version}
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softdepend: [Vault]
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authors:
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- 喵♂呜
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softdepend:
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- Vault
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commands:
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rank:
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description: 显示状态
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usage: /rank
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ladder:
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description: 显示前五名玩家
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usage: /ladder
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cash:
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description: 兑换物品
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usage: /ladder
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rank:
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description: 显示状态
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usage: /rank
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ladder:
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description: 显示前五名玩家
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usage: /ladder
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cash:
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description: 兑换物品
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usage: /ladder
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permissions:
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pvptitles.rank:
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description: Allows you to see rank
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pvptitles.ladder:
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description: Allows you to see the ladder
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pvptitles.fame:
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description: Allow you to use fame
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pvptitles.rank:
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description: Allows you to see rank
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pvptitles.ladder:
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description: Allows you to see the ladder
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pvptitles.fame:
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description: Allow you to use fame
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